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Conflict

Conflict


Scrolls and Books have recently been obtained from the sunken tower in the Chelimber swamp. These scrolls and books are to be delivered to SEER, an agent of the Lord's Alliance, who hopes that they may contain the secret to the Giant Runes to help protect Parnast from the Hill Giant, Bad Fruul. But is turns out that Bad Fruul is not the only threat East of the Gray Peaks mountains or that seeks ancient...   [click here for more]
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Living Greyhawk Journal: Volume 1 #0

Living Greyhawk Journal: Volume 1 #0


Volume 1 Number #0, August 2000 Included in this issue: Wheels Within Wheels: Greyhawk's Circle of Eight by Gary Holian and Erik Mona Campaign News Dispatches The Regional Triads The World of Greyhawk created by E. Gary Gygax ...   [click here for more]
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Living Greyhawk Journal: Volume 1 #3

Living Greyhawk Journal: Volume 1 #3


Volume 1 Number #3, February 2001 Included in this issue: Special Feature: Living Greyhawk Character Record Sheets The Blood of Heroes by Sean K Reynolds, Fred Weining and Erik Mona The Gods of Oerth Campaign News Enchiridion of the Fiend-Sage by Sean K Reynolds Dispatches The World of Greyhawk created by E. Gary Gygax ...   [click here for more]
Wizards of the Coast  $1.99

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Living Greyhawk Journal: Volume 1 #4

Living Greyhawk Journal: Volume 1 #4


Volume 1 Number #4, May 2001 Included in this issue: Gem of the Flanaess: Clerkburg by Erik Mona Silent Sorcery by Gary Holian Campaign News Enchiridion of the Fiend-Sage by Sean K Reynolds Dispatches The World of Greyhawk created by E. Gary Gygax ...   [click here for more]
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Balion's Rest

Balion's Rest


Deadly creatures and ancient puzzles delay players as they race against the clock in an effort to save one of their own! Will they uncover the secrets of Balion's Rest, or will they be entombed alongside the vile king? Balion's Rest is a dungeon adventure for characters of any level between 1 and 9. Enemies are scaled to be an appropriate challenge for players of different levels. ...   [click here for more]
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Maxwell's Magic Miscellanea

Maxwell's Magic Miscellanea


30 fun and original magic items for DMs and Players of 5th Edition D&D. Created to be memorable, desirable, and surprising with thoughtful and tidy mechanics. *Note* The top file is the most recently updated. ...   [click here for more]
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Behold! #1

Behold! #1


BEHOLD! is the all-new zine for Fifth Edition Dungeons & Dragons. Issue #1 is an in-depth look at The Great Dale, one of the many nations of the Forgotten Realms. In its 32 pages you'll find: * adventure locations! * plot hooks! * player character ideas! * two original hex-maps! In total, over 3500 words of content. Add...   [click here for more]
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The Church of the Solar Divinity - Stock 3.5 Religions Revamped and Relatable

The Church of the Solar Divinity - Stock 3.5 Religions Revamped and Relatable


Have you ever had trouble deciding how your cleric of Pelor should react to a shrine of Yondalla? Does your cleric even believe in the existence of other gods? What’s the difference between a cleric of Obad Hai and a druid? And just how the heck does a chaotic partyer like Olidammara have a cohesive religious base? Fear not! For this document takes all those gods presented in the 3.5 Player’s...   [click here for more]
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Dragonlance Chronicles, Vol. 1: Dragons of Autumn Twilight

Dragonlance Chronicles, Vol. 1: Dragons of Autumn Twilight


Adapting the mega-popular first novel in the Dragonlance Chronicles Trilogy by Margaret Weis. An age of despair has dawned for the world of Krynn. As dark forces marshal their growing strength, fear and religious fanaticism grips the land. With war on the horizon, a group of lifelong friends are reunited, all outcasts in their own way. It will fall to these eight companions to...   [click here for more]
IDW Publishing  $24.99 $7.99

