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Also check out the other volumes in this best-selling series, or buy the bundle and save!
Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory... [click here for more] |
Dungeon Masters Guild |
$4.99
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Ancestral Weapons contains rules for scaling heirloom weapons and quick-building magic weapons.
A noble blade wielded in the blood wars, an axe used to protect the great city of Mirabar from orc invasions, or a powerful staff passed down by great sorcerers through the aeons. Ancestral Weapons are iconic within roleplaying. These weapons embody a character’s family, story, and history.... [click here for more] |
Dungeon Masters Guild |
$4.95
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Welcome dear reader to Hamund’s Harvesting Handbook, written by none other than I, Hamund Holderhek! But who am I you ask?
Well, I am an adventurer at heart, a writer by passion, and a harvester at trade. I have travelled the many planes of the multiverse in search of adventure and story (for more of those stories, pick up any copy of “Hamund’s Harrowing Histories I-XXXV”).... [click here for more] |
Dungeon Masters Guild |
$9.99
|
All proceeds from Domains of Delight go to non-profit Extra Life, an online grassroots movement working to save sick and injured kids through the power of play.
Domains of Delight are to the Feywild what Domains of Dread are to the Shadowfell: sequestered realms governed by powerful beings. Whereas a Domain of Dread is ruled by a Darklord, a Domain of Delight is ruled by an archfey—the... [click here for more] |
Wizards of the Coast |
$8.00 $5.60
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All proceeds from this journal benefit Extra Life. Extra Life unites thousands of gamers around the world to play games in support of their local Children's Miracle Network Hospital. Since its inception in 2008, Extra Life has raised more than $30 million for sick and injured kids. Sign up today and dedicate a day of play for kids in your community!
From the Journal of the Legendary... [click here for more] |
Wizards of the Coast |
$14.99
|
PRINT ON DEMAND AVAILABLE NOW!!!
This Gazetteer is provided to assist DMs using the DMG 2024 looking to explore the Greyhawk setting given as a campaign setting example in that book. It seeks to provide a deeper and more detailed examination of the setting making use of the more than 40 years of published lore available, to pick and choose as DMs want.
The DMG 2024 provides basic... [click here for more] |
Dungeon Masters Guild |
$0.50
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Getting the PDF? Save up to $19 if you grab the series bundle instead:
“Remember how great Monster Manual Expanded 1 was? Well you can take that and double it with Monster Manual Expanded 2. Long story short, buy it - you won’t regret it.”
- Nerdimmersion
“Better than the first! Wowee this... [click here for more] |
Dungeon Masters Guild |
$29.99
|
Getting the PDF? Save up to $19 if you grab the series bundle instead:
"The art in this book is amazing, and in some instances, terrifying! Like some of it is legitimately scary! I'm very excited about it...there's just so much awesome content! It's gonna rise right to the top of the best-sellers list!" - Nerd Immersion.
"Easily one of the best products... [click here for more] |
Dungeon Masters Guild |
$34.99
|
Behold, Greyhawk!
A land of magic, mystery, and mayhem, where ancient dungeons contain vast treasures and infinite dangers, where great armies march across the land, and where bands of adventurers seek to maintain the balance, or help the innocent, but are never above making a quick profit.
This book gives the dungeon master a wealth of information to run a campaign in this venerable fantasy... [click here for more] |
Dungeon Masters Guild |
$14.95
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A Full Guide and Expansion to Curse of Strahd!
Fleshing Out Curse of Strahd is a series of expansions and elaborations to the core Curse of Strahd campaign. The full series is a DM tool that adds depth to various NPCs, streamlines confusing plot lines, fills in plot holes, and alleviates some of the stress associated with TPK inducing encounters throughout the campaign. ... [click here for more] |
Dungeon Masters Guild |
$2.00
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Welcome dear reader to Hamund’s Harvesting Handbook Volume 3, written by your favorite harvesting mentor: Hamund Holderhek!
I do apologise for my prolonged absence and the delay in producing this entry in the Harvesting Handbook series. Unfortunately, several events befell me recently that prevented me from finishing this book in a timely manner. These events include, but are not limited... [click here for more] |
Dungeon Masters Guild |
$10.00
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Strixhaven Supplemental Volume I: Course Catalog and Staff Directory is a companion to Strixhaven: A Curriculum of Chaos. This first volume contains 127 new and unique classes, each with their own punny or humorous name, to offer your players during their time at school. Each class comes with example ideas for DMs to use in terms of homework assignments, lab sessions, and... [click here for more] |
Dungeon Masters Guild |
$4.99
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A Full Guide and Expansion to the Village of Barovia!
