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This mage city is built on the inner walls of a deep crater leading to a portal connected to the abyss that spews raging fiends daily.
The city was built by ancient archmages who sought to protect the world from the demonic infestation. To keep the dark entities at bay, the city has been adamant about training the most powerful wizards mortals can be.
Although... [click here for more] |
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Accursed Apple Twists
This One-Shot Adventure Module Contains:
The story for a single adventure, perfectly suited for new players
A map of a small burial-mound dungeon usable in virtual tabletops such as roll20
Two NPC stat-blocks
Stat block for a new deadly boss enemy
Several hand-drawn illustrations
The Story
Near the old dwarven road lies a tiny... [click here for more] |
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"Some adventurers choose to arm themselves for battle using their brute strength or quickness. However, other individuals choose to derive their power from magical sources, be they arcane or divine. The options contained herein expand the repertoire of every casting class in 5th Edition Dungeons and Dragons, with a particular focus on spells with direct application in combat scenarios. These enchantments... [click here for more] |
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Alternate Martial Characters
Explore new character building options for your D&D 5E characters! Explore more powerful martial classes with alternate class features for the Barbarian, the Fighter, the Monk, and the Ranger! Increase the potency of your subclass with 26 alternate subclasses! And devastate the battlefield with new alternate martial feats!
Alternate Class Options
This product contains... [click here for more] |
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Need a bad guy that is as good at killing good guys as your PCs are at killing bad guys? Look no further, because a Anti-Paladin is on your trail. More than your average maille ladden villan with a chip on his shoulder, the Anit-Paladin is the cosmic scale's way of tipping the balance when things are a little too good for too long.
Feel free to tinker with this class in an all evil campaign... [click here for more] |
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Introducing 16 unique magic items to use in your campaigns (with pictures)
Translation from Russian – KSM team
... [click here for more] |
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You step forward into the circle of runes and feel your stomach lurch. Within a blink of an eye, you find yourself in the arena. You can no longer see the audience but you can faintly hear them cheering and chanting beyond the arena’s walls...
In Azaruuk's Ultimate Battle Royale the players find themselves whisked away to Sigil, the city in the center of the multiverse, where the must... [click here for more] |
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A barbarian can be hustled. A barbarian can be hampered. A barbarian can be wounded and crippled. Some can be frightened and most can be broken. But never can they be stopped from moving, from hauling themselves through great dangers, toils, and snares to achieve the unachievable, to sustain the unsustainable, and to be ablaze with glory at last. Only in death does a barbarian's heart cease to beat.... [click here for more] |
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Pets have always been in a weird place in D&D. Officially, they don't really have much to them, and little guidance is offered for those that want them. Basic Pets aims to help both players and DMs looking to have pets in their games, and do so in a way that is easily modifiable to fit however a DM wishes them to function. This product includes:
Rules for Pets:
Optional Combat... [click here for more] |
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A great introduction for everyone to dice mechanics for the world's greatest roleplaying game. ... [click here for more] |
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Breaking waves
This One Shot Adventure Module contains:
The story for a single maritime adventure - ideal for introducing D&D 5e to new players
Builds for 2 new monsters and 1 new boss monster
Builds for multiple tough NPCs
A simple treasure riddle
Detailed Maps of the mysterious ship called the "Selandia"
A loot table for plundering a passenger ship
Multiple social,... [click here for more] |
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Pew pew pew!
Cantrip guns: a fun system for magical firearms based around spell gems. Includes pistols, burst-guns, and rifles. A simple system with fully explained mechanics, suggested costs and integration into your world, and modified cantrips to fit with the three gun types. Easy to use and easy to integrate into many settings, cantrip guns work well in high magic settings as ubiquitous sidearms,... [click here for more] |
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"Druids who are a part of the Circle of the Hunt understand natural balance and take it upon themselves to maintain it. These druids study nature’s most successful predators and adapt many of those creatures’ tactics as their own. They are relentless when pursuing anything that would damage the land they care about, be they humanoids expanding for the sake of draining resources from an area, or... [click here for more] |
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Over 100 spelljamming ships from the classic Spelljammer setting, adapted to the new 5e format! This document currently only has ship stats and weapons, it is recommended that you use it along with classic Spelljammer supplements that contain descriptions. If there is enough interest, I may add descriptions in future updates. ... [click here for more] |
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Bards who follow the College of the Firebrand are agitators, rebels, and rabble-rousers. They specialize in the art of insurrection, studying the best ways to rally crowds, elude authorities, and overthrow authoritarian regimes.
These bards often have a very personal motive for joining such an extreme college. Consider why your character seeks to become a Firebrand. Did you escape from slavery, or... [click here for more] |
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The first in a series of homebrewed monsters for $1 that includes a printable STL file. ... [click here for more] |
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100% of creator royalties are donated to the Roleplaying Game Creators Relief Fund!
As TTRPG designers, we spend most of our time behind the scenes crafting compelling NPCs, designing innovative character options, and spinning fantastical stories for players and DMs alike.