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An Adventurer's Guide to Eberron (3.5)

An Adventurer's Guide to Eberron (3.5)


Explore a World of Magic and Mystery This lavishly illustrated visual guide explores the magical, medieval fantasy world of Eberron. Climb aboard an elemental airship and visit wondrous locations, from the soaring spires of Sharn and monolithic mountain strongholds of the Mror Holds to the cyclopean ruins of Xen’drik and the gleaming glaciers of the Frostfell....   [click here for more]
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Magic: The Gathering Volume 1

Magic: The Gathering Volume 1


In search of greater magical knowledge and on the hunt for the people who destroyed his town, Dack Fayden is the greatest thief in the Multiverse. When he gets his hands on his latest prize, though, he has no idea where it will lead him—or to who! Collects Magic : The Gathering #1 - #4 Intended for readers 12+ © 2012 Wizards. All associated character likenesses and...   [click here for more]
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Calendar of Harptos - 1492 DR (Full Color edition)

Calendar of Harptos - 1492 DR (Full Color edition)


Through the ages, the Calendar of Harptos marks the passage of days, seasons, and even years in some fashion. Most of Faerûn uses the Calendar of Harptos, named after the long-dead wizard who invented it. Few bother to refer to Harptos by name, however, since the calendar is the only calendar they know. Now you can use it as well in your Forgotten Realms Campaing World....   [click here for more]
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Dungeons & Dragons Forgotten Realms Classics Vol. 1

Dungeons & Dragons Forgotten Realms Classics Vol. 1


The classic DC Comics Forgotten Realms series returns! This action-packed volume collects the first eight issues of the fan-favorite series by writer Jeff Grubb and artist Rags Morales. Collects Forgotten Realms #1-8. Note: This digital edition includes the PDF and EPUB versions of the book. ...   [click here for more]
IDW Publishing  $19.99 $2.99

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Lycan Race - 5th Edition

Lycan Race - 5th Edition


A simple, playable Lycan race for players of 5th edition D&D. I could not find the artists name online, but would like to credit them if anybody knows who did the wonderful artwork. ...   [click here for more]
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The Art of the Dragonlance Saga

The Art of the Dragonlance Saga


A memorable passage from The Art of the Dragonlance Saga explains the saga's birth in 1984: "The god who began to envision the possibility of this world in his mind was the God of Marketing. This god ascended from his mighty throne one day in early 1983 and announced that he had done a survey. And, according to the survey, people who played the DUNGEONS & DRAGONS? game wanted more dragons."...   [click here for more]
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D&D Dissertation

D&D Dissertation


An Exploratory Study on the Players of Dungeons & Dragons. My disseration that took three years to complete. Enjoy! ...   [click here for more]
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A Kingdom of Monsters

A Kingdom of Monsters


This is a story where a family of adventurers discovers a secret about their beloved homeland. A secret that will shake the foundations of what they know to be true. I wrote this for a screenwriting class, I really enjoyed writing it and I hope that you enjoy reading it. You can pay what you want and let me know what you think of the title, but any amount of money would be appreciated and would help...   [click here for more]
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Dungeons & Dragons: Dark Sun #4

Dungeons & Dragons: Dark Sun #4


The post-apocalyptic DUNGEONS & DRAGONS setting’s first ever comic continues! Beneath a crimson sun lie wastelands of majestic desolation and cities of cruel splendor where life hangs by a thread. Welcome to Athas! In Part 4 of Ianto’s Tomb Grudvik and Aki-along with Veiled Alliance preservers-face down the dangers of the Under-Tyr? as well as the last gambit of the Toothcutter...   [click here for more]
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Magic: The Gathering Volume 2: The Spell Thief

Magic: The Gathering Volume 2: The Spell Thief


Planeswalker Dack Fayden has followed Sifa Grent into a mysterious plane, where a Titan’s castle looms invitingly in the distance. Entering the castle in search of Sifa, Dack is soon imprisoned by the Titan and added to his vast collection. Dack must find a way out before the trail to Sifa runs cold and he remains the Titan’s prisoner forever! Collects Magic: The Gathering: The Spell...   [click here for more]
IDW Publishing  $9.99 $4.99

