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Puzzles, Predicaments, and Perplexities

Puzzles, Predicaments, and Perplexities


Now available as of November 27, 2019 - Puzzles, Predicaments, and Perplexities II as a PDF, softcover, and hardcover print! Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be...   [click here for more]
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Realm Events

Realm Events


Realm Events is a collection of random events for settlements or larger realms, suitable for any Dungeons & Dragons Fifth Edition campaign. Realm Events can help you introduce new plots to your campaigns. For each of the 55 events included, there are: descriptions, hints for side quests, and many tables to give random variety to any event. Specifically, you will find: - 37 Settlement Events...   [click here for more]
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Hardboiled Adventures

Hardboiled Adventures


“You were dead, you were sleeping the big sleep, you were not bothered by things like that, oil and water were the same as wind and air to you. You just slept the big sleep, not caring about the nastiness of how you died or where you fell. Me, I was part of the nastiness now.” — Philip Marlowe in Raymond Chandler’s The Big Sleep The vast majority of Dungeons...   [click here for more]
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The Malady Codex: The Guide to Diseases

The Malady Codex: The Guide to Diseases


You can now explore even deadlier maladies in the Seven Deadly Plagues! This supplement is written by medical students with a love for tabletop roleplaying games. Inspired by the vast array of diseases, and the medieval myths that once surrounded them, we embarked on a mission; to enrich other worlds with fantastical diseases. Deep in each civilization’s roots, there are myths, remedies,...   [click here for more]
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Alashar's Compendium of Unusual Choices

Alashar's Compendium of Unusual Choices


Explore yet another set of options that players and Dungeon Masters certainly did not need, but ones which might render their games more interesting than before in this supplement for Dungeons & Dragons 5th Edition. Alashar's Compendium of Unusual Choices has options for both players and Dungeon Masters will find use for, which include: 12 Race Options: Beholderkin, Dhampyr,...   [click here for more]
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The Malady Codex II: Diseases of the Mind

The Malady Codex II: Diseases of the Mind


Click on the Illithid to explore nine grim-dark adventures, based on the diseases found in these Malady Codexes! This supplement is written by medical students with a love for tabletop roleplaying games. Inspired by the vast array of diseases, and the medieval myths that once surrounded them, we embarked on a mission; to enrich other worlds with fantastical diseases. Deep in each civilization’s...   [click here for more]
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Politics of the Shadow Marches

Politics of the Shadow Marches


This to-the-point supplement expands on the internal politics of the Shadow Marches, a nation in the Eberron campaign setting. Topics include the orcish mindset, the environment, the tribes and clans, House Tharashk, and Zarash'ak the City of Stilts. The Politics series consolidates and expands upon the canonical information from Eberron sourcebooks. A few changes have been made to cohere...   [click here for more]
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100 Items For Sale In A Fantasy Black Market

100 Items For Sale In A Fantasy Black Market


One hundred strange and cursed items that you can only find in a black market. ...   [click here for more]
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Masque of the Red Death Player's Guide

Masque of the Red Death Player's Guide


Gothic Earth, first revealed in 1994 with the release of the Masque of the Red Death and Other Tales boxed set, allows D&D players to enter a dark vision of our own world in the 1890s. Now, this classic setting comes to 5th Edition with the release of the Masque of the Red Death Player's Guide! Everything...   [click here for more]
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{WH} Lera! A moth-like character race of susurrant scholars

{WH} Lera! A moth-like character race of susurrant scholars


The light beckons, and you follow. Journeying from the silk-woven forests that nurtured you as a larva, you emerge into the wider world, a land full of disparate peoples and ideas, rich in a wealth of knowledge and secrets. As the light lead you, once, now you are lead by enlightenment. With each hidden truth you uncover, you learn more of what the world is, and how to secure your place in it....   [click here for more]
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Seven Deadly Plagues: A Malady Codex Special

