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Hektula's Khyber Codex

Hektula's Khyber Codex


Explore the demiplanar depths of the world of Khyber in this fifth-edition expansion for the Eberron campaign setting. The Khyber Codex contains over 38 demiplanes of all shapes and sizes with which to populate the World Below – each an unreal realm of wonder and danger in equal measure. Delve into the aberrant Prisons of the Lords of Madness, heist ancient weapons...   [click here for more]
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Eberronicon: A Pocket Guide to the World

Eberronicon: A Pocket Guide to the World


From the team that brought you the Convergence Manifesto,   Across Eberron presents the… This pocket guide for DMs, players, and content creators provides a concise overview of the fascinating world of Eberron. Within these pages, we've consolidated fifteen years of lore into one easy-to-read supplement. What’s inside? Quick reference. Highlights setting...   [click here for more]
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Guns and Gunners

Guns and Gunners


Psst, looking for some guns and bombs to drop in your games? Look no further! Guns and Gunners contains expanded rules for firearm combat within the framework of Dungeons & Dragons 5th Edition.  Within this book you will find statistics for more than 50 types of firearms and explosives, rules for more tactical firearm combat, and 12 new gunslinging subclasses,...   [click here for more]
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Journey Through the Center of the Underdark

Journey Through the Center of the Underdark


"What particularly struck me is how well-written they are. The text is a delight to read. The descriptive text is evocative, and the DM notes don’t ramble. I really wish more adventures I read were as good as this one." - Merric B https://merricb.com/2016/03/30/5e-adventure-review-journey-through-the-center-of-the-underdark/ Are your player's moving out of Velkenvelve?  Enjoying a stroll along...   [click here for more]
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Politics of the Lhazaar Principalities

Politics of the Lhazaar Principalities


Welcome to the Lhazaar Principalities, a rugged nation of pirates and privateers. This comprehensive supplement expands on the internal politics of the Lhazaar Principalities, a nation in the Eberron campaign setting. This latest installment in the Politics of Eberron series goes farther in depth than previous entries in the series at almost three times the content, an original...   [click here for more]
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Mythic Eberron

Mythic Eberron


Disclaimer: No gears were harmed in the production of this book. In fact, none were even considered. What? No, those aren't gears on the page edges, they're cogwheels, entirely different we assure you. Anyways, beware of steam, as it can scal—what? What do you mean "what steam"? Of course there is steam. Why would there not be steam? This is Eberron after all. Beyond the comprehension of...   [click here for more]
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Politics of Q'barra

Politics of Q'barra


This to-the-point supplement expands on the internal politics of Q'barra, a nation in the Eberron campaign setting. Topics include New Galifar, Hope, House Tharashk, and the Scales. The Politics series consolidates and expands upon the canonical information from Eberron sourcebooks. A few changes have been made to cohere with the author's personal view of the setting, influenced by the...   [click here for more]
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Politics of Valenar

Politics of Valenar


Welcome to Valenar, an isolated nation occupied by an elven army. This comprehensive supplement expands on the internal politics of Valenar, a nation in the Eberron campaign setting. This latest installment in the Politics of Eberron series goes in depth on not only the country of Valenar, but the Tairnadal elves who conquered it. "For the glory of our ancestors!" - High King...   [click here for more]
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Politics of the Talenta Plains

Politics of the Talenta Plains


This to-the-point supplement expands on the internal politics of the Talenta Plains, a nation in the Eberron campaign setting. Topics include the tribes, the crossroads of factions that cross the plains, and the environment. The Politics series consolidates and expands upon the canonical information from Eberron sourcebooks. A few changes have been made to cohere with the author's personal...   [click here for more]
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Politics of the Shadow Marches

Politics of the Shadow Marches


This to-the-point supplement expands on the internal politics of the Shadow Marches, a nation in the Eberron campaign setting. Topics include the orcish mindset, the environment, the tribes and clans, House Tharashk, and Zarash'ak the City of Stilts. The Politics series consolidates and expands upon the canonical information from Eberron sourcebooks. A few changes have been made to cohere...   [click here for more]
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Dragonshard Sundown

