Title |
Publisher |
Price |
"....this is crazy good! The presentation is superb! This is a full supplement book. Pretty hefty." -Anthony J.
"I’m very impressed with the thoroughness and level of detail, the variation with the adventures, the insane amount of content in all the tables. I’ve never done any extensive “management” type things at the table, but this product gets me excited to put it... [click here for more] |
Dungeon Masters Guild |
$24.95
|
Have you ever thought to yourself “Huh, I really want a D&D supplement specifically about doors”... no? just me? Well then, this is awkward... I have one, like, right here, and I was going to tell you all about it, and you’d be excited, and so would I. But it’s okay, don’t worry, I’ll just be here, with my supplement... about doors... that you don’t care about.
Oh, come on!... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Kids like hags, right? Well good, cause this supplement focuses exclusively on hags and how they work. Every shape of wicked witch with every CR range you could want is here, ready to spread misery and horror! Elder hags, new varieties of hags, hag magic, hag related monsters, powerful hags, everything hags!
You can get this supplement along with my new supplement of horror themed fey and a fey horror... [click here for more] |
Dungeon Masters Guild |
$11.00
|
The Wild Magic Barbarian was introduced in Tasha's Caldron of Everything: the concept is that their rage taps into the realm of magic and draws upon it to produce random effects.
Unfortunately, there are only eight options listed in the original publication and none of them lean into the wild magic like the wild magic sorcerer; every option is cool and effective... [click here for more] |
Dungeon Masters Guild |
$0.50
|
Urban Tables for Non-Combat, Creatures, Locations, Items and Extras
Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes.
Encounters for adventures and campaigns in terrain of ancient cities, magical metropolises, urban sprawls, Waterdeep and Baldur's Gate.
Includes d8+d12 tables for ...
Using Urban Encounters (Dice... [click here for more] |
Dungeon Masters Guild |
$5.00
|
Underdark Tables for Non-Combat, Creatures, Locations, Items and Extras
Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes.
Encounters for adventures and campaigns in terrain of the Underdark, underground caverns, dark elf cities, mind flayers, kuo-toa, aboleths and Rage of Demons
Includes d8+d12 tables for ...
Using... [click here for more] |
Dungeon Masters Guild |
$5.00
|
* WOW! We've reached 1,300 downloads and received another metal coin: Best Platinum Seller! Thanks to all of you! Please don't forget to leave a message and a few stars after reading.*
SOLO ADVENTURER'S GUIDE - LEGENDARY CHARACTERS
The first rules expansion for the Solo Adventurer's Guide, Legendary Characters provides guidelines... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Core 5e Knowledge - Quick Reference PDF
A one-page quick reference PDF with useful rules and information for a smooth session! Ideal for both players and dungeon masters.
❓ Do you or your players often forget how Spell DC is calculated? ❓ Or maybe what happens at each exhaustion level? This quick reference pdf includes all the core knowledge... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Everyone makes mistakes, and when you’re playing with the very fabric of the universe, sometimes those mistakes have surprising, harmful, or spectacular consequences.
Tired of rolling on the same-old table of 50 magical effects from the Player's Handbook? This table provides 100 brand-new effects that can be used as sorcerers’ wild magic surges, hazardous effects of casting in an area that crackles... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
DnD Actions - Quick Reference PDF
A one-page handout with all 5e Actions one can take during combat! Ideal for both players and dungeon masters.
❓ Does combat take ages? ❓ Do you often forget what actions you can take during combat? ❓ Do you forget how the "Grapple" action works? This quick reference pdf will make your life easier and will speed up combat.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Forest Tables for Non-Combat, Creatures, Locations, Items and Extras
Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes. There is also a separate Fantasy Grounds Version.
Encounters for adventures and campaigns in terrain of sylvan woodlands, ancient forest and enchanted fey woods.
Includes d8+d12 tables for ...
Using... [click here for more] |
Dungeon Masters Guild |
$5.00
|
VOLUME IV: ELEMENTALS NOW OUT AND ALREADY A COPPER BEST SELLER! https://www.dmsguild.com/product/274292/Creature-Harvest-Index--Elementals
"Magic has long been used to create. It is no surprise that beings with the ability to do so have used their powers to breathe life into strange creatures that don't seem naturally possible. I mean, come on- an owlbear?" - Magus Darion Forgana... [click here for more] |
Dungeon Masters Guild |
$1.00
|
ADD THE LAST DARK ARCHETYPE TO YOUR COLLECTION
(CLICK HERE to get it for 50% OFF if you have already purchased The Dark Archetypes)
Summon the dead at your side, command devils and demons, leap through the shadows and become evil incarnate in this supplement for the world's greatest roleplaying game.