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Magic: The Gathering Volume 3: Path of Vengeance

Magic: The Gathering Volume 3: Path of Vengeance


Dack Fayden returns to Ravnica! He knows that the malevolent Sifa Grent has something sinister planned for the city, but he must uncover her plot while being pursued by Rakdos cultists and Boros soldiers. Not only that, but someone from Dack’s past may just put an end to the Planeswalker thief! Collects Magic: The Gathering: Path of Vengeance #1 - 4 Intended for readers 12+ ©...   [click here for more]
IDW Publishing  $9.99 $4.99

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Magic: The Gathering: Theros

Magic: The Gathering: Theros


After eliminating Sifa Grent, the Planeswalker that destroyed his hometown, Dack has settled down in Ravnica to do what he does best: break in and steal the secrets from Ravnica’s rarest artifacts. But upon uncovering half of a mysterious gauntlet, Dack is led to a strange new plane: the realm of THEROS, a sun-dappled land ruled by gods and inhabited by mythological beasts! Originally published...   [click here for more]
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Dungeons & Dragons: Shadows of the Vampire #2

Dungeons & Dragons: Shadows of the Vampire #2


LOST IN RAVENLOFT! Our intrepid heroes have been pulled into the realm of eternal night. With dark forces watching their every move and unknown horrors hunting for their blood, will our heroes endure? Intended for readers 9+ © 2016 Wizards. All associated character likenesses and character names are property of Wizards of the Coast LLC. Used with permission. ...   [click here for more]
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Dungeons & Dragons: Shadows of the Vampire #3

Dungeons & Dragons: Shadows of the Vampire #3


The Baldur’s Gate heroes struggle against the forces of dread as the darkness of Ravenloft takes hold of their hearts and minds. What good is survival if it means losing your soul? Intended for readers 9+ © 2016 Wizards. All associated character likenesses and character names are property of Wizards of the Coast LLC. Used with permission. ...   [click here for more]
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Dungeons & Dragons: The Legend of Drizzt, Vol. 4: The Crystal Shard

Dungeons & Dragons: The Legend of Drizzt, Vol. 4: The Crystal Shard


Adapted from the best-selling book by R.A. Salvatore! Can an unorthodox dwarf and renegade dark elf unite the people of Ten-Towns in time to stave off the forces of the crystal shard? Originally published by Devil’s Due as THE CRYSTAL SHARD issues #1–3. © 2016 Wizards. All Associated characters and character names are property of Wizards of the Coast LLC. Used with permission....   [click here for more]
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Dungeons & Dragons: The Legend of Drizzt, Vol. 3: Sojourn

Dungeons & Dragons: The Legend of Drizzt, Vol. 3: Sojourn


Adapts the third volume of R.A. Salvatore’s The Legend of Drizzt! Drizzt Do’urden has abandoned the cruel Underdark for the unknown of the surface world. But as the young warrior begins his sojourn, the family he left beneath, and new enemies alike, pursue him. His survival depends on gaining the trust of surface dwellers–and that challenge may be greater than any battle he could...   [click here for more]
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Dungeons & Dragons: Shadows of the Vampire #4

Dungeons & Dragons: Shadows of the Vampire #4


Trapped in the menacing lands of Ravenloft, our heroes are hunted by the minions of Count Strahd. With nowhere left to hide, it’s time for battle! Intended for readers 9+ © 2016 Wizards. All associated character likenesses and character names are property of Wizards of the Coast LLC. Used with permission. ...   [click here for more]
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Dungeons & Dragons: Shadows of the Vampire #5

Dungeons & Dragons: Shadows of the Vampire #5


This is it — Count Strahd Von Zarovich versus the Baldur’s Gate heroes! Even if they survive, how can they escape the clutches of the Realm of Dread? Intended for readers 9+ © 2016 Wizards. All associated character likenesses and character names are property of Wizards of the Coast LLC. Used with permission. ...   [click here for more]
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Dragonlance Legends: Time of the Twins

