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This product contains stats and play mechanics for ‘The Deck of Wondrous Things’ a homebrewed Magic Item for Fifth Edition Dungeons and Dragons. This Item was intended as a replacement for ‘The Deck of Many Things’ found in the Dungeon Master’s Guide in the event a Dungeon Master wanted to use such an Item, but was turned off by the high probability of death and failure presented by the... [click here for more] |
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This is an in-depth and highly detailed look at the Notable NPC, Balthrazim. On the next few pages, you will find all the information on Balthrazim, including statistics, personality, goals, and plot hooks so you can incorporate Balthrazim into your campaign. ... [click here for more] |
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"As diverse as they are loyal, the caninites are an impressive folk. They may have come from Hundur, if the legends are true, but now they are scattered all over the Forgotten Realms. Years and years of evolution have made the caninites all sizes, shapes, and colors. They are dependable, compassionate, and trusting to a fault. Caninites are not known for their intelligence, but their willingness to... [click here for more] |
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The Challenge Rating system in D&D 5e promises to be an easy way to make balanced, enjoyable monsters, encounters, and whole adventures, and is a foundational part of the game. Adventures, monsters, and treasures are all organized and understood by their CR. However, the vast majority of D&D players and dungeon masters find the way CR is presented unsatisfactory or downright confusing, so don't... [click here for more] |
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A backstory writing primer and collection of character backstories to help put the “role” in role play!
Backstories can be a great tool to increase the enjoyment and immersiveness of D&D. This book includes a background on the importance of backstories in roleplaying, tips on writing good backstories, as well as backstory examples for both generic play and Tyranny... [click here for more] |
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Many people take proficiency in Alchemist’s Supplies. Why? To make potions of course! As a DM and a player, I have always wanted tools to have more of an impact on the game, but I was never sure how. So, I have written this guide on how to operate potion creation within your game. This guide will provide you with a system for your characters to brew potions for themselves (or for a profit). ... [click here for more] |
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This set of rules aims to create a more (hopefully) interesting mechanic for the injuries a character can suffer during their adventure.
This is a revisitation of the "Injuries" mechanic at page 272 of the DMG and was designed with my personal style of campaign in mind.
We are not responsible in case of trauma or dismemberment of fictional characters. ... [click here for more] |
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The Bad Moon Goblins are a horde of wolfriders, moon-worshipping seers, and fierce warriors bent on conquest. It will fall to brave heroes to keep them from uniting under one banner and sweeping over the land. If you're in need of villains for your campaign, look no further - the Bad Moon Goblins have risen!
This 1st Tier (Levels 1-4) monster manual supplement introduces six new... [click here for more] |
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Creatures by Plane of Existence
The multiverse is a wondrous, strange place populated by all manner of creatures both fair and foul. Each plane of existence hosts its own unique creatures of some variety along with the more mundane types of monsters found in the Material Plane.
The below tables offer details of the unique creatures found in each plane, but it should be noted that most planes feature... [click here for more] |
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D&D Legacy Presents: How to use this book
This book teaches how to master the dice for any TTRGP game. It uses visuals aids and does not use complex math. This book will make every game master more confident.
Please support access for persons with Disabilities to TTRPG games.
Give them a copy of this publication after your purchase ... [click here for more] |
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This is an in-depth and highly detailed look at the Villainous Villain the Aboleth, Drezhyggdeld, as mentioned in our upcoming campaign adventurer: The Wrath Drum. ... [click here for more] |
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Welcome to the Unknown If you travel regions of your fantasy world yet uncharted or lacking detail, you might require some details rather quickly. In particular, should there be need of a fantasy settlement, which your party will encounter along the road, this is the right product for you!
Pick one of 6 maps for your settlement!
Roll up the details... [click here for more] |
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The default Critical Hit damage system in 5e is fine, but it's missing something. Unfortunately, most homebrew solutions wind up making every fighter become the klutziest member of the party.
