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The Tome of Compiled Evil (5E)

The Tome of Compiled Evil (5E)


Using the official 5E Dungeons & Dragons rules on the Book of Vile Darkness, I've made my own take on this tricky artifact. It's a combination of flavor from my own campaigns and details from previous editions. Some aspects may seem over powered, but then again, this isn't an ordinary Magical Tome. It features: What happens when Attuned, Magic Items, Traps, Drugs, 9x Feat, 2x Elderitch Invocations,...   [click here for more]
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Flavoring combat: A simple guide for players and DM's

Flavoring combat: A simple guide for players and DM's


"So you watch as this one orc grunt, rushing forward, takes its battle axe and jams it right into the clavicle of one of the nearby Uruk. Its weapon falls out of its hand. As it looks up, towards you, with a flash in its eyes, *gurgle*, the bolt goes straight into its throat. *gurgle* It begins to bleed out its black dark ichor, before it falls to the ground, not moving." -Matt Mercer,...   [click here for more]
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Cataphract's Adventurers Guild Supplement

Cataphract's Adventurers Guild Supplement


The Adventurer's Guild supplement is now available as PWYW! Thank you to everyone who supported the module by purchasing it over the last few years. I'm no longer actively updating (new projects come calling!), so I feel it's time to let it stand on its own merits. Given the current climate, I would rather everyone enjoy and share my work for what they think it is worth, and save their...   [click here for more]
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Martial Arms Training Manual (Fantasy Grounds)

Martial Arms Training Manual (Fantasy Grounds)


Announcing the Martial Arms Training Manual, which contains new fighting styles, updated weapon techniques for existing 5th edition weapons and new exotic weapons, now for Fantasy Grounds! Slam, Sunder, Batter and Cleave your foes with this combat enhancement that introduces techniques, a new way to wield weapons and utilize fighting styles. Each weapon and fighting style now has an active...   [click here for more]
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