Title |
Publisher |
Price |
Smoke on the Water
An adventure by Elven Tower
This is a tier 2 (level 5-6) adventure about a concerned tavern owner who's looking to hire a group of valiant warriors to track down his adoptive daughter and help her finish her research. Elilah is a curious investigator who follows the track of the Prophesy of the Pregnant Old One. She believes the event of a lifetime is about to happen... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Are you looking for a new epic adventure for your seasoned band of heroes? This Mini Campaign is designed for 4 to 5 characters of 20th level. A deep and intriguing story within the forgotten realms, that offers plenty of roleplaying opportunities, solving puzzles, uncovering secrets long lost in time, exploring an abandoned ruined City shrouded in mystery and battling against the ultimate evil... [click here for more] |
Dungeon Masters Guild |
$7.95
|
A ready-to-use table of 100 random mildly magical trinkets.
In a world of magical items, sometimes some smaller scale items are needed, not with any great magical powers, but small items that may bring a smile to a face, or make a task easier, or perhaps the magical mishaps of an artificer learning their craft.
This supplement provides 100 different minor magical trinkets that could be found in a... [click here for more] |
Dungeon Masters Guild |
$2.53
|
Welcome back to the second installment of the Dungeon of the Mad Mage Companion, this time covering the second chapter of the adventure: the Arcane Chambers. Within this guide you will find:
DM Notes. Notes including but not limited to spicing up the dungeon crawl with valuable roleplay with select NPCs.
The Mad Mage. Advice on roleplaying... [click here for more] |
Dungeon Masters Guild |
$1.50
|
5e Solo Gamebooks Presents: 56 Miscellaneous Maps.
Here you will find a collection of 56 maps. Contained within this are dungeon maps, wilderness maps, urban maps, large area maps and more.
There is a mixture of battlemaps and larger maps. Many of these maps have been used in our solo adventure products, with great feedback from users.
The maps are a mix of old-school black and white style... [click here for more] |
Dungeon Masters Guild |
$3.99
|
The third installment of the Dungeon of the Mad Mage Companion is back with a vengeance. Within this guide you will find:
DM Notes. Notes on maximizing the central conflict of this chapter: the war between the Legion of Azrok and House Auvryndar.
The Mad Mage. Advice on roleplaying Halaster Blackcloak himself, chiefly as a deranged... [click here for more] |
Dungeon Masters Guild |
$1.50
|
Ever needed more from your maps?
What better way to experience the Eberron Adventurer's League campaign, "Oracle of War" than with detailed, full-colour battle maps.
Included in this bundle are 70 battle maps covering all combat areas in parts 1-10 of Oracle of War, along with Epics 1&2 and Salvage Bases.
The maps cover -
Part 1: The Night Land
Part 2: Voice In The... [click here for more] |
Dungeon Masters Guild |
$22.99
|
From the author of the bestselling Dungeon of the Mad Mage Companion:
What hidden shames dominate the delvers of the Mad Mage's dungeon?
Not every person is an open book and most lives are filled with hidden shames and regrets. Player characters are no different—some players even wish to embrace a checkered past when designing their characters. However, without... [click here for more] |
Dungeon Masters Guild |
$2.95
|
The Dungeon of the Mad Mage Companion's fourth bundle covers Levels 14-18 of Undermountain. By buying all five chapters in bulk you save $2.50! A printer friendly file is included, as is a fully bookmarked and hyperlinked colored file.
Within this supplement, you'll find (in brief):
Halaster's Game. The Mad Mage—rewritten... [click here for more] |
Dungeon Masters Guild |
$5.00
|
The show must go on—and our players find themselves trapped in Halaster's insidious game.
