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Bloodied & Bruised Vol. 1 – Monster Manual

Bloodied & Bruised Vol. 1 – Monster Manual


New Combat Actions for the Creatures in the Monster Manual The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists into the...   [click here for more]
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The Complete Hag

The Complete Hag


The Fantasy Grounds version is available here CREATURES AS OLD AS EVIL Hags are as varied and complex as humanoids, but they are, with few exceptions, evil. Inside The Complete Hag you will read about their fears, superstitions, worship, strange creations, rituals and how they use the moon’s power for their own goals. The Complete Hag expands the existing D&D canon to 143...   [click here for more]
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Skullport: Shadow of Waterdeep

Skullport: Shadow of Waterdeep


As you walk the twisted tunnels of Shadow Pass, the light of your lantern illuminating the fog heavy in the air around you, a silhouette ahead catches your eye. A skull. It floats toward you, grinning. A voice, eerie and creaking like a rusted door hinge, issues forth from its empty, clacking mouth. "This be safe haven to all traders and customers. Keep your weapons...   [click here for more]
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The Malady Codex II: Diseases of the Mind

The Malady Codex II: Diseases of the Mind


Click on the Illithid to explore nine grim-dark adventures, based on the diseases found in these Malady Codexes! This supplement is written by medical students with a love for tabletop roleplaying games. Inspired by the vast array of diseases, and the medieval myths that once surrounded them, we embarked on a mission; to enrich other worlds with fantastical diseases. Deep in each civilization’s...   [click here for more]
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The Necromancer Spellbook (5e)

The Necromancer Spellbook (5e)


The Necromancer Spellbook A collection of 40 old necromancy spells updated to the 5e edition! And two templates to transform low challenge rating beasts into zombies or skeletons! There was great concern with the balance of the spells... Please leave your review! It's extremely important to keep improving the product! Update! An updated version of this "The Necromancer Spellbook" is now available! Version...   [click here for more]
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Creatures of the Tomb

Creatures of the Tomb


Haunting new creatures have been unearthed in this tome of nightmares! This sourcebook contains over 150 pages of new creatures with balanced statblocks and art, ready to invade your haunting campaigns and oneshot adventures. The main aim of this product is to provide more interesting options for undead, beasts, and monstrosities then those presented in the Monster Manual. It...   [click here for more]
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Villains & Lairs IV - the Dead, Damned, & Decaying

Villains & Lairs IV - the Dead, Damned, & Decaying


Expand your game with this collection of 40 unique NPCs of various Challenge Ratings, ten of which include maps and details of their lairs. Add these NPCs as a side-quest, a main villain, a one-shot, a bounty for easy money, or however else you wish. Perfect for your Domains of Dread, Curse of Strahd, Ravenloft, or home campaign. Written by some of the best-selling authors on...   [click here for more]
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{WH} Batfolk! The Nycter and the Desmodu, Two Character Races of Darkness and Blood!

{WH} Batfolk! The Nycter and the Desmodu, Two Character Races of Darkness and Blood!


In the depths of the Underdark lie many secrets never dreamt of by those on the surface world. Lurking in the abyss beneath are histories and nations long forgotten, cultures shattered by conquest and diaspora, flung to far caverns to create themselves anew. Learning from their mistakes, and evolving. Or, seeking the eternal, dread and sanguine power of the past. Unearthing the chiropteran lore of...   [click here for more]
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Elemental Compendium I: Creatures of the Inner Planes

Elemental Compendium I: Creatures of the Inner Planes


This supplement contains a wide variety of elementals that are ideal for both DM's and players. With CR's ranging from 1/4 all the way to 30, this supplement has monsters compatible with every level of play, and the majority of the elementals are compatible with the conjure minor elementals and conjure elementals spells, presenting players with a wide variety of new options for summoning....   [click here for more]
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Mirrors of the Abyss

Mirrors of the Abyss


IN VULGAREA YOU TRUST: "For untold eons, Eshebala ruled over Vulgarea, the 193rd Layer of the Abyss...content to revel in hedonism, corrupt the hearts of her dwindling followers and inflict petty cruelty. Yet, if there are days in the Abyss, there came one when she realized she despised her own province. She hated demonkind. She hated the Abyss. It had become unbearably tedious,...   [click here for more]
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A Fey Mystery of Glen Dourn