The Dark Archetypes... [click here for more] |
Dungeon Masters Guild |
$9.95
|
The Lovers' Handbook is a DM-facing guide for constructing love interests and writing romance into your plots. It contains 30 pages jampacked with over 20,000 words of content, including advice on player comfort levels and consent, magic items, charts for the creation of romantic gifts, and more.
More works by Ashley May...
Festivals, Feasts & Fairs... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Play D&D with as few as two people with this supplement to the sidekick rules introduced in the Essentials Kit boxed set!
The official rules for sidekicks in Dungeons and Dragons 5th Edition first appear in appendix A of the Essentials Kit Rulebook and are designed to allow the game to be played with as few as two people: the Dungeon Master and a single... [click here for more] |
Dungeon Masters Guild |
$2.99
|
The Witchlight Carnival is a realm of colour, magic and mayhem: it’s also very difficult for a Dungeon Master to prepare for every experience your players may have, and deliver a satisfying game!
This supplement has been designed to give you, the DM, the easiest possible time running the adventure by providing everything you need to run a game without any additional prep, as well as improving the... [click here for more] |
Dungeon Masters Guild |
$10.00
|
Grab our special release offer! 'Heart of the Homestead' is now just $2.99, down from $9.99, for a limited time. Elevate your D&D sessions at this unbeatable price. Act fast—this deal won't last!
Embark on a journey of creativity and resilience with 'Heart of the Homestead,' your essential guide to integrating the spirit of homesteading into your Dungeons & Dragons... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Tired of heroes demolishing your dreadlords? Bored of barbarians brushing aside your BBEG?
Sick of those meddling kids ruining your zoning plans?
Revolutionize your game with this collection of 28 villainous NPCs, from small fry to world-ender, eight of which include maps and details of their lairs. Sinister side-quests, terrifying overlords, bounties, one-shots and more... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Ah! The exciting world of Spellcrafting! With this spell creation system, you have the power to unleash your creativity and imagination to design balanced spells that are perfectly tailored to your character's needs and style of play.
There is no spell you can't create and properly balance with our system! You will be able to customize various aspects of your spell,... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Coastal Tables for Non-Combat, Creatures, Locations, Items and Extras
Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes
Encounters for adventures and campaigns in terrain of coasts, beaches, shipwrecks, cliffs and Saltmarsh.
Includes d8+d12 tables for ...
Using Coastal Encounters (Dice... [click here for more] |
Dungeon Masters Guild |
$5.00
|
Swamp Tables for Non-Combat, Creatures, Locations, Items and Extras
Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes.
Encounters for adventures and campaigns in terrain of dank swamps, misty marshes, treacherous bogs, lizardfolk, bullywugs and Saltmarsh.
Includes d8+d12 tables for ...
Swamp Encounter Tables (Encounters... [click here for more] |
Dungeon Masters Guild |
$5.00
|
Arctic Tables for Non-Combat, Creatures, Locations, Items and Extras
Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes
Encounters for adventures and campaigns in terrain of winter, arctic, tundra, the frostfell and Icewind Dale.
Includes d8+d12 tables for ...
Using Arctic Encounters (Dice to Use, Ways... [click here for more] |
Dungeon Masters Guild |
$5.00
|
FANTASTIC TERRAIN!
NOW AVAILABLE ON ROLL 20! GET IT HERE!
NOW AVAILABLE ON FANTASY GROUNDS! GET IT HERE!
A COLLECTION OF ENVIRONMENTAL EFFECTS TO HELP AND HINDER YOUR HEROES!
Comicbook.com: "If you're looking for a way to spice up your D&D battlefields or dungeons, give Fantastic Terrain a try today."
GeekTyrant.com: "I could definitely use more of these in my future adventures."
Roguewatson.com:... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Underwater Tables for Non-Combat, Creatures, Locations, Items and Extras
Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes.
Encounters for adventures and campaigns in terrain of sea depths, underwater cities, ocean empires, sahagin and merfolk.
Includes d8+d12 tables for ...
Using Underwater Encounters (Dice... [click here for more] |
Dungeon Masters Guild |
$5.00
|
Languages - Lingue
ENGLISH - ITALIANO
COLLECT OTHER CHAPTERS FROM OF GANGS, GUILDS & GROUPS:
OTHER PRODUCTS BY REVEL TALES:
... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Everyone loves a trilogy! Welcome to Nerzugal's Dungeon Master Toolkit 3!
