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8 Unique Magic Item Sets for your DnD5e Experience PART I

8 Unique Magic Item Sets for your DnD5e Experience PART I


Fear those who own the Undead Regalia, their unholy fortitude and deep insight into the condition of the deathless makes them terrible adversaries! Tremble before the mighty implements of the Giant Armament. Items crafted by Giants for the smaller folk (that means you) for impressive ends! Shun those who amass the Powers of the Blood...   [click here for more]
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8 Unique Magic Item Sets for your DnD5e Experience PART II

8 Unique Magic Item Sets for your DnD5e Experience PART II


Feel the primal urge overcome you, gain or improve your natural weapons with the Wildheart Set as your magic claws and teeth bite into your foes!   Enjoy the Gifts of the few and far between benevolent dwellers of the Underdark, be they Myconid, Deep Gnome or Flumph, the Deepdelve set shall help wanderers of the Dark rather than hurt them.   ...   [click here for more]
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Archmage Reedy's Magic items

Archmage Reedy's Magic items


Introducing 16 unique magic items to use in your campaigns (with pictures) Translation from Russian – KSM team ...   [click here for more]
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Brawl - Enhanced One-on-One Combat

Brawl - Enhanced One-on-One Combat


GIVE YOUR GM AN ABSOLUTE WALLOP WITH THIS INNOVATIVE ADDITION TO 5E COMBAT! Have you ever been sitting at your game table, watching the DM and the fighter trade hit for a hit in a “narratively important” one-on-one duel? You probably have, this sort of moment seems like it’ll be really cool!  Well, if you’ve been playing TTRPG’s for any amount of time, you’ll know that 5e isn’t built...   [click here for more]
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Calimport and the Skyfire Wastes: A Guide for Games in the Calim Desert

Calimport and the Skyfire Wastes: A Guide for Games in the Calim Desert


Explore an elementally-blasted wasteland formed from thousands of years of feuding genies. Discover ancient ruins and priceless relics lost to the sands of time. Embark on an adventure worthy of inclusion to the One Thousand and One Long Rests. Ally yourself with powerful Calishite pashas in a bid for the future of Calimport—City of Glory. Calimport and the Skyfire Wastes: A Guide...   [click here for more]
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Combat Maneuvers for Sword and Spell

Combat Maneuvers for Sword and Spell


A Maneuver is a way to provide a little extra combat capability to standard attacks and cantrips. The inspiration for this idea stemmed from a lot of modern movies like The Kingsman, the most recent over to the top action movie version of the King Arthur movie, and of course wushu action movies as well as the D&D 3.5 campaign setting Iron Heroes ...   [click here for more]
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Darkthan's Combat Hack: Realistic Injuries and Damage

Darkthan's Combat Hack: Realistic Injuries and Damage


Sticks and Stones may Break your Bones Adventuring is fraught with dangers: terrifying monsters, sinister traps, and evil plots conjured up by even more evil villains. The rules presented in this document aspire to make adventuring feel as dangerous and gritty as it sounds on paper, giving both the DM and players more opportunities for roleplaying the horrors of combat. Within...   [click here for more]
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Dead End: Death and Dying in D&D

Dead End: Death and Dying in D&D


DEAD END Death and Dying in Dungeons & Dragons This Special Reference Document offers sage advice to Dungeon Masters and Players on how to make character death a part of storytelling within the game. Advice is offered on how to plan ahead for the inevitable situation of characters falling to zero hit points....   [click here for more]
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Eberron - Crossroads of Destiny: Starilaskur

Eberron - Crossroads of Destiny: Starilaskur


A bustling crossroads that sits like a thrumming heart at the center of a network of roads, rivers, and conductor stones. A factory town that rings with song as the influence of an industrious archfey spills over into the mortal world. A tense borderland where contrasts grind up against one another, resulting in sparks that would put the lightning rail to shame. Starilaskur is all of this and more....   [click here for more]
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EGW: Showrunners Guide