But what happens when creators get the crazy idea to step into the fantasy worlds they’ve created and make... [click here for more] |
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Darkreach: A One Page TTRPG is a quick and easy to learn TTRPG that anyone can play as long as they have a pencil and one d6 dice. You take on the role of a hunter, an expert mercenary, in the post-war chaos of Darkreach. This is a narrative driven game, the main thrust being character arcs that help you progress your character. You'll need one player as the GM and at least one other to take on the... [click here for more] |
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Queste sono tabelle ad utilizzo del master per creare eventi randomici partendo dalla presenza di un bosco. Il testo prevede 18 tabelle che possono essere utilizzate in maniera autonoma oppure in in collegamento alle prime tabelle presentate.
Il file è arrichitto da fumetti ed immagini.
... [click here for more] |
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A new Exciting Tale of Adventure which includes a new creature!
Summary: "A holy favor in return for divine blessing!
Coming across a forest shrine to a moon goddess the local friar asks the characters to go to a pool to collect some water. There they meet a lovely woman of the water who demands entertainment.
This short encounter is designed to designed to be dropped into any... [click here for more] |
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A bit of fun for January. Prompts by Akkator006. For January 4th you can grap the Ferryman!
For the rangers who yearn to for a supernatural twist to their weapon wielding wanderer! ... [click here for more] |
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An assortment of NPCs suitable for a campaign set in East Asia or inspired by Japanese fantasy. ... [click here for more] |
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Dragons in Fifth Edition are hardly pushovers. Their breath weapons deal very high damage for their Challenge Rating, and their flight can be a real hassle for players to deal with. They are also very simple to run. While this is a feature for new Dungeon Masters, more experienced ones may find themselves wanting more. They want a little more juice in their climactic dragon boss battle. This is that... [click here for more] |
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It's a gelatinous cube, but with guns. Don't try to find a reason for it. It relies entirely on Rule of Funny and sheer absurdity. ... [click here for more] |
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Psst, looking for some guns and bombs to drop in your games? Look no further!
Guns and Gunners contains expanded rules for firearm combat within the framework of Dungeons & Dragons 5th Edition. Within this book you will find statistics for more than 50 types of firearms and explosives, rules for more tactical firearm combat, and 12 new gunslinging subclasses,... [click here for more] |
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Heart of Stone
This One-Shot Adventure Module contains:
The story for a classic dungeon adventure
Builds for four new enemies / monsters
A table of random mountain wilderness encounters
Four loot-tables with new magic items
Several high detail maps to be used in an online tabletop such as Roll20
The Story
While travelling through Corviglia, wanderers... [click here for more] |
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This is a system for Drugs and Addictions that I created for my current campaign. Includes a list of drugs with their effects and symptoms of addictions. I figured I'd share it for others to use as well, or to at least get some ideas if you were thinking about adding drugs and addiction to your setting. ... [click here for more] |
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Looking to add some mechs and mayhem to your campaign? Look no further than the Manual for Exo-Chassis and Automatons! A necessary addition to any high fantasy, high magic D&D 5e Campaign setting.
Magical Mechanical Exo-Chassis (MMECs) are large controllable robotic suits that can fit seamlessly into any campaign setting with the optional story background found at the very beginning of this expansion.
Included... [click here for more] |
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"Those who are truly able to master the bow blur the line between weapon and art form. Their precise skill and aim are the envy of many across the land. These adept fighters need no magic nor luck to aid them, as they are dependent only on their bow and their own skill. They possess a variety of skills and tactics, each of which could find use in a variety of widely differing situations."
Hello everyone!... [click here for more] |
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"Fighters who designate themselves as Wardens are their party’s keeper. Stalwart and unflinching, they are willing to put their own lives on the line to better guard those that they are charged with protecting. These fighters can often be found hired as bodyguards or escorting an important item along a journey. Whether they are bound by duty or by love, Wardens often attempt to shield their charge... [click here for more] |
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MIGHTY DEEDS OF ARMS
FOR THE BRAVE AND BOLD
ENHANCE your martial combat with MIGHTY DEEDS
Mighty Deeds let players execute the combat maneuvers they've always imagined: throwing dirt in the eyes of a medusa. Protecting an ally from dragon fire. Sundering a blackguard's sword. These rules give narrative control to players in marital combat allowing... [click here for more] |
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The Domain of Mischief cleric embodies the playful and whimsical nature of unpredictability and mischief, drawing divine power from chaos and unconventional wisdom. These clerics are often devoted to deities associated with unorthodox thinking, pranks, or clever strategies. They possess unique abilities that allow them to confound enemies, protect allies with unpredictable illusions, and even momentarily... [click here for more] |
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This is a feat book designed to make the art of grappling and unarmed fighting compare and compete well with other character options at the higher levels. It is a full revamp of the Grappling system for the 5th Edition. It is extremely accurate and gives great incentives for being an unarmed combatant, Monk, Pugalist, or even any other class! This feat book and system for integrating MMA into D&D... [click here for more] |
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This is a Monk subclass, a Divine Domain, for use with the Dungeons & Dragons Fifth Edition RPG ruleset.
