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Adventurer's Guide to Zakhara (Al-Qadim and Forgotten Realms Player's Guide)

Adventurer's Guide to Zakhara (Al-Qadim and Forgotten Realms Player's Guide)


Everything you wanted to know about creating a Zakharan character in 5e but were afraid to ask! In this short Player's Guide, we walk through making a Fifth Edition character based on the classic Al-Qadim setting - a setting based in equal parts on classic tales from The Arabian Nights and 1950s Hollywood glamor. Following the format of the 5e Player's Handbook, this guide walks...   [click here for more]
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Adventurers' Appendices: New Character Options and More

Adventurers' Appendices: New Character Options and More


Dungeons and Dragons is a wonderful game full of adventure, made for anyone to play, and capable of taking you past your own imagination! As a long time player and as a DM, I wanted to share with others even more ways to play D&D in my Adventurers' Appendices. I am starting with new character options, and I hope to continue adding upon it. Adventurers' Appendices 1.1 comes with...   [click here for more]
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Companion Guide to the Nether Mountains

Companion Guide to the Nether Mountains


The Nether Mountains  A intriguing region, often overlooked in the Forgotten Realms. This guide covers important and factual Locations, Current History, Lore & Typical Encounters. Also included within this document are different shops, temples, factions and points of interest, players and DM's may want to use or explore.  If you enjoyed this guide, please check out my campaign...   [click here for more]
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Companion Guide to Triboar & Surrounds

Companion Guide to Triboar & Surrounds


Guide to Triboar and surrounding area's, includes encouter tables, NPC's, Quest Hooks and more!!! If you enjoyed this content, please check out some of my other content here. ...   [click here for more]
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Eye on Cormyr #2: Nobles of Cormyr

Eye on Cormyr #2: Nobles of Cormyr


For the player: Eye on Cormyr #2: Nobles of Cormyr expands your character creation options by providing information about Cormyr's many noble families so that you can create your own noble of the Forest Kingdom. This article is loosely organized around the questions posed to you in the Noble background description found in the Player’s Handbook, which you and your Dungeon Master...   [click here for more]
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Faction Folio: Waterdeep - Player's City Guide

Faction Folio: Waterdeep - Player's City Guide


Waterdeep, City of Splendors and Crown of the North! This iconic city is perhaps the most influential in all of Faerun. It has been a rough century, but she is quickly regaining her former glory.  What better place for your characters to call home?  Faction Folio: Waterdeep – Player’s City Guide is a resource for player characters using Waterdeep as "home base."  Characters...   [click here for more]
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Free Preview: Faiths of the Forgotten Realms

Free Preview: Faiths of the Forgotten Realms


Dive into the Divine! Would you like to add some faithful flair to your Forgotten Realms campaign? This is the free preview of the original product available here. This free preview contains lore, spells, magic items, and artifacts of Lathander, Selune, and Tyr. The format and layout of this book closely follow the original. So, if you like this preview and would like more, then you can pick...   [click here for more]
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Glinter's Guide to Half-Breeds

Glinter's Guide to Half-Breeds


Ever wanted to be a Aarakocra-Kenku? A Dragonborn-Kobold? Heck, even a Halfling-Tiefling? With this supplement, you can create balanced half-races with any official race! So go be that Tortle-Yuan-ti that you always wanted to be. Waterdeep: Dragon Heist and Waterdeep: Dungeon of the Mad Mage are sure to house some unnatural races! v1.23 Changelog: RELEASED Changed wording in...   [click here for more]
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MZC1 The Maztica Campaign Guide

MZC1 The Maztica Campaign Guide


Welcome to the True World!  This campaign sourcebook, along with the 5th edition core rulebooks, is all you need to begin adventuring in the fabled lands of Maztica! Please Visit Maztica Alive! for updates, news and everything you need to know about the True World Campaign! This product is produced by “Maztica Alive!”...   [click here for more]
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MZS3 Claw and Sting

MZS3 Claw and Sting


The scorpionfolk of the Maztican Underdark, including of course the tlincalli, the brave imperatontil, the bookish charinti, the vicious tree dwelling opistacanthi and the gigantic and prehistoric palophonti! From beneath the sands they came. First one, then five, then twenty! Before we knew it we were surrounded by the half man, half...   [click here for more]
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White Agate's Guide to Elemental Magic (Al-Qadim and Forgotten Realms Supplement)

