Close
Close
Narrow Results
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!









Product TypeSettingPrice
Core Rules   Remove Search Term
Game Master Guides   Remove Search Term
Nonspecific/Any Setting   Remove Search Term
Free   Remove Search Term
Advanced Search >

 
 Newest Community Created Titles in This Section
Products found in this section... Sort by: 
 Title ▲   Publisher    Price  
5e Rules Clarifications

5e Rules Clarifications


5th Edition rules clarifications This document is based on J. Crawford rulings (RAW and RAI) that have appeared on Twitter or in the monthly Sage Advice columns. Sage Advice gives official clarifications of D&D rules. Sometimes it also provides reference documents to help a D&D game run more smoothly. Google "Sage Advice Compendium" to obtain the latest pdf document...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Bonus Actions

Bonus Actions


Are you a little confused about how Bonus Actions work and what triggers them? Yes? Well, you need this handy reference. Inside, you'll find a detailed list of all the abilities, feats, spells, and other events that allow to use your Bonus Action. Covers the Core Rules and Xanathar's Guide to Everything ...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Bruised and Contused

Bruised and Contused


The world is a dangerous place. An adventurer can barely take a step without an orc trying to cave in their skull or a dragon sneaking in for a breath weapon enema. With heroes exposed to so many hair raising dangers it makes sense that their bodies would take more abuse than a toilet mimic after an outbreak of dysentery. This supplement from the vaults of The Pickled Dragon introduces rules for inflicting...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Caster Class Comparison (New Player Handout)

Caster Class Comparison (New Player Handout)


Over 2,500 downloads! If you've ever introduced new players to D&D, you've almost certainly heard this question during character creation: "What's the difference between X class and Y class?" The flavor text and illustrations in the PHB make that an easy question to answer for martial classes (at least for me). But it's a little harder to explain the nuances and roles of...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Civilized Magic

Civilized Magic


This supplement contains Spells, Magic items and feats designed to be used in an adventure set in an urban campaign. Everything in the book is completely compatible with the 5e D&D rule system regardless of which setting you prefer to play in. It is designed to give players and DMs more options for characters that are specialised to dealing with social encounters or city street adventures. Whether...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Crafting Magic Items: A Guide to Artifice

Crafting Magic Items: A Guide to Artifice


This guide provides alternative rules for magic item creation, for players (and the DMS who agree with them) who think the existing crafting rules are overly restrictive and take too long to be of any use. The rules within build off of those released in Xanathar's Guide to Everything, and are designed to fit within the new downtime system presented in the same chapter. At its core, these...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
D&D 5E Combat Actions Cheat Sheet

D&D 5E Combat Actions Cheat Sheet


A simple cheat sheet succinctly describing available turn actions during combat. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Dramatic Inspiration

Dramatic Inspiration


A fun and simple improvement to the Inspiration mechanic of 5e. 200 easily rolled effects will give one-time use abilities to your players. Subplot effects can put an exciting twist on the story, Adventure effects can give bonuses and unique uses to skill checks, and Combat effects can shake up the battle and its participants. These are only 3 out of 9 types of effects that a player might get! ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Dungeon Master - Tips and Advice for New DM's

Dungeon Master - Tips and Advice for New DM's


Nervous about starting to run your first D&D game? This document is for you! Inside you will find helpful tips and advice useful to new Dungeon Masters. Be sure to check out my other DM's Guild offerings! And my NPC and Monster Collections… ...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Feldor's Guide to Triel - Free Edition

Feldor's Guide to Triel - Free Edition


Feldor's Guide to Triel – Free Edition Note: This is the abridged Free Edition of Feldor's Guide to Triel. This edition contains a condensed history, 8 locations, 9 NPCs, 5 factions, and 2 maps. You can download the complete, unabridged version here. Need a new village after the last one burnt to the ground? Tired of spending hours designing NPCs? Need some quick quest hooks? Before...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Jamjie's Travel Guide