Monks of the Way of the Sacred Fists are an off-shoot sect of the Way of the Open Hand. They have stepped closer to the religious origins of the monastery to study divine power, forgoing some of their martial training. Their techniques have changed, focusing more on control and manipulation... [click here for more] |
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Whether you want to assassinate kings of old or steal the royal jewels from under their noses, this is the supplement for you! This short guide compiles alternate rulesets, mechanical shortcuts, and generative tables that highlight stealth-centric and rogue-heavy play in D&D 5E, making it easier to throw together the score of the century in a single afternoon.
Oh Boy! It’s Time for Crime contains... [click here for more] |
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A bit of fun for January. Prompts by Akkator006. For January 5th you can grap the Pact of the Fang!
For warlocks that want to be a stealthy lurking predator, you can find that fantasy here! ... [click here for more] |
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A bit of fun for January. Prompts by Akkator006. For January 2nd you can grap the Path of the Bulwark Barbarian!
For those who want to play a tank who has a more actively defensive role in combat, you may like this! ... [click here for more] |
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A bit of fun for January. Prompts by Akkator006. For January 2nd you can grap the Path of the Bulwark Barbarian!
For those who want to play a tank who has a more actively defensive role in combat, you may like this! ... [click here for more] |
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A barbarian whose rage is empowered by the heat of the sun, the Path of the Sun Titan barbarian subclass is the perfect choice for a player looking to play a barbarian that wants to invoke flame with their attacks. With searing light that blinds your opponents, this subclass provides a player with empowered attacks and powerful debuffs that can change the course of a battle. ... [click here for more] |
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A bit of fun for January. Prompts by Akkator006. For January 1st you can grap the Phoenix Warrior!
If you want to charge in with a blade imbued with flame and have a greater control over healing, here you go! ... [click here for more] |
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This document seeks to rework how poison is used mechanically in Dungeons and Dragons. While the poisoned condition as it currently is works fine, poisons in the general sense serve only to be a damage type, one that is resisted quite often at that. We will attempt to address this by altering the poisoned condition to potentially be more deadly, and change how poison effects a creature. ... [click here for more] |
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Tumbleweeds and Tarrasques
In this land, bald-headed vulture-griffons circle ox-flameskulls on the desert below. This far out on the frontier, fantasy gives way to the Spaghetti Western, through the rules of the world stay the same. Here, elven archers bear a sidearm and dwarven miners furiously pan gold.
This module includes:
Variant rules for firearms and lassos
A... [click here for more] |
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"An elven deputy stands in the center of the main road of a small town. Her quarry meets her eye, a murderer who’s been terrorizing the land. Neither moves a muscle as they face each other, both honoring the other combatant. Townsfolk have gathered by their windows, attempting to catch a glimpse of this standoff. In an almost imperceptible flash, their crossbows are fired and drawn. The civilians... [click here for more] |
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A lot of science fiction settings have lightweight ablative armor, regenerating energy shields, and psionic barriers. The rules here offer options for adapting these into your game, either completely or partially.
The Armor pool offers the chance to separate the stopping power of armor from a creature's ability to evade.
The Barrier pool is an alternate version of temporary hit points.
The Shield... [click here for more] |
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Scrappers are a unique subclass of fighters designed exclusively for Goblin characters. These diminutive warriors embrace their small size and harness it as an advantage in combat. Agile, cunning, and fearless, Scrappers excel at chaos and unpredictability, leveraging their nimbleness and affinity for mischief to confound their enemies.
With their unorthodox fighting style, Scrappers strike fear into... [click here for more] |
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A mysterious old building has been rediscovered. Rumors of treasure, magic, and monsters abound. But who will be brave enough to uncover the Secrets of the Subterranean Mansion?
This adventure is a dungeon crawl featuring a large amount of exploration and combat with relatively few social encounters. The adventure itself barely has a story, but it does have the potential for a climatic... [click here for more] |
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Statblocks for a single Spartan Hoplite, a Phalanx unit, and King Leonidas. Perfect for a military encounter, boss fight, or hired mercenaries. If you run them, please let me know how it went for you! ... [click here for more] |
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Spelljammer - Der Wildspace Travelguide
Das Spelljammer-Setting für Dungeons and Dragons bietet fantastische Welten, ungewöhnliche Wesen und das Potenzial für unbegrenzte Abenteuer. Der Wildspace Travelguide soll euch die Werkzeuge dafür in die Hand geben, um als Dungeon Master selbst solche fantastischen Welten zu bauen und das Spiel gut zu leiten, sowie Spielern Regeln an die Hand zu geben, an... [click here for more] |
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This is a guide for Dungeon Masters who want to run tactical combat with personal narrative front and center. It provides a narrative structure for large-scale battles and several scenarios that can be dropped into any campaign. ... [click here for more] |
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