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'Neath the Temple

'Neath the Temple


Sometimes you need to pull something out of thin air when your players inevitably take the story in a direction you were not expecting. That’s what this practice is for. I have found that playing in these tables regularly not only gets me used to rolling on the fly, it also gives me a selection of locations I can tap into that I can grab out of my head or notes. ...   [click here for more]
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1/2 Dollar Quest #2 (Lvl2)

1/2 Dollar Quest #2 (Lvl2)


1/2 Dollar Quest is a short and cheap quest for only 1 session, it can be useful for those moments when you as DM have nothing prepared and need a quick session right now. On this number we present a rescue quest with some exploring, cool low level black dragon themed creatures, and an old school hand drawn dungeon, including 3 statblocks specifically made for this adventure ...   [click here for more]
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1/2 Dollar Quest #6 (Lvl6)

1/2 Dollar Quest #6 (Lvl6)


1/2 Dollar Quest is a short and cheap quest for only 1 session, it can be useful for those moments when you as DM have nothing prepared and need a quick session right now. This number features a thrilling adventure module that takes players on a journey to save the missing elves of Greenfelds. With two new enemy statblocks and a unique magic item created exclusively for this module, players will face...   [click here for more]
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100 Dungeon Dressings

100 Dungeon Dressings


Use this d100 chart to randomly generate seemingly mundane things that one might find while exploring a deep, dark dungeon. They will give intrigue to empty rooms and open spaces. Who knows, some of them might even be pretty useful to your players! ...   [click here for more]
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12 Encounters of Christmas

12 Encounters of Christmas


Many adventurers have tried to end the tyranny of Taclawsan, a white dragon with red stripes on his wings, but all have failed - will you succeed? A festive dungeon crawl with seasonal monsters such as Awakened Brussel Sprouts and Christmas Treants, leading up to Taclawsan's throne room. Designed for a party of 3-5 players at levels 11-13 but the monsters can also be used to build your own dungeon....   [click here for more]
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5e Puzzle - The Cubic Conundrum

5e Puzzle - The Cubic Conundrum


A maze crafted into the faces of a massive cube, constantly shifting in position and creating a maze through which a party must test themselves, using guile and intuition to solve the mysteriers within and find their way to their goal at its centre. The Cubic Conundrum offers a simple challenge for your player party to encounter, and can be fitted into any existing or homebrew setting...   [click here for more]
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5e Puzzle - The Looping Labyrinth

5e Puzzle - The Looping Labyrinth


A simple, linear maze, or is it? Corridors loop back into themselves through magical means, creating an unending series of passages through which a party must test themselves, using guile and intuition to solve the mysteriers within and find their way to their goal at its centre. Looping Labyrinth offers a simple challenge for your player party to encounter, and can be fitted into...   [click here for more]
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5e Puzzle - The Rotating Rings

5e Puzzle - The Rotating Rings


Three consentric rings of stone, constantly shifting in position and creating a maze through which a party must test themselves, using guile and intuition to solve the mysteriers within and find their way to their goal at its centre. The Rotating Rings offers a simple challenge for your player party to encounter, and can be fitted into any existing or homebrew setting as an additional...   [click here for more]
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5e Revised - Classes [BUNDLE]

5e Revised - Classes [BUNDLE]


This special bundle product contains the following titles. 5e Revised - Classes - Artificer Regular price: $0.50 Bundle price: $0.00 Format: PDF A quick and simple overhaul of the Artificer class, to make it a bit more fair, balanced, and fun, while staying within the spirit and confines of D&D 5e.... 5e Revised - Classes - Barbarian Regular price:...   [click here for more]
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A Dwarven Fortress In The North

A Dwarven Fortress In The North


A DWARVEN FORTRESS IN THE NORTH Throughtout the North and the Sword Coast, and elsewhere, adventurers often come upon a dwarven fortress. These structures are dotted everywhere, some inhabited and some long-abandoned. This product provides the DM with detailed maps and descriptions of a dwarven fortress. The DM can then add to these as they see fit (inhabiting the location with whatever...   [click here for more]
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A Fey's Bargain Side Trek Adventures [BUNDLE]

A Fey's Bargain Side Trek Adventures [BUNDLE]