Dragonshard Sundown


It's arcanopulp action in this Eberron Western! A pulp adventure designed for characters of 4th or 5th level. Est. playtime 6-8 hours, depending on your table. A saloon brawl leads to a chance encounter with Silas, a crossbow-slinging wanderer looking to hire. A miner-baron has seized control of a mining community and its profitable dragonshards. Along with a warforged named...   [click here for more]
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Marvelous Archetypes: Ultimate Edition

Marvelous Archetypes: Ultimate Edition


“One person can make the difference”. This is the mantra of a true hero, one who takes their power and commits themselves to making the world a better place. Heroes come in all shapes and sizes, fighting to protect the world from those who woul;d corrupt and destroy it. Some heroes are born with their powers, through bloodlines or mutations. Other have their power thrust upon them through circumstance,...   [click here for more]
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Killer Kobolds!

Killer Kobolds!


From the creator of mithral best seller Journey Through the Center of the Underdark comes the next level of action - Killer Kobolds! - A high octane, edge of your seat, seat of your pants, run and gun thrill ride for your 5th Edition Dungeons and Dragons game. (You’re reading that with that movie trailer guy’s voice in your head, right? Ok good. On with the pitch…)...   [click here for more]
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Politics of the Eldeen Reaches

Politics of the Eldeen Reaches


This to-the-point supplement expands on the internal politics of the Eldeen Reaches, a nation in the Eberron campaign setting. Topics include governance, rebels, planar influence, lycanthropic scars, and a special generic NPC called the Gleaner. The Politics series consolidates and expands upon the canonical information from Eberron sourcebooks. A few changes have been made to cohere with...   [click here for more]
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NPCs of Eberron: The Dragonmarked

NPCs of Eberron: The Dragonmarked


Welcome to Eberron!    NPCs of Eberron: The Dragonmarked is the perfect sourcebook for adding dragonmarked NPCs into your Eberron game. In this supplement, you will find: Over 50 NPCs with unique 5e statblocks and connections to Eberron lore. Favorite archetypes from previous editions, revisited, including the Ghallanda...   [click here for more]
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Last Stand: A Worthy Death

Last Stand: A Worthy Death


"Incredibly innovative and easy to plug into any campaign." -Benjamin Huffman "I think I actually cried manly tears while reading this." -Anthony T. "It was the most satisfying thing. What a great mechanic!" -GeekOutFreakOut If your campaign combines epic fantasy combat with high-stakes lethality, Last Stand: A Worthy Death is a set of rules and options to ensure...   [click here for more]
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Sora Esma's Tome of Urban Legends: 13 Across Eberron Folktales

Sora Esma's Tome of Urban Legends: 13 Across Eberron Folktales


Blessed by warding Olarune, but cursed by Ol’ King Nymm, there lopes a fearsome monster with hunger inside of him... The realm of Thelanis is woven with stories, each of which echoes on the Material Plane in a dizzying array of fairy tales and urban legends. While scholars and sages might dismiss these as fantastical archetypes, the wisest—and most long-lived—know that every story has a spark...   [click here for more]
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Astonishing Adventures!

Astonishing Adventures!


Introducing Astonishing Adventures! A compilation of six critically acclaimed 5th Edition D&D best sellers for one low price. When you purchase Astonishing Adventures you get each of the following books:  Killer Kobolds! - THE action packed adventure for 8th-12th level characters.  Hunted!  Who's hunting who? Find out in this exciting adventure...   [click here for more]
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House Vadalis' Magebred Menagerie

House Vadalis' Magebred Menagerie


A new template and a handful of new monsters from the Dragonmark House Vadalis' and a template to make existing monsters Magebred.  ...   [click here for more]
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Bag of Holding Monsters: Above and Below Versions

Bag of Holding Monsters: Above and Below Versions


Welcome to the world of... Years ago, a travelling academic discovered a strange and hidden layer of Thelanis, a plane steeped in story and expression. Within this Pocket Realm dwelled creature unlike any seen before - monsters that reflected the nations, magic and legends that made up Eberron’s Material Plane. The monsters of the Pocket Realm seemed destined for endless conflict, but the Professor...   [click here for more]
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Copperline Bank & Loan: a Bank Heist Adventure