Jamjie's Travel Guide


Adventure awaits on the open road! Dungeons and Dragons provides some great tools, feats, spells, and gameplay dynamics for long distance travel, but many DMs struggle to use these elements to make engaging travel adventures. This core rules set ties all of those pieces together into a cohesive framework for DMs to run engaging, adventurous, and fun travel experiences! December 30, 2018 update: Uploaded...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Kingdom of Istach

Kingdom of Istach


I try to make new settings for my campaign to let my players explore unknow land. Istach is a safe haven from the nearby territory where you can find any race. A realtive yong kingdom protected from the great Istach, a Gold Dragon. Material: 3 Maps [1 English, 1 Italian, 1 only the topography] 2 Pdf descriving Istach [1 English, 1 Italian] Edit: 1-Basic description...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Lands, Lords, and Ladies

Lands, Lords, and Ladies


A detailed summary of the mechanics of feudalism as relevant for D&D campaigns of varying political complexity. Everything from the various methods of gaining a title to the obligations those titles require of players are discussed. Also included is a summary of the economics of a fief to determine how much gold the lands will earn or cost the characters as they maintain their new noble status....   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Let Sleeping Guards Lie

Let Sleeping Guards Lie


"I want to sneak up on him while he's sleeping...and go for the instant kill!" Oh, boy. You've heard THAT one before. I mean, it's just some cruddy 25 XP guard, right? You could just let them do it... Or you could pull out this supplement and make something weird, whacky, funny, scary, impactful, or dangerous happen. Let Sleeping Guards Lie is a short supplement that allows...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Magnificent Magical Auction

Magnificent Magical Auction


If you want something different than your typical magic shop, finding magic item sellers in your downtime, or just want to run a fun shopping encounter, then the Magical Auction is for you! Listed in this supplement are rules for running your very own Magic Auction as well as an example buyers guide and example NPCs to populate your auction. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Manual of Merciless Mooks and Minions

Manual of Merciless Mooks and Minions


Minions, as a mechanic, were introduced in 4th Edition to make battles massive and epic without adding too much difficulty to the battle. A minion has 1 HP and therefore dies as soon as it takes any damage, so long as that damage is not the result of a missed attack. This concept can be ported directly over into 5th Edition, with the addition of not being killed if it succeeds on a saving throw that...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Moxxy Bramblefoot's Compendium of Astonishing Wildlife (Part One)

Moxxy Bramblefoot's Compendium of Astonishing Wildlife (Part One)


The First Part of “Moxxie Bramblefoot’s Compendium of Astonishing Wildlife” introduces six new creatures, free for Your use in D&D adventures. Each of the creatures comes with its own hand-drawn illustration, a brief story, creature statistics (adapted to fifth edition), and DM suggestions. This volume focuses mostly on weaker creatures, fit to challenge Your party at the...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Players Guild Rulebook

Players Guild Rulebook


The Players Guild Rulebook is a collection of rules for running an organized play program with ALL fifth edition Dungeons & Dragons adventures. It seeks to find a middle ground between too much and not enough. Highlights of these free rules include: An open system that lets the DM run any adventure they like Character creation rules that use the standard array or variant point buy Optional...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Quick Play Guide

Quick Play Guide


• Using this simple method, you can finish whole chapters of hardback campaign books, or even entire adventure modules, in under 2 hours. • DMing will feel more like a game again, and less like a part-time job. • There will be less downtime at the table. • Your players will love you. • You will love you. Includes a transcript...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Random NPC Conversations

Random NPC Conversations


Not every conversation overheard by adventurers lead to a quest, adventure, or mission. Dungeon Masters who want to add depth, color, and variety to their settings, without the baggage of coming up with yet another side-quest, will enjoy this resource. What are the townsfolk talking about today? ...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Six-shooter – Part Four: Running the Game, GM Tips & Tricks

Six-shooter – Part Four: Running the Game, GM Tips & Tricks


Six-shooter: Bringing the Wild West to D&D! Six-shooter is intended for people looking to play a Wild West themed campaign using the 5th edition Dungeons & Dragons ruleset. It is provided in four parts, the first three for players and the last for DMs/GMs, but you can pick and choose what you like from any of the rules provided. The last part consists of additional information, tips &...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Soultide - A Free Holiday Preview