In this chapter of the Dungeon of the Mad Mage Companion, we expand upon Undermountain itself and the dealings of the Mad Mage. Inside, you'll find:
Roleplaying Halaster Blackcloak. Further fleshing out of the Mad Mage, particularly as a deranged gameshow host. His... [click here for more] |
Dungeon Masters Guild |
$1.50
|
"Haunted Chapel" is a D&D 5th Edition adventure resolving the curse of Tania Filmura's crypt. The adventure contains 6 pages of content and 1 detailed map. It is expected to provide about 3-4 hours of play time for a party of 4 adventurers at level 4.
The Story
The adventurers arrive to a chapel – which seems empty but not deserted. The floor and pews are clean – though covered... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A ready-to-use table of 100 random books for all your bookshelf needs.
Books can be a source of knowledge, giving valuable information and knowledge of history, or perhaps they will lead to new recipes, or maybe just more questions.
This supplement provides 100 different books that could be found in a bookshelf in the forgotten realms. From essays on magical theory, to diaries or maybe even a small... [click here for more] |
Dungeon Masters Guild |
$1.25
|
Are you prepared for the epic showdown in a treacherous Arena beyond this world? Brace yourself for an unforgettable Oneshot Adventure tailored for a group of 4-5 heroic characters at level 20 or above. This meticulously crafted experience is a true test of skill and determination, pushing both the DM and the players to their limits as they strive not only to survive... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Sarah of Yellowcrest Manor (Map Pack)
An adventure in Candlekeep Mysteries by Derek Ruiz
Hi there, this is Derek. I am the author of Sarah of Yellowcrest Manor. If you've enjoyed this adventure, perhaps these maps will be useful to you. They are in color and the dungeon comes with a roll20 version of the map. These maps include the following versions:
Full-color with labels Full-color... [click here for more] |
Dungeon Masters Guild |
$0.95
|
MAD MAGES OF UNDERMOUNTAIN
Are you a DM planning your adventurers' next delve into Undermountain?
Mad Mages includes five fully fleshed out mages who inhabit Halaster's halls. Each entry includes the NPC mage's description, backstory, motivation, goals, cohort and lair, complete with keyed map.
It also includes:
Descriptions of... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Here are VTT-friendly maps for DDEX1-1, including maps for ALL 5 sub-adventures.
... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Here are VTT-friendly maps for DDEX1-2 Secrets of Sokol Keep including:
The Laughing Gobin in Phlan
Phlan Dock District (House of Sokol & Black Fist Offices)
Thorn Island (overview)
Sokol Mansion (multiple floors)
Light House (multiple floors)
East & West Towers
The Jade Temple
... [click here for more] |
Dungeon Masters Guild |
$2.99
|
This map pack for TTRPGs is specifically designed for encounters within the Tyranny of Dragons adventure module. These 4 maps cover the fourth part of the eighth chapter: Castle in the Clouds. The four maps included cover the ice tunnels of Skyreach Castle. There is one big map that covers the whole level, and then three maps that are smaller chunks of the bigger map. These maps come with and without... [click here for more] |
Dungeon Masters Guild |
$3.99
|
The Dungeon of the Mad Mage Companion's fifth and final bundle covers Levels 19-23 of Undermountain. By buying all five chapters in bulk you save $3.00! A printer friendly file is included, as is a fully bookmarked and hyperlinked colored file.
Within this supplement, you'll find (in brief):
Halaster's Game. The Mad Mage—rewritten... [click here for more] |
Dungeon Masters Guild |
$5.00
|
THIS IS A PDF. If you want the Fantasy Grounds Version, Click Here.
Tyrannosaurus VeX Presents
VeX's Expanded Dungeon of the Mad Mage Level 03
THE COMPLETE BUNDLE OF ALL 23 EXPANDED LEVELS IS NOW AVAILABLE WITH MASSIVE SAVINGS!
Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color? Do you wish... [click here for more] |
Dungeon Masters Guild |
$2.99
|
This is a collection of dungeon maps taken from the vast number of maps I have drawn over the last couple of years. They are all based around one level and the detail in them gives a visual aid or description of the story and contents. Each map has been given a title, but you can use them for what you like, and none are so specific as to limit their use.
