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Puzzle Master

Puzzle Master


Greetings traveler, you are invited to the grand opening of Aenigma's premiere puzzle dungeon! Congratulations on receiving this illustrious invitation! You'd best be on your way. Dragons don't like to be kept waiting. Challenge and delight your players with the premiere issue of Puzzle Master! Inside this supplement, you will find ten puzzles suitable for every level of play, accompanied...   [click here for more]
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Puzzles, Predicaments, and Perplexities

Puzzles, Predicaments, and Perplexities


Also check out the other volumes in this best-selling series!       Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory and defeat. Puzzles, Predicaments,...   [click here for more]
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Dungeon Crawling with Style

Dungeon Crawling with Style


Dungeon Crawling with Style An exploration Ruleset for Immersive Dungeons Earlier iterations of the world's greatest RPG game placed greater importance on underground exploration and the tracking of time and resources. These elements were removed from the game a long time ago but we can add them back in with little preparation. Reimplementing these systems gives great depth to dungeon delving...   [click here for more]
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The Malady Codex III: Diseases of the Sea

The Malady Codex III: Diseases of the Sea


This supplement is written by medical students with a love for tabletop roleplaying games. Inspired by the vast array of diseases, and the medieval myths that once surrounded them, we embarked on a mission; to enrich other worlds with fantastical diseases. Deep in each civilization’s roots, there are myths, remedies, and folklore, all revolving around the ailments that affect its people....   [click here for more]
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Villains & Lairs IV - the Dead, Damned, & Decaying

Villains & Lairs IV - the Dead, Damned, & Decaying


Expand your game with this collection of 40 unique NPCs of various Challenge Ratings, ten of which include maps and details of their lairs. Add these NPCs as a side-quest, a main villain, a one-shot, a bounty for easy money, or however else you wish. Written by some of the best-selling authors on the Dungeon Masters Guild and outstanding podcasters, each NPC includes an image,...   [click here for more]
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City, Dungeon and Wilderness Encounters using the Monster Manual

City, Dungeon and Wilderness Encounters using the Monster Manual


Encounter tables uing the Monster Manual. All tables visible in Preview Encounter tables for Low (1-4), Mid (5-10) each including several non-combat encounters. Includes: In the City (low & mid city encounters, city beasts, city locations, street personalities) In the Dungeon (low & mid dungeon encounters, dungeon vermin, dungeon locations, dungeon doors)...   [click here for more]
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Traps, Tricks and Puzzles

Traps, Tricks and Puzzles


This tome provides 25 standalone traps, tricks or puzzles that can be inserted into almost any campaign/adventure. Each trap, trick or puzzle has a page of detail and is ready to be used 'as is' or modified by the GM. There are 20 individual traps, tricks and puzzles and 5 'kobold engineered' traps. The 'kobold engineered' traps are a little more mischievious. There is also a page containing a few...   [click here for more]
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Walk of the Dead - 5E Dungeon Crawl Adventure

Walk of the Dead - 5E Dungeon Crawl Adventure


Delve through the Walk of the Dead. Uncover the cult at work below. Brave the darkest depths to uncover the mysteries that surround the ancient corridors and perhaps, you may even find the real evil that waits below. Adventure intended for adventuring parties of level 8 to 12 depending on magical items, total players, and how cruel of a DM you can be. All extra monsters found within the dungeon use...   [click here for more]
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King of the Road

King of the Road


Looking to add some friendly competition to your Dungeons and Dragons games? Maybe gain some personal satisfaction as you play your character? Are you interested in adding an extra layer of fun and complexity to your campaign by implementing an achievements system? How about becoming a king? Well then, King of the Road is for you! King of the Road provides a system that encourages...   [click here for more]
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Lost Mine of Phandelver: Forge of Spells - Brazier of Green Flame Rework

Lost Mine of Phandelver: Forge of Spells - Brazier of Green Flame Rework


The Lost Mine of Phandelver: Forge of Spells expansion, Brazier of Green Flame Rework is an addition to your D&D 5th Edition adventure. This document contains an improved system for permanent magical effects with risk and consequences table. It was designed to add more memorable encounter to the pinnacle conclusion of the D&D starter set: Lost Mine of...   [click here for more]
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Necromancer Trinkets

Necromancer Trinkets


Necromancer Trinkets This supplement introduces Fifty new trinkets that you may find in a necromancer’s workshop The trinkets presented in this supplement are inspirited by the gothic horror genre and will bring an additional layer of depth to any Horror adventure, Ravenloft or Curse of Strahd campaign. Many of the Trinkets are designed as plot devices to...   [click here for more]
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100 Demon Lords

100 Demon Lords


One hundred terrifying demon lords that will bring wreck and ruin to your players! ...   [click here for more]
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Goblin Problem!

