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Puzzles, Predicaments, and Perplexities

Puzzles, Predicaments, and Perplexities


Now available as of November 27, 2019 - Puzzles, Predicaments, and Perplexities II as a PDF, softcover, and hardcover print! Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be...   [click here for more]
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Villains & Lairs

Villains & Lairs


Now with even more Villains and Lairs! Expand your game with this collection of 56 NPCs of various Challenge Ratings, thirteen of which include maps and details of their lairs. Add these NPCs as a side-quest, a main villain, a one-shot, a bounty for easy money, or however else you wish. Written by some of the best-selling authors on the Dungeon Masters Guild and outstanding podcasters,...   [click here for more]
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The Malady Workshop

The Malady Workshop


Following the success of the Mithral Bestseller supplement for fantastical diseases, comes the ultimate toolbox to help you create your own evocative diseases. This supplement is written by medical students with a love for tabletop roleplaying games. Inspired by the vast array of diseases, and the medieval myths that once surrounded them, we embarked on a mission; to enrich other worlds with fantastical...   [click here for more]
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Monster Manual Expanded (5E)

Monster Manual Expanded (5E)


The FANTASY GROUNDS version is now available! Youtube Review: https://www.youtube.com/watch?v=lQJGw0GSIX8 "Monster Manual Expanded has plenty that should spark a player's imagination. From enormous mimics to mind flayer assassins to succubi with bardic abilities, there's plenty of monsters to add to a DM's arsenal and turn a good encounter into an instantly memorable one. Best of all,...   [click here for more]
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Monster Loot Vol. 1 – Monster Manual

Monster Loot Vol. 1 – Monster Manual


I want to loot the beholder! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in the Monster Manual, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons. With this supplement, these brave adventurers will be able...   [click here for more]
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Jarlaxle's Guide to Traps

Jarlaxle's Guide to Traps


ON SALE FOR A LIMITED TIME! WAS $11.95, NOW $9.95! Do you like traps? Do you wish there were Grimtooth's books for 5th Edition? So did we. That's why we made one. Welcome to "Pretty damn handy book, too!" -- Phil Beckwith, legendary Guild creator and proprietor of PB Publishing Fresh from the archives of Bregan...   [click here for more]
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Solo Adventure Resource: The Dungeon Oracle

Solo Adventure Resource: The Dungeon Oracle


Contained in this small supplement is a method for converting published party adventures for solo (DM-less) play. In our product The Solo Adventurer's Toolbox, we introduced a method for creating freeform, self-generating solo adventures that reveal themselves as they go. But through conversations with other solo players, it has become evident that many soloists desire to take advantage of...   [click here for more]
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The Malady Codex II: Diseases of the Mind

The Malady Codex II: Diseases of the Mind


Click on the Illithid to explore nine grim-dark adventures, based on the diseases found in these Malady Codexes! This supplement is written by medical students with a love for tabletop roleplaying games. Inspired by the vast array of diseases, and the medieval myths that once surrounded them, we embarked on a mission; to enrich other worlds with fantastical diseases. Deep in each civilization’s...   [click here for more]
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50 Magic Items - Treasures of Saltmarsh

50 Magic Items - Treasures of Saltmarsh


Treasures of Saltmarsh contains 50 magic items for use in your nautical campaigns Above and below the violent seas off the coast of Saltmarsh adventurers seek to find fame and fortune, whilst the native races live a life of hardships beneath the powerful currents. This supplement contains 50 unique magic items inspired by the area around this sleepy village and the azure seas beyond. From...   [click here for more]
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The Drow Compendium

The Drow Compendium


The Drow Compendium is a companion guide to Secrets of the Drow, a trilogy of Dungeons & Dragons 5th edition adventures for at a party of 3–5 players of 4th to 6th level. It contains the Drow assassin’s apothecary, warrior’s armoury, and mage’s library filled with new magical items, poisons, spells, and much more. The Drow Compendium can be used in any campaign or adventure...   [click here for more]
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Monster Loot Vol. 3 – Mordenkainen's Tome of Foes

