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Puzzles, Predicaments, and Perplexities

Puzzles, Predicaments, and Perplexities


Also check out the other volumes in this best-selling series, or buy the bundle and save!          Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory...   [click here for more]
Dungeon Masters Guild  $4.99

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Once Bitten: The Vampire Compendium

Once Bitten: The Vampire Compendium


As a thank you for the incredible community support we've received, Once Bitten will be remaining at its promotional price of 9.95 for good! Explore gothic horror's most iconic monster in a whole new light Breathing new unlife into a classical villain, Once Bitten explores a broad array of ways to present vampires, from gothic tyrants brooding in looming castles, to animalistic monsters...   [click here for more]
Dungeon Masters Guild  $9.95

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Beyond the Golden Vault

Beyond the Golden Vault


A band of adventurers comes together to execute daring heists in a world of magic and dangers. They must steal valuable treasures, locked away in heavily fortified locations guarded by powerful forces. But to succeed, they must use all their wits and skills, navigate intricate traps and obstacles, and overcome fierce opposition. This is a 5e expansion like no other, where the players take...   [click here for more]
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100 Riddles and Their Answers

100 Riddles and Their Answers


Riddles have been told for hundreds and hundreds of years. In the tabletop gaming universe, they can be used in many different ways. They could be used to open a door in a mysterious dungeon. They could be told by a tricky monster that is testing the players. They could be used to gain access to a treasure chest. Use these fantasy riddles in your game to really stump your players and make them put...   [click here for more]
Dungeon Masters Guild  $1.00

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Seven Deadly Plagues: A Malady Codex Special

Seven Deadly Plagues: A Malady Codex Special


This supplement is written by medical students with a love for tabletop roleplaying games. Inspired by the vast array of diseases, and the medieval myths that once surrounded them, we embarked on a mission; to enrich other worlds with fantastical diseases. Deep in each civilization’s roots, there are myths, remedies, and folklore, all revolving around the ailments that affect its people....   [click here for more]
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Books & Libraries

Books & Libraries


Discount bundle! Books & Libraries is now part of a discount bundle! Get 30% off on this and 5 other books that aid you in enriching your world! Books & Libraries This inspirational guide offers a large amount of tools, tables and ideas for improvising books and libraries on the spot. For those players that always seek out the magic of knowledge in a library...   [click here for more]
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Worlds of Wildspace - Crakateg

Worlds of Wildspace - Crakateg


The Listing—Do You Feel It? Mired in ennui, travelers to Crakateg face not death but spiritual decay. Their missions forgotten, hope abandoned, they become part of the machine of the forlorn city, spinning their gears for no discernable purpose. A few know the truth—that the wreckage of this artificer city houses the spirit of an eldritch being. But soon enough, all who come to Crakateg...   [click here for more]
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This Rogues Guide to Thieves' Cant

This Rogues Guide to Thieves' Cant


This guide will give you the foundations of how to use this intricate language in your world. A guide you can share with your players to converse together and give knowing the language real benefit. In your D&D world, Thieves’ Cant exists as a rich and multifaceted culture with deep historical roots. It shapes the lives of rogues and criminals, bringing them together and giving them an edge...   [click here for more]
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Walk of the Dead - 5E Dungeon Crawl Adventure

Walk of the Dead - 5E Dungeon Crawl Adventure


Delve through the Walk of the Dead. Uncover the cult at work below. Brave the darkest depths to uncover the mysteries that surround the ancient corridors and perhaps, you may even find the real evil that waits below. Adventure intended for adventuring parties of level 8 to 12 depending on magical items, total players, and how cruel of a DM you can be. All extra monsters found within the dungeon use...   [click here for more]
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Exploring Archaeology in D&D

Exploring Archaeology in D&D


Archaeology is largely ignored in Dungeons and Dragons, which is a huge shame, as many of the archaeological discoveries of the past 50 or so years have no doubt inspired much of what Dungeons and Dragons is today. With this suppliment, bring a taste of archaeology to your D&D world! Get your players invested in the history of the campaigns we play in, and replace that generic library trip with...   [click here for more]
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On Her Majesty’s Pest Control Service

On Her Majesty’s Pest Control Service


On Her Majesty's Pest Control Service This One Shot Adventure Module contains: The story for a single adventure Tips on how to run a introduction session for new TTRPG players Builds for several new monsters Build and Background for a NPC Puzzles and riddles for your party to solve Maps and ideas for special combat encounters The Story Like most large...   [click here for more]
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The Forsaken Traveler - Issue II: Tombs, Crypts, and Ruins