Copperline Bank & Loan: a Bank Heist Adventure


Test Your Skills as a Master Thief! The Copperline Bank & Loan is a short adventure for 4-6 players levels 2-5, and features everything your party needs to prove they are master criminals, from the hour-to-hour schedules of the bank executives to the NPC’s who can help bypass the bank’s security. Does your crew want to run through the front door with their...   [click here for more]
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Scales of Q'barra

Scales of Q'barra


Q’barra Like You’ve Never Seen It Before Welcome to Q’barra – an isolated jungle nation on the eastern edge of Khorvaire. While the soft skinned westerners are aware of New Galifar and Hope, many find the cultures and customs of the scales completely alien. Scales of Q’barra collects and expands upon the lore of the dragonborn, lizardfolk, kobolds, and others. Game masters will...   [click here for more]
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Against the Tide of the Pirate King (5e)

Against the Tide of the Pirate King (5e)


NOW A SILVER BEST SELLER! A Wandering Pilgrim Games Product Within the area known as the Middle Islands, sits the Free Cities of Vosika, Lonia, and Somila. It is these cities that have fallen under the gaze of the mysterious figure known simply as the Pirate King. It is the forces of this figure that assaulted the city of Vosika and sent your crew on the run from the encroaching armada. It is as you...   [click here for more]
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Accursed Apple Twists

Accursed Apple Twists


Accursed Apple Twists This One-Shot Adventure Module Contains: The story for a single adventure, perfectly suited for new players A map of a small burial-mound dungeon usable in virtual tabletops such as roll20 Two NPC stat-blocks Stat block for a new deadly boss enemy Several hand-drawn illustrations The Story Near the old dwarven road lies a tiny...   [click here for more]
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Magic Sword: An Eberron Story Seed

Magic Sword: An Eberron Story Seed


The Magic Sword waits beyond space and time, waiting for those moments when a hero can shift the balance between light and darkness. It is tended by three immortals, who must choose those champions and guide them in their battles. What evil draws the Magic Sword to Eberron? Magic Sword: An Eberron Story Seed brings the story of the...   [click here for more]
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Khyber Khronicle Volume #03

Khyber Khronicle Volume #03


Welcome to The Khyber Khronicle; a collection of encounters and DM tools that can be used to enhance any adventure as the DM sees fit. Within this volume includes: A two-hour adventure for levels 1-4 An exploration of the Myconic Labyrinth of Xoriat The goblinoids of the Kech Hashrach NPCs of Eberron All new player options including: Racial feats Backgrounds School of Wandcrafting New Ranger...   [click here for more]
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Wizards of Eberron: Five Arcane Traditions

Wizards of Eberron: Five Arcane Traditions


Eberron is a world built on magic, but even in a world full of artificers and magewrights, wizards still reign supreme in their mastery of arcane forces. Here, we examine five unique arcane traditions that are deeply tied into the setting and lore of Eberron. Elemental Binder Primarily hailing from the secretive nation of Zilargo—and the even more reclusive realms of the Sulatar...   [click here for more]
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Leaders of Eberron

Leaders of Eberron


Leaders of Eberron is a supplement that brings to life rulers of the world of Eberron; providing 5th edition statistics and lore for the heads of state and their bodyguards, allies, and advisors of twelve different nations in Khorvaire. Over 30 NPCs are included, ranging from CR 1/2 to CR 20. Whether your game involves confronting a ruler of one of the Five Nations in a palace throne room...   [click here for more]
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Bloodied 5e

Bloodied 5e


BLOODIED 5e Within all beings there is a point - where they reach their darkest and lowest, where the need to push past pain and exhaustion is tantamount. This is where individuals can truly unlock their full potential when their life flashes before your eyes. This...is...Bloodied! The Bloodied mechanic allows you to reach into your deepest wellspring of energy reserve and push through your injuries...   [click here for more]
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Waterdeep: Dragon Heist - Summer Slaughter

Waterdeep: Dragon Heist - Summer Slaughter


The Zhentarim have been fighting a secret civil war in Waterdeep; those like you, loyal to the Doom Raiders’ vision of success, against those turncoats whose loyalties flipped the moment Manshoon reappeared. What’s worse is that Xanathar, the Zhents' greatest rival In the city, wants you all dead equally. That was, until the drow crime lord Jarlaxle waltzed onto the scene, and brokered...   [click here for more]
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Khyber Khronicle Volume #06