Monster Loot Vol. 3 – Mordenkainen's Tome of Foes


I want to loot the Demogorgon! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Mordenkainen's Tome of Foes, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons. With this supplement, these brave adventurers will be able...   [click here for more]
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Monster Loot Vol. 2 – Volo's Guide to Monsters

Monster Loot Vol. 2 – Volo's Guide to Monsters


I want to loot the elder brain! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Volo's Guide to Monsters, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons. With this supplement, these brave adventurers will...   [click here for more]
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Villains & Lairs IV - the Dead, Damned, & Decaying

Villains & Lairs IV - the Dead, Damned, & Decaying


Expand your game with this collection of 40 unique NPCs of various Challenge Ratings, ten of which include maps and details of their lairs. Add these NPCs as a side-quest, a main villain, a one-shot, a bounty for easy money, or however else you wish. Written by some of the best-selling authors on the Dungeon Masters Guild and outstanding podcasters, each NPC includes an image,...   [click here for more]
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The Great Dale Campaign Guide

The Great Dale Campaign Guide


Welcome to the Great Dale! This book provides all of the setting, story, and character options needed for adventures in the Great Dale. The Great Dale is a land in the Forgotten Realms found within the Unapproachable East, a long journey from the Sword Coast. It is a land filled with ancient and terrible secrets waiting to be discovered. Here, powerful druids clash with the fiendish taint left...   [click here for more]
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The Malady Codex III: Diseases of the Sea

The Malady Codex III: Diseases of the Sea


This supplement is written by medical students with a love for tabletop roleplaying games. Inspired by the vast array of diseases, and the medieval myths that once surrounded them, we embarked on a mission; to enrich other worlds with fantastical diseases. Deep in each civilization’s roots, there are myths, remedies, and folklore, all revolving around the ailments that affect its people....   [click here for more]
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Year Of Rogue Dragons

Year Of Rogue Dragons


It's time to act like a real dragon! Unleash your breath weapon, fight with claw and fang in our 5th edition D&D Forgotten Realms adventure for evil dragon characters! Year Of Rogue Dragons is a D&D 5e Forgotten Realms adventure module designed for evil dragon characters, set in 1373 DR during the Dracorage. Explore the wastes of Thar, feed, fight and scheme like a dragon and survive in...   [click here for more]
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{WH} Lera! A moth-like character race of susurrant scholars

{WH} Lera! A moth-like character race of susurrant scholars


The light beckons, and you follow. Journeying from the silk-woven forests that nurtured you as a larva, you emerge into the wider world, a land full of disparate peoples and ideas, rich in a wealth of knowledge and secrets. As the light lead you, once, now you are lead by enlightenment. With each hidden truth you uncover, you learn more of what the world is, and how to secure your place in it....   [click here for more]
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100 Interesting Boss Mechanics

100 Interesting Boss Mechanics


One hundred different strategies your party needs to defeat that big enemy! ...   [click here for more]
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Journeys Through the Center of the Underdark - the Bundle!

Journeys Through the Center of the Underdark - the Bundle!


Two critically acclaimed Platinum best sellers - Journey Through the Center of the Underdark and Journey Through the Center of the Underdark 2 - The Darklake Strikes Back now available for one low price! "What particularly struck me is how well-written they are. The text is a delight to read. The descriptive text is evocative, and the DM notes don’t ramble. I really...   [click here for more]
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Politics of Zilargo

Politics of Zilargo


This to-the-point supplement expands on the internal politics of Zilargo, a nation in the Eberron campaign setting. Topics include gnomish families, the Triumvirate and the Trust, Korranberg, Trolanport, Zolanberg, Pylas Pyrial, Dragonroost, and local politics. ...   [click here for more]
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Accursed Apple Twists

Accursed Apple Twists


Accursed Apple Twists This One-Shot Adventure Module Contains: The story for a single adventure, perfectly suited for new players A map of a small burial-mound dungeon Two NPC stat-blocks Stat block for a new deadly boss enemy Several hand-drawn illustrations The Story Near the old dwarven road lies a tiny hamlet called Frohenfeld. Its...   [click here for more]
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The Chains that Bind: A Pact of the Chain expansion

