Title |
Publisher |
Price |
Start your own duet campaign! Teleport your way out of the confines of a castle to an ancient mountainside cavern with a secret waiting just for you...
First Blush is the inaugural adventure of D&D Duet, bringing you high quality, ready to play material focused on supporting adventuring parties of 1 Player and 1 DM.
This adventure is written for a first-level character in a one-on-one... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Already bought one of these resources? Check out the FAQ below!
This bundle contains all published Eventyr Games DM's Resources for Baldur's Gate: Descent into Avernus. Get all the critically acclaimed and best-selling PDFs, maps, and other resources in a bundle and save more than 33%! Shave time off your preparation and be inspired to create even more memorable game sessions with... [click here for more] |
Dungeon Masters Guild |
$14.95
|
This bundle contains all published Eventyr Games DM's Resources for Waterdeep: Dragon Heist. Get all our critically acclaimed and best selling resources in a bundle and save at least 25%. Shave time off your preparation and be inspired to create even more memorable game sessions with guides and DM's resources, high quality maps, and additional faction missions!... [click here for more] |
Dungeon Masters Guild |
$14.95
|
UPDATE: 2 years after its initial release, the Ravenloft battle maps have been "remastered"! Please see the Update Summary image at the bottom of this product description for a synopsis of the many improvements coming with this update.
Inside the product you'll find:
Full Resolution PNG files of every individual room and each complete floor of Ravenloft (with and w/o grid)
Those... [click here for more] |
Dungeon Masters Guild |
$10.00
|
Cie shouldered the heavy knapsack, its bloodstained bottom still dripping red droplets onto the cavern floor. She grunted as the weight shifted onto her left shoulder, and began the steep climb back to civilization. She knew they needed money. But the parchment Bhardak spotted nailed to the tavern bounty board seemed too good to be true from the start. 3,000 gold... [click here for more] |
Dungeon Masters Guild |
$7.49
|
Greetings traveler, you are invited to the grand opening of Aenigma's premiere puzzle dungeon! Congratulations on receiving this illustrious invitation! You'd best be on your way. Dragons don't like to be kept waiting.
Challenge and delight your players with the premiere issue of Puzzle Master! Inside this supplement, you will find ten puzzles suitable for every level of play, accompanied... [click here for more] |
Dungeon Masters Guild |
$5.95
|
This bundle contains all published Valeur RPG DM's Resources for Storm King's Thunder. Get all our critically acclaimed and best selling resources in a bundle and save a whopping 50%! Shave time off your preparation and be inspired to create even more memorable game sessions with guides and DM's resources for chapters 1, 2, 3, 4, 5 and 12, including more than a dozen high... [click here for more] |
Dungeon Masters Guild |
$12.95
|
Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory and defeat.
Puzzles, Predicaments, and Perplexities III is the third volume of the best-selling original Puzzles,... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Danger at Dunwater is the second adventure of seven in the Ghosts of Saltmarsh campaign book. It has the party venturing into a lizardfolk lair to learn why the scaly humanoids are preparing for war – eventually making the characters responsible for establishing an alliance with the savage and distrustful lizardfolk.
In this document, we seek... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Discover the next step in the evolution of maladies: The Seven Deadly Plagues!
Following the success of the Adamantine Bestseller supplement for fantastical diseases, comes the ultimate toolbox to help you create your own evocative diseases.
This supplement is written by medical students with a love for tabletop roleplaying games. Inspired by the vast array of diseases, and the medieval myths... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Saltmarsh is preparing for war. Merfolk, locathah, lizardfolk and human alike are banding together to face The Final Enemy: the sahuagin. Their numbers are vast and their fortress, immense. When the council decides to put together an elite strike force to gather information before the main assault, will heroes rise to meet the challenge?
The Final Enemy is the fourth... [click here for more] |
Dungeon Masters Guild |
$3.99
|
One Companion to Rule Them All
The Complete Edition of the Dungeon of the Mad Mage Companion is your one-stop guide for running and fleshing out Dungeon of the Mad Mage! It contains every chapter written for the Companion over these last seventeen months, which consists of the following:
Halaster's Game.... [click here for more] |
Dungeon Masters Guild |
$20.00
|
Dragon Season - a Waterdeep: Dragon Heist DM's Resource
Chapter 4: Dragon Season is the grand finale to Waterdeep: Dragon Heist. A frantic hunt for the Stone of Golorr through the streets of Waterdeep that culminates with the heroes delving into the Vault of Dragons. It's where the characters go from hopeful adventurers to legends of Waterdeep – or end up dead and forgotten... [click here for more] |
Dungeon Masters Guild |
$2.99
|
"Filling in the gaps in the core books, this is another brilliant work by Wyatt!" - David R., purchaser of Halaster's Game
"You'd be madder than Halaster if you didn't BUY THESE SUPPLEMENTS!" - Travis C., purchaser of DotMM Companion 1
"AMAZING. One of the most useful tools to create fun and interesting aspects of DOTMM, this is a must buy product for anyone who is overwhelmed... [click here for more] |
Dungeon Masters Guild |
$5.00
|
 Please enjoy this 5e D&D conversion of the various monsters, creatures, spells, magic items, and encounters for the classic D&D module Q1 Queen of the Demonweb Pits. The original module, the Monster Manual, and either Volo’s Guide to Monsters or Monsters of the Multiverse are required to use this conversion guide.