This special bundle product contains the following titles. A Fey's Anger - Side Trek Encounter Regular price: $0.50 Bundle price: $0.25 Format: PDF A gnome tinker summons the heroes to his workshop, but before he can explain his request a vengeful fey creature arrives and disrupts the meeting. Estimated play time - 1 hour.  This product contains a combat...   [click here for more]
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A Grave Horde An Undead Compendium

A Grave Horde An Undead Compendium


A Grave Horde  An all new mini compendium containing 15 new undead  for your crypts and caves!!! Ranging from CR 1/8- 10,  all monsters include art and descriptions. With Virtual Tabletop token JPG.s Included  ...   [click here for more]
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A Guide to the Cult of Black Earth: A Princes of the Apocalypse Guide (Fantasy Grounds)

A Guide to the Cult of Black Earth: A Princes of the Apocalypse Guide (Fantasy Grounds)


 Guide to the Cult of Black Earth: A Princes of the Apocalypse Guide Now available for Fantasy Grounds Unity! Deep beneath the earth, sinister forces conspire to threaten all of the Faerûn. Who are they, what do they want, and how do they intend to spread their power and influence through the realms? That is what this guide hopes to provide to help you run the nefarious cults of the evil elementals....   [click here for more]
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A Maze Without Maps - A Mini-Game

A Maze Without Maps - A Mini-Game


This mini-game maze encounter can be dropped directly into your next session. Players race against time to escape the maze, relying on memory and luck to navigate a series of turns that may find them right back where they started. Specially suited for online games where mapping and fog of war can pose a challenge for even the most intrepid of digital preparation DMs  ...   [click here for more]
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A Mini Dungeon of Traps

A Mini Dungeon of Traps


This is simply a classic mini dungeon full of traps! This one shot adventure has 7 key traps listed and described along with a beautifully detailed map. There is everything here for a DM to simply sit down, maybe add a few stats and then get right into the game. Toby Lancaster at Dark Realm Maps ...   [click here for more]
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A Promise of Death

A Promise of Death


A Promise of Death 5e adventure by Elven Tower In A Promise of Death, a group of level-5 characters learns of a strange group of undead abominations who built a gallows by a crossroads. The undead knights capture, torture, and hang all those who attempt to go past them on the King's Road. They have hanged more than thirty people so far and thrown them into a shallow ditch. The captain...   [click here for more]
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A Reward for the Valorous

A Reward for the Valorous


A Reward for the Valorous 5e adventure by Elven Tower In A Reward for the Valorous, a group of level-3 characters learns about an ancient elvish crypt that was recently unearthed by miner prospectors. Some of the unfortunate miners lost their lives in the discovery when they encountered the ageless guardians in the underground compound. The gossip in town has put on alert several mercenary...   [click here for more]
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A Strange Spring Has Sprung

A Strange Spring Has Sprung


New lower price! This adventure for a party of four 5th-6th level characters has opportunities for combat, detective work, and a good ol' fashioned dungeon crawl. Encounters can be adjusted for other levels and other party sizes, and it can be used in any desert setting. ---- A spring has emerged in the tiny desert town of Jenmen where previously there was none. Most of the shops...   [click here for more]
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A Town Called Mud: The Haunted Mine

A Town Called Mud: The Haunted Mine


A Six-guns & Sorcery Adventure for 4th level characters. If you're tired of the standard fantasy tropes, come on down and grab a sarsaparilla at the White Skink Saloon. Whet your whistle, play a game of cards, win a haunted mine! A detailed review can be found here! This short adventure of around 8-10 hours takes the player characters from the Town of Mud, out into the...   [click here for more]
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Accursed Apple Twists

Accursed Apple Twists


Accursed Apple Twists This One-Shot Adventure Module Contains: The story for a single adventure, perfectly suited for new players A map of a small burial-mound dungeon usable in virtual tabletops such as roll20 Two NPC stat-blocks Stat block for a new deadly boss enemy Several hand-drawn illustrations The Story Near the old dwarven road lies a tiny...   [click here for more]
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Adventure Sidekicks: Tomb of Annihilation

Adventure Sidekicks: Tomb of Annihilation


From the creative team that brought you Animal Sidekicks: Do you want to play Tomb of Annihilation, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout your jungle campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then this is for you! In this supplement,...   [click here for more]
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Adventure Sidekicks: Tomb of Annihilation (Fantasy Grounds)

Adventure Sidekicks: Tomb of Annihilation (Fantasy Grounds)