The third installment in the Dungeon Master Toolkit series, expanding upon the Adamantine and Mithral Best-Sellers of the previous toolkits.
This time the series returns with 216 pages of content in the form of Adventures, Puzzles, Merchants, and Monsters!
Now available on Fantasy... [click here for more] |
Dungeon Masters Guild |
$19.99
|
What if there were specific tools you could use to help you feel totally comfortable winging it? What if you could be just as surprised as your players about what happens next--and be totally OK with that?
Designed, refined, and playtested over a year-long campaign, this compilation of tables, tools, and checklists give you the starting point to prepare fast and adapt even faster in your adventures.... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Desert Tables for Non-Combat, Creatures, Locations, Items and Extras
Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes. There is also a separate Fantasy Grounds Version.
Encounters for adventures and campaigns in terrain of sandy desert, dry steppes, dangerous badlands and magical wastes like Anauroch.
Includes... [click here for more] |
Dungeon Masters Guild |
$5.00
|
5e Conditions - Quick Reference PDF
A list of all the 5th edition conditions for quick reference.
❓ Having trouble remembering what effects each condition applies? This quick reference pdf includes all the information you need to have at your fingertips at any time.
If you are the DM, keep a copy for you and hand a copy to each player.
... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
52 original NPCs and Guidelines to Make Countless More!
From Comicbook.com — "...a useful supplement for DMs who need more stat blocks in their back pocket [and] a huge help when crafting future encounters."
Slinker, Sailor, Soldier, Spy is a supplement that puts 52 unique non-player characters, and the tools to make countless more, in your hands. Once you've used the... [click here for more] |
Dungeon Masters Guild |
$9.95
|
This comprehensive supplement aims to provide users with mechanics for Bombs, more detailed Alchemy, poisonmaking, and more. This is great for DMs who want more realistic mechanics, playing without a magic user, or campaigns that have a lot gems and nothing to use them on!
Included in this supplement is:
- Detailed mechanics for harvesting resources and mining gems and metals.
- Instructions for... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Deadly Dungeon Doors is the FIRST D&D handbook for creating exciting door encounters for your dungeon adventures!
This gorgeous treatise on dungeon doors will refresh your D&D game no end. Between the covers you will find:
A quick overview on how dungeon doors in D&D right now.
Traps
Damage Severity
Skill checks
Locks
New rules variant on a door’s Armor Classs and Hit... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Having a great character backstory is important for a RPG game as it helps to give the player a sense of identity and purpose, as well as adding depth to the character's motivations. It can also help to inform the choices that the player makes during the game, making them more meaningful and relevant to the story. Having an interesting backstory can also make the game more immersive, allowing players... [click here for more] |
Dungeon Masters Guild |
$2.70
|
The Dungeon Master's Bundle II! Five of Cawood Publishing's bestselling Dungeon Master handbooks! 420 pages of practical, inspiring resources for DMs! Includes two Mithral bestsellers - The Dungeon Master's Handbook and The Travelers' Handbook, two Platinum bestsellers - The Dungeon Master's Handbook II and The Inns and Taverns Handbook, and one Gold bestseller - The Stores Handbook.... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Grassland Tables for Non-Combat, Creatures, Locations, Items and Extras
Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes. There is also a separate Fantasy Grounds Version.
Encounters for adventures and campaigns in terrain of endless grassland, agricultural plains, nomadic steppes.
Includes d8+d12 tables for ...
Using... [click here for more] |
Dungeon Masters Guild |
$5.00
|
Hundreds of Options!
Billions of Possibilities!
Taking a more holistic approach to city crafting, this book includes 63 unique tables, including concepts like settlement defense, spycraft, ecology and detailed law systems. There's even a system for taxes, because, I've been told by reliable sources, it's one of two certainties. The aim of this is to make every... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Ezmerelda's Encyclopedia of Evil is a monster book in the vein of Volo's Guide to Monsters and Mordenkainen's Tome of Foes, expanding creatures beyond their stat block and exploring ways to turn them into memorable parts of your D&D campaign. Within these pages, you'll find over a dozen chapters on lycanthropes, vampires, lamia, dragons, aberrations, slaad, and more.... [click here for more] |
Dungeon Masters Guild |
$19.95
|
This is the PDF version. If you're looking for the Fantasy Grounds module, click here!
"Sorry, I can't make it this week!"