Dragonlance Legends: Time of the Twins


Adapts the first volume of the best selling trilogy. Two years have passed since the War of the Lance. A relative peace has settled on the world. Yet, all is not well in the land of Krynn. An ambitious mage and the beautiful cleric who hopes to save his soul depart on a desperate journey through time that threatens to undo history and bestow godhood to one who craves power over everything else....   [click here for more]
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Dungeons & Dragons: Frost Giant’s Fury #1

Dungeons & Dragons: Frost Giant’s Fury #1


Mighty giants stir across the land and, before their crushing might, nothing is safe. Badly injured after their encounters in the Demiplane of Dread and now lost in the frozen northern reaches of the Forgotten Realms, the Baldur’s Gate heroes will be tested like never before. Roll for initiative, a new Dungeons & Dragons adventure begins! © 2016 Wizards. All Associated characters...   [click here for more]
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Dungeons & Dragons: Frost Giant’s Fury #2

Dungeons & Dragons: Frost Giant’s Fury #2


The town of Fireshear is a safe haven for our adventurers, or, it would be if it wasn't under attack by a frost giant raiding party! Get your hamsters ready, it's time for battle! © 2017 Wizards. All Associated characters and character names are property of Wizards of the Coast LLC. Used with permission. ...   [click here for more]
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Dungeons & Dragons: Frost Giant’s Fury #3

Dungeons & Dragons: Frost Giant’s Fury #3


To discover the Frost Giants' evil plans, our heroes must ascend the treacherous ice-covered mountain known as 'Cold Crag' and confront its guardian, a short-tempered white dragon eager to destroy any who dare invade her sanctuary. We don't call it 'Dungeons & Dragons' for nothing, y'know! Intended for readers 12+ © 2017 Wizards. All Associated characters and character names...   [click here for more]
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Dungeons & Dragons: Frost Giant’s Fury #4

Dungeons & Dragons: Frost Giant’s Fury #4


Stowing away on a frost giant greatship to discover the location of their hidden base amongst the glaciers of the north? Sounds like a plan...a very dangerous plan. Sharpen your swords and pack your hamsters, adventure awaits! Intended for readers 12+ © 2017 Wizards. All Associated characters and character names are property of Wizards of the Coast LLC. Used with permission....   [click here for more]
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Dungeons & Dragons: Frost Giant’s Fury #5

Dungeons & Dragons: Frost Giant’s Fury #5


Frost giants and white dragons against our heroes in final battle! Minsc and his friends have been defeated before, but now the fate of north hangs in the balance and they must not fail! Intended for readers 12+ © 2017 Wizards. All Associated characters and character names are property of Wizards of the Coast LLC. Used with permission. ...   [click here for more]
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Dungeons & Dragons: Evil at Baldur’s Gate #1

Dungeons & Dragons: Evil at Baldur’s Gate #1


Minsc the Mighty—Evil Beware! The Baldur’s Gate heroes return to the city at last, but their time adventuring in Ravenloft and the frozen northern reaches of the Realms has changed them. Each of them must face great trials ahead before they’ll be ready to embrace their destiny. A new hero of the people roams the streets of Baldur’s Gate, and Minsc feels left behind despite...   [click here for more]
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Dungeons & Dragons: Evil at Baldur’s Gate #2

Dungeons & Dragons: Evil at Baldur’s Gate #2


“Krydle & Shandie: Honor Among Thieves.” The Baldur’s Gate heroes return to the city at last, but their time adventuring in Ravenloft and the frozen northern reaches of the Realms have changed them. Each of them must face great trials ahead before they’ll be ready to embrace their destiny. Krydle thought he’d left behind his past as a thief and brigand, but his former...   [click here for more]
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Dungeons & Dragons: Infestation II #1

