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The Uranium Dragon

The Uranium Dragon


This covers the uranium dragons and some of the servasnts that they could potentially have. It will give details on how I imagine such a dragon woul opperate, but of course the DM can run them how they wish. I did not play test the creatures and hope the CRs ring true for anyone that runs them, but I'll edit things if people give me notes. I'll add art later if it takes off or I get money freed up...   [click here for more]
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Books & Libraries

Books & Libraries


Discount bundle! Books & Libraries is now part of a discount bundle! Get 30% off on this and 5 other books that aid you in enriching your world! Books & Libraries This inspirational guide offers a large amount of tools, tables and ideas for improvising books and libraries on the spot. For those players that always seek out the magic of knowledge in a library...   [click here for more]
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Player Primer: Moonshae Isles

Player Primer: Moonshae Isles


Across the Sea of Swords, the mysterious and myth-shrouded Moonshae Isles lie. Faerie courts hide in mystic forests and tribal kings battle lycanthropes and the bloody vampire queen. All this and more is waiting to be discovered in Player Primer: Moonshae Isles! This supplement includes everything a DM and players need to start and run and campaign set in the Moonshae Isles, including: Life in Moonshae...   [click here for more]
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The Morphing Menace

The Morphing Menace


Are you looking for a new epic adventure for your seasoned band of heroes? This Mini Campaign is designed for 4 to 5 characters of 20th level. A deep and intriguing story within the forgotten realms, that offers plenty of roleplaying opportunities, solving puzzles, uncovering secrets long lost in time, exploring an abandoned ruined City shrouded in mystery and battling against the ultimate evil...   [click here for more]
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Puzzles, Predicaments, and Perplexities (Roll20)

Puzzles, Predicaments, and Perplexities (Roll20)


This is the Roll20 version of this title. The PDF version is available here. Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory and defeat. Puzzles,...   [click here for more]
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The secret of the Nifty Duck - a Duet adventure

The secret of the Nifty Duck - a Duet adventure


The Secret of the Nifty Duck is a Copper Best seller!  What passer-by  would not enter  The Nifty Duck  when they saw the warm light glow, hear the music play and took a glimpse of  the beautiful landlady Zia? But The  Nifty Duck isn’t the innocent tavern it appears to be. Zia is not the innocent landlady she appears to be. Not everyone who enters The Nifty Duck  will come...   [click here for more]
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Dramatis Personae: Great Old One Patrons

Dramatis Personae: Great Old One Patrons


Worship a Great Old One Patron and unlock its unique features! Dramatis Personae: Great Old One Patrons includes: 17 Variant Great Old One class features! Customize your warlock of the Great Old One to represent an specific entity such as The Worm that Walks or The Leviathan. Each strange entity is different, and so are they warlocks! Each Great Old One...   [click here for more]
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Cult of the Howling Hatred: A Princes of the Apocalypse Guide

Cult of the Howling Hatred: A Princes of the Apocalypse Guide


Soar the Air if you Dare High above the skies of the Dessarin Valley, the Howling Hatred put on a cunning facade as they attempt to control the region. They will not rest until their rivals have been sent spiraling off their lofty perches.  The Howling Hatred is seeking new allies, monsters, and magic to aid them in their mad quest for power. They follow the whims of Aerisi whose very desires...   [click here for more]
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A Fey Mystery of Glen Dourn

A Fey Mystery of Glen Dourn


A haunted house, a missing person, and a hint of wild fey magic. This is a 8-12 hour adventure balanced for character levels 7-9. CW: witches, ghosts, rats, mild body horror, death In the kingdom of Norland in the Moonshae Isles, King Keethan rules by the will of Torm the True, though in Glen Dourn folk still hold true to the old ways—a dense and...   [click here for more]
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Cult of the Crushing Wave: A Princes of the Apocalypse Guide

Cult of the Crushing Wave: A Princes of the Apocalypse Guide


Beware the Deep Beneath the waters lurk dangers that threaten all the Dessarin Valley. The mysterious cult of the Crushing Wave has infested the Dessarin river with all manner of beasts, and monsters in service of their dark lord. No one is safe while they raid all who make their livelihood on the river. The Crushing Wave have gathered new monsters and have grand schemes for the...   [click here for more]
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Harpers Faction Renown Benefits