The Chains that Bind: A Pact of the Chain expansion


Are you looking for a way to get some real power, but find all those ‘tomes’ and ‘pact weapons’ come up bland and boring? Have you been offered nothing but feral imps and unkept pixies as familiars and said, ‘No thank you!’? Well do I have a deal for you! At ‘The Chains that Bind’ emporium we carry all kinds of familiars for all your soul bargaining...   [click here for more]
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Mirrors of the Abyss

Mirrors of the Abyss


IN VULGAREA YOU TRUST: "For untold eons, Eshebala ruled over Vulgarea, the 193rd Layer of the Abyss...content to revel in hedonism, corrupt the hearts of her dwindling followers and inflict petty cruelty. Yet, if there are days in the Abyss, there came one when she realized she despised her own province. She hated demonkind. She hated the Abyss. It had become unbearably tedious,...   [click here for more]
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Creatures & Constructs: A Monster Manual Supplement for Eberron

Creatures & Constructs: A Monster Manual Supplement for Eberron


Previous editions have introduced dozens of Eberron-centric new creatures. Now, many of these have been converted to 5th edition with full stats and write-ups. Creatures and Constructs includes: Over 70 entries, including several variant creatures Homunculi and Symbionts Rules for Eberron-specific weapons and weapon materials: the Xen'drik boomerang, Byeshk, Targath, and Crysteel. A...   [click here for more]
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Killer Kobolds!

Killer Kobolds!


From the creator of mithral best seller Journey Through the Center of the Underdark comes the next level of action - Killer Kobolds! - A high octane, edge of your seat, seat of your pants, run and gun thrill ride for your 5th Edition Dungeons and Dragons game. (You’re reading that with that movie trailer guy’s voice in your head, right? Ok good. On with the pitch…)...   [click here for more]
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MZS1 Monsters of Maztica

MZS1 Monsters of Maztica


Monsters of the True World Far to the west of Faerûn across the sea of Swords lies the mysterious land of Maztica. It was discovered, pillaged and then lost again to exile on the even stranger world of Abeir. Back once again, Maztica and its mysteries are ripe for discovery. While there may be treasure aplenty to find, there are also horrors that are seen nowhere else on...   [click here for more]
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The Unquiet Dead

The Unquiet Dead


The Dead Refuse To Rest! Do your players know all the canon undead by heart? Does facing wights or zombies no longer give pause before plunging into the fray? Looking for new undead to help create an atmosphere of mystery and horror? The Unquiet Dead offers DMs: Ten new undead monsters and one “boss”/high level undead entity: The eye of fear and flame...   [click here for more]
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Lantern Hag

Lantern Hag


Skulking through the sunken swamp-lands, the Lantern Hag carries a magic lantern, which captures the souls of the unfortunate, storing them for later consumption. This release includes a new, atmospheric creature to haunt your marshland settings, along with her own mini-dungeon – the Lair of Granny Straylight. The Lantern Hag can be used to quickly flesh out...   [click here for more]
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Trinkets of the Drow

Trinkets of the Drow


Trinkets of the Drow This supplement introduces 100 New Drow Inspired Trinkets that you may find in or around a Drow city The trinkets presented in this supplement are inspirited by the wonders and terrors of the Drow civilization. They will bring an additional layer of depth to any Underdark based campaign or those running the Out of the Abyss. Many of the curiosities are...   [click here for more]
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Rise of the Necromancer

Rise of the Necromancer


Rise of the Necromancer is a beginners quest for D&D 5e players and DM's offering a descriptive setting and an easy to follow quest with some unique twists and game features I decided to implement to add another layer of gaming to an already amazing RPG. I have intended it for new DM's and players starting out up to Level 5 although the difficulty can be modified to compensate as seen fit. Any...   [click here for more]
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Elemental Compendium I: Creatures of the Inner Planes

Elemental Compendium I: Creatures of the Inner Planes


This supplement contains a wide variety of elementals that are ideal for both DM's and players. With CR's ranging from 1/4 all the way to 30, this supplement has monsters compatible with every level of play, and the majority of the elementals are compatible with the conjure minor elementals and conjure elementals spells, presenting players with a wide variety of new options for summoning....   [click here for more]
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Year Of Rogue Dragons (Fantasy Grounds module)

