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Bloodied & Bruised Vol. 1 – Monster Manual

Bloodied & Bruised Vol. 1 – Monster Manual


New Combat Actions for the Creatures in the Monster Manual The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists into the...   [click here for more]
Dungeon Masters Guild  $7.95

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Fey Compendium II: Hags

Fey Compendium II: Hags


Kids like hags, right? Well good, cause this supplement focuses exclusively on hags and how they work. Every shape of wicked witch with every CR range you could want is here, ready to spread misery and horror! Elder hags, new varieties of hags, hag magic, hag related monsters, powerful hags, everything hags! You can get this supplement along with my new supplement of horror themed fey and a fey horror...   [click here for more]
Dungeon Masters Guild  $11.00

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The Dark Archetypes

The Dark Archetypes


  ADD THE LAST DARK ARCHETYPE TO YOUR COLLECTION (CLICK HERE to get it for 50% OFF if you have already purchased The Dark Archetypes)      Summon the dead at your side, command devils and demons, leap through the shadows and become evil incarnate in this supplement for the world's greatest roleplaying game. The Dark Archetypes...   [click here for more]
Dungeon Masters Guild  $9.95

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Ezmerelda's Encyclopedia of Evil

Ezmerelda's Encyclopedia of Evil


Ezmerelda's Encyclopedia of Evil is a monster book in the vein of Volo's Guide to Monsters and Mordenkainen's Tome of Foes, expanding creatures beyond their stat block and exploring ways to turn them into memorable parts of your D&D campaign. Within these pages, you'll find over a dozen chapters on lycanthropes, vampires, lamia, dragons, aberrations, slaad, and more....   [click here for more]
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Once Bitten: The Vampire Compendium

Once Bitten: The Vampire Compendium


As a thank you for the incredible community support we've received, Once Bitten will be remaining at its promotional price of 9.95 for good! Explore gothic horror's most iconic monster in a whole new light Breathing new unlife into a classical villain, Once Bitten explores a broad array of ways to present vampires, from gothic tyrants brooding in looming castles, to animalistic monsters...   [click here for more]
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Grandmother Crookbesom's Book of Hags

Grandmother Crookbesom's Book of Hags


Hags. Is there any more perfect monster in the D&D canon? They’re clever, they’re wicked, and above all they’re social creatures - for all their love of isolation. They’re ageless and malicious, schemers who pull the strings of creatures around them for their own cruel whims. They’re also larger-than-life personalities who make brilliantly memorable NPCs: the kind of antagonists your...   [click here for more]
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Sir Alkian's Guide to Surviving the Apocalypse

Sir Alkian's Guide to Surviving the Apocalypse


What's more heroic than saving the world? You have found the notebook and journal of Sir Alkian Bowguard, a knight of the highest honor and with an unbreakable code of chivalry. At least, he likes to boast about that. Or... liked is probably the more accurate word.  Sir Alkian's Guide to Surviving the Apocalypse is a guidebook for those who are looking to run apocalyptic...   [click here for more]
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Seven Deadly Plagues: A Malady Codex Special

Seven Deadly Plagues: A Malady Codex Special


This supplement is written by medical students with a love for tabletop roleplaying games. Inspired by the vast array of diseases, and the medieval myths that once surrounded them, we embarked on a mission; to enrich other worlds with fantastical diseases. Deep in each civilization’s roots, there are myths, remedies, and folklore, all revolving around the ailments that affect its people....   [click here for more]
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Spooky Encounters - Encounter Tables for Horror or Halloween

Spooky Encounters - Encounter Tables for Horror or Halloween


Encounter tables for haunted mansions, ruined graveyards, dark woods, secret cults and misty roads. Spooky Tables for Creature Encounters Tables visible in Previews under the product image. Supports Volo's Guide to Monsters. There is also a separate Fantasy Grounds Version. Encounters for adventures and campaigns in haunted mansions, ruined graveyards, dark woods, secret cults and misty...   [click here for more]
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Worlds of Wildspace - Crakateg

Worlds of Wildspace - Crakateg


The Listing—Do You Feel It? Mired in ennui, travelers to Crakateg face not death but spiritual decay. Their missions forgotten, hope abandoned, they become part of the machine of the forlorn city, spinning their gears for no discernable purpose. A few know the truth—that the wreckage of this artificer city houses the spirit of an eldritch being. But soon enough, all who come to Crakateg...   [click here for more]
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Magic Sword: An Eberron Story Seed