White Agate's Guide to Elemental Magic (Al-Qadim and Forgotten Realms Supplement)


In Zakhara, the Land of Fate, many wizards and sorcerers have close ties to the four elements and focus their magic around one or two of those themes. This supplement organizes all  applicable officially published Fifth Edition spells into these elemental groupings, allowing players and Dungeon Masters alike to easily select spells focused around the elemental provinces. As a bonus, we also present...   [click here for more]
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Curseblood Goblins (One Page Species)

Curseblood Goblins (One Page Species)


The Curseblood Goblins, despite their goblin-like appearance, are not actually Goblins. They are the result of a man-made disease called Goblin Pox, created by the necromancer Karlt Corvell. Goblin Pox was specifically designed to infect Goblins and swiftly bring about their demise. And it was highly successful. Karlt wiped out over two hundred Goblins in less than a week, all members of the same tribe....   [click here for more]
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Dragon Cult Airship Statblock

Dragon Cult Airship Statblock


Ei Gude! Here's a little Airship-Statblock I built for my campaign! It's for the Dragon Cult Airship as (eventually) encountered in Storm' King's Thunder.  It's not much, but I thought that some people might be interested in it. I actually gave it to my players to operate, for which I used this here statblock. I followed the descriptions of the chapter and completed the statblock...   [click here for more]
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Glinter's Guide to the Ether Blood

Glinter's Guide to the Ether Blood


Humans born into illegal trade; not as slaves, but as vessels for contraband. The Ether running through the veins is sought after by the aristocrats of port cities. The perfect race of intrigue for Waterdeep: Dragon Heist and Waterdeep: Dungeon of the Mad Mage! Five subraces, each with a different poison flowing through them: Frostburn - skin hardened with frost. Mind Rift -...   [click here for more]
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Gourbolds (One Page Species)

Gourbolds (One Page Species)


Gourbolds have striking orange skin and tend to be slightly smaller than typical kobolds, standing at about 2 to 2.5 feet tall. Their eyes often feature autumnal hues, ranging from deep amber to earthy brown, and they possess subtle patterns on their skin resembling fallen leaves. They are known for adorning themselves with seasonal trinkets and often wear human clothes preferring that worn by the...   [click here for more]
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Mischief Domain (One Page Subclass)

Mischief Domain (One Page Subclass)


The Domain of Mischief cleric embodies the playful and whimsical nature of unpredictability and mischief, drawing divine power from chaos and unconventional wisdom. These clerics are often devoted to deities associated with unorthodox thinking, pranks, or clever strategies. They possess unique abilities that allow them to confound enemies, protect allies with unpredictable illusions, and even momentarily...   [click here for more]
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Scrapper (One Page Subclass)

Scrapper (One Page Subclass)


Scrappers are a unique subclass of fighters designed exclusively for Goblin characters. These diminutive warriors embrace their small size and harness it as an advantage in combat. Agile, cunning, and fearless, Scrappers excel at chaos and unpredictability, leveraging their nimbleness and affinity for mischief to confound their enemies. With their unorthodox fighting style, Scrappers strike fear into...   [click here for more]
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Season 8 Item Cliffnotes

Season 8 Item Cliffnotes


Now in Arabic thanks to Ahmed A. Tell me what cliffnotes you want to see! I'll create it and put it here! This one page guide condenses and combines information from multiple sources to present players with an easy to digest format of the new item rules in Season 8 of Adventurers League. Additional guide sheets will be created in the future as well! If you feel anything...   [click here for more]
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Space Goblins (One Page Species)

Space Goblins (One Page Species)


Thousands of years ago, a remarkable event transpired that led to the emergence of a peculiar offshoot of goblins — the Space Goblins. Unlike their earthbound kin, Space Goblins have adapted to the rigors of interstellar travel, forging their identity amidst the stars and celestial bodies. Space Goblins bear a distinctive look that sets them apart from their terrestrial counterparts. Their skin...   [click here for more]
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Lightning Chucker- 5e Barbarian Subclass

Lightning Chucker- 5e Barbarian Subclass


To some barbarians, their rage is a means to an end. That end being violence. Though, other barbarians get so mad that they start chucking lightning at people. The Path of the Lightning Chucker follows the rage management techiques of one famous Greek god. Practicioners of this Path can utilize the mighty power of throwing rage infused electricity through the air and directly into other...   [click here for more]
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AD&D5E: Shared Campaign Player's Guide