Year Of Rogue Dragons (Fantasy Grounds module)


It's time to act like a real dragon! Unleash your breath weapon, fight with claw and fang in our 5th edition D&D Forgotten Realms adventure for evil dragon characters! Year Of Rogue Dragons is a D&D 5e Forgotten Realms adventure module designed for evil dragon characters, set in 1373 DR during the Dracorage. Explore the wastes of Thar, feed, fight and scheme like a dragon and survive in...   [click here for more]
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25 New Monsters for D&D 5e

25 New Monsters for D&D 5e


This supplement has 25 new monsters of all types available for a wide array of adventures. There are plants, undead, monstrosities, and celestials. And probably the most interesting part are seven fey creatures that each represent one of the seven deadly sins! Think of the adventures you could base off of these monsters! Each Monster has a brief background and all the stats necessary to work into...   [click here for more]
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5e Puzzle - The Looping Labyrinth

5e Puzzle - The Looping Labyrinth


A simple, linear maze, or is it? Corridors loop back into themselves through magical means, creating an unending series of passages through which a party must test themselves, using guile and intuition to solve the mysteriers within and find their way to their goal at its centre. Looping Labyrinth offers a simple challenge for your player party to encounter, and can be fitted into...   [click here for more]
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Necromancer Trinkets

Necromancer Trinkets


Necromancer Trinkets This supplement introduces Fifty new trinkets that you may find in a necromancer’s workshop The trinkets presented in this supplement are inspirited by the gothic horror genre and will bring an additional layer of depth to any Horror adventure, Ravenloft or Curse of Strahd campaign. Many of the Trinkets are designed as plot devices to...   [click here for more]
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5e Puzzle - The Rotating Rings

5e Puzzle - The Rotating Rings


Three consentric rings of stone, constantly shifting in position and creating a maze through which a party must test themselves, using guile and intuition to solve the mysteriers within and find their way to their goal at its centre. The Rotating Rings offers a simple challenge for your player party to encounter, and can be fitted into any existing or homebrew setting as an additional...   [click here for more]
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Follow the Lights

Follow the Lights


Follow the Lights This One Shot Adventure Module contains: The story for a single adventure Builds for a new monster Build and Background for a NPCs Puzzles and riddles for your party to solve Maps and ideas for special combat encounters The Story While many know legends or stories about mythical artefacts granting immortality, the gnomish...   [click here for more]
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The Fungus Garden - An Undermountain encounter

The Fungus Garden - An Undermountain encounter


The Undermountain is a dangerous, unforgiving place, with few chances for respite. The Fungus Garden offers one such opportunity– a cavern filled with a field of mushrooms and Myconids, patiently tended by a lone Drow druid. The Fungus Garden is an encounter fashioned for travels in Undermountain or in the Underdark, although with minor changes it can be adapted...   [click here for more]
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Monsters' Guide to Combat Encounters for Waterdeep: Dungeon of the Mad Mage. Level 1.

Monsters' Guide to Combat Encounters for Waterdeep: Dungeon of the Mad Mage. Level 1.


Combat is one of three main pillars of the game, apart from exploration and interaction. And it takes a lot of time to prepare and run good combat encounter. The goal of this guide is to help DMs who are running Waterdeep: Dungeon of the Mad Mage adventure to get better understanding how to run combat encounters, how to make them coherent, memorable and fun! This document contains description...   [click here for more]
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5e Puzzle - The Cubic Conundrum

5e Puzzle - The Cubic Conundrum


A maze crafted into the faces of a massive cube, constantly shifting in position and creating a maze through which a party must test themselves, using guile and intuition to solve the mysteriers within and find their way to their goal at its centre. The Cubic Conundrum offers a simple challenge for your player party to encounter, and can be fitted into any existing or homebrew setting...   [click here for more]
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Monsters' Guide to Combat Encounters for Waterdeep: Dungeon of the Mad Mage. Level 10.