Magic Sword: An Eberron Story Seed


The Magic Sword waits beyond space and time, waiting for those moments when a hero can shift the balance between light and darkness. It is tended by three immortals, who must choose those champions and guide them in their battles. What evil draws the Magic Sword to Eberron? Magic Sword: An Eberron Story Seed brings the story of the...   [click here for more]
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Amsodeus' Corrupted Grimoire: Book Five

Amsodeus' Corrupted Grimoire: Book Five


In this dark chapter of his malevolent grimoire, Asmodeus continues his sinister influence on the Prime Material Plane. While his corruption of the Player's Handbook is nearly complete, his insidious ambitions extend to other tomes of magic, sparing nothing from his malign touch. Whispers of Tasha's Cauldron of Everything have reached his infernal ears, and he harbors a deep-seated loathing for it,...   [click here for more]
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Walk of the Dead - 5E Dungeon Crawl Adventure

Walk of the Dead - 5E Dungeon Crawl Adventure


Delve through the Walk of the Dead. Uncover the cult at work below. Brave the darkest depths to uncover the mysteries that surround the ancient corridors and perhaps, you may even find the real evil that waits below. Adventure intended for adventuring parties of level 8 to 12 depending on magical items, total players, and how cruel of a DM you can be. All extra monsters found within the dungeon use...   [click here for more]
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Horrific Herbarium

Horrific Herbarium


Written by a Field Biologist, this supplement contains 14 sinister plants to populate your world. These plants build a punishing wilderness to keep things interesting during the travels between towns, ruins, and dungeons. Gone are the days of time jumps through long walks - your players will learn to fear the wilderness as much as any dragon or lich! Included within are 14 magical and nonmagical plants,...   [click here for more]
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Ylboc's Book of Cruel Curses

Ylboc's Book of Cruel Curses


A collection of all things cursed and cruel and guidance for running curses in your game Curses! They feature in so many of our favorites stories of magic and adventure but official support amounts to little more than a single short term spell, a handful of pages in the Horror Toolkit and some cursed magic items that are discovered and then discarded as soon as possible. But Cruel...   [click here for more]
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The Weathermay-Foxgrove Twins' Guide to Ghosts

The Weathermay-Foxgrove Twins' Guide to Ghosts


The Weathermay- Foxgrove Twins' Guide to Ghosts A 5th Edition conversion and expansion of Van Richten's Guide to Ghosts and Children of the Night Ghosts by Igor Comunale This book you hold now, written from the prospective of the Weathermay-Foxgrove twins, updates to D&D 5th Edition...   [click here for more]
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Necromancer Trinkets

Necromancer Trinkets


Necromancer Trinkets This supplement introduces Fifty new trinkets that you may find in a necromancer’s workshop The trinkets presented in this supplement are inspirited by the gothic horror genre and will bring an additional layer of depth to any Horror adventure, Ravenloft or Curse of Strahd campaign. Many of the Trinkets are designed as plot devices to inspire...   [click here for more]
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100 Demon Lords

100 Demon Lords


One hundred terrifying demon lords that will bring wreck and ruin to your players!  ...   [click here for more]
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The 12 Rooms of Christmas Dungeon

The 12 Rooms of Christmas Dungeon


The party is asked to deliver a bag of children’s letters to Santa, who lives in the woods north of Wonderfell. They can shop in Wonderfell before hiking through the woods, where they will face a Cannibalistic Gingerbread Man. Once through the woods, the party will face Murderous Snowmen before reaching Santa's Keep, a linear dungeon based on the Christmas Carol, "The Twelve Days of Christmas."...   [click here for more]
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MORTAL WOUND

MORTAL WOUND


MORTAL WOUND is a comprehensive overhaul of the death and dying, medicine, and damage type mechanics of Dungeons and Dragons 5th Edition. In this supplement you'll find a new method of exploring the concept of death - one that involves becoming injured and coping with those injuries instead of (in most cases), simply dying. The medicine skill is now used to apply first aid, perform surgery, and help...   [click here for more]
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Aldinach: The Lady of Change