Harpers Faction Renown Benefits


Are you looking to join the Harpers, or are you already a member? If so, you need this pamphlet! Within, you will find the rewards that members are eligible to receive based on their Renown earned for completing missions. Starting out, you will learn the Harper Code - a secret method of communicating between members, and later on you will command your own force of Harper agents! This...   [click here for more]
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The Morphing Menace | Roll20 VTT

The Morphing Menace | Roll20 VTT


Are you looking for a new epic adventure for your seasoned band of heroes? This Mini Campaign is designed for 4 to 5 characters of 20th level. A deep and intriguing story within the forgotten realms, that offers plenty of roleplaying opportunities, solving puzzles, uncovering secrets long lost in time, exploring an abandoned ruined City shrouded in mystery and battling against the ultimate evil that...   [click here for more]
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'Down & Out in Waterdeep' A Level 0 Adventure

'Down & Out in Waterdeep' A Level 0 Adventure


BRING THE FIELD WARD OF WATERDEEP TO LIFE IN THIS LEVEL 0 PREQUEL MODULE FOR WATERDEEP: DRAGON HEIST™! Presenting in over forty pages of hard fantasy, a level 0 adventure in the Field Ward of Waterdeep. This module sets the stage for characters to discover their origins before a life of adventure amidst a crisis in the city that serves as an ideal prequel to the story of Waterdeep:...   [click here for more]
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Candlekeep Confidential

Candlekeep Confidential


The Library of Candlekeep holds countless arrays of books and limitless amounts of knowledge. Within those rows of books and scrolls exist a multitude of mysteries and discoveries for those who look deep enough and turn the right pages. Whether it be encrypted messages, obscure maps, details of lost civilizations, or the retelling of an unsolved mystery, there are discoveries to be made and treasures...   [click here for more]
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100 Evil and Banned Books

100 Evil and Banned Books


While exploring the many magical libraries within your fantasy world, your players will eventually come across a book that may have been written for nefarious purposes. Use this d100 list to generate a random evil and banned book. ...   [click here for more]
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The Serpent's Turn

The Serpent's Turn


   "The party comes upon a small town built on the banks of a large river called the Naga-Tor, or, “The Serpent’s Turn.” But they quickly discover that the river is dried up. The town, which uses the river as its only source of water, is now in a panic. A small group was sent upstream to investigate but they never returned. Will the party discover where the...   [click here for more]
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Alashar's Compendium of Unusual Choices

Alashar's Compendium of Unusual Choices


Explore yet another set of options that players and Dungeon Masters certainly did not need, but ones which might render their games more interesting than before in this supplement for Dungeons & Dragons 5th Edition. Alashar's Compendium of Unusual Choices has options for both players and Dungeon Masters will find use for, which include: 12 Race Options: Beholderkin, Dhampyr,...   [click here for more]
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The Trials At Gunbarg Prison

The Trials At Gunbarg Prison


"Those who enter may never come out..." The group has been hired to rescue an innocent person from Gunbarg Prison on Gundarlun Island. It doesn’t take long before they realize a dark magic lurks beneath the surface. Upon further investigation, they find themselves in more danger than what they bargained for.   This is a session for 3 to...   [click here for more]
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Candlekeep Colleagues - 10 NPCs for Candlekeep Mysteries

Candlekeep Colleagues - 10 NPCs for Candlekeep Mysteries


Welcome adventurers to the many towers of Candlekeep and the characters found within! This is a supplement of 10 NPCs for your adventures in Candlekeep and beyond.  Inside you’ll find plot hooks, personality traits, and hidden secrets for each character, along with a stat block in case you drag them into an adventure, or make a terrible enemy! You’ll meet Herdaenon Gup the...   [click here for more]
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The Heist at Sly Manor

The Heist at Sly Manor


You sneak into a museum filled with all sorts of strange displays, from fierce weaponry and intricate jewelry through to demonic statues and a strange obsidian monolith. You begin to take a couple of steps towards the monolith when darkness swirls around you as the museum's protections jump to life... This is a one-shot heist adventure in which the players must infiltrate a high society...   [click here for more]
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A Haunting in Brenton

A Haunting in Brenton


A fun horror/suspense adventure for your party, easy to drop in to any campaign or play as a one-off.  Your adventurers find themselves drawn into a small hamlet in a secluded valley. Very quickly, it becomes obvious that this seemingly quiet town has a dark past, and the party has become caught up in it. They’ll have to unravel the mystery of what happened in Brenton, and once they do, defeat...   [click here for more]
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Phandelver & Below: The Shattered Obelisk | Roll20

