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Bonus Action/Concentration Spells

Bonus Action/Concentration Spells


BONUS ACTION/CONCENTRATION SPELLS Can’t remember which spells are eligible for a bonus action or which require your character’s concentration? Here’s a set of handy lists, grouped by class and spell level so you don’t have to keep flipping through your PHB at the table! by ALAN TUCKER __________________________________ Follow me on Twitter: @TuckerAuthor...   [click here for more]
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Bonus Actions

Bonus Actions


Are you a little confused about how Bonus Actions work and what triggers them? Yes? Well, you need this handy reference. Inside, you'll find a detailed list of all the abilities, feats, spells, and other events that allow to use your Bonus Action. Covers the Core Rules and Xanathar's Guide to Everything ...   [click here for more]
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Caster Class Comparison (New Player Handout)

Caster Class Comparison (New Player Handout)


Over 2,500 downloads! If you've ever introduced new players to D&D, you've almost certainly heard this question during character creation: "What's the difference between X class and Y class?" The flavor text and illustrations in the PHB make that an easy question to answer for martial classes (at least for me). But it's a little harder to explain the nuances and roles of...   [click here for more]
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Choose Your Own Adventurer: A Salty Subclass Survey

Choose Your Own Adventurer: A Salty Subclass Survey


A Party of Adventurers is Recruiting. Do You Have What It Takes to Join Them? With the release of Xanathar's Guide to Everything, there are now 80 subclasses. If you've been saying to yourself, "Self, how can I possibly choose from so many?" then look right here. In this free supplement, you'll find a salty survey that helps you zero in on exactly what...   [click here for more]
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Civilized Magic

Civilized Magic


This supplement contains Spells, Magic items and feats designed to be used in an adventure set in an urban campaign. Everything in the book is completely compatible with the 5e D&D rule system regardless of which setting you prefer to play in. It is designed to give players and DMs more options for characters that are specialised to dealing with social encounters or city street adventures. Whether...   [click here for more]
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Crafting Magic Items: A Guide to Artifice

Crafting Magic Items: A Guide to Artifice


This guide provides alternative rules for magic item creation, for players (and the DMS who agree with them) who think the existing crafting rules are overly restrictive and take too long to be of any use. The rules within build off of those released in Xanathar's Guide to Everything, and are designed to fit within the new downtime system presented in the same chapter. At its core, these...   [click here for more]
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Glinter's Guide to Half-Breeds

Glinter's Guide to Half-Breeds


Ever wanted to be a Aarakocra-Kenku? A Dragonborn-Kobold? Heck, even a Halfling-Tiefling? With this supplement, you can create balanced half-races with any official race! So go be that Tortle-Yuan-ti that you always wanted to be. Waterdeep: Dragon Heist and Waterdeep: Dungeon of the Mad Mage are sure to house some unnatural races! v1.23 Changelog: RELEASED Changed wording...   [click here for more]
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HandyHow to Fill Out a Character Sheet

HandyHow to Fill Out a Character Sheet


Does the sight of a character sheet make you break out in a cold sweat? Do all those boxes and numbers tie your stomach into knots? Or do you DM a group of new players? Look no further than the HandyHow guide to filling out a 5th edition character sheet. This 40+ page fully-illustrated PDF breaks down the character creation process into small chunks that even a novice can follow. With in-page close-ups...   [click here for more]
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Players Guild Rulebook

Players Guild Rulebook


The Players Guild Rulebook is a collection of rules for running an organized play program with ALL fifth edition Dungeons & Dragons adventures. It seeks to find a middle ground between too much and not enough. Highlights of these free rules include: An open system that lets the DM run any adventure they like Character creation rules that use the standard array or variant point buy Optional...   [click here for more]
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Random Character Workshop

Random Character Workshop


This is a collection of almost 100 tables to roll on to create a random character. Every detail along the way—race, class, background, ability scores, spell selection, equipment, feats, alignment, skills, and more—can each be determined with a throw of the dice. Other FREE products for new players: Other Products By This Author: ...   [click here for more]
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Soultide - A Free Holiday Preview

Soultide - A Free Holiday Preview


Halloween is just around the corner, and this free excerpt from Festivals, Feasts & Fairs is here to help you inject a little spooky fun into your Dungeons & Dragons sessions. Enjoy! ...   [click here for more]
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This Rogues Guide to Thieves' Cant

This Rogues Guide to Thieves' Cant


This is a quick PDF covering how I apply aspects of Thieves' Cant taken from various sources credited within the document to bring more life and usefulness to the language. It includes symbols, word replacement, games, hand signals and more. It's intended as a guide you can share with any player who uses Thieves' Cant to immerse them in the feeling of really knowing this code that only you and they...   [click here for more]
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Visual Guide to Champions

Visual Guide to Champions


Are you a DM running a game for new players? Are you a new player yourself? Or does your mind draw a blank when it's time to level up? The Complete Visual Guides are a series of intuitive, easy-to-digest guides to the twelve D&D classes. They take the class information and features and visually reinterpret them so that even a beginner can follow. This preview of the fighter class introduces the...   [click here for more]
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Visual Guide to Evokers

Visual Guide to Evokers


Are you a DM running a game for new players? Are you a new player yourself? Or does your mind draw a blank when it's time to level up? The Complete Visual Guides are a series of intuitive, easy-to-digest guides to the twelve D&D classes. They take the class information and features and visually reinterpret them so that even a beginner can follow. This preview of the wizard class introduces the...   [click here for more]
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Visual Guide to Land Druids

Visual Guide to Land Druids


Are you a DM running a game for new players? Are you a new player yourself? Or does your mind draw a blank when it's time to level up? The Complete Visual Guides are a series of intuitive, easy-to-digest guides to the twelve D&D classes. They take the class information and features and visually reinterpret them so that even a beginner can follow. This preview of the druid class introduces the...   [click here for more]
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Visual Guide to Life Clerics

Visual Guide to Life Clerics


Are you a DM running a game for new players? Are you a new player yourself? Or does your mind draw a blank when it's time to level up? The Complete Visual Guides are a series of intuitive, easy-to-digest guides to the twelve D&D classes. They take the class information and features and visually reinterpret them so that even a beginner can follow. This preview of the cleric class introduces the...   [click here for more]
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Visual Guide to Thieves

Visual Guide to Thieves


Are you a DM running a game for new players? Are you a new player yourself? Or does your mind draw a blank when it's time to level up? The Complete Visual Guides are a series of intuitive, easy-to-digest guides to the twelve D&D classes. They take the class information and features and visually reinterpret them so that even a beginner can follow. This preview of the rogue class introduces the...   [click here for more]
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