A Fey Mystery of Glen Dourn


A haunted house, a missing person, and a hint of wild fey magic. This is a 8-12 hour adventure balanced for character levels 7-9. CW: witches, ghosts, rats, mild body horror, death In the kingdom of Norland in the Moonshae Isles, King Keethan rules by the will of Torm the True, though in Glen Dourn folk still hold true to the old ways—a dense and...   [click here for more]
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Dunwood - Demons, Druids, & Danger

Dunwood - Demons, Druids, & Danger


Welcome To Dunwood - A land filled with Demons, Druids, and Danger! This Forgotten Realms sourcebook provides nine new adventures and plenty of background lore to start adventuring in and around the forest once known as Rawlinswood.  Even if you're not interested in the Forgotten Realms, the adventure's contained within can easily be dropped into most campaign settings. This book details the ancient...   [click here for more]
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Valas Hune's Underdark Bestiary

Valas Hune's Underdark Bestiary


“…On the fringe of Menzoberranyr territory, Valas Hune could sense the genuine wilderness beyond. He could feel its vast and labyrinthine spaces and hear its pregnant silences. He could smell and taste its variations of rock and imagined himself simply slipping away into that limitless world… – Dissolution, War of the Spider Queen. Valas Hune’s Underdark Bestiary...   [click here for more]
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The Scion Class

The Scion Class


Scions are front line characters that wield the might and power of the words of creation, which are translated as sigils to use by mortals. As an Intelligence based class they can use sigils to empower themselves or cast spells along with making powerful strikes with weapons they wield. A true gish class that with the right choice of sigils, they can play powerful tanks, strikers or even ranged...   [click here for more]
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Kazerabet's Art of Necromancy Volume III: Ghouls

Kazerabet's Art of Necromancy Volume III: Ghouls


The Philosopher-Queen of Ysawis, Kazerabet, details her research on ghouls and ghasts. This volume includes a detailed look at ghouls and ghasts in the style of Volo's Guide to Monsters or Mordenkainen's Tome of Foes. Included are tables for ghoul personality traits, a sample lair, trinkets, two updated spells and a magic item, ghoul variants, plus six ghast NPCs. Please send comments...   [click here for more]
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Monster Manual for Turkish Myths #01

Monster Manual for Turkish Myths #01


I'm sure you had the chance to fight, chat and even make friends with many creatures from many mythologies during your sessions. Even in the Monster Manual, one of the most basic resources, there are traces of creatures from multiple mythologies. But until now, I have not been able to see anything belonging to Turkish Mythology in any official source, in a third-party book, or as the subject of homebrew....   [click here for more]
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Monster Manual for Turkish Myths #02

Monster Manual for Turkish Myths #02


I'm sure you had the chance to fight, chat and even make friends with many creatures from many mythologies during your sessions. Even in the Monster Manual, one of the most basic resources, there are traces of creatures from multiple mythologies. But until now, I have not been able to see anything belonging to Turkish Mythology in any official source, in a third-party book, or as the subject of homebrew....   [click here for more]
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DotMM Companion: Bundle 2 (Fantasy Grounds)

DotMM Companion: Bundle 2 (Fantasy Grounds)


The Dungeon of the Mad Mage Companion's second bundle hits the shelves, this time covering Levels 4-8 of Undermountain. Within this supplement, you'll find (in brief): Halaster's Game. The Mad Mage—rewritten as a deranged gameshow host—continues his fell machinations in the bowels of Undermountain. DM Notes. Quick notes...   [click here for more]
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Nevermore

Nevermore


Fight the servants of the Raven Queen and release the town of Gilead from her influence! Inspired by an old nursery rhyme and “The Raven” by Edgar Allan Poe, Nevermore is an adventure for Dungeons & Dragons 5th edition, meant to be played by three to five characters of 3rd level. The adventure includes six monsters, four magic items, four game areas, and an original...   [click here for more]
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Scientific Secrets of Avernus (Fantasy Grounds)

Scientific Secrets of Avernus (Fantasy Grounds)