Fleshing Out Curse of Strahd is a series of expansions and elaborations to the core Curse of Strahd campaign. The full series is a DM tool that adds depth to various NPCs, streamlines confusing plot lines, fills in plot holes, and alleviates some of the stress associated with TPK inducing encounters throughout the campaign. ... [click here for more] |
Dungeon Masters Guild |
$2.00
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A Full Guide and Expansion to Death House!
Fleshing Out Curse of Strahd is a series of expansions and elaborations to the core Curse of Strahd campaign. The full series is a DM tool that adds depth to various NPCs, streamlines confusing plot lines, fills in plot holes, and alleviates some of the stress associated with TPK inducing encounters throughout the campaign.
Within... [click here for more] |
Dungeon Masters Guild |
$2.00
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NEWS FLASH: The much-anticipated Volume Two is available now!
Travel to the howling peaks of Djinn Cave, brave Madman's Run, survive the attack of a deadly assassin in the city streets and much more in this collection of ten one-shot adventures, each carefully distilled into a single-page format, ready to play.
Game night is saved with minimal preparation and maximum flexibility, focusing... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A Full Guide and Expansion to the Tarokka Reading!
Fleshing Out Curse of Strahd is a series of expansions and elaborations to the core Curse of Strahd campaign. The full series is a DM tool that adds depth to various NPCs, streamlines confusing plot lines, fills in plot holes, and alleviates some of the stress associated with TPK inducing encounters throughout the campaign. ... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Physical Copies Available in Softcover and Hardcover
Why Not Have It All?
If you are interested in this product, you might also be interested in Nerzugal's Dungeon Master Toolkit Compendium. It contains this product along with all of the other Toolkits I have published on the DM's Guild.
And the best part - it is Pay What you Want as well. You can get over... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Strixhaven Supplemental Volume II: The Rulebook is meant to be a companion to Strixhaven: A Curriculum of Chaos. This content contains the following rule additions which can be optionally used by DMs to add a level of realism to their campaign.
Student Skills: 5 new skills that add modifiers for certain rolls pertaining to classes, exams, extracurriculars, jobs, and more. Specially... [click here for more] |
Dungeon Masters Guild |
$1.50
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A Full Guide and Expansion to one of Curse of Strahd's Deadliest Encounters!
Fleshing Out Curse of Strahd is a series of expansions and elaborations to the core Curse of Strahd campaign. The full series is a DM tool that adds depth to various NPCs, streamlines confusing plot lines, fills in plot holes, and alleviates some of the stress associated with TPK inducing... [click here for more] |
Dungeon Masters Guild |
$2.00
|
THE ULTIMATE RESOURCE FOR MAKING NON-PLAYER CHARACTERS MEMORABLE
Long past are the times when you should be using the commoner or guard statblocks in your 5e games... With Adaptable NPCs, you can now add more than 74 new NPC types to your D&D5e campaigns (88 new statblocks in total). Each NPC contains unique lore, art, and balanced stats so you can confidently use them in your campaign.
Did... [click here for more] |
Dungeon Masters Guild |
$24.99
|
Devil’s Advocate
A Guide to Infernal Contracts
Devil’s Advocate: A Guide to Infernal Contracts is a 5th edition supplement for creating, role-playing, and extending infernal contracts at your table. Despite the rich history of devils in Dungeons & Dragons, I felt like there was a gap in official material on this subject. Devil’s Advocate includes:
Infernal contract lore
Sections... [click here for more] |
Dungeon Masters Guild |
$4.95
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Strixhaven Supplemental Volume IV: The Bulletin Board is intended to be a companion to Strixhaven: A Curriculum of Chaos. Contained within are 43 extracurriculars including 27 originals run by professors and staff from Volume I and expanded notes and associated rolls from the 16 published extracurriculars (after all, why does the Dead Language Society use Athletics and why does... [click here for more] |
Dungeon Masters Guild |
$1.50
|
You can now explore even deadlier maladies in the Seven Deadly Plagues!
This supplement is written by medical students with a love for tabletop roleplaying games. Inspired by the vast array of diseases, and the medieval myths that once surrounded them, we embarked on a mission; to enrich other worlds with fantastical diseases.
Deep in each civilization’s roots, there are myths, remedies,... [click here for more] |
Dungeon Masters Guild |
$2.95
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Print On Demand is finally available, with softcover, a new layout and updated version!
This volume helps to create a thieves' guild, from its senior members to the benefits of joining it, or simply dealing with it.
Inside you will discover:
- Chapter 1: Everything about creating a thieves' guild: its organization and activities, its relationship with the law, merchants and artisans, and its base... [click here for more] |
Dungeon Masters Guild |
$4.95
|
NEW CONTENT ALERT: Volume 2 is now available! Save $5 off Volume 2 in this bundle!
FANTASY GROUNDS Version is now available! Save up to $5 in this bundle!