Khyber Khronicle Volume #06


Welcome to The Khyber Khronicle; a collection of encounters and DM tools that can be used to enhance any adventure and player options for existing or new characters. Within this volume includes: The Fauna of Zilargo The Biomech-Wright class! A 3-4 hour adventure Suggested products available on the DM's Guild: If you enjoy this adventure, please check out other DM's Guild titles...   [click here for more]
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Calimport and the Skyfire Wastes: A Guide for Games in the Calim Desert

Calimport and the Skyfire Wastes: A Guide for Games in the Calim Desert


Explore an elementally-blasted wasteland formed from thousands of years of feuding genies. Discover ancient ruins and priceless relics lost to the sands of time. Embark on an adventure worthy of inclusion to the One Thousand and One Long Rests. Ally yourself with powerful Calishite pashas in a bid for the future of Calimport—City of Glory. Calimport and the Skyfire Wastes: A Guide...   [click here for more]
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RAVENLOFT Random Encounters Appendix I: Barovia

RAVENLOFT Random Encounters Appendix I: Barovia


Welcome to Random Encounters Appendix I: Barovia, the first in a series of manuals showcasing the various dark landscapes and spooky regions of the Ravenloft Campaign Setting.  Within this book, you will find all you need to set-up dark and dastardly encounters for your Gothic heroes as they traverse the deadly mists of this accursed land... The following...   [click here for more]
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Alashar's Compendium of Unusual Choices

Alashar's Compendium of Unusual Choices


Explore yet another set of options that players and Dungeon Masters certainly did not need, but ones which might render their games more interesting than before in this supplement for Dungeons & Dragons 5th Edition. Alashar's Compendium of Unusual Choices has options for both players and Dungeon Masters will find use for, which include: 12 Race Options: Beholderkin, Dhampyr,...   [click here for more]
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Zombie City: Escape the Horde!

Zombie City: Escape the Horde!


The port city of Silverstow has been overrun with zombies! These zombies carry a deadly plague that transforms anyone they bite into a zombie within a few hours. It’s up to our heroes to unravel the mystery of this disease, save the few remaining survivors, and escape the city! This is a simplified hexcrawl with a mystery that can be dropped into any campaign....   [click here for more]
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Dramatic Chases

Dramatic Chases


From the creator of the Mithral Best Seller Companion System, this abstract system for handling chases makes running a chase scene fun, easy, and exciting! The Dungeon Master’s Guide presents a simple system for running chases, but that system largely relies on movement speed alone, and doesn’t present a lot of opportunities to create a fun and interesting scenario, nor for players to use a variety...   [click here for more]
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8 Unique Magic Item Sets for your DnD5e Experience PART III

8 Unique Magic Item Sets for your DnD5e Experience PART III


Follow the footsteps of depraved magic users discovering the Ancient Hag Set! Your enemies wont know what hit them, be it powerful spell or the brooms of war!   Tell off your rivals and sycophants, with the Bragging Rights set you are the very best and know it rightfully. Your friends should count themselves lucky!   You...   [click here for more]
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Eberron - Crossroads of Destiny: Starilaskur

Eberron - Crossroads of Destiny: Starilaskur


A bustling crossroads that sits like a thrumming heart at the center of a network of roads, rivers, and conductor stones. A factory town that rings with song as the influence of an industrious archfey spills over into the mortal world. A tense borderland where contrasts grind up against one another, resulting in sparks that would put the lightning rail to shame. Starilaskur is all of this and more....   [click here for more]
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The Galley of Death

The Galley of Death


The Galley of Death This One-Shot Adventure Module contains:  The story for a single adventure Builds for three different enemies / monsters Builds for two kinds of friendly NPCs A table for rolling events for a ship caught in a storm A simple sketched map of a ship Several high detail maps to be used in an online tabletop such as Roll20 The Story The...   [click here for more]
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The Bookhounds of Eberron

The Bookhounds of Eberron


If knowledge is power, books are worth more than gold. Back alley deals. Whispered conversations at secluded inn tables. Handshakes and slit throats. Books and gold flow through the land like water. The Bookhounds of Eberron allows gamemasters and players to tell a variety of stories. The treasure the party seeks in dungeons or towering mansions is books. This PDF includes a description...   [click here for more]
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Sci-Fi Hit Point Pools