AD&D5E: Shared Campaign Player's Guide


This product provides guidance for playing Advanced Dungeons & Dragons 5th Edition in a shared campaign for organized play similar to the D&D Adventurers League. - Includes character creation, beginning play at different levels, magic item redesign, faction guidance, renown guidance, and more as updates are released. ...   [click here for more]
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Caninites: A Playable Race for D&D 5E

Caninites: A Playable Race for D&D 5E


"As diverse as they are loyal, the caninites are an impressive folk. They may have come from Hundur, if the legends are true, but now they are scattered all over the Forgotten Realms. Years and years of evolution have made the caninites all sizes, shapes, and colors. They are dependable, compassionate, and trusting to a fault. Caninites are not known for their intelligence, but their willingness to...   [click here for more]
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Circle of Herbs: A Druid Subclass

Circle of Herbs: A Druid Subclass


It is no secret that the plants and fungi of the world have amazing properties. Some alter consciousness, some alter moods and promote sleep, and some can heal the body and mind. Druids who spend their lives living beside these plants learn to harness their energy and amplify it through their natural magic. They can create powerful concoctions and spread herbs to purify an area as easy as breathing....   [click here for more]
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Grognard's Grimoire: Sorcerers

Grognard's Grimoire: Sorcerers


A variant of the spell point rules for sorcerers, six new metamagic options, two spells, and a sorcerous bloodline: the Incantatrix based on both the 3rd Edition prestige class and the NPC class from Dragon Magazine #90 by Ed Greenwood. v 1.1: updated the action economy for the incantatrix abilities. Please check out my DMs Guild titles! Airs of Ages Past, Nine magical harps from the Forgotten...   [click here for more]
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Harpers Faction Renown Benefits

Harpers Faction Renown Benefits


Are you looking to join the Harpers, or are you already a member? If so, you need this pamphlet! Within, you will find the rewards that members are eligible to receive based on their Renown earned for completing missions. Starting out, you will learn the Harper Code - a secret method of communicating between members, and later on you will command your own force of Harper agents! This...   [click here for more]
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Jasper's Journal: Ursafolk, New Playable Race

Jasper's Journal: Ursafolk, New Playable Race


THE FIRST 100 COPIES WILL BE FREE AND THEN THE PRICE GOES TO $0.99, SO DOWNLOAD NOW AND TELL YOUR FRIENDS! Jasper is a scientist and a researcher who has spent his entire life scouring the Forgotten Realms to learn everything about everything. This is entry #411 of his Journal. It contains a new playable race for players to be used in Dungeons and Dragons 5th edition. The Ursafolk have 5 SUBRACES...   [click here for more]
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Species of Hatteris

Species of Hatteris


The Freetown project is as a campaign-neutral setting adaptable to any chosen world, plane, or setting. Each release within the project is meticulously designed for specific player levels, commencing at level 1 and progressing seamlessly to level 20. All the unfolding events take place on the mythical island of Hatteris. Within the Freetown project, you can anticipate a diverse array of additions,...   [click here for more]
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A GUIDE FOR WARLOCKS, MYSTERIES OF MAGIC

A GUIDE FOR WARLOCKS, MYSTERIES OF MAGIC


A tome of witchcraft and mischief, this book is meant for players and DMs alike. It will help you enrich both your player characters and campaigns. The contents of this book are designed around the common aspects of Warlocks, as the title implies. However, not everything within this book is explicitly meant for or requires the Warlock class.  New Other Worldly Patron: The Life-Giver....   [click here for more]
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A Player's Guide to Eris

A Player's Guide to Eris


"Y've never heard of Eris, cutter? Not surprised. It's the kind of place that finds you, not the other way 'round. But if you do manage to make your way there one day, tell Big Jim that I still haven't forgiven him for the way things went down on Avalas..." -Corl Kol'chakk, former member of the "Night Stalkers" Welcome to Eris, headquarters of the Concordant Opposition Society and general hive of...   [click here for more]
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Adventurers League Season 10 Quick Reference

Adventurers League Season 10 Quick Reference


Tired of flipping through multiple documents to find the table you need? Are you trying to find a condensed way to explain character creation and advancement to new AL players? This guide contains all of the fundamental rules of AL Season 10 character creation and advancement, as well as the tables for "catching up", magic item limit, gold, renown, faction items, magic items for purchase, and spellcasting...   [click here for more]
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Adventurers League Season 9 Quick Reference