Goblin Problem!


An Introductory Adventure for fledgeling DMs & three to five 1st Level Characters. Goblins are raiding trade roads that lead to a waypoint village, and the adventurers have been hired to delve into their fortress to put a stop to their attacks. Goblin Problem! is simple to run and is structured to guide players who are new to running adventures for Dungeons...   [click here for more]
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Libraries Illuminated

Libraries Illuminated


So Much More Than A Place To Keep Books – Archetypical Libraries Including Sample Adventures to Enhance Any Campaign Setting In many adventure settings libraries are cast in a passive role. They serve as scenery to set a mood or simply as a backdrop against which other action takes place. But libraries can vary dramatically depending on their type and are more than a place to keep books....   [click here for more]
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IPPARAKA’S CATALOG OF CONSTRUCTS – A Guide to the Legendary Constructs of Theros

IPPARAKA’S CATALOG OF CONSTRUCTS – A Guide to the Legendary Constructs of Theros


IPPARAKA’S CATALOG OF CONSTRUCTS – A Guide to the Legendary Constructs of Theros Master artist, engineer, mathematician, mage and Glossion’s resident philosopher, Ipparaka is one of the most brilliant minds known to the world of Theos. Other sages, engineers and philosophers have, over the centuries, created many marvelous artifices. Yet most of these ingenious constructs pale compared...   [click here for more]
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On Her Majesty’s Pest Control Service

On Her Majesty’s Pest Control Service


On Her Majesty's Pest Control Service This One Shot Adventure Module contains: The story for a single adventure Tips on how to run a introduction session for new TTRPG players Builds for several new monsters Build and Background for a NPC Puzzles and riddles for your party to solve Maps and ideas for special combat encounters The Story Like...   [click here for more]
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Down in the Dark: A Guide to Underground Exploration in the 5e System

Down in the Dark: A Guide to Underground Exploration in the 5e System


Tired of your party skipping through all your unique, underground world features on their way to fight the big bad subterranean beast that you've put in their path? Want to make travelling through caves and caverns just a bit more interesting? If so, this book's for you! Inside you'll find rules for building your own underground content and features and ready-made encounters if you need just an extra...   [click here for more]
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Rat Panic! At the Aqueduct

Rat Panic! At the Aqueduct


You and your party are a group of adventurers for hire in the city of Reclaim: an archeological city built upon the massive stone ruins of a dead civilization. You typically spend your days escorting archeologists to dig sites, exploring newly discovered tombs, and occasionally hunting a nasty beast to protect the city. However, the days drag...   [click here for more]
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Stone Dwarves Can't Dunk - a Basketball rule set for D&D

Stone Dwarves Can't Dunk - a Basketball rule set for D&D


Do you want to try some combat without fighting? Have some friendly NPCs that you don't want getting hurt? Or maybe your players have said they want to try something a bit different? Then this might be what you're looking for, an adaptation of Basketball into D&D! It's not a 1:1 adaptation, since even a 10-minute Basketball game would be 100 rounds and D&D has some non-realistic parts, so instead,...   [click here for more]
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Tutorial Adventure - The Dike is Breaking

Tutorial Adventure - The Dike is Breaking


It’s simple. Before you’re willing to drop hard cash for the Starter Set or Player’s Handbook, you need to know if you and your friends will enjoy playing D&D. That’s what The Dike is Breaking is made for. It’s a 2-hour romp of an adventure that walks players through Mad Mel's private town and tomb, teaching them just enough of D&D’s basic...   [click here for more]
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Libraries Illuminated - Appendix I Charts Globes and Maps

Libraries Illuminated - Appendix I Charts Globes and Maps


  So Much More Than A Place To Keep Books – Charts, Globes and Maps Including Sample Adventures to Enhance Any Campaign Setting Expanding on the Libraries Illuminated D&D 5e game supplement Charts, Globes and Maps provides additional content. The innovative uses in adventure settings of Nautical Charts, Globes, Celestial and Armillary Spheres as well as Terrestrial maps are detailed...   [click here for more]
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Nightmares Made Flesh

Nightmares Made Flesh


In this supplement you will be exploring the dark and twisted paths that necromancers embark upon when creating their legions of Abominations. You shall be reading through the "official" manual on how to construct your fleshy minion. However, not everything is as vile and insidious as at first it may seem....   [click here for more]
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Libraries Illuminated COMPENDIUM

