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The Malady Codex: The Guide to Diseases

The Malady Codex: The Guide to Diseases


You can now create your OWN diseases with the Malady Workshop! This supplement is written by medical students with a love for tabletop roleplaying games. Inspired by the vast array of diseases, and the medieval myths that once surrounded them, we embarked on a mission; to enrich other worlds with fantastical diseases. Deep in each civilization’s roots, there are myths, remedies,...   [click here for more]
Dungeon Masters Guild  $2.95

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DM Tools: Create "Real" settlements

DM Tools: Create "Real" settlements


As a dungeon master, creating towns or cities is a valuable tool to have under your belt. Unfortunately, you don't necessarily want it to take tens of hours each time. I have put a lot of time and effort into my own generation mechanics to save myself some time, so I have decided to share them with you. When you use this guide to create settlements, the result will be living, breathing settlements,...   [click here for more]
Dungeon Masters Guild  $1.98

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Books & Libraries

Books & Libraries


This inspirational guide offers a large amount of tools, tables and ideas for improvising books and libraries on the spot. For those players that always seek out the magic of knowledge in a library of a town that you did not prepare. Or those players that open the books on the desk you described in the spur of the moment. No need to force improvisation here any longer, this guide will be your help!...   [click here for more]
Dungeon Masters Guild  $7.95

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Social Combat

Social Combat


These rules allow for debates to be much more in depth than a single Persuasion vs Insight roll. It allows for wordplay battles with similar complexity to the swordplay battles more commonly focused on in these games. It makes traits like Alignment and Ideals mechanically relevant rather than mere flavor choices. These rules will not be for everyone, but for certain playstyles they can be invaluable....   [click here for more]
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A Haunting in Brenton

A Haunting in Brenton


A fun horror/suspense adventure for your party, easy to drop in to any campaign or play as a one-off. Your adventurers find themselves drawn into a small hamlet in a secluded valley. Very quickly, it becomes obvious that this seemingly quiet town has a dark past, and the party has become caught up in it. They’ll have to unravel the mystery of what happened in Brenton, and once they do, defeat...   [click here for more]
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Feudal Japanese NPCs

Feudal Japanese NPCs


An assortment of NPCs suitable for a campaign set in East Asia or inspired by Japanese fantasy. ...   [click here for more]
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Class Option-Vampire

Class Option-Vampire


Hidden deep in the darkness, the Vampire is a class creature found throughout various settings and modules. Step into the world of Darkness and terror and become a vampire even more noteable than Count Strahd. ...   [click here for more]
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The Hourglass

The Hourglass


You find yourselves infront of a shattered hourglass. With no memory of how you got here. It is up to you to find out why. Throughout this module, 4 players will regain memories for their randomly assigned character. Secrety learning about their character's personality and ulterior motives. Giving each player their own secret objectives to complete throughout this dungeon crawl. ...   [click here for more]
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Thomepreus' curse

Thomepreus' curse


Thomepreus’ curse is a classic crawl with elements of exploration, mystery and time travel. A curse has befallen the heroes and the source of their predicament is located in a buried temple. Here a forgotten cult have used a magical sand clock to curse their enemies. The temple seem empty but the arrival of the heroes appear predetermined and soon the heroes are propelled through time to arrive...   [click here for more]
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Coffeelocked

Coffeelocked


Coffeelocked is a quick guide to many of the ins and outs involved in getting up to speed with D&D 5e. The core rules work through all the options of the Rules as Written (RAW), but there’s a lot to take in and as the system has grown a run through key options can serve as a short cut to getting more out of the gameplay. Who is Coffeelocked intended for: Potential players thinking...   [click here for more]
Dungeon Masters Guild  $2.95

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Monster-Headless Horseman

Monster-Headless Horseman


Searching for the head he lost in battle centuries ago, the Headless Horseman antagonizes anyone he meets that he believes may be the answer to finding his head. ...   [click here for more]
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Dominio Divino: Entropía

Dominio Divino: Entropía


Existen dioses cuyo propósito es acelerar el final del mundo. No porque sean maliciosos, si no porque el fin del mundo es inevitable, así que no hay razón para intentar evitarlo o combatirlo. Este dominio divino es para clérigos que siguen a esos dioses (por ejemplo, Rymrgand - si alguna vez han jugado Pillars of Eternity) o que adoren las fuerzas elementales del universo....   [click here for more]
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Fauci su Forte Nebuloso

Fauci su Forte Nebuloso


Halloween Adventure in Italian. A volere la costruzione di Forte Nebuloso fu il Conte Viktor Bram di Rumelia, che in quei tempi aveva necessità di una vedetta fortificata per proteggere i suoi possedimenti boschivi. I Picchi Acri furono fin da subito visti come il luogo ideale per costruirvi una rocca, sia grazie ai giacimenti di marmo e granito che contenevano,...   [click here for more]
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