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Glittergold's Guide to Gambling

Glittergold's Guide to Gambling


Now available on Fantasy Grounds! Come 'n' get it! COME PLAY AT FAERÛN'S #1 CASINO All your new favorite dice games of skill and chance are now available on desktop, mobile, and tablet devices. Roll ALL YOUR DICE! Gembones are like cards and poker chips combined.  From Barovian Boneyard to Lucky No. 13, come play at Blingdenstone's winner of "Casino of the Year" for...   [click here for more]
Dungeon Masters Guild  $7.95

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King of the Road

King of the Road


Looking to add some friendly competition to your Dungeons and Dragons games? Maybe gain some personal satisfaction as you play your character? Are you interested in adding an extra layer of fun and complexity to your campaign by implementing an achievements system? How about becoming a king? Well then, King of the Road is for you! King of the Road provides a system that encourages...   [click here for more]
Dungeon Masters Guild  $3.95

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Catalog of Patrons

Catalog of Patrons


With so many fonts of cosmic power to choose from, how will you find the pact that’s right for you? Bookcase Games’ Catalog of Patrons is here to help you find the deal that’s right for you. After all, what is $6.66 next to your mortal soul? The Catalog of Patrons is a warlock (and DM) must-have, it contains two new subclasses, two new pact boons, and eight new invocations. But far...   [click here for more]
Dungeon Masters Guild  $6.66

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Department of Dungeon Affairs

Department of Dungeon Affairs


"If it pleases your worship, the reality of the matter is that each time a property is left unattended for an extended period of time, monsters move in and it becomes a dungeon. Further, adventurers returning from clearing out these dungeons bring back so much wealth that it is damaging the local economy and all the gold is beginning to attract dragons! As your advisor on the safety of the realm,...   [click here for more]
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Joe Blow's Guide to Being an NPC

Joe Blow's Guide to Being an NPC


"STOP RIGHT THERE, ADVENTURER! DON'T EVEN THINK ABOUT BUYING THIS GUIDE! I see you eyeing this deliciously attractive character supplement. Eight new classes has got your mechanical munchkin build theorems running on overdrive, I bet. I know what you are thinking, 'what new advantages could I unlock in the pages of this tome?' Well, I'll tell ya. NONE. ZIP. ZILCH. NADA. You've already...   [click here for more]
Dungeon Masters Guild  $4.95

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Rat Panic! At the Aqueduct

Rat Panic! At the Aqueduct


You and your party are a group of adventurers for hire in the city of Reclaim: an archeological city built upon the massive stone ruins of a dead civilization. You typically spend your days escorting archeologists to dig sites, exploring newly discovered tombs, and occasionally hunting a nasty beast to protect the city. However, the days drag...   [click here for more]
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Bard College: College of Dance (5e)

Bard College: College of Dance (5e)


Most bards of the realm create music from their voice and their instruments; they weave words like musical notes in order to fill others with happiness and inspiration. However, some bards find their muse in other places. Those who belong the College of Dance conjure music from their very movements, and can evoke bardic magics from the art of dance. The magic channeled by a bard from the College of...   [click here for more]
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Backgrounds for the entire Party

Backgrounds for the entire Party


You all wake up in prison... not again. You were CONVICTS once, and the experience does not leave you and your former cellmates easily. You all meet in a tavern... oh dear. Once you were just nobodies with nothing to your name. But now after you met IN A TAVERN A YEAR AGO you are already renowned (or reviled) as small-time adventurers! The INNER CIRCLE...   [click here for more]
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The Wizard's Wardrobe (5e)

The Wizard's Wardrobe (5e)


What does the mightiest archmage have in common with the lowliest sideshow prestidigitator? Style! Flair! Elegance! On battlefields across the realms, one thing and one thing alone demarks spellcasters as priority targets for every bandit, goblin and creature on and under the earth: fashion. The Wizard's Wardrobe offers rules to construct your own Robe from 13 magical cloths like Epitaffeta, Persuede...   [click here for more]
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The Arcane Clock: A Magical Game of Skill & Determination

The Arcane Clock: A Magical Game of Skill & Determination


The Arcance Clock is a magical game of will and determination for players in any adventure of Dungeons and Dragons to indulge in. It's perfect for players and NPC's alike to participate in for use as a festival or tavern game, healthy wager, prideful challenge or just for fun. This is a stand alone mini-game to be played within' the your campaign/game itself. ...   [click here for more]
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Canned Cantrips - MEMORY CARD MINIGAME

Canned Cantrips - MEMORY CARD MINIGAME


CANNED CANTRIPS The memory-matching mini card game for D&D 5e. "TEST YOUR INTELLIGENCE." Quest: Can the most cantrips. Set Up: Separate the 11 Cantrip Spell Cards and deal 1 to each player (exclude SHILLELAGH). Shuffle remaining Cantrip Spell Cards back into the deck. Deal the deck face down in a grid. Play: Everyone...   [click here for more]
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Wings of Wonder

Wings of Wonder


Play as one 3 new player races! Whether you have the adventurous spirit of the duck-like Quakians, the stalwart bravery of the chicken-folk Clukians, or the graceful allure of the peacock Pavonians, your journey awaits ...   [click here for more]
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