Each map is black and white and page sized.... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The Campaign Map Pack is a collection of stimulating and engaging maps designed for you to plug into any game at any table. With a variety of battle maps, city maps, regional maps, and even a continent map, this Map Pack can be used in unique situations to fit your specific enounters, or it can be a great supplement to build an entire campaign around!
I have created these maps over the years to... [click here for more] |
Dungeon Masters Guild |
$2.99
|
A classic 5e adventure to implement into your own fantasy world or any campaign you run. You can also play it as a single adventure for characters from level 3 to level 5. This adventure can be freely changed and modified to fit the story you and your players tell together. The adventure focuses on the village of Tall Oak and the Glimmergrove next to it. The village and the forest have been living... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
All the minis you need to play Dragons of Stormwreck Isle. Print out each page onto half-letter or A5 card, score and fold along the line and glue, then cut out with scissors or a craft knife.
(All pages are 5" x 8" so set your printing software to this exact size if you can for best results!)
... [click here for more] |
Dungeon Masters Guild |
$1.00
|
37 Unique maps. These maps include a grid and ungridded variation totalling 66 maps that are ready for use in any campaign. These maps are inspired by the scenes described in Dragonlance - Shadow of the Dragon Queen, Chapters 2 - 7.
Illustrations include
Chapter 2
Chapter 3
Chapter 4
Chapter 5
Chapter 6
Chapter 7
Eye in the Sky 40x40
Hills over Vogler 50x38
Draconian Blockade 40x40
Malfunctioning... [click here for more] |
Dungeon Masters Guild |
$7.99
|
We dwarfs are greedy. That's a fact.
It is also why we protect our treasure with the best magical rune locks in the multiverse. Dwarven Door Puzzles have now been installed in thousands of dungeons. So put your trust in our greed and get the best protection for your treasure and secrets!
How it works:
Lock your dungeon doors with magical Dwarven Runes! These easy-to-use... [click here for more] |
Dungeon Masters Guild |
$4.99
|
These paper pawns are perfect for tactical combat in the prelude to Curse of Strahd -- Death House. Every creature from Death House (plus a few extra for good measure) appears in this paintstakingly hand-crafted pdf, and are designed to pop out beautifully at your table. Each pawn features front and back-side artwork.
This product includes 3 files: a printer-friendly black-and-white file, a full color... [click here for more] |
Dungeon Masters Guild |
$3.00
|
THIS IS A PDF. If you want the Fantasy Grounds Version, Click Here.
Tyrannosaurus VeX Presents
VeX's Expanded Dungeon of the Mad Mage Level 04
THE COMPLETE BUNDLE OF ALL 23 EXPANDED LEVELS IS NOW AVAILABLE WITH MASSIVE SAVINGS!
Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color? Do you wish... [click here for more] |
Dungeon Masters Guild |
$2.99
|
"Walk lightly, my contestants—for Wyllowwood is not part of my game but hers," - the Mad Mage
In this chapter of the Dungeon of the Mad Mage Companion, we flesh out Wyllowwood, the fifth level of Undermountain and demesne of the archdruidess, Wyllow. You'll find in this supplement:
DM Notes. Quick notes for the DM so as to not flip through... [click here for more] |
Dungeon Masters Guild |
$1.50
|
Back for more with Part 4! Welcome to Nerzugal's Dungeon Master Toolkit 4!
This fourth installment in the Dungeon Master Toolkit series comes with 296 pages of Adventures, Dungeons, Puzzles, and Creature stat blocks and over 20 maps to use in your digital tabletop of choice to help run the content contained within.
Why Not Have It All?
If you are interested... [click here for more] |
Dungeon Masters Guild |
$19.99
|
THIS IS A PDF. If you want the Fantasy Grounds Version, Click Here.