"I especially love it when innovative game mechanics fuel the story. I am pleased to find a hefty supplement that provides not only incredible inspiration for myself (I'm looking at you Ennida's Tea Set) but for any... [click here for more] |
Dungeon Masters Guild |
$19.99
|
Captains and Cannons: a Guide to Ship Combat in Dungeons and Dragons 5th Edition.
This ruleset explains how to run a ship battle in your campaign. Whether you want to fight on lashed-together longships, blast enemies with the cannons of your carrack, or just ram rowboats, this ruleset has everything you need.
Designed to be scalable, flexible, fast, and easy to learn, Captains and Cannons is here... [click here for more] |
Dungeon Masters Guild |
$7.99
|

When the unexpected knocks on the door or the preparation lacks time, the game tends to be badly organised and follow a disjointed rhythm. You probably recognise yourself in this situation.
I myself struggled a long time to prepare my sessions...
We're going to fix that.
Because in reality, all you need is one well-designed... [click here for more] |
Dungeon Masters Guild |
$2.50
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New Combat Actions for the Creatures in the Monster Manual
The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists into the... [click here for more] |
Dungeon Masters Guild |
$7.95
|
The NPC Handbook - Over 10 Quadrillion NPC Combinations
Create unique characters to use in your campaign in seconds, with only a few dice rolls
"Very handy tool. Makes it really easy to come up with unique characters on the fly." "Who would have thought that a PayWhatYouWant product could solve all my NPC issues. Thank you for creating this one for the community."... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Strixhaven Supplemental Volume III: Creature Compendium and Item Index is a companion to Strixhaven: A Curriculum of Chaos. This third volume contains 11 new magic items using different artifacts and equipment from the Strixhaven and Commander 21 MTG sets as inspiration.
Additionally included are 13 normal creatures and 8 legendary creatures with inspiration taken from... [click here for more] |
Dungeon Masters Guild |
$4.99
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Overview:
Looking for alternative spelljammer combat rules that add additional depth add more engaging ship to ship tactical combat while maintaining the focus on the player characters themselves and providing everyone with meaningful actions during each turn?
This supplement includes officer roles with special actions during spelljammer combats (now with player handouts), alternative... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Greetings traveler, you are invited to the grand opening of Aenigma's premiere puzzle dungeon! Congratulations on receiving this illustrious invitation! You'd best be on your way. Dragons don't like to be kept waiting.
Challenge and delight your players with the premiere issue of Puzzle Master! Inside this supplement, you will find ten puzzles suitable for every level of play, accompanied... [click here for more] |
Dungeon Masters Guild |
$5.95
|
BUNDLE ALERT: Find Volume 1 here! Save $5 in this bundle!
Top 5% all time bestseller!
Brought to you by QL Games, Tasha's Crucible of Everything Else is a massive, two-volume collaboration of over 25 different Guild creators that expands on the options found in the Player's Handbook, Dungeon Master's Guide, and Monster... [click here for more] |
Dungeon Masters Guild |
$19.99
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Before Phandelver
A Tutorial and Alternate Start for Lost Mines of Phandelver
Before Phandelver is a tutorial adventure designed to help new players and DMs be better introduced to Dungeons & Dragons. Crafted with best educational practices in mind and covering important details of preparation and mindset often overlooked, especially by new DMs, Before Phandelver will... [click here for more] |
Dungeon Masters Guild |
$2.00
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The City Handbook - Over 48 Quadrillion Settlement Combinations
Create unique settlements to use in your campaign in seconds, with only a few dice rolls
"Very easy to use. The process of creating new cities from scratch always felt intimidating to me and this book solved that for me. Thanks" "Loved your previous book (The NPC Handbook), and this one is even better.... [click here for more] |
Dungeon Masters Guild |
$4.95
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Behold, Greyhawk!
A land of magic, mystery, and mayhem, where ancient dungeons contain vast treasures and infinite dangers, where great armies march across the land, and where bands of adventurers seek to maintain the balance, or help the innocent, but are never above making a quick profit
This book returns the orc to its rightful place as an evil humanoid race. Within you will find their history,... [click here for more] |
Dungeon Masters Guild |
$7.95
|
This Companion for Vecna: Eve of Ruin, aims to improve the adventure offering a new and consistent plot for the events detailed in the official product.
It also offers new ideas and plots involving the Dungeons & Dragons campaign settings presented in the adventure, as a way to better incorporate the lore of those settings.
Changes will be suggested, chapter by chapter, offering new possibilities,... [click here for more] |
Dungeon Masters Guild |
$3.99
|
The authors of the platinum-bestselling Feywild Companion and Fizban’s Vault of Draconic Secrets, bring you a 180-page book over six months in the making.
The world of Krynn is yours with the Dragonlance Companion. Players and DMs will find everything they need to create compelling characters and undertake exciting adventures across Ansalon and beyond.