Now for Fantasy Grounds! Scientific Secrets of Avernus This bestiary was created by a talented team of scientists, researchers, & environmentalists who were inspired by scientific literature to create original monsters that can dropped right into your Baldur's Gate: Descent into Avernus campaign or any other infernal adventure. Each monster is inspired by a fusion of folklore...   [click here for more]
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Cryptid Codex (Fantasy Grounds)

Cryptid Codex (Fantasy Grounds)


Cryptid Codex Now available for Fantasy Grounds Unity! Tales of monsters only rumored to exist have fascinated folk for generations untold. Creatures of folklore, legend and myth often make up the inspirations for the many magical beasts that roam the worlds of Dungeons & Dragons. No less compelling are the modern folk creatures known as Cryptids, rumored to hide in the darkest forests...   [click here for more]
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Monster Manual for Turkish Myths #04

Monster Manual for Turkish Myths #04


I'm sure you had the chance to fight, chat and even make friends with many creatures from many mythologies during your sessions. Even in the Monster Manual, one of the most basic resources, there are traces of creatures from multiple mythologies. But until now, I have not been able to see anything belonging to Turkish Mythology in any official source, in a third-party book, or as the subject of homebrew....   [click here for more]
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The Cubonomicon

The Cubonomicon


The true secrets of the gelatinous cubes revealed at last! “Oh I’m sorry, did you think that these cute little dungeon cleaners were harmless? Perhaps see them as some sort of mascot? The truth is terrifying. These are apex predators. Like jelly, they conform to the environment they are subjected to. They adapt to whatever they absorb. Never heard of the Trap Jelly? Or the Sulfuric cube? No...   [click here for more]
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Kościotrupy

Kościotrupy


NADCHODZI ARMIA CIEMNOŚCI W światach Dungeons & Dragons zmarli kroczą między żywymi. Istnieją setki rodzajów ożywieńców – jedne wskrzeszone mocą nekromantów, inne przywrócone do parodii życia klątwą, mocą artefaktu albo wolą boga. Część z nich jest świadoma. Inne to bezwolne automaty. Choć pospolite szkielety czy zombie nie stanowią większego...   [click here for more]
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Anaxus, the Winged Blight

Anaxus, the Winged Blight


Deep in the heart of the dearkest forest, there is a place where an elven kingdom once flourished. Now, that kingdom is long gone, and in its place lies the dead-filled Dreadwood, lair of Anaxus the Winged Blight. A master strategist and military historian, this terrifying undead dragon is the perfect supplement for any campaign that deals with political intrigue, war, ascension to godhood, undead...   [click here for more]
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Stuffed

Stuffed


Stuffed is a one-shot horror adventure designed for characters levels 1-4 and is expected to take 3-5 hours to complete depending on your party’s actions and their speed in combat. This horrifying adventure is filled with creepy dolls and even people who have been taken apart and sewn back together by the mad toy maker, Borhas. The adventure takes place in the town of Twin Rivers in this module...   [click here for more]
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Classic D&D Monsters

Classic D&D Monsters


Fifteen Classic D&D monsters for 5th edition: Phoenix, Phantoms, Death Angel, Golems, Living Statues and more not found in the D&D Monster Manual! Plus classic Goblins, Bugbears and other quintessential monsters revised and updated for 5th edition. Plus, new monster: Ant Man. Every monster plays with a Classic D&D feel. Treasure suggestions for quintessential Classic monsters! ...   [click here for more]
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Skeletons

Skeletons


THE ARMY OF DARKNESS IS COMING In the worlds of Dungeons & Dragons the dead walk among the living. There are hundreds of types of undead creatures. Some were risen by necromancers, other returned to the parody of life due to a curse, an ancient artifact or a god’s will. Some are aware of the world. Others are passive automatons. Although commonly encountered skeletons...   [click here for more]
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Rare Monsters and How to Survive Meeting Them

Rare Monsters and How to Survive Meeting Them


A collection of 26 new and unusual monsters, ranging from low-level to high-level challenge ratings.  Each creature is perfect for rounding out a dungeon, and provides plenty of notes to serve as a new adventure hook as well. Keep your seasoned adventurers guessing with new challenges!  Each entry contains a statblock, illustration, and plenty of lore about the monster's history,...   [click here for more]
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Underwarren Bestiary: Creatures of the Deep