The original adventure is available for purchase on DMs Guild.
The following... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Maps, advice, & more for Rime of the Frostmaiden: Chapter 7
Icewind Dale: Rime of the Frostmaiden: is a chilly campaign that will take characters from 1st to beyond 10th level, as they face frosty foes, deeply buried dangers, and dark deities while reshaping the fate of Icewind Dale – and perhaps the entire Sword Coast along with it!
In Chapter 7: Doom of Ythryn, the epic... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Shemshime's Bedtime Rhyme (Candlekeep Mysteries 5)
GM Resources Pack
Includes battlemaps for the three levels of The Firefly Cellar
Contents:
A pdf of resources for DMs, with set dressing, NPCs and other original material that expands and adds detail to your Candlekeep Mysteries adventure.
... [click here for more] |
Dungeon Masters Guild |
$5.50
|
Maps, advice, & more for Rime of the Frostmaiden: Chapters 3 & 4
Icewind Dale: Rime of the Frostmaiden: is a chilly campaign that will take characters from 1st to beyond 10th level, as they face frosty foes, deeply buried dangers, and dark deities while reshaping the fate of Icewind Dale – and perhaps the entire Sword Coast along with it!
One of the most exciting concepts... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Sarah of Yellowcrest Manor (Candlekeep Mysteries 8)
GM Resources Pack
Includes battlemaps for: Candlekeep Library Room, Yellowcrest Manor, Sir Vecken's House, The Trades Ward, Greenfast Village, The Crumbling Tower & The Temple of the Burnt Tongue Cult
Contents:
A pdf of resources for DMs, with set dressing, NPCs and other original material... [click here for more] |
Dungeon Masters Guild |
$12.50
|
Puzzles for Players
a collection of templates to help you build puzzles into your game world
Designed for fantasy tabletop RPGs, these 20 puzzle templates provide GMs with concepts and starting points to introduce challenges that will engage players, no matter how high (or low) their characters’ levels may be. If you want more from puzzle solving than skill checks and dice rolls, these are for you.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Book of the Raven (Candlekeep Mysteries 3)
GM Resources Pack
Includes battlemaps for: Wytchway Hamlet, Chalet Brantifax, Harrn Mausoleum, Shadowfell Necropolis
Contents:
A pdf of resources for DMs, with set dressing, NPCs and other original material that expands and adds detail to your Candlekeep Mysteries adventure.
... [click here for more] |
Dungeon Masters Guild |
$8.50
|
Sword of Zariel – A Baldur's Gate: Descent into Avernus DM's Resource!
Chapter 4: Sword of Zariel is the culmination of the party's search for Zariel's sword, and has the characters battling fearsome demons as they unravel the final layers of the Archduke of Avernus' tragic tale. It's gory, frightful, splendid, fantastical and engrossing Dungeons and Dragons from... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Encounters in the Underdark is a 5e supplement that provides a series of 7 encounters to enrich the experience of your players when playing in the Underdark. Whenever appropriate, the encounter will mention location from the Forgotten Realms, but the encounters can be run anywhere that is underground. Most encounters have detailed maps.
What's included?
A beautifully... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Welcome to another installment of the Dungeon of the Mad Mage Companion. This time we tackle Skullport, an optional and flesh-and-bones area of Undermountain. Unfortunately, it seems that Skullport was an after thought or a mark on a checklist for DotMM because it's downright skeletal. No quests are provided, and its recent desolation seems to be intentional so that less time... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Maps, advice, & more for Rime of the Frostmaiden: Chapter 6
Icewind Dale: Rime of the Frostmaiden: is a chilly campaign that will take characters from 1st to beyond 10th level, as they face frosty foes, deeply buried dangers, and dark deities while reshaping the fate of Icewind Dale – and perhaps the entire Sword Coast along with it!