Monsters' Guide to Combat Encounters for Waterdeep: Dungeon of the Mad Mage. Level 10.


If you are a DM of Waterdeep: Dungeon of the Mad Mage and you want to run your combat encounters faster and better, this guide is for you! Here you will find description for ALL 25 combat encounters that might occur when your party explore Level 10: Muiral’s Gauntlet. You will find useful advices on how to use creatures in combat. Where should they stand? What course...   [click here for more]
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The Complete Repository of Arcane Oddities

The Complete Repository of Arcane Oddities


Grant your players some fantastical magic items ranging from ridiculous to ridiculously cool with this extension compendium of 120 magical items and its supplementary item trait rulesets Want some more inventive magic items for your setting? Do all your magic item shops have the same twelve items in them? Do you want an extension to the magic item generation rules in the Dungeon...   [click here for more]
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Ins & Outs of Undermountain - Waterdeep Dungeon of the Mad Mage Supplement

Ins & Outs of Undermountain - Waterdeep Dungeon of the Mad Mage Supplement


Delve direct into the depths of the Dungeon of the Mad Mage. 10 character-level appropriate adventure hooks in and around Waterdeep for entering each of the first ten levels of Undermountain! A young female dwarf with a raven on her shoulder sits alone at a small table for two at a corner in front of one of the ornate windows of the Yawning Portal. Occasionally a grizzled adventurer...   [click here for more]
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100 Demon Lords

100 Demon Lords


One hundred terrifying demon lords that will bring wreck and ruin to your players! ...   [click here for more]
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Mad Mages of Undermountain

Mad Mages of Undermountain


MAD MAGES OF UNDERMOUNTAIN Are you a DM planning your adventurers' next delve into Undermountain? Mad Mages includes five fully fleshed out mages who inhabit Halaster's halls. Each entry includes the NPC mage's description, backstory, motivation, goals, cohort and lair, complete with keyed map. It also includes: Descriptions...   [click here for more]
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Forges of Avernus

Forges of Avernus


The arms race between the warlords of Avernus is on! Each warlord has their own battlesmith and those guys love to spill blood in new and innovative ways. Want a whip that turns into a sword? They make that. Want a battleaxe that splits into two smaller, more different battleaxes? They've got warehouses FULL of them! Want a giant mace that deals psychic damage and makes your enemy explode into coins...   [click here for more]
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Something in the Swamp: An Undeadly Encounter

Something in the Swamp: An Undeadly Encounter


As the party progresses past the pile of undead and deeper into the cave, the smell worsens. Dread starts to set in as they pass rotting mounds of bodies and spare parts lying along the floors and walls of the cave. What is this horrible place, and who created it? Fear for your life in this terrifying adventure designed to challenge a 5th level party. Encounter swamp monsters, zombies, and...   [click here for more]
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Teuflischer Apfelstrudel

Teuflischer Apfelstrudel


Teuflischer Apfelstrudel Dieses One-Shot Abenteuer enthält: Ein kurzes Abenteuer, perfekt für neue Spieler Die Karte eines kleinen Verliesses Angaben für zwei NSC Ein neues, tödliches Boss Monster Mehrere handgezeichnete Illustrationen Die Geschichte Im Hügelland, östlich der alten Zwergenstraße liegt...   [click here for more]
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Creatures Crucible

Creatures Crucible


Greetings Dungeon Masters this is my first foray in the realm of content creation. I give you 9 creatures that for the most part were scowered from older edditions and updated with a bit of twisting to 5E. Inside you will find: Aurumvorax Blue Goblin Caryatid Column Dweomervore Golem, Amber Predator Grimlock Cave Lord Crystal living statue Silver Living Statue Ratling ...   [click here for more]
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On Her Majesty’s Pest Control Service

On Her Majesty’s Pest Control Service


On Her Majesty's Pest Control Service This One Shot Adventure Module contains: The story for a single adventure Tips on how to run a introduction session for new TTRPG players Builds for several new monsters Build and Background for a NPC Puzzles and riddles for your party to solve Maps and ideas for special combat encounters The Story Like...   [click here for more]
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