Sci-Fi Hit Point Pools


A lot of science fiction settings have lightweight ablative armor, regenerating energy shields, and psionic barriers. The rules here offer options for adapting these into your game, either completely or partially. The Armor pool offers the chance to separate the stopping power of armor from a creature's ability to evade. The Barrier pool is an alternate version of temporary hit points. The Shield...   [click here for more]
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Eberron Strongholds

Eberron Strongholds


This supplement outlines how to adapt mobile stronghold benefits for characters who want to make an airship or lightning rail into viable strongholds, as well as stronghold benefits and potential followers for the Artificer class. This supplement is intended for use with MCDM’s Strongholds & Followers supplement and the Artificer class found in Eberron: Rising from the Last War....   [click here for more]
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Felonious Factions: A Bestiary of Cruel Goblin NPCs

Felonious Factions: A Bestiary of Cruel Goblin NPCs


Welcome to Felonious Factions! Contained within these pages is a detailing of the cruel and bloodthirsty Legion of Ioha, a group of hobgoblins and giantkin led by a fearsome Oni general! The Legion contains many specialized units that work well together in tactical situations, which can be dangerous for an inexperienced party. This product is perfect for the GM looking for a tactically...   [click here for more]
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5MWD Presents Artificer Expanded

5MWD Presents Artificer Expanded


5 Minute Workday Presents: Artificer Expanded An assortment of new subclasses, magic items, and infusions by “Jester” David Gibson A complete and total revision of the original. Inside this product are four SIX new artificer specialists: Augment your allies' attacks as an imbuer Consume body-altering chemicals as the mutagenist Use paper...   [click here for more]
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Runa & Ulfgar's Compendium of Big Boss Epic Goblins

Runa & Ulfgar's Compendium of Big Boss Epic Goblins


(For a preview please click “Full-size Preview to see the full document in all its glory!) Runa & Ulfgar’s Compendium of Big Boss Epic Goblins is the perfect supplement for anyone to encounter goblins from levels 10 to 20 (and beyond). Each goblin encounter can be a one-shot adventure in itself, and perfect for placing within any setting, including the outer planes! From incredibly...   [click here for more]
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Legendary and Mythic Monsters

Legendary and Mythic Monsters


Alister Konezegel's Field Guide Lost Notes: Legendary & Mythic Monsters Within the pages of this field guide are several unthinkably powerful monsters with new traits, legendary actions, and lore that make them threatening and cinematic boss encounters for your adventures! Succumb to the tempting decadence offered by the King in Yellow; play games of truth and...   [click here for more]
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Cage The Dog of War

Cage The Dog of War


This adventure is for a Tier 3 party of 4. Featuring 3 NEW monster stat blocks 1 UNIQUE NPC stat block 3 NEW magical items And a UNIQUE time-sensitive mechanic. Dally for two long and you shall surely perish Cerberus, the mighty hound of hell, beloved pet to Hades and guardian to the gates of the Underworld,...   [click here for more]
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RAVNICA: Guilds’ Artificer Infusions

RAVNICA: Guilds’ Artificer Infusions


The sequel of a five-star rated product! Now focused on Artificer infusions! Guildmasters’ Guide to Ravnica revealed that each Guild has a list of signature spells. Another secret is hidden among the intrigues of the City: Guilds artificers developed also secret infusions, known only to the members of the organizations which rule Ravnica. Those amazing techniques...   [click here for more]
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The Boundless: A Sailing Ship

The Boundless: A Sailing Ship


The Boundless A Sailing Ship This small document details a well armed frigate that your players can steal, own, sink, or plunder. It is intended for use with the Expanded Sailing document also available on the Dungeon Master's Guild Contents Plans of the weather and gun decks of The Boundless, a well-armed, 38-gun frigate A stat block to make it simple to see what your ship is able to do when in a...   [click here for more]
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Circle of the Omnix: A New Druid Circle

Circle of the Omnix: A New Druid Circle


It started when a symbiotic being crashed from above, It latched itself upon yon druid with all the souls it held, Now they are bruiser, magus, sneak, They're every size and class, Omnix!  Circle of the Omnix! Across the multiverse there stand a collection of interstellar scientists called the Om, and one in particular called Graymalkin....   [click here for more]
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