Underwarren Bestiary: Creatures of the Deep


The earth is what binds the worlds of the Surface and the Underdark. Between these worlds lies the Underwarren, where the strange magic of the Underdark meets the powerful forces of nature from the Surface. Such an environment has produced a fascinating cast of characters, who have each evolved unique ways of navigating the Underwarren, as well as strange magical phenomenon never yet observed by...   [click here for more]
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Nightmares Made Flesh

Nightmares Made Flesh


In this supplement you will be exploring the dark and twisted paths that necromancers embark upon when creating their legions of Abominations. You shall be reading through the "official" manual on how to construct your fleshy minion. However, not everything is as vile and insidious as at first it may seem....   [click here for more]
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Drag & Drop: Immortals & Powerful NPCs

Drag & Drop: Immortals & Powerful NPCs


Drag & Drop: Immortals & Powerful NPCs Features From a retired mercenary raised up for the sake of vengeance to a fey spirit and a master of unarmed combat, this book contains powerful NPCs and Immortal characters for use in your own D&D games. Quest givers, villains, powerful monsters your party can fight, this book has it all! Artlords...   [click here for more]
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The Lighthouse

The Lighthouse


The Lighthouse is a one-shot horror adventure designed for characters levels 1-4 and is expected to take 2-4 hours to complete. There are creative decisions your party can make to avoid some of the combat encounters in this module, so that could accelerate the pace of the adventure to the 2-hour mark, but it will typically be closer to 4 hours. There are some violent themes in this adventure as the...   [click here for more]
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Zargon, the Returner

Zargon, the Returner


This PDF contains a version of the infamous monster Zargon, which first appeared in the Basic Edition (BX) Edition of Dungeons and Dragons adventure The Lost City, which is presented as a 5th Edition legendary creature with lair actions, regional effects and the classic Zargon treasure pile that has also been transfered to 5th Edition. The version of Zargon takes influence from both the 1st Edition...   [click here for more]
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Drag & Drop: NPC Options Horrors in the Dark #3

Drag & Drop: NPC Options Horrors in the Dark #3


Drag & Drop: NPC Options Horrors in the Dark #3 Features Dungeons and Dragons games lend themselves very easily to horror. These five creatures make excellent monsters for use in such campaigns. Artlords Stories  Once upon a time, we had a dream. We wanted to build a community of digital artists and bring together the art they created. One of our...   [click here for more]
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Drag & Drop: NPC Options Horrors in the Dark #1

Drag & Drop: NPC Options Horrors in the Dark #1


Drag & Drop: NPC Options Horrors in the Dark #1 Features Dungeons and Dragons games lend themselves very easily to horror. These five creatures make excellent monsters for use in such campaigns. Artlords Stories  Once upon a time, we had a dream. We wanted to build a community of digital artists and bring together the art they created. One of our...   [click here for more]
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Drag & Drop: Horrors in the Dark 1

Drag & Drop: Horrors in the Dark 1


Drag & Drop: Horrors in the Dark 1 Features Dungeons and Dragons games lend themselves very easily to horror. These five creatures make excellent monsters for use in such campaigns. Artlords Stories  Once upon a time, we had a dream. We wanted to build a community of digital artists and bring together the art they created. One of our approaches...   [click here for more]
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Drag & Drop: NPC Options Horrors in the Dark #6

Drag & Drop: NPC Options Horrors in the Dark #6


Drag & Drop: NPC Options Horrors in the Dark #6 Features Dungeons and Dragons games lend themselves very easily to horror. These five creatures make excellent monsters for use in such campaigns. Artlords Stories  Once upon a time, we had a dream. We wanted to build a community of digital artists and bring together the art they created. One of our...   [click here for more]
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Drag & Drop: NPC Options Horrors in the Dark #2

Drag & Drop: NPC Options Horrors in the Dark #2


Drag & Drop: NPC Options Horrors in the Dark #2 Features Dungeons and Dragons games lend themselves very easily to horror. These five creatures make excellent monsters for use in such campaigns. Artlords Stories  Once upon a time, we had a dream. We wanted to build a community of digital artists and bring together the art they created. One of our...   [click here for more]
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Greater Mimics

Greater Mimics


This PDF contains statistical information on using large, huge and gargantuan sized mimics in your 5E Dungeons and Dragons game. ...   [click here for more]
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MAGIC: Orc Edition