Tyrannosaurus VeX Presents
VeX's Expanded Dungeon of the Mad Mage Level 05
THE COMPLETE BUNDLE OF ALL 23 EXPANDED LEVELS IS NOW AVAILABLE WITH MASSIVE SAVINGS!
Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color? Do you wish... [click here for more] |
Dungeon Masters Guild |
$2.99
|
THIS IS A PDF. If you want the Fantasy Grounds Version, Click Here.
Tyrannosaurus VeX Presents
VeX's Expanded Dungeon of the Mad Mage Level 02
THE COMPLETE BUNDLE OF ALL 23 EXPANDED LEVELS IS NOW AVAILABLE WITH MASSIVE SAVINGS!
Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color? Do you wish... [click here for more] |
Dungeon Masters Guild |
$2.99
|
5e D&D conversion of the various monsters, magic items, and creature encounters for the classic module D3 Vault of the Drow. The original module is required to use this conversion guide. The module references items in the Dungeon Masters Guide and creatures from the Monster Manual, Mordenkainen’s Tome of Foes, and Volo’s Guide to Monsters.
I have also released the following related 5e... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Ten maps at 70 DPI ready for online use. These maps were prepared to run B4: The Lost City. Grid and no-grid variants of each map are provided. In addition four varients are provided for Tier 3, one with each orientation of the rotating hallway in the center of the map.
Maps include: First Tier Second Tier Third Tier Fourth Tier Fifth Tier Sixth Tier Seventh Tier Eighth Tier Ninth Tier Tenth Tier... [click here for more] |
Dungeon Masters Guild |
$1.50
|
This product provides a tool Dungeon Masters can use to "salt" the upper levels of Undermountain with clues and information PCs will find enticing, encouraging them to press on and engage the perils of the lower levels. Undermountain: Messages in a Bottle also describes the unique curio in Durnan's Yawning Portal and one of the most macabre betting pools in the city of Waterdeep.
Lastly, the product... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Xanathar Guild Hideout
Includes battlemap for Map 1.2 of Waterdeep:Dragon Heist
Contents:
A resources PDF for DMs, containing set dressing, NPCs and other material that adds colour and detail to your Waterdeep adventures
Supporting material: A 20x30 battlemap depicting the Xanathar Guild Hideout in the sewers. Sewer tunnels, guard rooms, sleeping quarters,... [click here for more] |
Dungeon Masters Guild |
$4.50
|
I’m running Dungeon of the Mad Mage, and I decided to make some nicer elder rune cards separated by Boon and Bane, so I could let my players draw the effect!
This supplement includes prettier versions of the cards at the back of DotMM, split into two decks of Bane and Boon. When you want a player to take a Bane, just hand them that deck and have them draw, and vice versa for Boons!
If this product... [click here for more] |
Dungeon Masters Guild |
$0.50
|
5e D&D conversion of the various monsters, magic items, and creatures encounters for T1-4: The Temple of Elemental Evil. The conversion guide is 78 pages. In addition, 19 maps at 70 DPI are included, ready for online use. Grid and no-grid variants of each map are provided.
Maps include:
The Village of Hommlet
Inn of The Welcome Wench
Traders’ Establishment
Church of St. Cuthbert
Guard Tower
Ruins... [click here for more] |
Dungeon Masters Guild |
$12.00
|
"See, this is the part of the story where I experimented with religion. Namely, creating one. Alas, somewhere between worship and ritual sacrifice, my disciples got it wrong. I said, 'love thy labors,' not 'thy neighbor.' And they welcomed that new neighbor with open arms—right up until it shattered their minds and made them slaves." – the Mad Mage on being a god
Welcome to... [click here for more] |
Dungeon Masters Guild |
$1.50
|
Please enjoy this 5e D&D conversion of the various monsters, creatures, spells, magic items, and encounters for the classic D&D module Q1 Queen of the Demonweb Pits. The original module, the Monster Manual, and either Volo’s Guide to Monsters or Monsters of the Multiverse are required to use this conversion guide.
