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Start your own duet campaign! Teleport your way out of the confines of a castle to an ancient mountainside cavern with a secret waiting just for you...
First Blush is the inaugural adventure of D&D Duet, bringing you high quality, ready to play material focused on supporting adventuring parties of 1 Player and 1 DM.
This adventure is written for a first-level character in a one-on-one... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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80 maps for The Wild Beyond the Witchlight available in multiple formats.
Printable PDF 8.5x11 Letter sized
Printable PDF 11x17 Tabloid sized
Printable PDF A3 sized
100ppi JPG images with grid
100ppi JPG images without grid
100ppi dd2vtt files without grid
dungeondraft_map and asset files
I have tried to make maps that are:
Complete. Every location in the campaign that does... [click here for more] |
Dungeon Masters Guild |
$8.99 $6.29
|
Cie shouldered the heavy knapsack, its bloodstained bottom still dripping red droplets onto the cavern floor. She grunted as the weight shifted onto her left shoulder, and began the steep climb back to civilization. She knew they needed money. But the parchment Bhardak spotted nailed to the tavern bounty board seemed too good to be true from the start. 3,000 gold... [click here for more] |
Dungeon Masters Guild |
$7.49
|
Devil’s Advocate
A Guide to Infernal Contracts
Devil’s Advocate: A Guide to Infernal Contracts is a 5th edition supplement for creating, role-playing, and extending infernal contracts at your table. Despite the rich history of devils in Dungeons & Dragons, I felt like there was a gap in official material on this subject. Devil’s Advocate includes:
Infernal contract lore
Sections... [click here for more] |
Dungeon Masters Guild |
$4.95
|
56 maps for Vecna: Eve of Ruin available in multiple formats.
Printable PDF 8.5x11 Letter sized
Printable PDF 11x17 Tabloid sized
Printable PDF A3 sized
100ppi JPG images with grid
100ppi JPG images without grid
100ppi dd2vtt files without grid
dungeondraft_map and asset files
Includes a 300ppi token for the Venatrix in Chapter 8.
I have tried to make maps that are:
Complete.... [click here for more] |
Dungeon Masters Guild |
$6.49 $4.54
|
94 maps for your Dragonlance: Shadow of the Dragon Queen campaign
Printable PDF 8.5x11 Letter sized
Printable PDF 11x17 Tabloid sized
Printable PDF A3 sized
100ppi JPG images with grid
100ppi JPG images without grid
100ppi dd2vtt files without grid
dungeondraft_map and asset files
I have tried to make maps that are:
Complete. Every location in the campaign that does not... [click here for more] |
Dungeon Masters Guild |
$9.99 $6.99
|
Isle of the Abbey is the fourth adventure of seven in the Ghosts of Saltmarsh campaign book. In this throwback to 2nd edition, brave adventurers are sent to investigate a ruined abbey on an undead-infested isle, pitting them against desperate cultists, devious traps and unliving guardians, as they must delve deep to find the abbey's hidden treasures.... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Greetings traveler, you are invited to the grand opening of Aenigma's premiere puzzle dungeon! Congratulations on receiving this illustrious invitation! You'd best be on your way. Dragons don't like to be kept waiting.
Challenge and delight your players with the premiere issue of Puzzle Master! Inside this supplement, you will find ten puzzles suitable for every level of play, accompanied... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Before Phandelver
A Tutorial and Alternate Start for Lost Mines of Phandelver
Before Phandelver is a tutorial adventure designed to help new players and DMs be better introduced to Dungeons & Dragons. Crafted with best educational practices in mind and covering important details of preparation and mindset often overlooked, especially by new DMs, Before Phandelver will... [click here for more] |
Dungeon Masters Guild |
$2.00
|
The City Handbook - Over 48 Quadrillion Settlement Combinations
Create unique settlements to use in your campaign in seconds, with only a few dice rolls
"Very easy to use. The process of creating new cities from scratch always felt intimidating to me and this book solved that for me. Thanks" "Loved your previous book (The NPC Handbook), and this one is even better.... [click here for more] |
Dungeon Masters Guild |
$4.95
|
60 maps for your D&D campaign
Click the full and quick previews to see a complete map list and a larger preview of every map. These maps cover a variety of locations...
A fishing town festival and some surrounding locations
A journey across... [click here for more] |
Dungeon Masters Guild |
$6.99 $4.89
|
UPDATE Jan. 06 2018: The screen is now available in portrait orientation, as well as its original landscape format. Both versions are included in the .zip file, along with a new portrait .docx file for you to customize.
This is a four panel DM screen for 5th edition D&D. I designed this screen for use in my own games, keeping in mind the things that I specifically need quick access to or... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
101 Story Questions for Worldbuilding
A Gemmed Firefly | DungeonGlitch Product
**The Sequel is here!
Check out 101 Story Questions for Worldbuilding VOLUME TWO on DMsGuild right now! [link]
Details:
Inspire your Players!