Aldinach: The Lady of Change


Amidst the dismal, rain-drenched realm of Storm’s Path lies the sprawling laboratory and fortress of Aldinach, the Lady of Change. Each day, Aldinach labors at her craft with single-minded determination, using foul magic and manipulation to transform the bodies and minds of her victims into terrifying new forms. The truly pure and virtuous are her favorite prey, and she frequently sends her servants...   [click here for more]
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Codex of Tantalizing Insights

Codex of Tantalizing Insights


An original cosmic horror collection built to be setting neutral. The Codex of Tantalizing Insights contains: Variant rules for madness and insanity Helpful tools for running your own cosmic horror games and campaigns 6 new cosmic horror themed subclasses 6 new elder gods and cults 8 new horrific monsters and rules for making weirded monsters 6 new magic items tied to cosmic horror themes Why should...   [click here for more]
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Malicious Meteorology: Deadly Weather Systems for 5e

Malicious Meteorology: Deadly Weather Systems for 5e


The latest in a series detailing the terrifying possibilities of magic in nature, Malicious Meteorology harnesses nature's most powerful force, the weather, and turns it against the players with 10 original systems! Written by a field biologist, this supplement will let you face your party with weather to be truly feared. Full list of systems included: Nourishing Rains, Wakenmist, Godmaker Storm,...   [click here for more]
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Oathbreakers: Options for Fallen Paladins (5e)

Oathbreakers: Options for Fallen Paladins (5e)


To fall is merely to rise again. A Paladin's oath is sacred, and to go against that oath creates a void which must be filled by something. The Oathbreaker still amasses power, but twisted by his betrayal of his Oath. He is powerful, but at a cost, and there is more than one way to fall... Included in this document are FIVE new Paladin subclasses, each one representing an alternate path a Paladin...   [click here for more]
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On Her Majesty’s Pest Control Service

On Her Majesty’s Pest Control Service


On Her Majesty's Pest Control Service This One Shot Adventure Module contains: The story for a single adventure Tips on how to run a introduction session for new TTRPG players Builds for several new monsters Build and Background for a NPC Puzzles and riddles for your party to solve Maps and ideas for special combat encounters The Story Like most large...   [click here for more]
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The Forsaken Traveler - Issue II: Tombs, Crypts, and Ruins

The Forsaken Traveler - Issue II: Tombs, Crypts, and Ruins


The Forsaken Traveler – Issue 2: Crypts, Tombs, and Ruins A 28-Page Zine FILLED with tables! Welcome to the second issue of The Forsaken Traveler. The purpose of this publication is to provide you with interesting and unforgettable content that will make your tabletop gaming experience the best it possibly can be. Lying in the pages ahead are limitless worldbuilding ideas...   [click here for more]
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Mental Health, Phobias, Curses, & Lycanthropy

Mental Health, Phobias, Curses, & Lycanthropy


Dive into the mental and emotional world of D&D characters with these new rules and ideas for players and dungeon masters.  Explore new effects and items, options for players, random tables, lycanthropy features, and more! This supplement offers in depth rule systems, unique examples, and freeform inspiration for tracking mental stress, finding character phobias, creating new curses, and playing...   [click here for more]
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Yokai - An Adventurer's Guide, Part 1

Yokai - An Adventurer's Guide, Part 1


Challenge your players with Yokai: the fearsome, freakish, and downright weird monsters of Japanese legened. Each Yokai features stats, abilities, unique mechanics, and background information based on real-world legends and brought to life by the art of the Ukiyo-e master Utagawa Kuniyoshi.  From the towering undead Gashadokuro to the playful haunted umbrella, Kasa-Obake, this guide features Yokai...   [click here for more]
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Strangely Changed

Strangely Changed


What to expect Strangely Changed is a collection of completely new curses for 5e, but the book is much more than a simple list. Inside you will find information for how individual curses can be created, removed, and protected against. You'll also find detailed rules for how these curses affect the player, combat, and the world at large. The hexes, jinxes, and curses inside are for more than...   [click here for more]
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Improved Player Lycanthropy