Adventurers League Season 9 Quick Reference


Tired of flipping through multiple documents to find the table you need? Are you trying to find a condensed way to explain character creation and advancement to new AL players? This cheat sheet contains the most pertinent information on character creation, advancement, and rewards on the front, and all of the tables from the Adventurers League DM and Player guides (excluding the table of gods by location)...   [click here for more]
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AlanVenic Tome of the Monk

AlanVenic Tome of the Monk


At this supplemental rulebook are presented ten new monastic traditions you can choose instead of the monastic traditions presented in the Player’s Handbook. The Way of the Devoted Monk The Way of the Drunken Master The Way of Lotus, the Way of Ninjutsu The Way of Retaliation The Way of the Sacred Fist The Way of the Sadhaka The Way of Steel The Way of the Tattooed Monk The Way of the Zen...   [click here for more]
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AlanVenic Tome of the Paladin

AlanVenic Tome of the Paladin


At this supplemental rulebook are presented ten new sacred oaths you can choose instead of the sacred oaths presented in the Player’s Handbook. The Oath of Balance The Oath of Brotherhood The Oath of Conflict The Oath of Damnation The Oath of Freedom The Oath of Mercy The Oath of Ordination The Oath of Purity The Oath of Reason The Oath of the Hammer ...   [click here for more]
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AlanVenic Tome of the Ranger

AlanVenic Tome of the Ranger


At this supplemental rulebook are presented ten new ranger archetypes you can choose instead of the ranger archetype presented in the Player’s Handbook. The Beast Master The Deepwood Sniper The Enemy Killer The Peregrine Runner The Ruathar The Scout The Sky Lord The Trophy Hunter The Urban Tracker The Wild Guardian ...   [click here for more]
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AlanVenic Tome of the Sorcerer

AlanVenic Tome of the Sorcerer


At this supplemental rulebook are presented ten new sorcerous origins you can choose instead of the sorcerous origins presented in the Player’s Handbook. The Aberrant Bloodline The Abyssal Bloodline The Blood Sorcery The Elemental Bloodline The Faery Bloodline The Ghostly Origin The Mutable Origin The Spellfire Origin The Sword Sorcery The Ultimate Bloodline ...   [click here for more]
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Animal Folk Tales of Icewind Dale

Animal Folk Tales of Icewind Dale


Folk tales as told by the Reghed Nomads of the Elk Tribe. Ten folk tales told from the perspective of the Elk Tribe. Each folk tale represents one of the animals of Icewind Dale. These animals in these stories are the focus of the shamanistic rituals of the Reghed people. The animals themselves represent the ancestor spirits. The stories show how important the ancestor spirits are to the people...   [click here for more]
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Battleguard (Cleric) of Tempus (5e)

Battleguard (Cleric) of Tempus (5e)


Tempus, Lord of Battles, Foehammer, is worshiped by those of every alignment and lineage who wage war for all causes. The Tempuran clergy may be found on both sides of a conflict, as none can ever truly know whom the war god will favor. Priests of Tempus tend to be humanoid, male, and of a temperament that enjoys battle, though the clergy is open to all beings who have prayed privately to Tempus and...   [click here for more]
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Big Book of Giants

Big Book of Giants


This document is intended as a players’ guide to giants. As part of the preparation for running Storm King’s Thunder I made this document. It contains expert player knowledge of all the giants and giant-kin, but no DM knowledge. Some of my players are very new and they don’t know the difference in strength between say a hill giant and a cloud giant, and without this document they...   [click here for more]
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Chultan Hexcrawl

Chultan Hexcrawl


The hexcrawl is a Dungeons and Dragons classic. The Tomb of Annihilation adventure book comes with a gorgeous foldout map of Chult with empty hexes ready to be filled in by the adventuring party. This guide aims to streamline and expand the rules found in Tomb of Annihilation by passing a majority of the dice rolling to the players as they decide what they want to do each day while...   [click here for more]
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Cormyr In The Year Of The Ageless One

Cormyr In The Year Of The Ageless One


Cormyr In the Year of the Ageless One provides DMs and Players with useful information about the Forest Kingdom during one tumultuous year in Cormyr's long history: 1479 DR, Year of the Ageless One. ...   [click here for more]
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Creature Harvest Index - Monstrosities