"Your party has heard of a local bandit group - what do these criminals call themselves, and who is their leader?"
"Your character... [click here for more] |
Dungeon Masters Guild |
$2.97
|
This guide has everything you need to prepare and run Tomb of Annihilation. There is a "how to run" section for those who want to see how this adventure can be put together, and a massive set of notations, summaries, warnings and page numbers that will hopefully make your life easier. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Featured here are two maps made to supplement encounter stories in the Dungeons & Dragons 5th edition Module, Lost Mine of Phandelver. Both encounters, the goblin ambush at the start of the adventure and the confrontation with the Redbrands later on, are detailed further in the module, but contain no accompanying battle maps. These high resolution maps come in multiple variations including... [click here for more] |
Dungeon Masters Guild |
$2.00 $1.40
|
Discover the next step in the evolution of maladies: The Seven Deadly Plagues!
Following the success of the Adamantine Bestseller supplement for fantastical diseases, comes the ultimate toolbox to help you create your own evocative diseases.
This supplement is written by medical students with a love for tabletop roleplaying games. Inspired by the vast array of diseases, and the medieval myths... [click here for more] |
Dungeon Masters Guild |
$3.95
|
The Discerning Merchant's Price Guide is an organizational tool for magic items & pricing. It groups magic items together into categorical tables: melee weapons, armor, staffs, rings, and so on, similarly to how items were laid out in 3.5e. This should help DMs know exactly where to look and what their options are for handing out a given item. A reference column... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Tammeraut's Fate is the sixth adventure of seven in the Ghosts of Saltmarsh campaign book. In this terrifying adventure the party must travel to a mysterious island, as they investigate mysteries, fight to survive an epic horrific zombie survival battle, and dive to the bottom of the ocean to fight evil at its source!
In this document, we seek to make running Tammeraut's Fate easier for the DM to... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Solstice Shenanigans
Solstice Shenanigans is a festive ~5 hour adventure for a tier 2 party.
The Winter Games are in full swing on the demiplane controlled by the powerful archfey lord of winter, Jack Frost. Games and challenges await the players, along with a baker's terrible mistake and a bout of mysteriously disappearing trees!
This adventure is designed to work as a short break from a main story... [click here for more] |
Dungeon Masters Guild |
$4.49
|
90 maps for Baldur's Gate: Descent into Avernus available in multiple formats.
Printable PDF 8.5x11 Letter sized
Printable PDF 11x17 Tabloid sized
Printable PDF A3 sized
100ppi JPG images with grid
100ppi JPG images without grid
100ppi dd2vtt files without grid
dungeondraft_map and asset files
I have tried to make maps that are:
Complete. Every location in the campaign that... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Are you tired of flipping through multiple pages and rulebooks during your Dungeons & Dragons 5e games? Make things easier for yourself and your players with this handy reference sheet.
Filled with essential information for combat, movement, hiding, cover, jumping, and more, this sheet is perfect for players of all levels. Whether you're a beginner looking to learn the game or a seasoned pro looking... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Puzzles, Riddles and Traps Set 1 By Patrick E. Pullen
* BONUS *
*These can be used in your products & adventures!!!*
Set 2 NOW AVAILABLE! Click below to get it!
Tired of the same old puzzles, riddles and traps that you can find all over the internet?
The ones all your players know by heart?!?
How about some ORIGINAL content?... [click here for more] |
Dungeon Masters Guild |
$4.95
|
This is a pack of SPELL EFFECT TOKENS for VTT 5e DUNGEONS AND DRAGONS. (thats virtual tabletop folks :D )
UPDATED This token set has been updated to reflect Xanathars Guide, as well as the original 5E token set, which has been reworked, totalling 136 spells and effects. The original 72 spell effects .PNG tokens at 70 pixels per five feet have been left in this product, for those who... [click here for more] |
Dungeon Masters Guild |
$10.00
|
Non-Combat Encounters Tables using Monster Manual Creatures (2014 & 2024)
Tables visible in Previews under the product image (shows 2014 version). Versions using both D&D 2014 and 2024
Non-Combat Encounters for adventures and campaigns where talking and interaction is the norm. Options for settled lands, wilds, roads and underground.
Includes d20 tables for ...
Civilized... [click here for more] |
Dungeon Masters Guild |
$3.00
|
Download the official D&D Infernal font! For personal, non-commercial use or for materials published and distributed on the Dungeon Masters Guild (www.dmsguild.com).
All monies that Wizards of the Coast receives from sales of this font are donated to Extra Life. Your purchase of this font goes to a truly great cause.
About Extra Life:
Extra Life unites thousands of gamers around... [click here for more] |
Wizards of the Coast |
$10.00
|
Elminsters Guide to Solo Adventuring.