Phandelver & Below: The Shattered Obelisk | Roll20


This digital rulebook is accessible in any browser and integrated into Roll20. Journey to the beloved town of Phandalin... ...where a malevolent cult threatens to overtake the region. Together with your party, solve mysteries and stamp out growing corruption as you uncover more about the peculiar happenings plaguing the town. Discover what lurks below in this high-fantasy adventure that begins with...   [click here for more]
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50 Additional Lost Things for The Wild Beyond the Witchlight

50 Additional Lost Things for The Wild Beyond the Witchlight


This adventure supplement for The Wild Beyond the Witchlight contains 50 additional Lost Things for the associated adventure hook. Each lost thing contains a description of the impact this item has on the character's life, the magic item into which it was transfigured by a hag, and the remedy for the character's loss. The author recommends allowing players to determine their character's own...   [click here for more]
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The Mother: A Horrifying Monster From The Shadowfell

The Mother: A Horrifying Monster From The Shadowfell


Sweet and calming, hear her cry. To your parents, say goodbye. And your siblings, wish them well Then join Mother in the Shadowfell. The Mother is a monster mostly reserved for folklore, or for stories shared by children around a campfire. What most people don't know is that The Mother is a very real threat,...   [click here for more]
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La Tirannia dei Draghi. Guida alla Saga: Parte 2, Il Tesoro della Regina dei Draghi (ep. 1-4)

La Tirannia dei Draghi. Guida alla Saga: Parte 2, Il Tesoro della Regina dei Draghi (ep. 1-4)


In questa guida troverete tutto ciò che vi serve per gestire la vostra epica campagna di Tyranny of Dragons. Nota per presentare diversi problemi strutturali e richiedere molto lavoro da parte del DM intenzionato a proporla ai suoi giocatori, questa saga si compone di due avventure separate: Hoard of the Dragon Queen Rise of Tiamat. Questa guida si propone di aiutare...   [click here for more]
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Wildheart Villains - Ranger NPC Villains

Wildheart Villains - Ranger NPC Villains


Wildheart Villains Five ranger NPC villains with stats, roleplaying tips, and tactics Hejna stalks through the wet jungle, an arrow laid over the black fur on her arm. She had become the wild and the wild had become hers to protect. Hejna draws her arrow and tracks the head of one of these intruding adventurers with it. She’ll show them how welcome they were here in the wild…...   [click here for more]
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The Party that Split (WBW-DC-UCON-01)

The Party that Split (WBW-DC-UCON-01)


The Party that Split is a standalone adventure set in the peculiar village of Basht. This quiet town keeps having problems that only adventurers can solve. The village's children have gone missing from a birthday party, the only thing that was left behind was a note saying "Your move, Adventurers -- MS." Has the mysterious stranger struck again? Where did the children go, and will you be able to...   [click here for more]
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A Night Among The Elite - 8th level DnD mystery adventure one shot 5E

A Night Among The Elite - 8th level DnD mystery adventure one shot 5E


The night started with a simple mission to entertain nobles at their mansion, but now you find yourself on a zeppelin with no memory of how you got there. As you piece together your memories, you realize that danger lurks around every corner. Can you solve the mystery before it's too late? This D&D 5e adventure takes you on a thrilling ride through a world of intrigue and deception. Use gumshoe...   [click here for more]
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Silent Villains - Rogue NPC Villains

Silent Villains - Rogue NPC Villains


Silent Villains Five rogue NPC villains with stats, roleplaying tips, and tactics Ashen Bloodmoon took no pleasure in her business. Murder could get dirty. And she was good at it. Always had been. The days of killing farm animals were long gone, however, and now she stalked Groden Swiftcloak, one of the the rising star adventurers of the North. Ashen set into motion towards...   [click here for more]
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Fiendish Transactions

Fiendish Transactions


Party stuck looking for soul coins in the middle of Avernus? No problem! Supplement your parties' adventures in Baldur's Gate: Descent into Avernus with six fiendish transactions and one not so fiendish one. In this collection of encounters, characters will solve puzzles, negotiate with devils, and try to keep their souls. Featuring: Fiendish Shell Game - Try to outwit...   [click here for more]
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Champions of Kara-Tur: Imperial Dragon Knight