This supplement aims to make fumbles and crits uncommon fun, while rewarding the martial classes for their skills and training. ... [click here for more] |
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This supplement for 5th ed. provides a Crafting Gunsmith House Rule. Introduce Materials and Recipes for creating firearms and ammunition.
There's also 14 Unique Firearms and 18 Wild Attachments and Accessories. These can instantly be added into any modern or futuristic campaign setting. And with some creative storytelling, you could add it to ANY campaign setting!
Please Leave a Review and Be... [click here for more] |
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Ready for a quick gambling mini-game that you can drop right in to any session without any prep? Looking for a mechanic that's been statistically designed with appropriate payouts? Look no further! Hare Races are a great way to let the players engage in your world and possibly hit some big payouts along the way. ... [click here for more] |
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A Rules Supplement providing new Creatures and Lore for your Campaign.
A shadow blots out the sun as a massive ship descends from the skies above. Doors open on its underbelly, unleashing a company of giff that swarm the battlefield. Some of the hippomen ride wyverns into the sky and shoot lightning bolts down onto targets below. Others rush the front lines, pummeling enemy foot-soldiers... [click here for more] |
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This is a well researched and detailed guide to creating new cantrips for your world. From class themes, to damage dice, to cantrip properties, this guide covers everything you will need to craft your creation. With all of the different options you will be able to create thousands of different cantrips.
This supplement is a free of price (Pay what you want) product for 5th-edition Dungeons and Dragons.... [click here for more] |
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This is a well researched and detailed guide to creating new balanced weapons for your world. From setting the price, to selecting damage dice, to selecting special weapon properties, this guide covers everything you will need to forge your creation.
This supplement is for 5th-edition Dungeons and Dragons.
It includes:
67 new damage dice options for weapons
19 new special weapon properties
New downtime... [click here for more] |
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Tread the moonlit path of the cursed nightwalkers with Improved Player Lycanthropy
Improved Player Lycanthropy attempts to enhance player lycanthropy in D&D, making it more chaotic, interesting, balanced, and thematically satisfying. Both players and DMs can use this resource to delve into the sinister curse. But be careful, once the moon claims you, the draw of its monstrous power might just... [click here for more] |
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This guide, meant both for players and DMs alike, present detailed rules on how you as a player character can run your own inn and tavern.
This odcument provides detailed rules and charts on income, guild licences, hirelings and more, and combines them into an easy to use method to calculate your inn/tavern's income.
This document can be used in conjuction with any adventure, homebrew or official,... [click here for more] |
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LIBRARIES ILLUMINATED - LIBRARIANS, SCRIBES AND BOOKBINDERS
So Much More Than A Place To Keep Books – New Library Related Character Backgrounds to Enhance Any Campaign Setting
Inside this 5-page supplement you will find:
3 NEW character backgrounds for NPCs associated with libraries
NEW artisan tools
These backgrounds were originally published in... [click here for more] |
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This is our playable Races series. In this volume, we present the Half - Minotaur race!
The story of the Half-Minotaurs begins with the enigmatic relationship between humans and minotaurs. It is said that these two races first came into contact during a time of great upheaval and turmoil in the realms. The details of this initial encounter have been lost to the annals of history,... [click here for more] |
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Imagine a town being under constant threat from werewolfs and wererats. Travelers are being infected here and there, secret lycantrophic agents are being sent to the city, undermining city securities. In this document you can find several gameplay options that incorporate a lycantrophic testing scenario for any town, a temporary holding area for overnight visitors, scaling of security guards depending... [click here for more] |
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A suggested pricing list, giving prices to the DMG published magical items of rare rarity listed in a handy tables for random selection.
This item has been updated from playtesting on the 30/01/2020 most items have altered in price. also added in guidelines for crafting and selling items a changelog and a item power scale
Check out my other releases on DMsguild.
Item Pricing Guides
Tinker Player... [click here for more] |
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Everyone makes mistakes, and when you’re playing with the very fabric of the universe, sometimes those mistakes have surprising, harmful, or spectacular consequences.