Seven Deadly Plagues: A Malady Codex Special


This supplement is written by medical students with a love for tabletop roleplaying games. Inspired by the vast array of diseases, and the medieval myths that once surrounded them, we embarked on a mission; to enrich other worlds with fantastical diseases. Deep in each civilization’s roots, there are myths, remedies, and folklore, all revolving around the ailments that affect its people....   [click here for more]
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Barovian Nights - 101 Ravenloft Encounters

Barovian Nights - 101 Ravenloft Encounters


Welcome, stranger. I almost didn't see you there, the mist being what it is at this time of year. You don't look like you're from around here, maybe you could use some directions? Look here, don't be frightened, I'm not a ghost. Down that way is the village of Barovia - not a great place to start, if you ask me. Depressing, unless you're into rats and sour wine. Over...   [click here for more]
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The Necromancer Spellbook (5e)

The Necromancer Spellbook (5e)


The Necromancer Spellbook A collection of 40 old necromancy spells updated to the 5e edition! And two templates to transform low challenge rating beasts into zombies or skeletons! There was great concern with the balance of the spells... Please leave your review! It's extremely important to keep improving the product! Spell List Animate Animals Annihilation Bones of Steel Chill Blood Curse...   [click here for more]
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100 Murder Mystery Plot Hooks

100 Murder Mystery Plot Hooks


DNDSPEAK Proudly Presents:  100 MURDER MYSTERY PLOT HOOKS! One hundred plot hooks to help you run your own whodunits. ...   [click here for more]
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The Outlander's Guide to Ravenloft

The Outlander's Guide to Ravenloft


The Realm of Dread is a world of Gothic horror, hidden under a burial shroud of supernatural mists. Heroes and villains duel on the battlements of Gothic castles as lightning lashes the heavens, and adventurers venture into overgrown graveyards and lonely cathedrals. The Dark Powers watch from the shadows, subtly influencing events. The Outlander's Guide to Ravenloft is a comprehensive guide...   [click here for more]
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Anaxus, the Winged Blight

Anaxus, the Winged Blight


Deep in the heart of the dearkest forest, there is a place where an elven kingdom once flourished. Now, that kingdom is long gone, and in its place lies the dead-filled Dreadwood, lair of Anaxus the Winged Blight. A master strategist and military historian, this terrifying undead dragon is the perfect supplement for any campaign that deals with political intrigue, war, ascension to godhood, undead...   [click here for more]
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Murmur through the Cracks

Murmur through the Cracks


Murmur through the Cracks This One Shot Adventure Module contains: The story for a single adventure An intriguing mystery for your players to solve Builds for 4 new monsters Builds for multiple tough NPCs Detailed maps of the city of Samin and some key locations Ideas for special combat encounters and a final boss fight The Story Even a decade after...   [click here for more]
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Curse of the Two Spirits

Curse of the Two Spirits


This is a tier 2 (level 5-6) adventure about a mysterious wealthy woman who hires adventurers to kill some "failed experiment subjects" in her manor's secret basement. She has sent many solo mercenaries before but none have succeeded. Strangest of all is the tale of a strange explosion in the house three months ago. And the reports of screams and wails at night that come from the house....   [click here for more]
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Ravenloft Gazetteer: CARNIVAL

Ravenloft Gazetteer: CARNIVAL


RETURN TO THE MISTS WITH THE RAVENLOFT GAZETTEER This atlas updates and brings forward to 5th edition some of the Domains of Dread from past editions. Come one, come all, and enjoy the contorted delights of the Carnival, a pocket dimension of freaks and fanatics that moves through the Domains of Dread. A fully statted out array of colourful carnival folk with peculiar...   [click here for more]
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Books & Libraries

Books & Libraries


Discount bundle! Books & Libraries is now part of a discount bundle! Get 30% off on this and 5 other books that aid you in enriching your world! Books & Libraries This inspirational guide offers a large amount of tools, tables and ideas for improvising books and libraries on the spot. For those players that always seek out the magic of knowledge in...   [click here for more]
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Soul Spells and Curses