EGW: Showrunners Guide


Welcome to the Extreme Guardian Wargaming League! Setting neutral and designed to accommodate characters of any level, EGW: Showrunners Guide puts the Dungeon Master in the Showrunners chair and provides content for characters in-between adventures. This gives them the necessary tools to quickly design encounter based sessions for their players. With this guide, the party can enter...   [click here for more]
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Fire and Death - Dragons Revamped (Young Chromatics)

Fire and Death - Dragons Revamped (Young Chromatics)


Dragons in Fifth Edition are hardly pushovers. Their breath weapons deal very high damage for their Challenge Rating, and their flight can be a real hassle for players to deal with. They are also very simple to run. While this is a feature for new Dungeon Masters, more experienced ones may find themselves wanting more. They want a little more juice in their climactic dragon boss battle. This is that...   [click here for more]
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Grimdark: A Sneak Peek

Grimdark: A Sneak Peek


Big Rich started playing role-playing games in 1987. He has been a Gamemaster for most of the years to follow. Right now he acts as the Master Dungeonmaster for a group of roughly 24 regular players in his Dungeons & Dragons 5th edition campaigns. To this end, he constantly tries to keep things fun, fresh, and exciting. Using the simple but effective GRIMDARK system is one of those ways to keep...   [click here for more]
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Hektula's Khyber Codex

Hektula's Khyber Codex


Explore the demiplanar depths of the world of Khyber in this fifth-edition expansion for the Eberron campaign setting. The Khyber Codex contains over 38 demiplanes of all shapes and sizes with which to populate the World Below – each an unreal realm of wonder and danger in equal measure. Delve into the aberrant Prisons of the Lords of Madness, heist ancient weapons...   [click here for more]
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Her Majesty's Contingent

Her Majesty's Contingent


A Rules Supplement providing new Creatures and Lore for your Campaign. A shadow blots out the sun as a massive ship descends from the skies above. Doors open on its underbelly, unleashing a company of giff that swarm the battlefield. Some of the hippomen ride wyverns into the sky and shoot lightning bolts down onto targets below. Others rush the front lines, pummeling enemy foot-soldiers...   [click here for more]
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Large Luigi Presents: Adventurer's Astral Almanac

Large Luigi Presents: Adventurer's Astral Almanac


A brand new Spelljammer supplement from the author of silver-selling rules expansion Large Luigi Presents: A Primer’s Primer to Spelljamming.   The Astral Sea is a vast and alien place and full of Astral Dominions. These cities and strongholds of the gods are uncharted and the denizens uncatalogued—until now! This 125-page guide focuses on the realm of thought and stars, the...   [click here for more]
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Large Luigi Presents: Spelljammer Bundle [BUNDLE]

Large Luigi Presents: Spelljammer Bundle [BUNDLE]


This special bundle product contains the following titles. Demon Castle Lummenox Regular price: $4.95 Bundle price: $3.00 Format: PDF Demon Castle Lummenox has returned after 100 years dormant, and it seeks to consume the village of Belle Monde. Demon Castle Lummenox is a mini-megadungeon designed for characters leveled 12 to 14. A high priest of Corellon has...   [click here for more]
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Magic Sword: An Eberron Story Seed

Magic Sword: An Eberron Story Seed


The Magic Sword waits beyond space and time, waiting for those moments when a hero can shift the balance between light and darkness. It is tended by three immortals, who must choose those champions and guide them in their battles. What evil draws the Magic Sword to Eberron? Magic Sword: An Eberron Story Seed brings the story of the...   [click here for more]
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MORTAL WOUND

MORTAL WOUND


MORTAL WOUND is a comprehensive overhaul of the death and dying, medicine, and damage type mechanics of Dungeons and Dragons 5th Edition. In this supplement you'll find a new method of exploring the concept of death - one that involves becoming injured and coping with those injuries instead of (in most cases), simply dying. The medicine skill is now used to apply first aid, perform surgery, and help...   [click here for more]
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New Cyre: Rebuilding the Jewel of Galifar