MAGIC: Orc Edition


Sometimes you have an itch to add a bit more magic into your world. The MAGIC monthly series helps scratch that itch in a way that assists in making the individual creatures inside your world feel unique one from another. No two creatures of separate origins should act identically in battle, nor should the magical items and rituals associated with one race be of twin nature to those...   [click here for more]
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Drag & Drop: NPC Options Horrors in the Dark #4

Drag & Drop: NPC Options Horrors in the Dark #4


Drag & Drop: NPC Options Horrors in the Dark #4 Features Dungeons and Dragons games lend themselves very easily to horror. These five creatures make excellent monsters for use in such campaigns. Artlords Stories  Once upon a time, we had a dream. We wanted to build a community of digital artists and bring together the art they created. One of our...   [click here for more]
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Lairs: Xvart

Lairs: Xvart


Running a monster and looking for some inspiration? The LAIRS series is the place for you! Each PDF offers an in depth look at an individual monster and acts as a perfect supplement to you what you will find in the official WotC material.  LAIRS: Xvart dives into the clones of a self-created demi-god and investigates what makes them tic. This product includes: Lair Descriptions...   [click here for more]
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The Tirdygrade And The Diseases It Bares D&d 5e monstrosity

The Tirdygrade And The Diseases It Bares D&d 5e monstrosity


A new monstrosity to plauge players and plaguelands! "A most impressive and peculiar species the Stercore Bovis, the local population affectionately refer to them as Tirdygrades. Though nigh impossible to puncture the Tirdygrade's hide, they have the most complex inside I have ever come across, capable of sustaining themselves on the bile and fetter of illness and sick without suffering any effects...   [click here for more]
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Tower to the Abyss

Tower to the Abyss


Enter the Tower to the Abyss! The town of Trivol sits within the shadow of Kalem's Tower, a military outpost and magical research facility. Normally, this provided an air of safety for the town. However, strange disappearances, horrific sightings, and a disturbing lack of communication from the tower has caused more than a little concern. In order to discover what has happened and...   [click here for more]
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Drag & Drop: NPC Options Horrors in the Dark #5

Drag & Drop: NPC Options Horrors in the Dark #5


Drag & Drop: NPC Options Horrors in the Dark #5 Features Dungeons and Dragons games lend themselves very easily to horror. These five creatures make excellent monsters for use in such campaigns. Artlords Stories  Once upon a time, we had a dream. We wanted to build a community of digital artists and bring together the art they created. One of our...   [click here for more]
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Drag & Drop: Unusual Creatures

Drag & Drop: Unusual Creatures


Drag & Drop: Unusual Creatures Features Flumph Guardians, Enchanted Paintings, this book is full of weird creatures. Need something off the wall for your next session—maybe a familiar for your wizardly NPC or some creatures to inhabit a fantasy-style-submarine powered with magic? We’ve got em. Artlords Stories  Once upon a time, we had a dream. We...   [click here for more]
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Drag & Drop: NPC Options - Immortals & Powerful NPCs #2

Drag & Drop: NPC Options - Immortals & Powerful NPCs #2


Drag & Drop: NPC Options - Immortals & Powerful NPCs #2 Features From a retired mercenary raised up for the sake of vengeance to a fey spirit and a master of unarmed combat, this book contains powerful NPCs and Immortal characters for use in your own D&D games. Quest givers, villains, powerful monsters your party can fight, this book has it...   [click here for more]
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Drag & Drop: NPC Options - Immortals & Powerful NPCs #1

Drag & Drop: NPC Options - Immortals & Powerful NPCs #1


Drag & Drop: NPC Options - Immortals & Powerful NPCs #1 Features From a retired mercenary raised up for the sake of vengeance to a fey spirit and a master of unarmed combat, this book contains powerful NPCs and Immortal characters for use in your own D&D games. Quest givers, villains, powerful monsters your party can fight, this book has it...   [click here for more]
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Last Voyage of the Nomad

Last Voyage of the Nomad


Washed ashore on a desolate beach with nothing but the clothes on their back, the party must work together to find their way back to civilisation. A short starter adventure aimed at a newly created party of level one characters. This adventure solves the age-old question of how a group of adventurers first met. This scenario was created with the intention of teaching or training...   [click here for more]
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