Improved Player Lycanthropy


Tread the moonlit path of the cursed nightwalkers with Improved Player Lycanthropy Improved Player Lycanthropy attempts to enhance player lycanthropy in D&D, making it more chaotic, interesting, balanced, and thematically satisfying. Both players and DMs can use this resource to delve into the sinister curse. But be careful, once the moon claims you, the draw of its monstrous power might just...   [click here for more]
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Cursed Artifacts of the Dungeon Master

Cursed Artifacts of the Dungeon Master


Challenge your players with these Cursed Magic Items The gauntlets of a tyrannical ogre death knight. A blade used to murder a unicorn. The helm of a warlock who reached too deeply into the Far Realm. Objects of ill omen arise from nefarious deeds. This supplement offers quirky and detrimental aspects to over 150 iconic magic items featured in the Dungeon Master's Guide. A grand list of curses...   [click here for more]
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Unpleasant Discoveries

Unpleasant Discoveries


Unpleasant Discoveries Strange and Unsettling Things for a Horror-Fantasy Game Presenting a combination of utility, imaginative content, and deep research typical of many Surbrook Press products, Michael Surbrook takes a look at horror and how it can be used within your game. Unpleasant Discoveries presents DMs with a toolkit of ideas on how to run compelling horror-fantasy,...   [click here for more]
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Aranea: Book of the Spider

Aranea: Book of the Spider


Aranea: Book of the Spider reintroduces a classic D&D creature that was first introduced in 1981 and was ahead of its time due to its moral ambiguity. Included herein is everything you need as a DM to include Aranea into your games and—as a player—everything you need to create a character inspired by or descended from giant, magical, shapeshifting spiders that secretly live...   [click here for more]
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Dreams, Nightmares, and Half-Remembered Meetings

Dreams, Nightmares, and Half-Remembered Meetings


Brand new challenges for DMs and Players There’s always more wonder to be found, even if you think you’ve seen everything; in new, twisted monsters that disquiet and dismay; in comforting items and experiences to take the edge off and make you smile, and in confusing encounters with chaotic beings that beguile and bewilder. All this and more awaits…   Dreams,...   [click here for more]
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Tales of the Mistwood [GCC-0]

Tales of the Mistwood [GCC-0]


Grasp of the Crooked Coven: Tales of the Mistwood This supplement is one part of a full level 1-5 campaign. To see the complete campaign click HERE. This is the PDF. For the Fantasy Grounds version click HERE. Oak Hollow is a small timber village that lies on the outskirts of the Mistwood, a large and mysterious fey-touched forest. Many wicked creatures prowl beneath its boughs...   [click here for more]
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Nothing Ever Happens Here

Nothing Ever Happens Here


Nothing Ever Happens Here!! DM’s, are you looking for a challenging adventure for your new or, seasoned players?  A creepy tale of horror and undead, perfect for Halloween and those lonely, quiet nights where “Nothing Ever Happens”.  This is a D&D 5e Gothic Horror set in a sleepy little village where “Nothing Ever Happens Here”, looking for adventurers who are not afraid of...   [click here for more]
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Cthulhu Warlock Patron

Cthulhu Warlock Patron


This is a Cthulhu Warlock Patron. ...   [click here for more]
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The Horror Pantheon

The Horror Pantheon


Are you interested in adding a little bit more dread and horror into your Godly Pantheon?  Are you interested in adding some new patron variants and debilitating curses to vex your players with? If so, then the document herein, my creation originally for a Saltmarsh campaign, brings along 13 new gods.  Each one is known as a Horror God, their features, realms of power and purpose are chaotic and...   [click here for more]
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Survivor's Guide to the Living

Survivor's Guide to the Living


Far more capable enemies pick at the corpse of civilization than the dead...  This companion to A Survivor's Guide to Plague Zombies contains 6 Vehicles and 23 NPCs for your Modern/Apocalyptic campaigns using the 5th Edition of the World's Greatest Roleplaying Game! From the panicked crowds at the start of the outbreak to the grizzled communities, vicious gangs and dangerous loners that...   [click here for more]
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Nightmares Made Flesh

Nightmares Made Flesh


In this supplement you will be exploring the dark and twisted paths that necromancers embark upon when creating their legions of Abominations. You shall be reading through the "official" manual on how to construct your fleshy minion. However, not everything is as vile and insidious as at first it may seem....   [click here for more]
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The Guide to Yokai, Part 3: The Dead