Libraries Illuminated COMPENDIUM


LIBRARIES ILLUMINATED COMPENDIUM Includes the Libraries Illuminated Supplement and Appendices I and II – Revised and Reformatted Bonus Content – Librarians, Scribes and Bookbinders! So Much More Than A Place To Keep Books – Archetypical Libraries Including Sample Adventures to Enhance Any Campaign Setting In many adventure settings libraries are cast in...   [click here for more]
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The Complete Repository of Arcane Oddities

The Complete Repository of Arcane Oddities


Grant your players some fantastical magic items ranging from ridiculous to ridiculously cool with this extension compendium of 120 magical items and its supplementary item trait rulesets Want some more inventive magic items for your setting? Do all your magic item shops have the same twelve items in them? Do you want an extension to the magic item generation rules in the Dungeon...   [click here for more]
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Libraries Illuminated - Librarians, Scribes and Bookbinders

Libraries Illuminated - Librarians, Scribes and Bookbinders


LIBRARIES ILLUMINATED - LIBRARIANS, SCRIBES AND BOOKBINDERS So Much More Than A Place To Keep Books – New Library Related Character Backgrounds to Enhance Any Campaign Setting Inside this 5-page supplement you will find: 3 NEW character backgrounds for NPCs associated with libraries NEW artisan tools     These backgrounds were originally published...   [click here for more]
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Braztat's Lair -  A Kobold Adventure

Braztat's Lair - A Kobold Adventure


This is a two or three session D&D5e adventure designed for level 1-3 characters with a party of at least two. It can be inserted into any campaign or adventure and in fact can be altered for a range of systems and the monsters easily swapped out. It should be about 5-10 hours content but can be lengthened by adding additional monsters. I have also included options for extensions in the text, ideas...   [click here for more]
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Cunningly Creative Corridors

Cunningly Creative Corridors


Welcome good Dungeon Master Pull up a chair and browse these cunningly creative corridor ideas all fully explained, stated up, illustrated and ready for you to drop into your adventure. The idea with the corridors is to avoid the players becoming complacent, or worse, bored, by featureless dungeon corridors. With thirteen specific ‘trap and challenge’...   [click here for more]
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MAGIC: Orc Edition

MAGIC: Orc Edition


Sometimes you have an itch to add a bit more magic into your world. The MAGIC monthly series helps scratch that itch in a way that assists in making the individual creatures inside your world feel unique one from another. No two creatures of separate origins should act identically in battle, nor should the magical items and rituals associated with one race be of twin nature to those...   [click here for more]
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Shadehallow's Command Words

Shadehallow's Command Words


Bring Realism to your Spellcasting! Gandalf. Harry Potter. Sabrina Spellman. Every true spellcaster knows that doing magic requires special verbal components. Based loosely on Latin, the most magical-sounding language on this plane, here is a collection of command words for all spells from the current sourcebooks: Player’s Handbook, Elemental Evil, Sword Coast Adventurer’s Guide, and Xanathar’s...   [click here for more]
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The At-Risk Adventurer's Temp Agency

The At-Risk Adventurer's Temp Agency


You’ve received a letter; your soul has apparently been sold. That seems like something you should be less surprised about. Luckily the devil currently in possession of it is more than willing to let you work to get it back. Take a stroll through this series of anthology stories that can be used alongside other adventures or as fun oneshots. Play with new and veteran players alike and take back...   [click here for more]
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The Fail-Pick Challenge: a Skill-Challenge Hack for 5e

The Fail-Pick Challenge: a Skill-Challenge Hack for 5e


The Skill Challenge is a great way to augment risky tasks in your 5e game – giving players the authority to problem-solve creatively while validating their character’s mechanical choices by incentivizing skills and abilities outside the scope of traditional combat. The Fail-Pick Challenge is an extension on that idea, giving players additional agency in their failures. When players...   [click here for more]
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Story Masters' Guide to Large-Scale Battles

Story Masters' Guide to Large-Scale Battles


This is a guide for Dungeon Masters who want to run tactical combat with personal narrative front and center. It provides a narrative structure for large-scale battles and several scenarios that can be dropped into any campaign. ...   [click here for more]
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Dryden's Hunters

Dryden's Hunters


A unique supplement for your pre-established campaign setting whether it be Wotc or your own homebrew settings, we got you covered. Dryden’s Hunter’s provides guidelines and plug and play examples for creating an immersive monster hunting experience at your table. If you’re a DM who’s short on prep time or a DM who likes to grab something and make it their own then this is the product for you!...   [click here for more]
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Libraries Illuminated - Appendix II Trophies and Curiosities

Libraries Illuminated - Appendix II Trophies and Curiosities


So Much More Than A Place To Keep Books – Trophies and Curiosities Including Sample Adventures to Enhance Any Campaign Setting Expanding on the Libraries Illuminated D&D 5e game supplement Trophies and Curiosities provides additional content. In previous ages some types of libraries also functioned as what we would think of as a museum before there were museums. The innovative uses in...   [click here for more]
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Of Death and Resurrection