Well met adventurer. So you're itching to loot the nearest dungeon or visit a far-flung city but your party totals just one, you and there's not a Dungeon Master this side of Waterdeep willing to guide you. Fear not, The Continent of Faerun is still open for you to explore but watch your step adventuring alone is no less perilous, you have... [click here for more] |
Dungeon Masters Guild |
$1.00
|
 2024 Backgrounds
In the 2024 edition of Dungeons & Dragons, background traits were removed and replaced with origin feats. While origin feats offer meaningful mechanical options and contribute well to character builds, they tend to fall short in the areas of character flavour and roleplaying potential—something the 2014 edition excelled at.
This supplement aims to bridge that gap by reintroducing... [click here for more] |
Dungeon Masters Guild |
$0.99
|
This compendium is a comprehensive collection of almost 100 languages, giving each aside from Common a signature feature that sets it apart from other languages of its kind. It is recommended for use at tables where the players and DM feel want to highlight the importance of player choice and agency in parts of character creation where it might normally be glossed over. Enjoy watching your world come... [click here for more] |
Dungeon Masters Guild |
$1.99
|
 365 modular room maps, 16 background maps, and 216 object tokens for building you own D&D 2024 Bastions. Every Bastion room type is available in 5 different styles, pre-populated with furniture for ease of use.
100ppi PNG images with grid
100ppi PNG images without grid
Extra overlay tiles and objects to help customise your layout
dungeondraft_map and asset files
Printable PDF 11x17 Tabloid or A3... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Feywild Tables (2014 & 2024) for Non-Combat, Creatures, Locations, Items and Extras
Tables visible in Previews under the product image. (shows 2014 version). Supports Monsters of the Multiverse. Versions using both D&D 2014 and 2024.
Encounters for adventures and campaigns in terrain of Feywild, the fey, dream realms, eladrin cities and the Wild Beyond the Witchlight.
Includes... [click here for more] |
Dungeon Masters Guild |
$4.00
|
The Grand Library aims to help DMs make their libraries and bookstores feel more dynamic and alive by providing them with over 130 generic books that can fit into any location or setting.
Each book comes with a description of the book's appearance and contents as well as a short extract.
Some of the books also come with hidden effects. From advantage on a check to short-term madness, you never know... [click here for more] |
Dungeon Masters Guild |
$3.45
|
Full‑size Preview
Roll20 version ONLY.
A Roll20 Game Addon with 56 maps for your Vecna: Eve of Ruin campaign.
Includes maps for all encounters in all chapters, and a 300ppi token for the Venatrix in Chapter 8.
The light layer is built in for applicable maps. This is 118MB of 140ppi maps that wont use up your Roll20 quota.
Chapters 1 to 12
Venatrix... [click here for more] |
Dungeon Masters Guild |
$6.49 $4.54
|
"This is an immensely useful book, full of tips and techniques to make combat special. Highly recommended." — R. P. Davis
"If you are already a DM and you haven’t read that [the Dungeon Master's Guide], you’re doing yourself, and your table, a disservice. Your next step is pick up this book by Darrin Scott and read it closely. You’ll be glad you did!" —... [click here for more] |
Dungeon Masters Guild |
$7.45
|
A great adventure needs great NPCs!
Over 15,000 randomly generated NPCs, each nicely detailed and ready to step right off the page and into your game. The information is taken from a pool of -
Over 700 first names, hand-picked to be consistent with the Forgotten Realms (especially the Sword Coast)
Nearly 2000 surnames
Over 150 occupations
Over 3000 personality types
Nearly 100 million physical... [click here for more] |
Dungeon Masters Guild |
$1.00
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Urban Tables (2014 & 2024) for Non-Combat, Creatures, Locations, Items and Extras
Tables visible in Previews under the product image(shows 2014 version). Supports Monsters of the Multiverse. Versions using both D&D 2014 and 2024.
Encounters for adventures and campaigns in terrain of ancient cities, magical metropolises, urban sprawls, Waterdeep and Baldur's Gate.
Includes... [click here for more] |
Dungeon Masters Guild |
$4.00
|
Underdark Tables (2014 & 2024) for Non-Combat, Creatures, Locations, Items and Extras
Tables visible in Previews under the product image (showing 2014 version). Supports Monsters of the Multiverse. Versions using both D&D 2014 and 2024.