This download, which covers Chapter 6 of... [click here for more] |
Dungeon Masters Guild |
$1.95
|
 Please enjoy this 5e D&D conversion of the various monsters, creatures, magic items, and encounters for the classic D&D module N1 Against the Cult of the Reptile God. The original module, the Monster Manual, and the Dungeon Masters Guide are required to use this conversion guide.
The original adventure is available for purchase on DMs Guild.
The following digital maps have been included... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Prevailing wisdom often states that a Dungeon Master should never split the party. However, going against prevailing wisdom is often a way to create new and memorable experiences for players. It’s possible to create a unique cinematic experience where the tension rises as each half of the party watches what the other is going through.
Split The Party provides advice, encounters, and an... [click here for more] |
Dungeon Masters Guild |
$4.95
|
100 quests for less than a copper apiece!
Suitable for:
Side Quests!
One Shots!
Entire Campaign Arcs!
Get your creative juices flowing and follow where the adventure takes you. ... [click here for more] |
Dungeon Masters Guild |
$0.99
|
The Dungeon of the Mad Mage Companion's second bundle hits the shelves, this time covering Levels 4-8 of Undermountain. By buying all five chapters in bulk you save $2.50! A printer friendly file is included, as is a fully bookmarked and hyperlinked colored file.
Within this supplement, you'll find (in brief):
Halaster's Game.... [click here for more] |
Dungeon Masters Guild |
$5.00
|
Dungeon Crawling with Style
An exploration Ruleset for Immersive Dungeons
Earlier iterations of the world's greatest RPG game placed greater importance on underground exploration and the tracking of time and resources. These elements were removed from the game a long time ago but we can add them back in with little preparation.
Reimplementing these systems gives great depth to dungeon delving... [click here for more] |
Dungeon Masters Guild |
$1.95
|
The Oozing Temple and Underdark Tunnels Battle Maps for Out of the Abyss (OotA)
Are you running Rage of Demons Out of the Abyss or another Underdark adventure? This supplemental set of encounter maps lets your adventurers travel through Underdark Tunnels and explore The Oozing Temple.
Breathe life into your adventure with these 4K... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Heisting Xanathar's Lair
Dragon Heist. It's right there in the title. Heist. Not surprisingly, both you and your players likely expect that there'll be a heist – a daring theft from a dangerous location – in there somewhere. And while taking 500,000 gold dragons from the Vault of Dragons can technically be considered a heist, it's not exactly the sort of heist we've come to expect... [click here for more] |
Dungeon Masters Guild |
$3.99
|
EDIT: There was a mistake found in the Places of Interest section of the file. The starting towns for the Cave of the Berserkers questline are incorrectly labeled. They should read Easthaven and Caer-Koenig respectively. The travel times are correct though!
Ever get tired of having to look up how much time it would take to get from point A to point B? Well here you have every time... [click here for more] |
Dungeon Masters Guild |
$0.75
|
Delver’s Helper is a collection of reference sheets for a Dungeon Master to use while running the first four levels of Undermountain and the criminal underground refuge of Skullport as they appear in the adventure product Waterdeep: Dungeon of the Mad Mage.
Each reference sheet provides space so the DM can include their own notes about named NPCs.
The product also includes a blank reference sheet... [click here for more] |
Dungeon Masters Guild |
$1.99
|
This Christmas, Santa Claus must die! Adopt the role of one of the characters based on iconic Christmas villains and raid Santa’s North Pole base in order to destroy Santa’s corrupted form.
Due to Grunch’s machinations, Santa’s jovial form has been corrupted and he’s called off his annual gift-giving journey. Now, the Spirit of Christmas gives Grunch an ultimatum: he must assemble a team... [click here for more] |
Dungeon Masters Guild |
$5.99
|
The Dungeon of the Mad Mage Companion's third bundle comes at you live, time covering Levels 9-13 of Undermountain. By buying all five chapters in bulk you save $2.50! A printer friendly file is included, as is a fully bookmarked and hyperlinked colored file.
Within this supplement, you'll find (in brief):
Halaster's Game. The... [click here for more] |
Dungeon Masters Guild |
$5.00
|
Smoke on the Water
An adventure by Elven Tower
This is a tier 2 (level 5-6) adventure about a concerned tavern owner who's looking to hire a group of valiant warriors to track down his adoptive daughter and help her finish her research. Elilah is a curious investigator who follows the track of the Prophesy of the Pregnant Old One. She believes the event of a lifetime is about to happen... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Ever needed more from your maps?
What better way to experience the Eberron Adventurer's League campaign, "Oracle of War" than with detailed, full-colour battle maps.
Included in this pack are 15 battle maps covering all combat areas in parts 1-4 of the first storyline of Oracle of War, Spoils of War.