Now for Fantasy Grounds! From the creative team that brought you Animal Sidekicks: Do you want to play Tomb of Annihilation, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout your jungle campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then...   [click here for more]
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Amarune's Almanac: The Underdark

Amarune's Almanac: The Underdark


"[..] this tome is accurate and insightful, so I recommend it highly.." - Ed Greenwood (excerpt from Foreword) "You see, I hadn’t found much literature written about the Underdark to this point. Most of what I’d read focused on places like Menzoberranzan, the drow capital, or spoke of mysterious lost locales that they assumed had sunk into the underground. I could not believe that a land...   [click here for more]
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An Artificer's Tale

An Artificer's Tale


An Artificer's Tale 5e adventure by Elven Tower In An Artificer's Tale, We follow the story of Adrian Shradner. He is an artificer, a mage of the future. He has the mind of a genius and has accomplished marvelous things throughout the years. He lives in a manor by the city's outskirts. He built a magical laboratory beneath his lavish home. He calls it The Shifting Laboratory. Helped by...   [click here for more]
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Anthraxus, the Oinoloth

Anthraxus, the Oinoloth


Dare to challenge the Oinoloth Anthraxus, the dread daemon of pestilence and disease and lord of the Wasting Tower of Khin-Oin. Only the hardiest can survive the merest glance of this legendary yugoloth, let alone have any hope of pinning him down long enough to slay the fiend. Armed with the legendary staff of the lower planes, this CR 25 fiend is ready to turn your cosmos upside down! ...   [click here for more]
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Arakthorn's Ambition

Arakthorn's Ambition


Beneath the surface world's oblivious calm, the insatiable ambition of a once-revered warlock turned Drider Lich, Arakthorn, stirs the abyssal depths of the Underdark. In the shadows of this subterranean world, an audacious plot of ascension unfolds, promising an era of tumultuous change. Arakthorn's Ambition pulls you into a sprawling narrative centred around a mining town, Windhollow, standing unwittingly...   [click here for more]
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Arcane Enigmas: Awe-Inspiring Adventures in Puzzlecraft

Arcane Enigmas: Awe-Inspiring Adventures in Puzzlecraft


Where imagination takes flight and epic tales unfold, the inclusion of puzzles and enigmas adds a layer of depth and engagement to the narrative. This manual seeks to be your guiding companion, offering insights and resources for Dungeon Masters eager to weave intricate challenges into their campaigns. Puzzles and enigmas serve as more than mere obstacles; they are keys to unlocking hidden truths,...   [click here for more]
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Artemis' Abnormal Dragons

Artemis' Abnormal Dragons


Embrace the weird of the draconic world! Nine species of dragons, each with 4 stages of life. Tables for creating unique members of each species, maps for each of these dragon's lairs, and art for each kind of dragon in this resource. New Dragonborn have been dsicovered as well! -36 stat blocks. -9 maps. -10 pieces of art. -Smaller and weaker dragons for lower level parties. -9 new dragonborn...   [click here for more]
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Azaruuk's Ultimate Battle Royale

Azaruuk's Ultimate Battle Royale


You step forward into the circle of runes and feel your stomach lurch. Within a blink of an eye, you find yourself in the arena. You can no longer see the audience but you can faintly hear them cheering and chanting beyond the arena’s walls... In Azaruuk's Ultimate Battle Royale the players find themselves whisked away to Sigil, the city in the center of the multiverse, where the must...   [click here for more]
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B4: The Lost City Bundle

B4: The Lost City Bundle


This bundle contains pdfs with 5E statistical information for the legendary monster, Zargon the Returner, who is the primary antagonist in the classic dungeon crawl adventure, B4: The Lost City. It also includes a 5E statistical information on the Thoul (magical combination of a troll and hobgoblin with the powers of a ghoul). In addition, it also contains 24 full colored maps of the dungeon crawl,...   [click here for more]
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B4: The Lost City Conversion Guide

B4: The Lost City Conversion Guide


"Lost in the desert! The only hope for survival lies in a ruined city rising out of the sands. Food, water, and wealth await heroic adventurers inside an ancient pyramid ruled by a strange race of masked beings." This conversion guide brings B4: The Lost City up to date with 5e rules and suggestions for running the module in the Forgotten Realms setting. e of masked beings." ...   [click here for more]
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Bats Outta Cell: A Vampire Jailbreak