Tired of rolling on the same-old table of 50 magical effects from the Player's Handbook? This table provides 100 brand-new effects that can be used as sorcerers’ wild magic surges, hazardous effects of casting in an area that crackles... [click here for more] |
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Ever want to play D&D in a competitive fashion? Ever want to have a large game (10+ players) but find the idea of it daunting? Just like putting your players through the ringer? Then this packet is for you. A set of rules for hard mode survival dungeon crawl and a dungeon crawl built for those rules. ... [click here for more] |
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Mirthwood Hollow is nestled within the heart of a dense, ancient forest. The settlement is a bustling hub of goblin activity, built into the nooks and crannies of towering trees and the sides of rocky cliffs. Colorful flags, lanterns, and ornaments made from found objects adorn the town, giving it a whimsical and eccentric appearance. Small rope bridges connect different parts of the settlement, and... [click here for more] |
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A low challenge rating (CR 0-5) monster supplement for 5th edition Dungeons and Dragons.
this supplement contains 77 new monster statblocks ready for your dungeon and dragons game including 25 new beasts such as the hippopotamus, giant tortoise and dire bear and 7 new non player characters statblocks such as the madman and cultist champion.
please check out my other products
Item Pricing Guides... [click here for more] |
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Designed for the Maohos Campaign Setting, this new frame-work for death and returning from the beyond can be added in to any setting.
This document covers character death, what happens to a character after they have died, and methods of returning from the dead:
- Revivify (modified) - Resurrection (modified) - Greater Resurrection (ritual) - Reincarnation - Blessings of the Gods - Revnant Pacts... [click here for more] |
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Tired of laboriously building 5E Player Characters?
Roll once, read this book, and come up with the most interesting character you’ve played in years.
The Fifth Edition of DUNGEONS & DRAGONS is one of the best editions of the game ever created. However, the sheer over-reliance on careful point-driven character “builds” over the last 16 years has... [click here for more] |
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Tired of laboriously building 5E Player Characters?
Roll once, read this book, and come up with the most interesting character you’ve played in years.
The Fifth Edition of DUNGEONS & DRAGONS is one of the best editions of the game ever created. However, the sheer over-reliance on careful point-driven character “builds” over the last 16 years has... [click here for more] |
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The Page of Remembering is a one-page tool to help players avoid ...
"Ahhh! I forgot I could do that!"
- or -
"Huh? I didn't know I could do that!" ... [click here for more] |
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Set the board. Begin the game.
Pieces by Ryan Chaddock is a guide to crafting interesting NPCs suitable for life at court in your campaign setting. It’s an expansion on the existing NPC details tables provided in the Dungeon Master’s Guide, customizing the content for the kinds of manipulative power players that find themselves drawn to the halls of power. Some... [click here for more] |
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A selection of riddles and puzzles that can be added to any adventure.
If you enjoy this supplement, be sure to check out my other products by clicking on my name below the product title! Ratings, reviews, and feedback are always appreciated!
And my NPC and Monster Collections…
Giants ... [click here for more] |
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Quick and easy streamlining of your session preparation. Outline your next session in 30 minutes with these easy-to-follow steps. ... [click here for more] |
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This mechanic gives players and DMs something to describe when making death saves, either to do with their Mind, Body or Soul. The player can also gamble with their character to improve their odds of sucess, but the penalties can be... life changing.
Death saves are currently a pure mechanic D20 luck roll. Every other roll of the dice has the player trying to... [click here for more] |
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Shipwrecked, lost at sea, no hope of escape. Laying on the sun soaked beach listening to the waves might seem like a well-deserved vacation, but after a few days or weeks, even the most experienced party of adventurers can go mad when isolated on a desert island. That’s if the coconut people don’t get them first.
DM Resources for a desert island, plus a one-shot adventure for first tier adventurers... [click here for more] |
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The “Thirty Spectacular Sorcerer Items” is the first of our compilations for class-specific items. All of the items come with a brief description of their abilities, as per Fifth Edition rules, and about a half come with attached stories and hand-drawn illustrations.