Soul Spells and Curses


Soul Spells and Curses concerns various new spells that affect souls in order to enhance, bind, control or destroy them. Wisdom-based classes like the cleric or druid are those who can cast soul spells in order to contact dead spirits or judge a creature's soul, but the psychopomp class is the one with the most soul spells available. At DM's discretion, you may make available these...   [click here for more]
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Ravenloft Gazetteer: Nightmare Court

Ravenloft Gazetteer: Nightmare Court


RETURN TO THE MISTS WITH THE RAVENLOFT GAZETTEER This atlas updates and brings forward to 5th edition some of the Domains of Dread from past editions. Did you hear something go bump in the night? Are your dreams riddled with deceit? Can you hear something whisper in your ear, poisoning your mind against...   [click here for more]
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Follow the Lights

Follow the Lights


Follow the Lights This One Shot Adventure Module contains: The story for a single adventure Builds for a new monster Build and Background for a NPCs Puzzles and riddles for your party to solve Maps and ideas for special combat encounters The Story While many know legends or stories about mythical artefacts granting immortality, the gnomish...   [click here for more]
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The Killers

The Killers


This PDF contains stat blocks for some of the Killers in the Dead by Daylight franchise! From CRs ranging from 4 to 21, they can be used in all tiers of play as fearsome enemies for your players! ...   [click here for more]
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Town Musicians of Bremen: Replayable One-shot for D&D 5e

Town Musicians of Bremen: Replayable One-shot for D&D 5e


Town Musicians of Bremen A Re-playable One-Shot for 5e There's more than 100 ways to play this new take on an old fairy tale. Travel down a long road toward the city of Bremen, a fabulous, legendary place where dreams are sure to come true. But it's a dangerous road, and if you're not careful you might miss what you were looking for in this adventure where the journey...   [click here for more]
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100 Demon Lords

100 Demon Lords


DNDSPEAK Proudly Presents: 100 DEMON LORDS! One hundred descriptions of the most evil, vile, and terrible lords and ladies of the Nine Hells. ...   [click here for more]
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Prince of Beasts

Prince of Beasts


Against the prevailing whiteness of snow, a trail of crimson cuts through the hamlet of Shiverrun, nestled against the mountainside south of the Spine of the World. Blood streaks the ground like a road drawn lazily upon a map, passing by stone igloos carved from the mountain itself. These dwellings were previously occupied by the unfortunate souls that settled in the fierce cold of northern...   [click here for more]
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Exploring Archaeology in D&D

Exploring Archaeology in D&D


Archaeology is largely ignored in Dungeons and Dragons, which is a huge shame, as many of the archaeological discoveries of the past 50 or so years have no doubt inspired much of what Dungeons and Dragons is today. With this suppliment, bring a taste of archaeology to your D&D world! Get your players invested in the history of the campaigns we play in, and replace that generic library trip with...   [click here for more]
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Curse of Strahd: Additional Handouts

Curse of Strahd: Additional Handouts


Basic Information: This PDF-file contains three additional handouts you might need when running the Official Dungeons & Dragons Curse of Strahd adventure at your table. It includes: A wedding invitation penned by Strahd (including RSVP card) A diary by Mrs Strazni Ireena Kolyana as a 3rd level side-kick The handouts have been generated to follow the same style and include the...   [click here for more]
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'Down & Out in Waterdeep' A Level 0 Adventure

'Down & Out in Waterdeep' A Level 0 Adventure


BRING THE FIELD WARD OF WATERDEEP TO LIFE IN THIS LEVEL 0 PREQUEL MODULE FOR WATERDEEP: DRAGON HEIST™! Presenting in over forty pages of hard fantasy, a level 0 adventure in the Field Ward of Waterdeep. This module sets the stage for characters to discover their origins before a life of adventure amidst a crisis in the city that serves as an ideal prequel to the story of Waterdeep:...   [click here for more]
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On Her Majesty’s Pest Control Service

On Her Majesty’s Pest Control Service


On Her Majesty's Pest Control Service This One Shot Adventure Module contains: The story for a single adventure Tips on how to run a introduction session for new TTRPG players Builds for several new monsters Build and Background for a NPC Puzzles and riddles for your party to solve Maps and ideas for special combat encounters The Story Like...   [click here for more]
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The Compleat Mistwood Bestiary