Dungeons & Dragons: Infestation II #1


Abraxis Wren is the most notorious inquisitive in Sharn... and when a routine (well, routine by his standards) case puts him on the trail of creatures beyond the ken of mortal, it's only a matter of time before he finds himself caught up in the middle of INFESTATION 2! Introducing the D&D campaign EBERRON to comics! Intended for readers 12+ © 2012 Wizards. All Associated characters...   [click here for more]
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Dungeons & Dragons: Infestation II #2

Dungeons & Dragons: Infestation II #2


The City of Towers is in chaos! As the citizens flee the coming of the INFESTATION, only Abraxis Wren holds the secrets that might save Sharn—but does he have the strength of will to survive this crucible of terror? Plus—learn the strange history the world of Eberron shares with the threat of INFESTATION 2! Intended for readers 12+ © 2012 Wizards. All Associated characters...   [click here for more]
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Living Greyhawk Journal: Volume 1 #1

Living Greyhawk Journal: Volume 1 #1


Volume 1 Number #1, September 2000 Included in this issue: Places of Mystery by Erik Mona The Kingdom of Keoland by Gary Holian Playing Pieces: The Despotrix of Hardby by Fred Weining Campaign News Enchiridion of the Fiend-Sage by Sean K Reynolds Dispatches The Regional Triads The World of Greyhawk created by E. Gary Gygax ...   [click here for more]
Wizards of the Coast  $1.99

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Living Greyhawk Journal: Volume 1 #2

Living Greyhawk Journal: Volume 1 #2


Volume 1 Number #2, November/December 2000 Included in this issue: Gem of the Flanaess: City of Greyhawk Map Key by Denis Tetreault and Erik Mona Gem of the Flanaess: The Artisan's Quarter by Denis Tetreault and Erik Mona The Way of the Lake by Lance Hawvermale Campaign News Enchiridion of the Fiend-Sage by Sean K Reynolds Dispatches Special insert not included in this scan....   [click here for more]
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Polyhedron Newszine Introductory Issue

Polyhedron Newszine Introductory Issue


Included in this issue: Getting Together: How to Form a Gaming Club by Jeri McGraw and Greg Schwartz Special Module Feature: Ghost Righters - by Jean Rabe Gallant Heroes Opposing Supernatural Threats-G.H.O.S.T., Inc . is hired by a mysterious client to tackle a haunted castle in this AD&D® game scenario for six player characters. Heroes and Vlllains - by Vince Garcia Adding carefully...   [click here for more]
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RPGA NEWS Volume 1 #1

RPGA NEWS Volume 1 #1


Included in this issue: SPECIAL: Interview with E. Gary Gygax Part 1 of this interview, and the beginning of a series The Fastest Guns That Never Lived A BOOT HILLTM Article by Brian Blume et al The FIGHT IN THE SKIESTM Game A synopsis by Mike Carr An Open Letter ... TOP SECRETTM notes from Merle Rasmussen Gen Con® South Report GAMMA WORLDTM Science Fantasy Some ideas from Jim Ward Dispel...   [click here for more]
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RPGA NEWS Volume 2 #1

RPGA NEWS Volume 2 #1


Included in this issue: Fighter Coming Around A Corner — Willingham art The Polyhedron — The NEW Newsletter: Convention Update — The latest news from the East Coast NAME CONTEST Finishes! GRENADIER — Reprinted from the Grenadier Bulletin INTERVIEW with "Jake " Jaquet — Starting a 3-part series Spelling Bee: Evocations — Continuing our AD&D™...   [click here for more]
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The Polyhedron Volume 2 #2 Issue 5

The Polyhedron Volume 2 #2 Issue 5


(formerly RPGA NEWS) Included in this issue: Gift Catalog Changes INTERVIEW with Gary Lee "Jake" Jaquet— Part 2 of three parts The Round Table — Point: Impressions of an RPGA Tournament/Counterpoint Bag of Tricks — Tips for D&D® and AD&DTM players Spelling Bee: Crystalbrittle and Energy Drain — Our series on AD&DTM spell effects continues Figure...   [click here for more]
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The Polyhedron Volume 2 #5 Issue 8