In designing these items, we hoped to go beyond the usual routes of adding raw stat boosts. Rather, a lot of these... [click here for more] |
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As you may know, Steamboat Willie, the first cartoon where Mickey Mouse appeared, is now public domain. As such, anyone is free to use its plot, characters, frames and even music from it, under the condition that we don’t try to convince people that this is a product made by Disney.
Side note, just to clarify, this module is not affiliated in any way, shape or form with Disney.
This module is a... [click here for more] |
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Do you want to try some combat without fighting? Have some friendly NPCs that you don't want getting hurt? Or maybe your players have said they want to try something a bit different? Then this might be what you're looking for, an adaptation of Basketball into D&D! It's not a 1:1 adaptation, since even a 10-minute Basketball game would be 100 rounds and D&D has some non-realistic parts, so instead,... [click here for more] |
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Far more capable enemies pick at the corpse of civilization than the dead... This companion to A Survivor's Guide to Plague Zombies contains 6 Vehicles and 23 NPCs for your Modern/Apocalyptic campaigns using the 5th Edition of the World's Greatest Roleplaying Game!
From the panicked crowds at the start of the outbreak to the grizzled communities, vicious gangs and dangerous loners that... [click here for more] |
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Welcome to
The Central Market is home to a huge variety of stores from fishmongers to blacksmiths, stables to tattoo parlours, magic shops to herbalists. Your travelling party of adventurers are sure to find what they are after.
This book contains 30 different stores with full inventory lists, descriptions, backgrounds, and plot hooks.
This is a handy resource... [click here for more] |
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If you want to RP a soldier or tactician, or want your characters to sound smarter when planning strategies, or want a cool handout to flesh out the role of soldiers and mercenaries in your world--the Codes of Warfare are a heavily abridged pamphlet deeply inspired by Sun Tzu's Art of War. While nothing can replace reading the master's own work, this brief handout is full... [click here for more] |
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Mayor Drogo Rein has not been seen around town lately. He is usually a jovial, high-spirited man, but during the last couple days his close friends say he has seemed distracted and down. The rumor has been going around that he is looking for an adventuring group to help him with a problem, yet no one knows the details of the issue he wants resolved. ... [click here for more] |
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NEW JANUARY 2020! VERSION THAT INCLUDES EBERRON_ (THE MEGA INDEX 7 EB) The Mega Index offers 6 detailed, revised, combined, and thematic indexes:
PHB, DMG, and MM (The "Ultimate Index" - our first index on the DMs Guild, revised and augmented!)
PHB, DMG, MM, and XGTE (The Mega Index 4)
PHB, DMG, MM, XGTE, and MTOF (The Mega Index 5)
PHB, DMG, MM, XGTE,... [click here for more] |
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A coastal ritual site of inner balance, created to inspire unique flavor in any campaign. Contains: description of ritual site, reasons for encounter, site guardians, suggested ritual, upkeep, and outcomes of failure and success. (3 pages plus cover.) ... [click here for more] |
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What if there were specific tools you could use to help you feel totally comfortable winging it? What if you could be just as surprised as your players about what happens next--and be totally OK with that?
Designed, refined, and playtested over a year-long campaign, this compilation of tables, tools, and checklists give you the starting point to prepare fast and adapt even faster in your adventures.... [click here for more] |
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Adventure Scenes are a unique concept in gaming. Rather than an entire adventure, Adventure Scenes provide a highly detailed setting with maps, NPC's, room description, new items, and new spells that can be used in your own, home-brewed, adventures!
This adventure scene details the Unseen Hands Thieves Guildhall. Appropriate for any medium to large sized city, a fully developed... [click here for more] |
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Laws of Chaos 04 - True Names and True Consequences
This work takes the existing rules (what little there are) around the use of True Names and fleshes them with new mechanics that can be as complicated as you want, but a simple version is included in this product!
Speak True Name
If you know the True Name of a target that is capable of hearing you, regardless of language barriers,... [click here for more] |
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This tome contains 9 strange entities for use in your home games, whether they be as antagonists, warlock patrons, or simply a nice bite of lore to flesh out your world. ... [click here for more] |
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