Creature Harvest Index - Monstrosities


VOLUME IV: ELEMENTALS NOW OUT AND ALREADY A COPPER BEST SELLER! https://www.dmsguild.com/product/274292/Creature-Harvest-Index--Elementals "Magic has long been used to create. It is no surprise that beings with the ability to do so have used their powers to breathe life into strange creatures that don't seem naturally possible. I mean, come on- an owlbear?" - Magus Darion Forgana...   [click here for more]
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Currency in 5e - a tutorial of sorts

Currency in 5e - a tutorial of sorts


A small visual tiutorial on money for 5e. My players often struggle with converting cash up and down the money scale.  This guide has been extremely useful them in the passed.   It started off having UK currency compared against D&D currency to show that players can understand the money system but just need to get used to new names within the game. I have tidied it up a bit and included american...   [click here for more]
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Eye on Cormyr #1: Coastal Adventuring Parties

Eye on Cormyr #1: Coastal Adventuring Parties


“Eye on Cormyr #1: Coastal Adventuring Parties” describes 18 groups of adventurers that ply their trade on the northern coast of the Dragonmere, in Cormyr. This article is designed to fire the imaginations of both players and Dungeon Masters. It is divided into three sections: Suzail and Vicinity, Marsember and Vicinity, and “The Coast” and the Dragonmere, and includes artwork...   [click here for more]
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Fragmented Identities for D&D 5e

Fragmented Identities for D&D 5e


Provides a rule set for players who want to play a character with multiple identities. Uses current D&D; rules and allows for creative design for characters. ...   [click here for more]
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How To Use Divination, And other Roleplay Spells

How To Use Divination, And other Roleplay Spells


Divination spells blindside and confuse everyone involved from the DM to the players. In this book I hope that you will have an idea of where to go with these spells and begin to add it to your arsenal of roleplay tools.  ...   [click here for more]
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Inns & Taverns by Lifestyle

Inns & Taverns by Lifestyle


This supplement makes it easy to generate a new inn or tavern no matter where your players are or what they want their lifestyle expenses to be. 8 Categories for Inns and Taverns Poor Modest Comfortable Wealthy Aristocratic Shady Dockside Roadside Each Tavern page offers a price and description as well as: 20 Name Adjectives 20 Name Nouns 20 Patron Names 20 Surroundings 20 Random Events and Adventure...   [click here for more]
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Player's Tome to the Frontline PREVIEW

Player's Tome to the Frontline PREVIEW


For the curious player seeking to expand their options in character creation, Chronicles of Lost Tomes presents the Player's Tome to the Frontline! This preview is a reimagining of the races available in the 2014 Player's Handbook for players who seek to level up their game of Dungeons and Dragons. This supplement includes: -8 reimagined races -11 reimagined subraces -1 reimagined...   [click here for more]
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Recipes Of The Realms: Recipes For Famous Foods In The Forgotten Realms and Beyond

Recipes Of The Realms: Recipes For Famous Foods In The Forgotten Realms and Beyond


“Behold, wanton of adventurer of pen and paper! Feast your eyes on the victory meal that every adventurer feasts upon after slaying that dragon, defeating that lich, or whatever far-fetched stlarning miracle thy Ed of the Greenwood chapbook says…” -Elminster Aumar Over the years various game resources featuring the Realms have mentioned the variety of foods that those that inhabit this rich...   [click here for more]
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The Witch, A 5th Edition magical class for fulfilling your witchy fantasies

The Witch, A 5th Edition magical class for fulfilling your witchy fantasies


Mix potions, heal your allies, and summon spirits! A witch can be a valuable member of a party or a devastating enemy. Use this supplement to help you build the perfect character for your game. With a new 5th edition class, a new background, and many new magic items. Play the Prophet, a new background. Are you plagued by visions? Maybe the gods allowed you a glimpse at the future and now you must...   [click here for more]
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Sarvin Greenscale's Home-base Handbook

Sarvin Greenscale's Home-base Handbook


Sarvin Greenscale, the Sword Coast’s first and only quest-by-mail adventuring tutor, has a new venture: real estate! Using his very own home-base refit system (patent pending), any space can be transformed into a home worthy of champions of the realm. You have recently become the proud owners of a Greenscale home-base of your very own. Right now it may be little more than a simple basement or a...   [click here for more]
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