The Guide to Yokai, Part 3: The Dead


Find within these pages: -7 eerie, haunting undead Yokai from Japanese mythology, their unique mechaniques brought to life for 5e: Buruburu, Gaki, Itsuki, Onryo, Reiki, and Zashiki Warashi! -4 ghostly magical items and variant curses. -1 rogue/cleric subclass: the Exorcist. -Each yokai features a lore description and unique artwork from Ukiyo-E masters! ...   [click here for more]
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Rise Once More - Undead Revamped

Rise Once More - Undead Revamped


Rise Once More contains 8 undead monsters and 3 boss monsters, including the corrupted hunter Albrecht Van Richten, the terrifying death knight, and the iconic lich.  This supplement is intended for more advanced Dungeon Masters who want a little more spice in their encounters. They have more going on than the creatures found in the Monster Manual, with more interesting and varied abilities to complement...   [click here for more]
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Zgrozy: Ogrody Strahda

Zgrozy: Ogrody Strahda


Wszystkie Ogrody Strahda dążą do tego, by spaczyć świat wokół siebie, pozwolić sługom hrabiego czynić zło poza Barovią albo wciągnąć mieszkańców zewnętrznego świata do tej krainy. Ogrody Strahda to dodatek, który pozwala grozie Ravenloftu wtargnąć do innych światów Dungeons & Dragons. Znajdziecie w nim: Opis czterech ogrodów, które mogą...   [click here for more]
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Fire and Death - Dragons Revamped (Young Chromatics)

Fire and Death - Dragons Revamped (Young Chromatics)


Dragons in Fifth Edition are hardly pushovers. Their breath weapons deal very high damage for their Challenge Rating, and their flight can be a real hassle for players to deal with. They are also very simple to run. While this is a feature for new Dungeon Masters, more experienced ones may find themselves wanting more. They want a little more juice in their climactic dragon boss battle. This is that...   [click here for more]
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Fell Blots

Fell Blots


"They floated before me like a half-remembered thing, an unreal dream of impossible tentacles, a fell blot on the landscape." -- Halvar Marth, Topaz Guardian Fell blots are the living, hungry smoke that issues from the fire of the Far Realm. If a breach has occured somewhere in your world, fell blots are emerging from it, weakening the barriers between worlds, foretelling of greater madness and wickedness...   [click here for more]
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The Vampire Factory of Mad Baron Petrifax

The Vampire Factory of Mad Baron Petrifax


One night in Midharvest, the lights came on in the old manse on top of Chesu’s Peak. It happens maybe once a generation – someone hears the tales of what the Mad Baron had attempted a century ago, and they set out to follow in his footsteps, making camp in his ancestral home, using the old madman’s tools and tomes to continue his profane works. But this time is different. This...   [click here for more]
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Shipwreck Isle

Shipwreck Isle


Shipwrecked, lost at sea, no hope of escape. Laying on the sun soaked beach listening to the waves might seem like a well-deserved vacation, but after a few days or weeks, even the most experienced party of adventurers can go mad when isolated on a desert island.  That’s if the coconut people don’t get them first. DM Resources for a desert island, plus a one-shot adventure for first tier adventurers...   [click here for more]
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Guide to Horror

Guide to Horror


This guide has everything you needs to explore the themes of horror in Dungeons & Dragons.  Included are rules for alcohol poisoning, rules for Stress Dice and stress points (which are analogous to Hit Dice and hit points), example of how to use Sanity as an ability score, options for creating characters using Sanity, and new feats pertaining to Sanity, stress points, and madness. Trigger...   [click here for more]
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13 Days 13 Shorts

13 Days 13 Shorts


Made as part of the 2023 "13 Days 13 Shorts" online art and creativity festival, now you can discover 13 Halloween and Autumn themed magic items, spells, monsters, and more for 5th Edition D&D! ...   [click here for more]
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Werewolf of Selûne - Developable Character Option

Werewolf of Selûne - Developable Character Option


Lurking through the foggy night, with huge hands, wide fangs and hairy body the wolf-like abomination sees you. As it slowly creeps up to you, you are sure that it will be the last thing you see on this plane. A loud howling emits from the way too big mouth of the creature as you realise that it wears a newly crafted plate armor, engraved with seven blueish stars. The abomination towers...   [click here for more]
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