The original adventure is available for purchase on DMs Guild.
I have also... [click here for more] |
Dungeon Masters Guild |
$2.95
|
5e D&D conversion of the various monsters, magic items, and creature encounters for the classic module EX1 Dungeonland. The original module is required to use this conversion guide. The module references items in the Dungeon Masters Guide and creatures from the Monster Manual, and Volo’s Guide to Monsters. The adventures is for 9th – 12th level characters.
The conversion guide is 16... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Please enjoy this 5e D&D conversion of the various monsters, creatures, magic items, and encounters for the classic D&D module WG4 The Forgotten Temple of Tharizdun. The original module is required to use this conversion guide.
The original adventure is available for purchase on DMs Guild.
18 maps at 70 DPI ready for online use. The maps were prepared to run WG4 The Forgotten Temple... [click here for more] |
Dungeon Masters Guild |
$3.95
|
New maps for adventuring in Mythic Odysseys of Theros!
Make Colony, a sea-facing promontory, or Military Port, with its well-defended harbors, your new home base for a campaign set in Theros.
Explore the green expanse of Centaur Garden, the mysteries of the True Believers’ Sanctuary or the monster-riddled Caverns of Despair.
Expand your polis:... [click here for more] |
Dungeon Masters Guild |
$4.99
|
This map pack for TTRPGs is specifically designed for encounters within the Tyranny of Dragons adventure module. These 4 maps cover the fourth part of the sixth chapter: Castle Naerytar. These maps include several maps exploring the partially mist filled caverns below the castle. These maps come with and without a grid.
The caverns below the castle have been broken up into 4 parts. The first covers... [click here for more] |
Dungeon Masters Guild |
$3.99
|
The following information is a 5E D&D conversion of the various monsters and creatures encounters for DL10: Dragons of Dreams. The original module, the Monster Manual, Dungeon Masters Guide, Volo’s Guide to Monsters, and Mordenkainen's Tome of Foes are required to use this conversion guide. Monsters of the Multiverse may be used instead of Volo’s Guide to Monsters and Mordenkainen's Tome of... [click here for more] |
Dungeon Masters Guild |
$3.95
|
5e D&D conversion of the various monsters, magic items, and creature encounters for D1-2 Descent into the Depths of the Earth. The conversion guide is 44 pages. In addition to the PDF conversion guide, the same information is included in an alternate excel format, which the author used in his own campaigns. Finally, 11 maps at 70 DPI are included, ready for online use. Grid and no-grid... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Ever needed more from your maps?
What better way to experience the Eberron Adventurer's League campaign, "Oracle of War" than with detailed, full-colour battle maps.
Included in this pack are 14 battle maps covering all combat areas in parts 5-7 of the second storyline of Oracle of War, Fortunes of War.
The maps cover -
Part 5: A Century of Ashes
Part 6: The Last Word... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The DotMM Companion marches on! This chapter tackles Dweomercore, stuffing this wizard's academy of prima donnas with even more adventure! Inspired heavily by Harry Potter, this supplement includes:
DM Notes. Notes including but not limited to spicing up the dungeon crawl with valuable roleplay with select NPCs.
Relationship... [click here for more] |
Dungeon Masters Guild |
$1.50
|
Books. In D&D, they hold a wizards spells or contain great boons or curses and are most often found in places that PC's plunder. Tomes, scrolls, codices, whatever you want to call them, the contents of these books can add depth and a level of complexity to your D&D world that makes for a more meaningful player experience. 100 Books that can be used to browse a wizards library or to kick start... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Wave Echo Cave - Encounter Essentials
Creators Venatus Maps and Printable Heroes have teamed up to provide essential tabletop content that will unlock a gaming experience previously unavailable through the default presentation of Wave Echo Cave as it's found in the official 5e module Lost Mine of Phandelver. All together this package provides... [click here for more] |
Dungeon Masters Guild |
$9.99
|