The maps cover -
Part 1: The Night Land
Part 2: Voice in the Machine... [click here for more] |
Dungeon Masters Guild |
$6.99
|
The elves of Alkai Tor are disappearing… You are their last hope.
The Temple of Shattered Minds is a Dungeons & Dragons adventure for characters of 5th level, and can be used in any campaign setting. Separated into three parts, the characters will investigate a grim mystery in the elven village of Alkai Tor, hunt for answers in a lethal swamp, and finally confront a desperate killer... [click here for more] |
Dungeon Masters Guild |
$4.21
|
Welcome to your new and improved player experience in Death House. Included you will find the printable PDF for the four following handouts:
Durst House Deed
Gustav's Will
Windmill Deed
Strahd's Letter
These documents were created in Adobe InDesign, using TypeKit (commercially-licensed) fonts: Amador, Aphrosine, Antiquarian Scribe, P22 Cezanne Pro, and SabbathBlack OT and stock parchment textures.... [click here for more] |
Dungeon Masters Guild |
$0.95
|
This bundle contains 50 original battle maps (along with variations of them) designed to use in an arctic adventure setting, particularly in Icewind Dale. It contains maps that have both grids and maps without grids. I'm in the process of developing new battle maps that will be added to this bundle (which will raise the price), thus if you buy this bundle at its current price you'll essentially get... [click here for more] |
Dungeon Masters Guild |
$6.99
|
The corrupt town guard of the Styes refuse to help when a mysterious monster begins to slaughter the residents of Hopen'er Asylum, an old decrepit mental aslyum. A call is put out for any adventurers willing to defeat this mosnter and save Hopen'er before it falls any further into madness...
From the author of Murder on the Primewater Pleasure comes The Horrors Beneath Hopen'er... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Zhentarim
DM's resources and four faction missions for 2nd to 5th level adventurers
The handsome sun elf flashes a disarming smile as he pushes a flask of ruby-red wine across the table. He leans back and puts his legs up before raising his glass in a celebratory toast. "It's settled then! You won't regret it. I'm no seer, but I'd wager half an ancient doom's treasure that joining the Black Network... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Ever needed more from your maps?
Included in this pack are 21 battle maps covering all combat areas in Level 1 of Dungeon of the Mad Mage, the Dungeon Level.
All maps are high res and perfectly reproduced from the original maps and descriptions in Dungeon of the Mad Mage.
300 dpi resolution supports quality prints for 1" square tabletop use. Also perfect for use... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Direquest presents: 60 Paper Templates - Vol 1!
Visually elevate your products with these 60 handcrafted layout inserts!
Sealed envelopes? Blank notes? Blank ornate pages perfect for a letter?Tattered blank columns? Check, check, check, and check:
All images in this... [click here for more] |
Dungeon Masters Guild |
$2.00
|
The Calendar of Harptos comes! Including all the holidays in Waterdeep.
Includes all 12 months, and also marks down which months belong to which seasons in case you need that info.
Something I whipped up over the last few weeks while working on Chapter 2 of paper minis for Dragon Heist, this calendar should help you while running any campaign. Mark down important events, deadlines, and more! ... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Welcome back to the second installment of the Dungeon of the Mad Mage Companion, this time covering the second chapter of the adventure: the Arcane Chambers. Within this guide you will find:
DM Notes. Notes including but not limited to spicing up the dungeon crawl with valuable roleplay with select NPCs.
The Mad Mage. Advice on roleplaying... [click here for more] |
Dungeon Masters Guild |
$1.50
|
For the month of December, we will be donating all our profits from Tomb of Annihilation product sales to No Kid Hungry.
According to the USDA, more than 11 million children in the United States live in "food insecure" homes. That phrase may sound mild, but it means that those households don't have enough food for every family member to lead a healthy life. And that... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Sarah of Yellowcrest Manor (Map Pack)
An adventure in Candlekeep Mysteries by Derek Ruiz
Hi there, this is Derek. I am the author of Sarah of Yellowcrest Manor. If you've enjoyed this adventure, perhaps these maps will be useful to you. They are in color and the dungeon comes with a roll20 version of the map. These maps include the following versions:
Full-color with labels Full-color... [click here for more] |
Dungeon Masters Guild |
$0.95
|
This product contains large, encounter-scale battle map renditions of the finale clash in the 5E module Storm King's Thunder. Carefully and faithfully recreated from the original reference maps found in the module itself, these versions are at a high enough resolution and level of detail necessary for use as battle maps. Both the sprawling aboveground colosseum and equally dangerous underground... [click here for more] |
Dungeon Masters Guild |
$4.00
|