This inspirational guide offers a large amount of tools, tables and ideas for improvising books and libraries on the spot. For those players that always seek out the magic of knowledge in a library of a town that you did not prepare. Or those players that open the books on the desk you described in the spur of the moment. No need to force improvisation here any longer, this guide will be your help!... [click here for more]
BRING THE FIELD WARD OF WATERDEEP TO LIFE IN THIS LEVEL 0 PREQUEL MODULE FOR WATERDEEP: DRAGON HEIST™!
Presenting in over forty pages of hard fantasy, a level 0 adventure in the Field Ward of Waterdeep. This module sets the stage for characters to discover their origins before a life of adventure amidst a crisis in the city that serves as an ideal prequel to the story of Waterdeep:... [click here for more]
Bring Kara-Tur the eastern realms to your table with this new Martial Archetype.
In this new supplement for Kara-Tur the eastern realms, you are introduced to the elite military warriors of the Shou Lung empire
In Martial Archetype: Imperial Dragon Knight, you meet a fighter who is skilled at swordsmanship and the martial arts fight but is also a diplomat and a general in the making... [click here for more]
A fun horror/suspense adventure for your party, easy to drop in to any campaign or play as a one-off.
Your adventurers find themselves drawn into a small hamlet in a secluded valley. Very quickly, it becomes obvious that this seemingly quiet town has a dark past, and the party has become caught up in it. They’ll have to unravel the mystery of what happened in Brenton, and once they do, defeat... [click here for more]