Champions of Kara-Tur: Imperial Dragon Knight


Bring Kara-Tur the eastern realms to your table with this new Martial Archetype. In this new supplement for Kara-Tur the eastern realms, you are introduced to the elite military warriors of the Shou Lung empire In Martial Archetype: Imperial Dragon Knight, you meet a fighter who is skilled at swordsmanship and the martial arts fight but is also a diplomat and a general in the making...   [click here for more]
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Prince of Beasts

Prince of Beasts


        Against the prevailing whiteness of snow, a trail of crimson cuts through the hamlet of Shiverrun, nestled against the mountainside south of the Spine of the World. Blood streaks the ground like a road drawn lazily upon a map, passing by stone igloos carved from the mountain itself. These dwellings were previously occupied by the unfortunate souls that settled in the fierce cold of northern...   [click here for more]
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Mr. Porter's Saltmarsh Skullduggeries

Mr. Porter's Saltmarsh Skullduggeries


Mr. Porter is now fully operational in Saltmarsh! Ten more heists bundled together in one convenient package, climaxing in a confrontation with deadly, misunderstood foe. Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. Navigate the treacherous underbelly of Saltmarsh and come out with a fistful or two of coin. Can...   [click here for more]
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Vault of the Worm

Vault of the Worm


A mysterious Netherese relic is stolen, a Gold and Ruby Gauntlet from an age long forgotten. This adventure created for five 3rd level player characters takes place in and around the city of Baldur’s Gate. With the Gauntlet stolen, the player’s are hired by its owner to find it and bring the thief to justice. However, the path leads to a twist. Who was the original creator of the Gauntlet?...   [click here for more]
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L'Eredità di Blackmoor

L'Eredità di Blackmoor


Immergetevi nell’investigazione del villaggio di Vallegrigia, dove misteriose sparizioni stanno avendo luogo. Incontrate varie personalità interessanti e sfruttate al meglio le vostre conoscenze per prepararvi all’avventura che avrà luogo al di sotto del villaggio, dove una strana creatura ha deciso di stabilirsi. Gli avventurieri di livello 11 potranno dimostrare le loro grandi abilità contro...   [click here for more]
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A Good Night's Rest

A Good Night's Rest


In the far-flung islands of Hamato in the Forgotten Realms, a humble priest can't get a good night's rest. In this adventure, the first in the Hamato Islands series, players will journey to a mountain village and beyond, solving a mystery and defeating a fey creatures and maybe, just maybe help a beleagured priest get some sleep. This module includes: a 4-hour one-shot adventure,...   [click here for more]
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A Transition of Power: The Curator's Choice.

A Transition of Power: The Curator's Choice.


A TRANSITION OF POWER 'The Curators Choice'. A 4-6 hour adventure for 4-6 Characters of level 4-6 (Best balanced for 4 Characters of level 6) A mysterious summons brings you to the city of Nuldrinshire!  Upon arrival, you are asked to steal a magic belt which is currently on exhibition at the local Museum. A coincidence, as the senders of the letter have a similar heist...   [click here for more]
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The Undying Court in the Forgotten Realms

The Undying Court in the Forgotten Realms


The Court of the Undying in the Forgotten Realms There are memories in these jungles. The ancient history of the elves is immortalized in the Court of the Undying. Once a flourishing center of elvish culture in the Feywild, the Court now lies forgotten and ruined in the Feywild domain of Revenance. But the spirits of the Undying Councilors and their Deathless court still wander the jungles, wastelands,...   [click here for more]
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Hillside Cult 1

Hillside Cult 1


This small one-shot dungeon adventure made with level 3 characters in mind takes the players through a small dungeon of a local cult. Here you go through light combat, a bit of lore, and lots of loot! This is my first homebrew story so I hope you enjoy it and leave some feedback! The book was made with Homebrewery ...   [click here for more]
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Arcane Antagonists - Five wizard NPC villains with personality, encounters, and tactics

Arcane Antagonists - Five wizard NPC villains with personality, encounters, and tactics