It can be hard to get all of your players together at the same time and place. When other obligations pull a player away from your table, but the rest of the party doesn't want to pause the game for weeks or even months, what's a DM to do? Kill... [click here for more] |
Dungeon Masters Guild |
$3.95
|
This supplement is written by medical students with a love for tabletop roleplaying games. Inspired by the vast array of diseases, and the medieval myths that once surrounded them, we embarked on a mission; to enrich other worlds with fantastical diseases.
Deep in each civilization’s roots, there are myths, remedies, and folklore, all revolving around the ailments that affect its people.... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Drax’s Deadly Plants of Chult - 50 Deadly Plants for any Outdoor Adventure!
Looking for new and exciting ways to kill your PCs? Ready to spice up the Tomb of Annihilation hex crawl? Drax Bloodaxe barely escaped the clutches of the Chultan jungle, and he returned with these eye-witness accounts of Chult’s deadliest plants. Use this collection to throw in dangerous new plant monsters, and litter... [click here for more] |
Dungeon Masters Guild |
$6.99
|
Set sail on the Astral sea with this collection of supplementary rules for the Spelljammer campaign setting! This manual contains options for ship combat, special ship equipment and magic items, and customizable Hamsters! Additional features of this doccument include:
A collection of changes to make ship combat more interactive and interesting, all of which are completely compatible with the normal... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Sea Tables for Non-Combat, Creatures, Locations, Items and Extras
Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes.
Encounters for adventures and campaigns in terrain of seas and ships, island reefs and volcanic archipelagos, pirates and sea monsters.
Includes d8+d12 tables for ...
Using Sea... [click here for more] |
Dungeon Masters Guild |
$5.00
|
Hill Tables for Non-Combat, Creatures, Locations, Items and Extras
Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes.
Encounters for adventures and campaigns in terrain of craggy hills, foggy moors, farmed downs and borderland foothills..
Includes d8+d12 tables for ...
Using Hill Encounters (Dice... [click here for more] |
Dungeon Masters Guild |
$5.00
|
As Featured On
D&D News with Greg Tito.
Discover RPG Twitch Stream (9/4/2019)
Comicbook.com
Geektyrant.com
Grazilaxx’s Guide to Ancestry provides a new and innovative way to use “race” in your 5e games. No longer do you need to settle for the restrictive language of race and tethered ability score increases!
This product comes with a "minimalist" BR-PT version attached.... [click here for more] |
Dungeon Masters Guild |
$12.95
|
Welcome to the third chapter of the Eren Chronicles!
The Journey of the Spiritwalker is a complete compendium of spiritual entities and the mysterious powers of animism, for those who dare to invoke them. Through its pages, you will discover the various kinds of spirits that inhabit enchanted forests, haunted ruins and other mystical realms beyond the veil. You... [click here for more] |
Dungeon Masters Guild |
$19.95
|
The Ultimate Dungeon Master Collection
Over 1000 pages of contents for Dungeon Masters of all experience levels.
The Content
This collection makes it nice and easy to have quick access to all of the Nerzugal Roleplaying products published on the DM's Guild over the past 7 years! With over 100,000 downloads and multiple Best-Seller awards on the... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
As a thank you for the incredible community support we've received, Once Bitten will be remaining at its promotional price of 9.95 for good!
Explore gothic horror's most iconic monster in a whole new light
Breathing new unlife into a classical villain, Once Bitten explores a broad array of ways to present vampires, from gothic tyrants brooding in looming castles, to animalistic monsters... [click here for more] |
Dungeon Masters Guild |
$9.95
|
The lords of the land all gathered to celebrate the unification of the country under a common oligarchy. It was the dawn of a new age, an age of peace and prosperity. The war would finally be over, the soldiers would finally return home and songs would be sung about a time that seemed to be far away, buried in the past. They lifted their glasses and shouted, wishing good fortune and... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Unique characters often request unique equipment. Be it swords forged from fallen stars, armor crafted from leaves and bark woven by elves, poisons from distant lands or alchemical items for the modern combatant, this book is full of all of these and more.
Visit "The Forge" for a variety of new weapons and armors crafted from materials both mundane and exotic.
Turn to "The Poisoner's Table" for a... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Introducing MargoMods Sunless Citadel Companion, the ultimate expansion and DM's guide for the classic D&D adventure. Designed for characters of levels 1 to 3, this immersive expansion takes your players on an unforgettable journey. Dive deep with your party into the depths of the Sunless Citadel — a sunken fortress home to warring factions, political intrigue, and the growing threat... [click here for more] |
Dungeon Masters Guild |
$7.99
|