Bats Outta Cell: A Vampire Jailbreak


A paladin order ambushes a small group of vampires and takes them to their prison. A prison specifically built to keep vampires in. Staked through the heart in their coffins, do the vampires stand any chance of escape? Especially with notorious vampire hunter, Hector Van Ladengast, the "Vampire Bane" and the "Scourge of the Fang" keeping his watchful eye on them? Bats Outta Cell: A Vampire...   [click here for more]
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Beyond Dreams

Beyond Dreams


You are slaves, trapped in a hellish abyss. As hope fails you, a miracle unveils itself, and opens the path to your freedom! This short adventure/scenario serves as a setting through which to introduce a new party of characters to a larger campaign, or to a world of the DM's choice. No longer will characters simply be meeting at a lowly inn! ...   [click here for more]
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Bloodied & Bruised – Waterdeep: Dungeon of the Mad Mage

Bloodied & Bruised – Waterdeep: Dungeon of the Mad Mage


New Combat Actions for the Creatures in Waterdeep: Dungeon of the Mad Mage The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its...   [click here for more]
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Blue Slime

Blue Slime


A blue slime is a rare, but extremely powerful ooze that dominates the dungeon areas where it lurks. They are found alone in dank areas like old cisterns, the bottoms of wells and lurking within subterranean lakes. Such oozes appear as blobs of insatiable hunger without any reliable shape or mind. They reside in foul waters, only to emerge suddenly as morasses of amorphous of acidic goo. A blue slime's...   [click here for more]
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Book of Bandits

Book of Bandits


Introduction The book of bandits, outlaws, exiles & partisans provides a collection of 22 stat blocks that range from viking raiders and street thieves, to buccaneers and witches of the forest, each following the appropriate themes of the tome, divided by their environment to cities, roads, seas, and wilds. Each stat block comes with a prompt and short description for an encounter, quest, activity,...   [click here for more]
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Books Of The Realms Volume II

Books Of The Realms Volume II


Books. In D&D, they hold a wizards spells or contain great boons or curses and are most often found in places that PC's plunder. Tomes, scrolls, codices, whatever you want to call them, the contents of these books can add depth and a level of complexity to your D&D world that makes for a more meaningful player experience. 100 Books that can be used to browse a wizards library or to kick start...   [click here for more]
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Botanical Terror: A Field Guide to Plant Monsters

Botanical Terror: A Field Guide to Plant Monsters


Within this guide, you will find a collection of 56 new monsters for the forests and gardens of your world. This guide contains a collection of original plant creatures for different environments, in addition to a few plant-adjacent creatures. Each entry includes a complete stat block for the creature, descriptive lore, and notes written in-character by the intrepid pair that discovered these botanical...   [click here for more]
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Bound in Chains

Bound in Chains


Bound in Chains This One-Shot Adventure Module Contains: The story for a single adventure A map for a prison / monastery Builds for several NPCs Several prison break story ideas Five encounter maps for class-specific trials & puzzles Inspiration for a team-building encounter The Story Big cities and organized crime usually go hand in hand. Yet,...   [click here for more]
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Bramblethorn’s Bizarre Bestiary

Bramblethorn’s Bizarre Bestiary


Dive into the mystifying pages of Bramblethorn’s masterwork and unleash a menagerie of the most bizarre and unusual monsters ever seen! Crafted with passion and infused with arcane knowledge, this bestiary is an essential tome for every aspiring dungeon master and adventurer. Features Include: Over 100 Unique Creatures: Every monster is a product of Bramblethorn’s...   [click here for more]
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Braztat's Lair -  A Kobold Adventure

Braztat's Lair - A Kobold Adventure


This is a two or three session D&D5e adventure designed for level 1-3 characters with a party of at least two. It can be inserted into any campaign or adventure and in fact can be altered for a range of systems and the monsters easily swapped out. It should be about 5-10 hours content but can be lengthened by adding additional monsters. I have also included options for extensions in the text, ideas...   [click here for more]
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Break and Butcher: A Guide to Injuries Management - D&D5th Edition