Encounters for adventures and campaigns in terrain of the Underdark, underground caverns, dark elf cities, mind flayers, kuo-toa, aboleths... [click here for more] |
Dungeon Masters Guild |
$4.00
|
Puzzles for Players
a collection of templates to help you build puzzles into your game world
Designed for fantasy tabletop RPGs, these 20 puzzle templates provide GMs with concepts and starting points to introduce challenges that will engage players, no matter how high (or low) their characters’ levels may be. If you want more from puzzle solving than skill checks and dice rolls, these are for you.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Ships & Crews
This supplementary material is taken from the Call from the Deep Campaign. It contains all the information you need to populate the oceans with ships and crews be they pirate, merchant, naval, or otherwise. The supplement starts with a brief primer on running naval combat, is followed by statistics for ships, and... [click here for more] |
Dungeon Masters Guild |
$0.95
|
Lionshield Coster, Phandalin Miners’ Exchange & The Sleeping Giant
Three essential locations from from the town of Phandalin, from “Lost Mines of Phandelver” and “Dragon of Icespire Peak”.
This map pack provides detailed maps of all three locations, and includes a number of variations on these maps (grid, no grid, day and night).
Add to the atmosphere of your game with these high quality... [click here for more] |
Dungeon Masters Guild |
$2.50
|
DM Screen Inserts
V1.1, updated 30/06/2017.
This is intended to provide replacement content for the inside surfaces of your official Wizards of the Coast DM Screen. The printed sheets can be trimmed to fit over the existing panels, making better use of the space and minimising distractions.
Instructions
Select the PDF that matches your local paper size (Letter or A4) and... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Everyone makes mistakes, and when you’re playing with the very fabric of the universe, sometimes those mistakes have surprising, harmful, or spectacular consequences.
Tired of rolling on the same-old table of 50 magical effects from the Player's Handbook? This table provides 100 brand-new effects that can be used as sorcerers’ wild magic surges, hazardous effects of casting in an area that crackles... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Forest Tables (2014 & 2024) for Non-Combat, Creatures, Locations, Items and Extras
Tables visible in Previews under the product image (shows 2014 version). Supports Monsters of the Multiverse. Versions using both D&D 2014 and 2024.
Encounters for adventures and campaigns in terrain of sylvan woodlands, ancient forest and enchanted fey woods.
Includes d8+d12 tables for ...
Using... [click here for more] |
Dungeon Masters Guild |
$4.00 $2.80
|
What if there were specific tools you could use to help you feel totally comfortable winging it? What if you could be just as surprised as your players about what happens next--and be totally OK with that?
Designed, refined, and playtested over a year-long campaign, this compilation of tables, tools, and checklists give you the starting point to prepare fast and adapt even faster in your adventures.... [click here for more] |
Dungeon Masters Guild |
$0.99
|
"150 Shops, Stalls and Stores" is a DM supplement designed for your RPG Campaign. It is a reference sheet for DMs, designed for simplicity for easy use at the table: it includes the store name, type, and proprietor.
This supplement was originally designed for Waterdeep: Dragon Heist, but is location non-specific. ... [click here for more] |
Dungeon Masters Guild |
$1.00
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Core 5e Knowledge - Quick Reference PDF
A one-page quick reference PDF with useful rules and information for a smooth session! Ideal for both players and dungeon masters.
❓ Do you or your players often forget how Spell DC is calculated? ❓ Or maybe what happens at each exhaustion level? This quick reference pdf includes all the core knowledge... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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An abandoned tavern that's been repurposed. An old windmill that's been converted into a wizard's tower. A dungeon that has been cleared of its denizens and made into a comfy new home. A brand new watch tower built atop a scenic cliff.
The Bastions system, introduced in the 2024 edition of the Dungeon Master's Guide, provides rules, guidelines, and facilities for players to create... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Updated for 2024, New Players and Seasoned DMs alike will benefit from having this handy
A useful aid to have attached to your character sheet or dungeon master's screen, these pages succienctly cover core rules that come up often so you can quickly get back to the fun and storytelling at your table.
Check out The Game Master's Compendium of Explosive Creation
And more from the... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Arcane Armoury: Volume One
Arcane Armoury is a series dedicated to expanding D&D Fifth Edition’s quite measly item base, with new magic items, consumables, materials and even weapon types! From primitive stone age clubs to modern laser revolvers, we plan to eventually include items for all settings.
This volume is full of completely new items, created over a couple of years of adventuring,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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DnD Actions - Quick Reference PDF
A one-page handout with all 5e Actions one can take during combat! Ideal for both players and dungeon masters.
❓ Does combat take ages? ❓ Do you often forget what actions you can take during combat? ❓ Do you forget how the "Grapple" action works? This quick reference pdf will make your life easier and will speed up combat.... [click here for more] |
Dungeon Masters Guild |
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|
101 Story Questions for Worldbuilding VOLUME TWO!
A Gemmed Firefly | DungeonGlitch Product
Add deeper depth to your characters!
"Your character keeps a pen pal to stay sharp on their lesser-used language - who are they writing to? What could help their pen pal friend?"
"Your character knows a story about this area. Tell us about a haunted house rumor.... [click here for more] |
Dungeon Masters Guild |
$2.97
|