The Compleat Mistwood Bestiary


This is the PDF. If you are looking for the module for the Fantasy Grounds VTT - click here. The Compleat Mistwood Bestiary Contained within these pages are ferocious, wily, and downright unusual monsters that can be found within any strange forest. Can adventurers brave of heart withstand the frumious bandersnatch? Will unwary travelers be ensnared by the sinister hidebehind?...   [click here for more]
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Sidekicks of Ravnica

Sidekicks of Ravnica


Sidekicks of Ravnica introduces a diverse selection of sidekick characters to join your adventurers, each accompanied with original art. Each guild is represented, with at least 2 sidekicks, each from the iconic ranks and cultures of each guild, including an Izzet Scorchbringer guard, a Golgari Ochran assassin, a Gruul Tattoo artist and much more! Who says the guilds should get...   [click here for more]
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Volo's Lost Notebook

Volo's Lost Notebook


FOUL FIENDS - FAIR BUT FRIGHTENING! Few monsters are as enchanting as the succubus and incubus. That might help explain why this chapter was stolen and hidden away before making it into Volo’s Guide to Monsters. Explore the lore and history of these seductive fiends with Volo’s Lost Notebook, a tome of tantalizing treats for players and Dungeon Masters alike! Included Inside... Expanded...   [click here for more]
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The Village Forgotten By Time - A Level 4 Adventure

The Village Forgotten By Time - A Level 4 Adventure


Deep in an ancient forest that few where few dare to travel lies the village of Kamourat. Two thousand years ago, cultists of Bhaal, the god of murder, were driven away from civilization and started their own society away from everyone else. Their culture is centered around worship involving ritual sacrifice and cannibalism. Of course, your players won't know...   [click here for more]
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Magewright, Marked, Cabal, Claw

Magewright, Marked, Cabal, Claw


This is a primer on running espionage and/or special operations games in the Eberron setting. This guide covers the Dragonmarked Houses, the intelligence agencies of the various nations, as well as grand conspiracy groups (which may or may not exist) and terror-plotting anarch cells. Created by one of the co-hosts of the Eberron-focused manifest.zone podcast. ...   [click here for more]
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Heart of a Monster

Heart of a Monster


About the adventure Heart of a Monster is a 4-6 hour adventure for level 3 characters. Players venture through eerie glowing swamplands to Dawnglow, a small town ravaged by a terrible curse. They say a monster that once protected the town now vies to destroy it. But why? Players will explore Dawnglow’s dark side and make choices that will change the fate of the town forever. This...   [click here for more]
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Ire of the Wilds

Ire of the Wilds


Ire of the Wilds An Adventure for a party of 3rd to 5th level characters Ire of the Wilds is an adventure that pits players against a powerful being whose corrupting influence is affecting the nearby town of Rothcairn. They will fight monstrosities, the undead, and even nature itself. Not everything is quite as it seems, in fact there is more to...   [click here for more]
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Champions of Ravenloft Roguish Archtype: The Highway Man

Champions of Ravenloft Roguish Archtype: The Highway Man


Bring Ravenloft to your table with this new Roguish Archetype. In this new supplement for Ravenloft, you are introduced to the Highway Man a mounted rogue who is both dashing and well-armed In Roguish Archetype: Highway Man, you meet a Rogue who is skilled a rider and an excellent marksman who does everything with style and daring. Highway Man is a perfect addition to any Ravenloft...   [click here for more]
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Warlock Patron (The Archmage)

Warlock Patron (The Archmage)


As a warlock of the Archmage you have sought out a renowned spellcaster of the region and have entered within a pact with them in exchange for insight into magic that could be found nowhere else. A patron like this need not be mortal and exchanges could be as deadly as summoning a demon or tricking an Archfey. Expect to have your intellectual limits pushed, and become a trophy of the Archmage’s power…...   [click here for more]
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Thomepreus' curse