The Forsaken Traveler - Issue II: Tombs, Crypts, and Ruins


The Forsaken Traveler – Issue 2: Crypts, Tombs, and Ruins A 28-Page Zine FILLED with tables! Welcome to the second issue of The Forsaken Traveler. The purpose of this publication is to provide you with interesting and unforgettable content that will make your tabletop gaming experience the best it possibly can be. Lying in the pages ahead are limitless worldbuilding ideas...   [click here for more]
Dungeon Masters Guild  $3.00

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DM Tools: Create "Real" settlements

DM Tools: Create "Real" settlements


As a dungeon master, creating towns or cities is a valuable tool to have under your belt. Unfortunately, you don't necessarily want it to take tens of hours each time. I have put a lot of time and effort into my own generation mechanics to save myself some time, so I have decided to share them with you. When you use this guide to create settlements, the result will be living, breathing settlements,...   [click here for more]
Dungeon Masters Guild  $2.98

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Strangely Changed

Strangely Changed


What to expect Strangely Changed is a collection of completely new curses for 5e, but the book is much more than a simple list. Inside you will find information for how individual curses can be created, removed, and protected against. You'll also find detailed rules for how these curses affect the player, combat, and the world at large. The hexes, jinxes, and curses inside are for more than...   [click here for more]
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Faeries' Bazaar

Faeries' Bazaar


In one of the most secretive places in all the multiverse there is a bazaar where everything can be acquired. Be ready to venture in a place where all the logic fall apart and let the flow of the fairies’ magic carry you. Inside this module you will find unique merchants and new magic items to add in your game. It can be played as a part of any D&D campaign to add some exceptional rules...   [click here for more]
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Dreams, Nightmares, and Half-Remembered Meetings

Dreams, Nightmares, and Half-Remembered Meetings


Brand new challenges for DMs and Players There’s always more wonder to be found, even if you think you’ve seen everything; in new, twisted monsters that disquiet and dismay; in comforting items and experiences to take the edge off and make you smile, and in confusing encounters with chaotic beings that beguile and bewilder. All this and more awaits…   Dreams,...   [click here for more]
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The Undying Court in the Forgotten Realms

The Undying Court in the Forgotten Realms


The Court of the Undying in the Forgotten Realms There are memories in these jungles. The ancient history of the elves is immortalized in the Court of the Undying. Once a flourishing center of elvish culture in the Feywild, the Court now lies forgotten and ruined in the Feywild domain of Revenance. But the spirits of the Undying Councilors and their Deathless court still wander the jungles, wastelands,...   [click here for more]
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How to Make a Mystery

How to Make a Mystery


This guide-book serves to help any DM craft an intriguing and usable 5E mystery. Whether you will use it to create a one-shot, or to craft a mystery within a larger campaign is up to you! This guide offers helpful tips on creating your very own mystery to help you avoid some common pitfalls, and takes you on a step by step approach to crafting it. ...   [click here for more]
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Zgrozy: Ogrody Strahda

Zgrozy: Ogrody Strahda


Wszystkie Ogrody Strahda dążą do tego, by spaczyć świat wokół siebie, pozwolić sługom hrabiego czynić zło poza Barovią albo wciągnąć mieszkańców zewnętrznego świata do tej krainy. Ogrody Strahda to dodatek, który pozwala grozie Ravenloftu wtargnąć do innych światów Dungeons & Dragons. Znajdziecie w nim: Opis czterech ogrodów, które mogą...   [click here for more]
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Fear and Fury

Fear and Fury


The quiet region of Korens has fallen on hard times. Struck by a blight and under seige from opportunistic bandit groups, the local lord has put an outrageous bounty on who he believes leads the attacks. However, not all in the once-idyllic countryside is as it seems. Can you (or rather, your players) work out the reality of the situation?  This is a one or two-shot adventure for early tier 2, levels...   [click here for more]
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How To Use Divination, And other Roleplay Spells

How To Use Divination, And other Roleplay Spells


Divination spells blindside and confuse everyone involved from the DM to the players. In this book I hope that you will have an idea of where to go with these spells and begin to add it to your arsenal of roleplay tools.  ...   [click here for more]
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Briser et charcuter : un guide de gestion des blessures - D&D5

Briser et charcuter : un guide de gestion des blessures - D&D5


Alors qu'il combattait vaillamment une bande d'Orcs, un résistant guerrier se trouve complètement encerclé. Inévitablement, l'un de ses adversaires parvient à le trancher à l'entrejambe à l'aide de sa lame. La douleur est telle qu'il perd connaissance... Un magicien, pourtant soucieux de ne jamais être en ligne de vue des ennemis, ne voit qu'au dernier moment la flèche pénétrant son torse,...   [click here for more]
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Adventure: Something Dark - The Secrets of Bridgehill Manor