Of Death and Resurrection


Designed for the Maohos Campaign Setting, this new frame-work for death and returning from the beyond can be added in to any setting. This document covers character death, what happens to a character after they have died, and methods of returning from the dead: - Revivify (modified) - Resurrection (modified) - Greater Resurrection (ritual) - Reincarnation - Blessings of the Gods - Revnant Pacts...   [click here for more]
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Mystical Devices and Wondrous Creations Volume 3

Mystical Devices and Wondrous Creations Volume 3


With over 15 new items and a new item type, this book will add greatly to your campaign! Each book is split into low, medium, high and relic categories. These items while for 5E can be adjusted for other fantasy RPG games. Please check out my other books here and at www.oakendragonpressllc.com ...   [click here for more]
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Moxxy Bramblefoot's Compendium of Astonishing Wildlife (Part One)

Moxxy Bramblefoot's Compendium of Astonishing Wildlife (Part One)


The First Part of “Moxxie Bramblefoot’s Compendium of Astonishing Wildlife” introduces six new creatures, free for Your use in D&D adventures. Each of the creatures comes with its own hand-drawn illustration, a brief story, creature statistics (adapted to fifth edition), and DM suggestions. This volume focuses mostly on weaker creatures, fit to challenge Your party at the...   [click here for more]
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DM Ruins Book With form fillable

DM Ruins Book With form fillable


Book II of my DM Book Series. These revolving around the deep dark places your players go to get the goodies. Ruins. I tend to create Ruins, dungeons, temples and the like ahead of time. I set this tool up to be multi-functional. You have a fancy Parchment version. A Printer Friendly version that is also Form Fillable. I have also included two of...   [click here for more]
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The Crypt of Never Shade

The Crypt of Never Shade


The Crypt of Never Shade A Dark Realm Maps Adventure by Toby Lancaster This roleplay scenario and map set is designed for use with a range of game systems including Dungeons and Dragons. It’s a generic design that can and should be tailored to the DM’s needs, the monsters added where suggested and the treasure properly designed for the incumbent system. This is an undead...   [click here for more]
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A Hero's Feast

A Hero's Feast


You've just slain a massive hydra, its corpse lying in front of you awaiting its decay. It has to be loaded with meat, right? Hydra eyes have to be good for something! It sure would be a waste to let all those hydra parts go to waste. That's why I created these rules for eating food. Think of games like World of Warcraft or Skyrim where food can restore health and mana. That's what I went for in my...   [click here for more]
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2019 Complete Works [BUNDLE]

2019 Complete Works [BUNDLE]


This special bundle product contains the following titles. Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth Regular price: $0.50 Bundle price: $0.35 Format: PDF Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth This supplement introduces 50 new trinkets that you may find on the demiplane of Ravenloft or Gothic Earth. These trinkets...   [click here for more]
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D&D Compendium

D&D Compendium


The D&D Compendium, free to download, 46-pages, contains an original class from E. Gary Gygax and David Belmonte, as well as many useful articles for DMs and Players. In this Compendium you will find-- A complete, brief adventure module, Pharaoh's Curse especially designed to show beginning DMs how to create dungeons. Solo Adventure: The Gem of Wisdom, first part, containing 52...   [click here for more]
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Divok's Pamphlet of Epic Mini-Boss Monsters

Divok's Pamphlet of Epic Mini-Boss Monsters


Please consider leaving a review! I make free content to help the wider dnd world as best I can! Epic Monsters are a variety that fall just short of Legendary status. They aren’t quite as powerful, but use similar mechanics to keep combat interesting even outside of your BBEG. These mostly take the form of monsters that you will see out in your campaign, that have become stronger than normal,...   [click here for more]
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Monster Stack 1: The Guardian

Monster Stack 1: The Guardian


A Monster Stack is a creative combination of monsters working together. Any DM can use this stack to add excitement and create a more challenging environment for the players at the table. The focus of this stack is a Guardian that lies-in-wait for adventures. ...   [click here for more]
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Weird Dungeon In a Sphere [BUNDLE]

Weird Dungeon In a Sphere [BUNDLE]


This special bundle product contains the following titles. Seinoc's Snarled Sphere - Adventure Guide (5e) Regular price: $1.99 Bundle price: $1.99 Format: PDF Welcome to the Snarl, this entire dungeon has been made to be a companion piece to Isaac May's Weird Stuff I found in the Planar Vortex! Can you survive the dangers and horrors inside the Snarl!? 18 page...   [click here for more]
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