Arcane Antagonists Wizards can be magical villains. The NPCs in this supplement evoke the magic and the danger but also the arrogance of the wizard archetype. From the battling books of the librarian to the battlefield magic of the war mage, these Arcane Antagonists provide magical, challenging encounters for any D&D adventuring party. Each Arcane Antagonist comes with a description of the villain,...   [click here for more]
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Het geheim van de Nifty Duck - een Duet avontuur

Het geheim van de Nifty Duck - een Duet avontuur


Welke voorbijganger zou niet binnengaan in The Nifty Duck wanneer ze de warme lichte gloed, de muziek en de mooie waardin Zia zagen staan? Maar The Nifty Duck is niet de onschuldige taverne die het lijkt te zijn. Zia is niet de onschuldige waardin die ze lijkt te zijn. Niet iedereen die The Nifty  Duck binnengaat, zal er ook weer als een vrij persoon terug buitenkomen. Welk geheim schuilt er achter...   [click here for more]
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Hex Hopping Encounters

Hex Hopping Encounters


Exploring forests, climbing mountains, and cutting  through jungles can be dangerous but the wild lands are full of more than beasts and monsters. This guide provides 15 primarily non-combat encounters that focus on skill, investigation, and braving the unknown. The theme of these encounters is fast travel. Whether it is restoring and callibrating a giant slingshot or riding a...   [click here for more]
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How To Use Divination, And other Roleplay Spells

How To Use Divination, And other Roleplay Spells


Divination spells blindside and confuse everyone involved from the DM to the players. In this book I hope that you will have an idea of where to go with these spells and begin to add it to your arsenal of roleplay tools.  ...   [click here for more]
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Raging Villains - Five lethal barbarian NPC campaign villains with personality, motivation and tactics

Raging Villains - Five lethal barbarian NPC campaign villains with personality, motivation and tactics


Raging Villains Five lethal barbarian NPC campaign villains with personality, motivation and tactics Zodrurkhan the Occult Berserker slices his greatsword across his own thigh as he glares at the adventuring party in front of him. The blade drinks the blood, and the ancient rite begins. In battle, Zodrurkhan will sacrifice his opponents to the Lower Planes which guide...   [click here for more]
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Put It Back!

Put It Back!


The fifth in a new series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Saltmarsh, Waterdeep, or any city of their choice. Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about...   [click here for more]
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Cultist Creature Pack

Cultist Creature Pack


Running a cult-focused campaign, but finding the lack of cultist diversity disappointing? Adding a cultist encounter but Cult Fanatics are too weak? Hate scaling up the same cultists for higher level parties? You're not alone! These seven creatures are custom-made monsters used in my current campaign, centered around a rogue gnome attempting to ascend to lichdom and the sycophants...   [click here for more]
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The Phantom of Music: An Adventure of Love and Death (Fantasy Grounds)

The Phantom of Music: An Adventure of Love and Death (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity Strange accidents keep happening in the Singing Brass Dragon Opera of Waterdeep. Curtains fall during rehearsals, dancers stumble into the Orchestra pit, a flying glowing skull terrorizes the sceneshifters, and threatening letters arrive each day. Recently, a chandelier fell and killed a new employee. Now, a group of adventurers...   [click here for more]
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The Cult of the Undying God

The Cult of the Undying God


The inhabitants of Gullykin, a small halfling village, harbour a dark secret; for generations they have worshipped the Undying God, an elven deity summoned and killed by power-hungry sorcerers in age bygone. The lingering consciousness of the god however still haunt the ruin of the elven city of Firewine Bridge, on which Gullykin was built. The villagers each year sacrifice the Spring King to the...   [click here for more]
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A Death In Dreamland

A Death In Dreamland


This module is designed for 4 level 3 characters, and should take around 4 hours. It is written as a one-shot but can be modified as a resurrection quest in the case of a party wipe. "a scattering of recently deceased adventurers are offered a deal by a devil: do his bidding and be resurrected. The devil sends party to the plane of dreams after a cache of counterfeit soul coins. The party finds themselves...   [click here for more]
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Dungeon Meowster's NPC Codex

Dungeon Meowster's NPC Codex


This is a collection of in-depth NPCs that can easily be fit into any campaign;They are fully developed and can add another layer of depth to your fantasy world. Unfortunately it’s all too common that the NPCs that are supposed to be the backbone of a TTRPG, can easily begin to blend together; Players start treating them as Innkeeper #10 and generic blacksmith #3. That is what I started to experience...   [click here for more]
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