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This adventure takes place in the Forgotten Realms setting in the city of Waterdeep inside a massive factory known as Fizzleblimp's Sugarland which is ran by the eccentric, goblin Walton Fizzleblimp. Fizzleblimp is one of the most well known manufacturers of sweets across The Forgotten Realms but is... [click here for more] |
Dungeon Masters Guild |
$0.74
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 Music of the Night
5e adventure by Elven Tower
In Music of the Night, Alexander Foyth is the son of two famous musicians. He has had a life of luxury his whole life and became a child prodigy at a young age. When he became an adult, he was faced with the reality of the world. He traveled and sought an audience with the finest members of society. However, unlike his parents, people were... [click here for more] |
Dungeon Masters Guild |
$0.95
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The following information is a 5E D&D conversion of the various monsters, creatures, and encounters for the classic basic D&D module B6: The Veiled Society. In addition, a flow chart has been provided outlining how the encounters and murder investigation clues fit together. The original module is required to use this conversion guide.
Maps have been prepared at 70 DPI of key locations.... [click here for more] |
Dungeon Masters Guild |
$1.95
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Curse of the Two Spirits
An Adventure by Elven Tower
This is a tier 2 (level 5-6) adventure about a mysterious wealthy woman who hires adventurers to kill some "failed experiment subjects" in her manor's secret basement. She has sent many solo mercenaries before but none have succeeded. Strangest of all is the tale of a strange explosion in the house three months ago. And the reports of... [click here for more] |
Dungeon Masters Guild |
$1.95
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A Friend in Need - a Waterdeep: Dragon Heist DM's Resource
The goal of this document is to provide you, the Dungeon Master, with tools and thoughts that'll help you make Chapter 1 of Waterdeep: Dragon Heist more exciting for your players and easier for you to run. This download includes:
Before We Begin - A discussion about choosing a villain, including a brief review... [click here for more] |
Dungeon Masters Guild |
$1.99
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Advice, maps, cheatsheets, and More to help you start your Baldur's Gate: Descent into Avernus Campaign!
Chapter 1: A Tale of Two Cities serves as the starting point for the newest official campaign: Baldur's Gate: Descent into Avernus. This introductory chapter is packed with action, where the adventurers get a feel for the seedy streets of Baldur's Gate, discover... [click here for more] |
Dungeon Masters Guild |
$1.99
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Deadly Delivery - a Zhentarim Faction Mission
'Deadly Delivery' is the name of the second faction mission given to Zhentarim characters in the Waterdeep: Dragon Heist campaign. In this elaborate version of the brief given in Chapter 2: Trollskull Alley, a simple delivery of potions becomes an intrigue-filled and dangerous journey through the city of Waterdeep. It's a dangerous mission... [click here for more] |
Dungeon Masters Guild |
$1.99
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 This PDF contains a 5e conversion for the classic 2nd Edition adventure Plundering Poppof, original published in Dungeon Magazine #72. This download consists of a PDF conversion, as well as colored battle maps for the adventure.
This adventure is good for any low level campaign that takes place in a city, or has a thief in the party.
You can also purchase this adventure as part of my 5E Conversion... [click here for more] |
Dungeon Masters Guild |
$1.99 $1.59
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This product is an encounter scenario, set in the streets of Bryn Shandler, where the player characters come across a cleric of Auril, riding an undead horse and with more undead in tow. It is intented as an encounter that furthers the plot of the campaign. It also comes with a detailed and colored battle map of some of the streets in Bryn Shandler.
The battle map was produced using Dungeondraft,... [click here for more] |
Dungeon Masters Guild |
$1.99
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Shard Shunners - a Zhentarim Faction Mission
'Shard Shunners' is the name of the third faction mission given to Zhentarim characters in the Waterdeep: Dragon Heist campaign. In this elaborate version of the brief given in Chapter 2: Trollskull Alley, finding the missing Dasher Snobeedle is no longer a simple errand, but a deep delve into the seedier portions of Waterdeep, as the... [click here for more] |
Dungeon Masters Guild |
$1.99
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 During your adventure to liberate Nightstone & Nandar Keep in Storm King's Thunder - did your adventurers' yearn to repair the keep to battle glory? Enclosed is a layout of engineering modifications and repairs to Nadar Keep, with the addition of a new war tower complete addtional levels; one with two ballistae and another a defenders' sky terrace. Christened New Nandar Keep & Wardthane... [click here for more] |
Dungeon Masters Guild |
$2.00
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 A collection of Digital Maps and Tokens from the Adventurers League "Umbral Aristocracy", which includes: DDAL08-01 The Map with No Names DDAL08-02 Beneath the City of the Dead DDAL08-03 Dock Ward Double Cross Language Maps: English, Italian The maps are optimized for Roll20, in JPEG format (70 pixels per inch) ... [click here for more] |
Dungeon Masters Guild |
$2.19 $2.18
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A collection of Digital Maps and Tokens from the Adventurers League "Folded Time Trilogy", which includes:
DDAL08-04 A Wrinkle in the Weave
DDAL08-05 The Hero of the Troll Wars
DDAL08-06 Purging the Blood
Language Maps: English, Italian
The maps are optimized for Roll20, in JPEG format (70 pixels per inch) ... [click here for more] |
Dungeon Masters Guild |
$2.34
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 Are a string of robberies in Sharn's Northmarket district all that they seem? Can the party figure out what's going on before it's too late?