Thomepreus' curse


Thomepreus’ curse is a classic crawl with elements of exploration, mystery and time travel. A curse has befallen the heroes and the source of their predicament is located in a buried temple. Here a forgotten cult have used a magical sand clock to curse their enemies. The temple seem empty but the arrival of the heroes appear predetermined and soon the heroes are propelled through time to arrive...   [click here for more]
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Fiendish Transactions

Fiendish Transactions


Party stuck looking for soul coins in the middle of Avernus? No problem! Supplement your parties' adventures in Baldur's Gate: Descent into Avernus with six fiendish transactions and one not so fiendish one. In this collection of encounters, characters will solve puzzles, negotiate with devils, and try to keep their souls. Featuring: Fiendish Shell Game - Try to outwit...   [click here for more]
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DM Tools: Create "Real" settlements

DM Tools: Create "Real" settlements


As a dungeon master, creating towns or cities is a valuable tool to have under your belt. Unfortunately, you don't necessarily want it to take tens of hours each time. I have put a lot of time and effort into my own generation mechanics to save myself some time, so I have decided to share them with you. When you use this guide to create settlements, the result will be living, breathing settlements,...   [click here for more]
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The Old Dwarf Fort

The Old Dwarf Fort


Once the frontier of a powerful Dwarven Kingdom, the forest now claims the few traces that remains of their presence. The old fort is one of the few remnants of that other time. Now, it’s a place where squatters rest between journeys and animals seek easy prey. Its value rests more in its place in history than any treasure that may be present. Lead your players through an...   [click here for more]
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Bound in Chains

Bound in Chains


Bound in Chains This One-Shot Adventure Module Contains: The story for a single adventure A map for a prison / monastery Builds for several NPCs Several prison break story ideas Five encounter maps for class-specific trials & puzzles Inspiration for a team-building encounter The Story Big cities and organized crime usually go hand...   [click here for more]
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Be seen by Nobody

Be seen by Nobody


Be seen by Nobody This One Shot Adventure Module Contains: The story for a single adventure Builds for 3 new monsters A rule set for fighting giant monsters for D&D 5e Inspiration for an action-puzzle boss encounter A rough map of an island The Story Far-off from any trade routes, in the middle of the ocean, lies a small island named...   [click here for more]
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La Tirannia dei Draghi. Guida alla Saga: Parte 2, Il Tesoro della Regina dei Draghi (ep. 1-4)

La Tirannia dei Draghi. Guida alla Saga: Parte 2, Il Tesoro della Regina dei Draghi (ep. 1-4)


In questa guida troverete tutto ciò che vi serve per gestire la vostra epica campagna di Tyranny of Dragons. Nota per presentare diversi problemi strutturali e richiedere molto lavoro da parte del DM intenzionato a proporla ai suoi giocatori, questa saga si compone di due avventure separate: Hoard of the Dragon Queen e Rise of Tiamat. Questa guida si propone di aiutare...   [click here for more]
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Something in the Swamp: An Undeadly Encounter

Something in the Swamp: An Undeadly Encounter


As the party progresses past the pile of undead and deeper into the cave, the smell worsens. Dread starts to set in as they pass rotting mounds of bodies and spare parts lying along the floors and walls of the cave. What is this horrible place, and who created it? Fear for your life in this terrifying adventure designed to challenge a 5th level party. Encounter swamp monsters, zombies, and...   [click here for more]
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Group Patron: Cabal

Group Patron: Cabal


The Cabal A new Group Patron for Eberron and other settings. Join a Cabal inspired by historical secret societies for unique campaign inspiration focusing on arcane secrets and political intrigue. Delve into the secrets of the Draconic Prophecy and the founding of the Kingdom of Galifar with the example group patron, The Mosaic Committee. Introduced in Eberron: Rising...   [click here for more]
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The Circle's End

The Circle's End


The Circle's End This One Shot Adventure Module Contains: The story for a single adventure Several encounter maps Descriptions of two powerful magic items Several new monsters and a boss fight The Story Daraven was raised to be a priest of the Quiet – a religious order dedicated to help the souls of the dead passing on to what lies...   [click here for more]
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