3 classic races... [click here for more] |
Dungeon Masters Guild |
$19.99
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UPDATE Jan. 06 2018: The screen is now available in portrait orientation, as well as its original landscape format. Both versions are included in the .zip file, along with a new portrait .docx file for you to customize.
This is a four panel DM screen for 5th edition D&D. I designed this screen for use in my own games, keeping in mind the things that I specifically need quick access to or... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Welcome to Barovia - now a Mithral Best Seller!
Explore the centuries-old history of the land of Barovia side by side with the Dread Lord Strahd von Zarovich himself!
Along the way, characters can meet long-dead heroes and villains of the land, learn more of the history of Barovia, hold tightly to a powerful magic item, and hopefully retain their souls along the way.
The Interactive Tome of Strahd... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Elven Tower presents a compilation document of all the content for DMs running Curse of Strahd.
This guide has been very well received by the DMs community. I have gotten great response during the creation of this content.
The guide is 78 pages long and contains hoards of information, guides, suggestions, and general information for DMs running this module.
It comes in a good looking... [click here for more] |
Dungeon Masters Guild |
$3.95
|
WEAPON PERKS
NOW AVAILABLE ON ROLL 20! GET IT HERE!
NOW AVAILABLE ON FANTASY GROUNDS! GET IT HERE!
WANT MORE PERKS? GET EXOTIC EQUIPMENT PERKS NOW!
Comicbook.com: "...a useful new set of mechanics to provide some much needed variety to melee weapons."
Rogue Watson: "WEAPON Perks ADDS FUN AND MEANINGFUL NEW ABILITIES FOR EACH WEAPON, ENCOURAGING PLAYERS TO BRANCH OUT WITH A MUCH BROADER... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Elven Tower presents a compilation document of all the content for DMs running Out of the Abyss module.
Compatible with D&D Beyond Maps!
This guide has been very well received by the DMs community. I have gotten great response during the creation of this content.
The guide is over 60 pages long and contains hoards of information, guides, suggestions, and general... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Behold, Greyhawk!
A land of magic, mystery, and mayhem, where ancient dungeons contain vast treasures and infinite dangers, where great armies march across the land, and where bands of adventurers seek to maintain the balance, or help the innocent, but are never above making a quick profit.
This book gives players and dungeon masters the information they need to run a cleric character in this... [click here for more] |
Dungeon Masters Guild |
$19.95
|
TIME TO OPEN FOR BUSINESS!
The famous proprietor of the Yawning Portal tavern has declared happy hour on his years of business knowledge! Durnan’s Guide to Tavernkeeping expands on the rules in the Dungeon Master’s Guide and chapter 2 of Waterdeep: Dragon Heist to provide gamers with everything they need to create and manage a fantasy tavern in the... [click here for more] |
Dungeon Masters Guild |
$8.95
|
* WOW! We've reached 3,000 downloads and received another metal coin: Best Mithral Seller! Thanks to all of you! Please don't forget to leave a message and some stars after reading.*
Have you ever imagined being able to play in a unique D&D world that is capable of changing or expanding on its own? Let this guide expand the boundaries of your imagination and discover that it's... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Codex of the Infinite Planes
Multiverse of Wonder and Adventure!
Fully bookmarked 369 page PDF! Color interior art! Crack open the Codex of the Infinite Planes and unlock a multiverse of wonder and adventure!
Your world is about to get much bigger. Infinitely bigger, specifically!
Codex of the Infinite Planes is a Dungeons & Dragons supplement expanding upon the planes of... [click here for more] |
Dungeon Masters Guild |
$19.95
|
Join the most infamous organization in Faerûn, using the secrets within this book to run a campaign featuring the Zhentarim and their stronghold of Darkhold itself.
For centuries, the Zhentarim have been expanding their influence throughout Faerûn. Known as the "Black Network” to outsiders, those within consider themselves part of an extended family that affords them immense opportunities and... [click here for more] |
Dungeon Masters Guild |
$14.95
|
"Eldritch magic, the powers drawn from those dark beings and forces which exist between the stars. Not as pervasive as the arcane and divine magics wielded by more common spellcasters, eldritch magic always presents an aspect of otherness, a connection to a world which rarely intersects with ours and which strikes ordinary mortals as strange... and dangerous."
Unlock... [click here for more] |
Dungeon Masters Guild |
$4.99
|
NOW AVAILABLE: Print on Demand! Already own the PDF?
Get your hardcover discount here!
Get your softcover discount here!
"I hope that Fizban's Treasury of Dragons is remotely close to the love and effort that was put into this book, because it's absolutely amazing." -Ted from Nerd Immersion (YouTube series)
"And by god, did they deliver; this book is an... [click here for more] |
Dungeon Masters Guild |
$24.99
|