... [click here for more] |
Dungeon Masters Guild |
$2.45
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This module features 5 locations ready to be put in any D&D 5e game. Buying this module also grants a Royalty Free license to use the maps and/or descriptions in your own Dungeon Master's guild products.
Drop-in dungeons Tier 1 features these 5 locations:
- An old warehouse (lvl 1)
An old building occupied by a gang of Kenkus that are trying to build a mechanical... [click here for more] |
Dungeon Masters Guild |
$2.95
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 Please enjoy this 5e D&D conversion of the various monsters, creatures, magic items, and encounters for the classic D&D module L1 The Secret of Bone Hill. The original module, the Monster Manual, and the Dungeon Masters Guide are required to use this conversion guide. This 30-page conversion guide includes conversions of each location and encounter, maps, new monsters, and NPCs as well as new... [click here for more] |
Dungeon Masters Guild |
$2.95
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Maps, advice, & more to help you run The Joy of Extradimensional Spaces
These DM's resources cover the adventure The Joy of Extradimensional Spaces in Candlekeep Mysteries and provide tools to help make the campaign easier to run for the DM and more fun and enjoyable for everyone at the table.
“The Joy of Extradimensional Spaces” is a... [click here for more] |
Dungeon Masters Guild |
$2.95
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Need an interesting location for your next session? Say no more!
Wondrous Locales introduces a new location on each entry. Each includes VTT-ready maps so you always have something nice to show when playing online.
This time around, treat your party to a nice and relaxing visit to the Leaftide Bathhouse. Built by a retired adventurer and her family, The Leaftide Bathhouse readily... [click here for more] |
Dungeon Masters Guild |
$2.95
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Eberron - Defense of First Tower
An Adventure by Elven Tower
In this level 4 adventure for the Eberron Campaign Setting. A group of adventurers travels to the well known but seldom explored thorp of First Tower, 27 miles north of Sharn, the City of Towers. The adventurers must solve a terrible event that happens on the House Orien lightning rail. But then will have some time to relax and... [click here for more] |
Dungeon Masters Guild |
$3.95
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Maps, advice, & more to help you run Mazfroth's Mighty Digressions
These DM's resources cover the adventure Mazfroth's Mighty Digressions in Candlekeep Mysteries and provide tools to help make the campaign easier to run for the DM and more fun and enjoyable for everyone at the table.
“Mazfroth's Mighty Digressions” is an exciting detective... [click here for more] |
Dungeon Masters Guild |
$3.95
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 Please enjoy this 5e D&D conversion of the various monsters, creatures, magic items, and encounters for the classic D&D module N1 Against the Cult of the Reptile God. The original module, the Monster Manual, and the Dungeon Masters Guide are required to use this conversion guide.
The original adventure is available for purchase on DMs Guild.
An alternate version of This conversion guide... [click here for more] |
Dungeon Masters Guild |
$3.95
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ALTERNATIVE WATERDEEP: DRAGON HEIST ONE-SHOTS
New adventure hooks for use with Dragon Heist maps.
Brand new adventure hooks for use with the maps included in this bundle. 10 total hooks will give you new and interesting ways to use the maps, or to include as alternate plot hooks in a Dragon Heist campaign!
MAPS FOR YOUR VIRTUAL TABLETOP OR HOME GAME!
This... [click here for more] |
Dungeon Masters Guild |
$3.98
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 As iron is eaten away by rust, so the envious are consumed by their own passion.
— Antisthenes
The destruction of Cyre and creation of the Mournland marked the end of The Last War. Since then, a towering wall of mystic fog has covered what used to be the nation of Cyre. Those who have ventured inside and made it out have spoken of unusual beasts, wild warforged, and other strange occurences.
Most... [click here for more] |
Dungeon Masters Guild |
$3.99
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 This PDF contains a 5e conversion for the classic 3rd Edition adventure The Devil Box, original published in Dungeon Magazine #109. This download consists of a PDF conversion, as well as colored battle maps for the adventure. I would highly recommend this adventure as a low level scenario.
The original adventure can be found online (all Dungeon Magazines are), giving you access to fantastic original... [click here for more] |
Dungeon Masters Guild |
$3.99
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 "The Incredible Icosahedron” is an one-shot adventure for a party of four to six 4th level characters. They will take the role of awakened minis on a gaming table, though the players are unaware of that fact.
Depending on their decisions the adventure provides multiple different endings.
Explore what the magic of imagination can cause in this one-shot adventure for the world's greatest... [click here for more] |
Dungeon Masters Guild |
$4.27
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D&D encounters have a sweet spot, that perfect middle ground between ease and difficulty to maximize player satisfaction. Ideally, a DM should provide the tension of possible defeat in combat without demoralizing frustration, as well as hope for success in the face of meaningful obstacles. Of course, groups can change, and the characters within them definitely will, and especially in public play... [click here for more] |
Dungeon Masters Guild |
$4.95
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“New DMs as well as Veterans will appreciate this Time saving Module! It is a great way to start an open world campaign!” -The DM’s Critic
The Village of Watchtower
This DMs Toolkit is a complete starter village for your campaign. It is 47 pages full of NPCs, Adventure Locations, Maps, Handouts, Story Ideas, encounters and more.
