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 Newest Community Created Titles in This Section
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Puzzles, Predicaments, and Perplexities (Roll20)

Puzzles, Predicaments, and Perplexities (Roll20)


This is the Roll20 version of this title. The PDF version is available here. Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory and defeat. Puzzles,...   [click here for more]
Dungeon Masters Guild  $4.95

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Tales from Temerrit - the Fall of Palrom the Usurper (Fantasy Grounds)

Tales from Temerrit - the Fall of Palrom the Usurper (Fantasy Grounds)


Tales from Temerrit - the Fall of Palrom the Usurper Now available for Fantasy Grounds Unity! Greetings and welcome to Tales from Temerrit, the Fall of Palrom the Usurper. This module is designed to provide the skilled GM with everything they need to run a political intrigue style campaign based in the wild and fantastical province of Temerrit during the time of the rise, and fall, of Vincent Palrom,...   [click here for more]
Dungeon Masters Guild  $10.95

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The Witchlight Carnival DM Supplement (Fantasy Grounds)

The Witchlight Carnival DM Supplement (Fantasy Grounds)


The Witchlight Carnival DM Supplement Now available for Fantasy Grounds Unity! The Witchlight Carnival is a realm of colour, magic and mayhem: it’s also very difficult for a Dungeon Master to prepare for every experience your players may have, and deliver a satisfying game! This supplement has been designed to give you, the DM, the easiest possible time running the adventure by providing everything...   [click here for more]
Dungeon Masters Guild  $12.95

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Sacred Alliances for Roll20

Sacred Alliances for Roll20


SACRED ALLIANCES Over the years, the gods formed alliances to increase their power and area of influence, but  none would be possible without devotees. Although not all gods have formed alliances, since  many of them are extremely chaotic in their essence, which makes such pacts impossible to be  formed. Taking that in consideration, only the most organized religions have...   [click here for more]
Dungeon Masters Guild  $4.99

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Sacred Alliances for Fantasy Grounds

Sacred Alliances for Fantasy Grounds


SACRED ALLIANCES Over the years, the gods formed alliances to increase their power and area of influence, but  none would be possible without devotees. Although not all gods have formed alliances, since  many of them are extremely chaotic in their essence, which makes such pacts impossible to be  formed. Taking that in consideration, only the most organized religions have...   [click here for more]
Dungeon Masters Guild  $4.99

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Sacred Alliances PDF + VTTs [BUNDLE]

Sacred Alliances PDF + VTTs [BUNDLE]


This special bundle product contains the following titles. Sacred Alliances Regular price: $4.99 Bundle price: $2.50 Format: PDF SACRED ALLIANCES Over the years, the gods formed alliances to increase their power and area of influence, but none would be possible without devotees. Although not all gods have formed alliances, since  many of them are extremely...   [click here for more]
Dungeon Masters Guild  $14.97 $7.49

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The Sleuth Class (Alpha) Fantasy Grounds Module

The Sleuth Class (Alpha) Fantasy Grounds Module


The Sleuth – An Intelligence-based, non-caster class for 5th Edition Dungeons & Dragons Sleuth are driven savants, highly intelligent, and dissatisfied with the status quo of society around them. Whereas a bard survives by their charm, and a rouge survives by their skill; a sleuth survives by their wits and their knowledge. Resourceful in a pinch, driven by their own code of ethics,...   [click here for more]
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