Break and Butcher: A Guide to Injuries Management - D&D5th Edition


While valiantly fighting a band of Orcs, a resistant warrior finds himself completely surrounded. Inevitably, one of his opponents manages to slice him in the crotch with his blade. The pain is such that he loses consciousness... A wizard, yet anxious never to be in the line of sight of the enemies, sees only at the last moment the arrow penetrating his torso, bringing him to the gates of death......   [click here for more]
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Brewmasters' Compendium(5e)

Brewmasters' Compendium(5e)


Dwarves likes two things: mining and drinking. Now you can drink your own potions, make your own explosives to mine better and faster (or throw them at others) or play as a new class: Moonshiner! On a more serious note. This was my bachleors' degree project. I always wanted to incorporate more storytelling into mechanics and more mechanics into storytelling. I wrote the whole thing by myself. The illustrations...   [click here for more]
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Briser et charcuter : un guide de gestion des blessures - D&D5

Briser et charcuter : un guide de gestion des blessures - D&D5


Alors qu'il combattait vaillamment une bande d'Orcs, un résistant guerrier se trouve complètement encerclé. Inévitablement, l'un de ses adversaires parvient à le trancher à l'entrejambe à l'aide de sa lame. La douleur est telle qu'il perd connaissance... Un magicien, pourtant soucieux de ne jamais être en ligne de vue des ennemis, ne voit qu'au dernier moment la flèche pénétrant son torse,...   [click here for more]
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Campaigns In The Great Dale [BUNDLE]

Campaigns In The Great Dale [BUNDLE]


This special bundle product contains the following titles. A Fey's Anger - Side Trek Encounter Regular price: $0.50 Bundle price: $0.25 Format: PDF A gnome tinker summons the heroes to his workshop, but before he can explain his request a vengeful fey creature arrives and disrupts the meeting. Estimated play time - 1 hour.  This product contains a combat encounter...   [click here for more]
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Candlekeep & Strixhaven Bestiary: Monsters, NPCs, Magic Items, and more.

Candlekeep & Strixhaven Bestiary: Monsters, NPCs, Magic Items, and more.


Candlekeep & Strixhaven Bestiary Candlekeep & Strixhaven Bestiary aims to be a complementary work to the Candlekeep Mysteries and Strixhaven: A Curriculum of Chaos. Monsters, NPCs, and magical items found in this book can be encountered in libraries, magical academies, wizard's towers, temples and arcane ruins.  In total, there are 29 stat blocks in this book for...   [click here for more]
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Castles Forlorn - The Gothic Conversion

Castles Forlorn - The Gothic Conversion


Castles Forlorn The Gothic Conversion Requires the AD&D RA3 Ravenloft Adventure Castles Forlorn, to play by Igor Comunale Time Is Meaningless in Castle Tristenoira Forlorn has long remained hidden in the shadows of notorious Barovia and Kartakass, yet the tiniest domain in the lands of the core is nearly as old as Ravenloft itself....   [click here for more]
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Cerberus' Lair - Regal's Trophies

Cerberus' Lair - Regal's Trophies


Cerberus’ Lair Regal's Trophies "I'm Balatmor, Balatmor Mundis, but everyone here calls me Regal, for the sake of ancient times. If you came here, someone probably told you about us. Don't make me beg. Tell me what you're looking for! Weapons, armor, precious jewels? Or better yet, potions, ointments, pipes, cloaks, masks. What do you desire? " The Cerberus Cave is a strange trading...   [click here for more]
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Cerberus’ Lair - Torkhund’s Forge

Cerberus’ Lair - Torkhund’s Forge


Cerberus’ Lair Torkhund’s Forge 100 news uncommon and rare magic items, crafted by the blacksmith Torkhund into the forge of the Cerberus’ Lair, allow you to win the challenge that you must face in your adventures. The Cerberus’ Lair is an odd emporium, lead by three rummy merchants: Torkhund the blacksmith, Regal the inventor and Adohorn the spellcaster. In this first book you will find...   [click here for more]
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Ceremorphs, Mind Flayer aberrations (half-Illithid) for D&D 5th edition

Ceremorphs, Mind Flayer aberrations (half-Illithid) for D&D 5th edition


This supplement is about the results of alternative versions of Ceremorphosis. In this process, half-illithid aberrations are created.  Some of these monsters are updates of Ceremorphs that existed in previous editions of Dungeons & Dragons, but with many changes. The rest are new creations from my imagination, based on some illustrations from Wizards of the Coast. This is a list of all the...   [click here for more]
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