Soultide - A Free Holiday Preview


Halloween is just around the corner, and this free excerpt from Festivals, Feasts & Fairs is here to help you inject a little spooky fun into your Dungeons & Dragons sessions. Enjoy! ...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Stack Inspiration System

Stack Inspiration System


Are your players hoarding their inspiration for that big boss battle that may never come? Players arguing and not working together as a team? Then the Stack Inspiration System is for you! This free modular rule set is designed for Dungeons & Dragons (5th Edition), to take the place of the normal Inspiration Rules set. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Step by Step Adventure Creation using DMG

Step by Step Adventure Creation using DMG


There are so many options and so much information in the manuals! Many, many new players (and even veterans) can become overwhelmed by all the information. In order to help ANYONE create an adventure / dungeon for Dungeons and Dragons 5th edition, I made this simple one-page step by step guide, complete with page numbers. This guide uses only the Dungeon Master's Guide and some dice. ** TO CLARIFY...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Swarms Template

Swarms Template


Angry mobs of peasants, roiling bar fights, swarms of goblins - groups of low-level minions are a necessity for campaigns involving higher level characters. Unfortunately, the numbers necessary to make such encounters challenging often precludes using such creatures. Indeed, tracking 20-30 goblins at once is a logistical nightmare. Fortunately, 5th Edition gave as a useful mechanic: THE SWARM. This...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Tavern Tables

Tavern Tables


Tavern Tables Characters for Carousing Loot The Room, Cowboy Centaur Papercraft, Daivd Okum, Jean Lorber, Kev's Lounge (Papercraft Dungeon), Dwarves in a Trenchcoat, Trash Mob Minis, and more come together to bring you Tavern Tables, a collection of 50 characters and groups of NPCs for your party to encounter in a tavern! In addition to 50 NPCs and groups...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Thank Torm it's Tormsday

Thank Torm it's Tormsday


Welcome to the Sword Coast’s Newest chain of family friendly casual restaurant. With convenient locations in Waterdeep, Baldur’s Gate, and Neverwinter, we’re sure you will enjoy what Thank Torm It’s Tormsday has to offer! This is a menu you can print and hand to your players or simply use for reference! Use the menu the next time you need a fest-hall, tavern, restaurant, or...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
The Calendar for the Blood Moon

The Calendar for the Blood Moon


This is a basic calendar that i made for my campaign the blood moon, just to help me with what time of year they are in (winter, spring, etc) please feel free to edit the names of the months to fit your campaign, there is bracketed the months they are in this world and what the months mean. There are some holidays (accually more than i thought) that i added for flavor but you can change or lose them...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Explorer's Guide to the Wilderness

The Explorer's Guide to the Wilderness


Your adventuring group may be one that likes to skip from town to town without any concerns of how the group got there; a "fast travel" system. That's great! But if you want the dangers and difficulties of journeying through the wilderness to mean something in your game, consider picking up The Explorer's Guide to the Wilderness. The Guide lays out simple rules for DMs who want to give their players...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Villain's Handbook: Orc Warlord

The Villain's Handbook: Orc Warlord


A true villain doesn't sit back and wait for evil to happen, and neither should you! The Villain's Handbook series will detail a master villain, and provide plot and adventure ideas for you to use. The Orc Warlord is a ruthless, smart, and powerful foe with the strength of an orc army at his back. Other books: The Book of the Dead The Book of the Fey Lycanthrope Class ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
This Rogues Guide to Thieves' Cant

This Rogues Guide to Thieves' Cant


This is a quick PDF covering how I apply aspects of Thieves' Cant taken from various sources credited within the document to bring more life and usefulness to the language. It includes symbols, word replacement, games, hand signals and more. It's intended as a guide you can share with any player who uses Thieves' Cant to immerse them in the feeling of really knowing this code that only you and they...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Displaying 1 to 31 (of 31 items) Result Pages:  1 
Select Page Number