Adventure: Something Dark - The Secrets of Bridgehill Manor


"When evil has a daughter, all hell is bound to break loose."  ~ Caretaker Montrose. When a descendant of the family returns home, things start to happen. Embracing the dark magic, a young woman looks to glorify her families legacy by combining the past with the present. Dive into the family history of the Bridgehill family and what made them such a powerful ally and foe. Something Dark...   [click here for more]
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Vrenkur's Enigmatic Entities

Vrenkur's Enigmatic Entities


This tome contains 9 strange entities for use in your home games, whether they be as antagonists, warlock patrons, or simply a nice bite of lore to flesh out your world. ...   [click here for more]
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3 Swords and The Magical Bottlecap

3 Swords and The Magical Bottlecap


1 Sword Now We're Getting Somewhere! 2 Sword Oh, I'm Ready to Stab Everywhere!! 3 Swords I Can't Handle it Anymore!!! AND A MAGICAL BOTTLECAP, WOOT... This project includes 4 magical items. 3 of which are swords, and the last is the magical bottlecap. Pretty thorough...   [click here for more]
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The American Set - Champy Monster Stat - Vol. 1

The American Set - Champy Monster Stat - Vol. 1


The acclaimed national set begins with Champy, the monster of the Champlain Lake. Filled with details about the monster, its habitat and its general behaviors. Its carefully made, with extremely diverse skills that gives a challenge to any team of players in the 3rd tier (11th - 16th) and can be incredibly deadly to teams with an average level less than 10.  "Tread carefully with this beast,...   [click here for more]
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2019 Complete Works [BUNDLE]

2019 Complete Works [BUNDLE]


This special bundle product contains the following titles. Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth Regular price: $0.50 Bundle price: $0.35 Format: PDF Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth This supplement introduces 50 new trinkets that you may find on the demiplane of Ravenloft or Gothic Earth. These trinkets...   [click here for more]
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Lantern's Cross

Lantern's Cross


Lantern's Cross: A Drag n' Drop D&D Town An idyllic trading town full of wonder and opportunities for adventure. [NOTE: This is not an adventure. Rather, this is a setting/backdrop with hooks on which to hang adventures.] Do you need a town to throw your wandering adventures into? Look no further than Lantern's Cross! Designed for easy readability and accessibility,...   [click here for more]
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Order of the Golden Dawn

Order of the Golden Dawn


Order of the Golden Dawn is the first TTRPG Adventure by Horned Toad Games. This adventure is based on the 5E system, for a total of 2-5 players and heroes of level 1-3. The campaign is made up of five chapters total, with each chapter intended for a session of 2-5 hours. It’s captured in a high-quality A5 print magazine and features 32 pages of cool, pulpy design and drawings. Order of the Golden...   [click here for more]
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Puzzles, Predicaments, and Perplexities [BUNDLE]

Puzzles, Predicaments, and Perplexities [BUNDLE]


This special bundle product contains the following titles. Puzzles, Predicaments, and Perplexities Regular price: $4.99 Bundle price: $4.35 Format: PDF Also check out the other volumes in this best-selling series, or buy the bundle and save!          Adventurers need much more than just brute force, magical powers, and nimble moves in order...   [click here for more]
Dungeon Masters Guild  $14.89 $12.99

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Revel Tales [BUNDLE]

Revel Tales [BUNDLE]


This special bundle product contains the following titles. I 100 INCIPIT Regular price: $1.61 Bundle price: $0.49 Format: PDF I 100 INCIPIT Dalle menti di Matteo Ruggiero, Andrea Garrone e Matteo Airaghi nasce l’idea di distribuire 100 spunti narrativi, utilizzabili da chiunque per impostare rapidamente l’inizio delle proprie sessioni di gioco. Scegliete...   [click here for more]
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The Ammads Family

The Ammads Family


Inspired by Charles Addam’s fictional family. Players are invited into the home of a mysterious and creepy family, as newly adopted family members. A simple quest to meet their new siblings leads to uncovering a summoning ritual gone wrong. A 2-3 hour adventure for 2nd-3rd level characters. Uses an old Cluedo game board as a dungeon map. ...   [click here for more]
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Zeke's Bodacious Bundle! - 2020 [BUNDLE]

Zeke's Bodacious Bundle! - 2020 [BUNDLE]


This special bundle product contains the following titles. Beast of Bezentil Regular price: $1.95 Bundle price: $0.75 Format: PDF Dunwood Extracts: Beast of Bezentil An encounter for 5 characters of 5th Level Estimated Run-Time : 60 minutes This encounter was written by Zeke Gonzalez and originally published in Dunwood - Demons, Druids, & Danger.  ...   [click here for more]
Dungeon Masters Guild  $25.60 $18.75

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