New Cyre: Rebuilding the Jewel of Galifar


"Weep this day, my fellow Cyrans, and never forget. But tomorrow... tomorrow we begin to hunt down this villain, to demand justice, and to rebuild beloved, cherished Cyre. Tomorrow! Tomorrow we shall go home!” — Prince Oargev, Address to the Cyran Refugees at the Brelish Camp, 994 YK" Discover the new Jewel of Galifar Wounds of the Last War are still fresh in...   [click here for more]
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Oh Boy! It's Time For Crime: DM's Guide for Heist-Centric Play

Oh Boy! It's Time For Crime: DM's Guide for Heist-Centric Play


Whether you want to assassinate kings of old or steal the royal jewels from under their noses, this is the supplement for you! This short guide compiles alternate rulesets, mechanical shortcuts, and generative tables that highlight stealth-centric and rogue-heavy play in D&D 5E, making it easier to throw together the score of the century in a single afternoon. Oh Boy! It’s Time for Crime contains...   [click here for more]
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Overlord - Maw of Mountains

Overlord - Maw of Mountains


Break the ground beneath your party's feet with this 5th-edition expansion for the Eberron campaign setting. The Maw of Mountains introduces a brand-new Overlord sealed beneath the Mror Holds - a powerful force of the hungry earth. This ruinous archfiend is suitable as an antagonist for any campaign in the Holds and Eastern Khorvaire, with a tested end-game stat block...   [click here for more]
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Overlord - Tempest of Ruin

Overlord - Tempest of Ruin


Throw your players into the heart of the storm with this fifth-edition expansion for the Eberron campaign setting. The Tempest of Ruin introduces a brand-new Overlord sealed within the Lhazaar Principalities - an antagonistic force of wind and wave. This powerful archfiend is suitable as a central figure for any nautical campaign, with a tested end-game stat block...   [click here for more]
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Points of Interest: Aundair

Points of Interest: Aundair


Delve into the wine and whimsy of Aundair in this 5th-Edition expansion for the Eberron campaign setting. Points Of Interest: Aundair contains 10 different locations and a bevy of random encounters for adventures and exploration in the country of magic. Each location includes flavor, ambience, example encounters, enticing treasures, quest hooks and more, all designed...   [click here for more]
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Points of Interest: Karrnath

Points of Interest: Karrnath


Delve into the dangers and darkness of Karrnath in this 5th-Edition expansion for the Eberron campaign setting. Points Of Interest: Karrnath contains 10 different locations and a bevy of random encounters for adventures and exploration in the country of the sword. Each location includes flavor, ambience, example encounters, enticing treasures, quest hooks and more,...   [click here for more]
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Points of Interest: Thrane

Points of Interest: Thrane


Delve into the danger and divinity of Thrane in this 5th-Edition expansion for the Eberron campaign setting. Points Of Interest: Thrane contains 10 different locations and a bevy of random encounters for adventures and exploration in the country of the righteous. Each location includes flavor, ambience, example encounters, enticing treasures, quest hooks and more,...   [click here for more]
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Politics of Cyre

Politics of Cyre


Welcome to Cyre, a country devastated by the magical cataclysm known as the Mourning. This comprehensive supplement expands on the internal politics of Cyre, a country wiped off the face of Khorvaire four short years ago.  The Politics series consolidates and expands upon the canonical information from Eberron sourcebooks. A few changes have been made to cohere with the author's personal view of...   [click here for more]
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Politics of Eberron [BUNDLE]

Politics of Eberron [BUNDLE]


This special bundle product contains the following titles. Cultures of Karrnath Regular price: $9.99 Bundle price: $5.00 Format: PDF Bringing Karrnath to (un)life like never before! Tucked away in the bitter northeastern corner of Khorvaire, Karrnath is the most isolated of the surviving Five Nations, but it is also where the Kingdom of Galifar originated. Outsiders...   [click here for more]
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Politics of Q'barra

Politics of Q'barra


This to-the-point supplement expands on the internal politics of Q'barra, a nation in the Eberron campaign setting. Topics include New Galifar, Hope, House Tharashk, and the Scales. The Politics series consolidates and expands upon the canonical information from Eberron sourcebooks. A few changes have been made to cohere with the author's personal view of the setting, influenced by the...   [click here for more]
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Politics of the Eldeen Reaches