The idea of... [click here for more] |
Dungeon Masters Guild |
$6.00 $4.95
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The Sightseer's Guide to Ravnica: Old Prahv provides everything one could wish to know when visiting the ruins of the former Azorius guildhall. Old Prahv is a sprawling compound of ruined judicial and legislative buildings, covered by a permanent silence spell. With no guild seeking the claim the eerily silent ruins, it has since become a nature reserve for some of Ravnica's rarest wildlife. And out... [click here for more] |
Dungeon Masters Guild |
$4.95
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VeX & Grim Press Present
Tomb of Annihilation Expanded
Part 1: Port Nyanzaru
Do you wish Tomb of Annihilation had more content and maps? Do you wish there was more jungle in your jungle adventure? Are you too busy to prepare all this yourself?
Then this is the product for you!
What it included?
10 colorful maps, including battlemap variants for Executioner's... [click here for more] |
Dungeon Masters Guild |
$4.95
|
THIS IS A VTT MODULE FOR Fantasy Grounds, CLICK HERE FOR PDF
VeX & Grim Press Present
Tomb of Annihilation Expanded
Part 1: Port Nyanzaru
Do you wish Tomb of Annihilation had more content and maps? Do you wish there was more jungle in your jungle adventure? Are you too busy to prepare all this yourself?
Then this is the module... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Bleeding Gate: Amalgamation
Part 2 of 3
When the party is hired to assist a covert organization, investigating the disappearances of Peacesmith, they are sent deep into the bowels of the town. It’s dirty work and the party certainly smells the stench of conspiracy (among other things). But after charging into a colossal mess in the Border Forest, they come face-to-face with the culprit.
A 2-hour... [click here for more] |
Dungeon Masters Guild |
$4.99
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Zhentarim
DM's resources and four faction missions for 2nd to 5th level adventurers
The handsome sun elf flashes a disarming smile as he pushes a flask of ruby-red wine across the table. He leans back and puts his legs up before raising his glass in a celebratory toast. "It's settled then! You won't regret it. I'm no seer, but I'd wager half an ancient doom's treasure that joining the Black Network... [click here for more] |
Dungeon Masters Guild |
$4.99
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 It's Greengrass, a time of celebration, but in the shadows of the festival a secret society and a cult are plotting. Whispers of a terrible illness are spread through the kingdom. Something foul is about to befall Cormyr.
A starter adventure for characters level 1-4
Features Full Color Maps
A Forgotten Realms Adventure ... [click here for more] |
Dungeon Masters Guild |
$6.00
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BRING THE CITY OF SPLENDORS TO LIFE IN THIS COMPANION SUPPLEMENT FOR WATERDEEP: DRAGON HEIST™!
Presenting over ONE-HUNDRED short encounters that bring the City of Splendors to life in YOUR game. This supplement includes a plethora of highly replayable random street encounters that draw on the story of Waterdeep: Dragon Heist™, with emphasis on the central themes... [click here for more] |
Dungeon Masters Guild |
$7.95
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“Overall, The Mechanical Mirage is a very well-written and fun adventure with a nice story behind it. The fights are good, the characters feel alive and with their own personality, and there are plenty of interesting details to keep your players’ attention and engage them.” — The Kind GM
RUNS LIKE CLOCKWORK!
Long ago, a wizard dedicated himself to bringing perfect order to... [click here for more] |
Dungeon Masters Guild |
$9.95
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Grand Khebu, the city that stands in defiance of Zaid, the gateway to desert trade, and the seat of the Great Ka. It is all of this and more. This guide contains everything necessary to enlighten even travelers with the most well defended skulls of the prestige of our magnificent city. History, culture, demographics, maps, and even adventure lie within.
Khebu is a location that is dense enough for... [click here for more] |
Dungeon Masters Guild |
$10.00 $8.00
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5e D&D conversion of the various monsters, magic items, and creatures encounters for T1-4: The Temple of Elemental Evil. The conversion guide is 78 pages. In addition, 19 maps at 70 DPI are included, ready for online use. Grid and no-grid variants of each map are provided.
Maps include:
The Village of Hommlet
Inn of The Welcome Wench
Traders’ Establishment
Church of St. Cuthbert
Guard Tower
Ruins... [click here for more] |
Dungeon Masters Guild |
$12.00
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 Both the five-star rated 5e adventure module: The Laughing Horde of Ruin: Part One, for character levels 1-5 (which includes the Wildsoul Class), and the pack of full-size, digital battlemaps that contains 14 custom-drawn, 1"x1" grid campaign maps for one low price.
"A vicious gnoll warlock has united the savage tribes to summon Yeenoghu to the material plane. Gnolls are marching from the... [click here for more] |
Dungeon Masters Guild |
$16.95 $10.17
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