The Polyhedron Volume 2 #5 Issue 8


(formerly RPGA NEWS) Included in this issue: Interview with Michael L. Carr - The conclusion Figure Painting — The conclusion you 've all been waiting for, by Michael Brunton RPGATM Network special offer - Paint charts from FLOQUIL POLLY-S Rune Scry — Solve the runes quickly — there's something behind you Getting started in the GANGBUSTERSTM game...   [click here for more]
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The Polyhedron Volume 2 #6 Issue 9

The Polyhedron Volume 2 #6 Issue 9


(formerly RPGA NEWS) Included in this issue: Holiday Greetings - by Gary Gygax Confessions of a Greenhorn Gamer - by Mary Kirchoff The STAR FRONTIERSTM game - a review, by Steve Winter Christmas Crossword TOP SECRET Gadget Contest Results GAMMA WORLDTM Art Contest Winners DAWN PATROLTM game - The designer speaks - and so do some players , by Mike Carr...   [click here for more]
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The Polyhedron Volume 3 #1 Issue 10

The Polyhedron Volume 3 #1 Issue 10


Included in this issue: Developing a GAMMA WORLD® game campaign - Tips for the beginning GM, by Mike Price Mapping from Square One - Tried and true mapping techniques, by Frank Mentzer Encounters - Will Merculies be able to save Desaibnu? by James M. Ward Under Construction - Don't let Ned's fate be yours in POLYHEDRONTM Newszine's newest regular feature, by Mary Kirchoff Getting Started...   [click here for more]
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The Polyhedron Volume 3 #2 Issue 11

The Polyhedron Volume 3 #2 Issue 11


Included in this issue: The Knight-Error - A cartoon, by Ron Shirtz The Allegory of the Party - Meet Problem players, Kaye Autic, Loyal Justin, Avid Dyer, Prudence Canny, Max Odius and Musby Myin, by Mary Kirchoff Getting Started : A DAWN PATROL™ Game Feature - by Mike Carr Dispel Confusion - by Frank Mentzer, Allen Hammack, Mike Carr, James Ward, Mark and Jaime Acres, Merle Rasmussen,...   [click here for more]
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Polyhedron Newszine V3 #3 Issue 12

Polyhedron Newszine V3 #3 Issue 12


Included in this issue: Encounter — Grifton must face the red dragon, Forszhan — will he fight or flee, by Gali Sanchez The Knight-Error - A cartoon, by Ron Shirtz Dispel Confusion - By Frank Mentzer, Allen Hammack, Mike Carr, Mark Acres, James Ward, Merle Rasmussen and Dave Cook Basically Speaking - Massed battles, by Jon Pickens. Knight Hawks: A New Dimension - A STAR FRONTIERSTM...   [click here for more]
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Polyhedron Newszine V3 #4 Issue 13

Polyhedron Newszine V3 #4 Issue 13


Included in this issue: Dispel Confusion — by Jon Pickens, James Ward, Allen Hammack, Mike Carr, Mark Acres, Merle Rasmussen, Penny Petticord, and Dave Cook Under Construction — Ned's story continues, or, I never promised you a rose garden, by Mark Kirchoff Deities, Demigods, and DMs — Learn how to more effectively and logically role-play your deities, by Roger Moore...   [click here for more]
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Polyhedron Newszine V3 #5 Issue 14

Polyhedron Newszine V3 #5 Issue 14


Included in this issue: Encounters — Swat and his faithful bear companion take on an evil lich and a nycadaemon by Roger E Moore Two Cents — RPGATM Network Member Christopher Gandy's views on "role" playing, by Christopher Gandy Dispel Confusion — by Jon Pickens, James Ward, Allan Hammack, Mike Carr, Mark Acres, Penny Petticord, and Dave Cook The Lone Wolf...   [click here for more]
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