Politics of the Eldeen Reaches


This to-the-point supplement expands on the internal politics of the Eldeen Reaches, a nation in the Eberron campaign setting. Topics include governance, rebels, planar influence, lycanthropic scars, and a special generic NPC called the Gleaner. The Politics series consolidates and expands upon the canonical information from Eberron sourcebooks. A few changes have been made to cohere with...   [click here for more]
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Politics of the Lhazaar Principalities

Politics of the Lhazaar Principalities


Welcome to the Lhazaar Principalities, a rugged nation of pirates and privateers. This comprehensive supplement expands on the internal politics of the Lhazaar Principalities, a nation in the Eberron campaign setting. This latest installment in the Politics of Eberron series goes farther in depth than previous entries in the series at almost three times the content, an original...   [click here for more]
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Politics of the Shadow Marches

Politics of the Shadow Marches


This to-the-point supplement expands on the internal politics of the Shadow Marches, a nation in the Eberron campaign setting. Topics include the orcish mindset, the environment, the tribes and clans, House Tharashk, and Zarash'ak the City of Stilts. The Politics series consolidates and expands upon the canonical information from Eberron sourcebooks. A few changes have been made to cohere...   [click here for more]
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Politics of the Talenta Plains

Politics of the Talenta Plains


This to-the-point supplement expands on the internal politics of the Talenta Plains, a nation in the Eberron campaign setting. Topics include the tribes, the crossroads of factions that cross the plains, and the environment. The Politics series consolidates and expands upon the canonical information from Eberron sourcebooks. A few changes have been made to cohere with the author's personal...   [click here for more]
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Politics of Valenar

Politics of Valenar


Welcome to Valenar, an isolated nation occupied by an elven army. This comprehensive supplement expands on the internal politics of Valenar, a nation in the Eberron campaign setting. This latest installment in the Politics of Eberron series goes in depth on not only the country of Valenar, but the Tairnadal elves who conquered it. "For the glory of our ancestors!" - High King...   [click here for more]
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RAVENLOFT Random Encounters Appendix I: Barovia

RAVENLOFT Random Encounters Appendix I: Barovia


Welcome to Random Encounters Appendix I: Barovia, the first in a series of manuals showcasing the various dark landscapes and spooky regions of the Ravenloft Campaign Setting.  Within this book, you will find all you need to set-up dark and dastardly encounters for your Gothic heroes as they traverse the deadly mists of this accursed land... The following...   [click here for more]
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Really Bad Eggs

Really Bad Eggs


Avast, matey! There be murderhobos on the high seas! This Special Reference Document provides information from DM Rich's pirate-themed campaign called "Really Bad Eggs." You'll discover arcana about a Planejamming ship named the Lucille, a full pirate crew, and several charts and tables to allow a DM to randomly roll pirate booty during the next adventure on the high seas!  Check it out. You might...   [click here for more]
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Roll20 Bundle |  Eberron: Rising from the Last War [BUNDLE]

Roll20 Bundle | Eberron: Rising from the Last War [BUNDLE]


This special bundle product contains the following titles. Chronicles of Eberron Roll20 Regular price: $27.95 Bundle price: $17.89 Format: Roll20 VTT Please note: This title contains the Roll20 VTT package only. For the Chronicles of Eberron PDF and Roll20 BUNDLE, please go here In addition to delving into hidden corners of the world, Chronicles of Eberron provides...   [click here for more]
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Scales of Q'barra

Scales of Q'barra


Q’barra Like You’ve Never Seen It Before NOW UPDATED TO v2 FOR MONSTERS OF THE MULTIVERSE Welcome to Q’barra – an isolated jungle nation on the eastern edge of Khorvaire. While the soft skinned westerners are aware of New Galifar and Hope, many find the cultures and customs of the scales completely alien. Scales of Q’barra collects and expands upon the lore of the dragonborn, lizardfolk,...   [click here for more]
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Sights and Sounds of Ravnica

Sights and Sounds of Ravnica


Ravnica: The City That Never Sleeps Ravnica is a vibrant and diverse city, filled with the absolute wonder, near-constant rivalry, and unique challenge that comes from the ten Guilds packed together on a single set of labyrinthine streets. As your players race around this wonderful city, you’ve got to make sure that they’re always looking around corners to find something new and exciting! Give...   [click here for more]
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Story Masters' Guide to Large-Scale Battles

Story Masters' Guide to Large-Scale Battles


This is a guide for Dungeon Masters who want to run tactical combat with personal narrative front and center. It provides a narrative structure for large-scale battles and several scenarios that can be dropped into any campaign. ...   [click here for more]
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The Bookhounds of Eberron

The Bookhounds of Eberron


If knowledge is power, books are worth more than gold. Back alley deals. Whispered conversations at secluded inn tables. Handshakes and slit throats. Books and gold flow through the land like water. The Bookhounds of Eberron allows gamemasters and players to tell a variety of stories. The treasure the party seeks in dungeons or towering mansions is books. This PDF includes a description...   [click here for more]
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The Dark World of Ur

The Dark World of Ur


The Dark World of Ur is Sword and Sorcery campaign setting for 5e D&D. The setting document is a short read and will provide just enought to get your group started. Inside: The Known and Unknow World. People and Rumors of Ur. Advice and optional rules for playing a Sword and Sorcery game. If you enjoy the literature of Robert E. Howard, Fritz Leiber, and other mid century authors, this setting...   [click here for more]
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The Dojo Master's Combatant Catalogue

The Dojo Master's Combatant Catalogue


Welcome combatants! Are you tired of the lack of D&D 5e martial artists like I am? Have you wondered why the player character monk seems to be the only one in the whole world that knows martial arts? If so, then this product will be perfect for you! The Dojo Master's Catalogue is dedicated to populating your world with authentic martial artists from many different backgrounds, styles, and more!...   [click here for more]
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The Fail-Pick Challenge: a Skill-Challenge Hack for 5e

The Fail-Pick Challenge: a Skill-Challenge Hack for 5e


The Skill Challenge is a great way to augment risky tasks in your 5e game – giving players the authority to problem-solve creatively while validating their character’s mechanical choices by incentivizing skills and abilities outside the scope of traditional combat. The Fail-Pick Challenge is an extension on that idea, giving players additional agency in their failures. When players...   [click here for more]
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The Giant Guide to Xen'drik

The Giant Guide to Xen'drik


Explore the secrets of the Shattered Continent of Xen’drik in this giant expansion for the Eberron campaign setting. The Giant Guide contains over 500 pages of content, divided into a main Setting Guide, a dedicated Bestiary, and a Character Options Guide for players. Ancient archfiends, ruined empires, lost treasures, and rising...   [click here for more]
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Tutorial Adventure - The Dike is Breaking

Tutorial Adventure - The Dike is Breaking


It’s simple. Before you’re willing to drop hard cash for the Starter Set or Player’s Handbook, you need to know if you and your friends will enjoy playing D&D. That’s what The Dike is Breaking is made for. It’s a 2-hour romp of an adventure that walks players through Mad Mel's private town and tomb, teaching them just enough of D&D’s basic...   [click here for more]
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Wayfinder Foundation Primer

Wayfinder Foundation Primer


Wayfinder Foundation Primer Eberron Group Patron for Pulp Adventure! Eberron is a fantastic place, filled with exotic mysteries, wondrous treasures, and dazzling sights. The only issue is that many of these wonders are not easy to get to, and many treasures stand behind dangerous guardians and trap-filled dungeons. This puts so much of the rich tapestry of Eberron out of the reach of most people....   [click here for more]
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Wrong Turn: Dragon Heist

Wrong Turn: Dragon Heist


Welcome Back to Waterdeep! It's a wonderous city full of splendors, but be careful where you step. One wrong turn might get you killed! Wrong Turn: Dragon Heist is the first volume in a series of supplements that aim to give Dungeon Masters a guide for those moments when player decisions or dice rolls take things in an unintended direction. Each volume will examine a different...   [click here for more]
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