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{WH} Traders & Merchants! Inventories for 28 different types of merchant, indexed by quality.

{WH} Traders & Merchants! Inventories for 28 different types of merchant, indexed by quality.


For those unafraid of death, adventure is a profitable profession, paying gold for feats of blood and heroism. What, then, do adventurers spend their money on? Where can they part with their hard-earned coin? And, should they track one down, what goods could a given merchant be expected to have? Initially conceived of as an expansion to the Fortresses, Temples, & Strongholds...   [click here for more]
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Sacred Alliances — A Relentless Keepers of the Weave Supplement

Sacred Alliances — A Relentless Keepers of the Weave Supplement


The fifth of a series of supplements for Sacred Alliances! Inside it you will find: - Lore regarding The Relentless Keepers of the Weave; - Base of operations for the alliance in the Heartlands; - New NPCs; - Alliance's Goals and Motivations; - New Affiliated Orders; - The Alliance's Ranks; - Divine Gossips. Stay tuned, much more will...   [click here for more]
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100 Pets and Familiars

100 Pets and Familiars


One hundred different familiars/pets that can accompany you on your travels! Roll a d100 on this table and see what amazing pet you get. ...   [click here for more]
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The Village Forgotten By Time - A Level 4 Adventure

The Village Forgotten By Time - A Level 4 Adventure


Deep in an ancient forest that few where few dare to travel lies the village of Kamourat. Two thousand years ago, cultists of Bhaal, the god of murder, were driven away from civilization and started their own society away from everyone else. Their culture is centered around worship involving ritual sacrifice and cannibalism. Of course, your players won't know...   [click here for more]
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100 Non-Combat Random Encounters (Urban)

100 Non-Combat Random Encounters (Urban)


Are your travel sequences lackluster? Do your players have a tendency to ask about every little detail? Perhaps you didn't plan for the direction that the plot was going to go and need to give your players something to do while you hastily create the next encounter. Enter a rollable table packed full of urban encounters, none of which require getting out the battle map and minis (unless you decide...   [click here for more]
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Amnesia: Forgotten & Forsworn

Amnesia: Forgotten & Forsworn


This module is designed as a single session playthrough for 5 play- ers of second level- more importantly, five “new” characters, ones of whom your players have no knowledge; however, with a bit of work it could easily be modified to work with other player counts/levels. The “theme” of this one-shot is simply stated: your players will have amnesia. The level to which this...   [click here for more]
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Alternative Vampires

Alternative Vampires


Stalking the darkness of night or ruling from gothic castles in dreary realms, appearing in myth and legend from cultures across the world, vampires have long entranced humans even as they fill them with fear. Expand your vampire adventures with this 14 page expansion for 5th Edition Dungeons & Dragons! Alternative...   [click here for more]
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Social Combat

Social Combat


These rules allow for debates to be much more in depth than a single Persuasion vs Insight roll. It allows for wordplay battles with similar complexity to the swordplay battles more commonly focused on in these games. It makes traits like Alignment and Ideals mechanically relevant rather than mere flavor choices. These rules will not be for everyone, but for certain playstyles they can be invaluable....   [click here for more]
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Sacred Alliances — A Nefarious Coalition Supplement

Sacred Alliances — A Nefarious Coalition Supplement


The fourth of a series of supplements for Sacred Alliances! Inside it you will find: - Lore regarding The Nefarious Coalition; - Base of operations for the alliance in the Heartlands; - New NPCs; - Alliance's Goals and Motivations; - New Affiliated Orders; - The Alliance's Ranks; - Divine Gossips. Stay tuned, much more will be released...   [click here for more]
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Arclords Three-Dragon Ante: Dice Gambit

Arclords Three-Dragon Ante: Dice Gambit


Three-Dragon Ante is a card game published by WoTC and is included as a gaming set in the 5E PHB. This ruleset, loosely based on the card game rules, is intended to be a “game-within-a-game” with which characters can have proficiency. This version plays faster than the official card game, but is more in-depth than skipping past actually playing a mini-game by merely rolling checks...   [click here for more]
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Sacred Alliances — A Manifesto of Natural Harmony Supplement

Sacred Alliances — A Manifesto of Natural Harmony Supplement


Sacred Alliances — A Manifesto of Natural Harmony Supplement The third of a series of supplements for Sacred Alliances! Inside it you will find: - Lore regarding The Manifesto of Natural Harmony; - Base of operations for the alliance in the Heartlands; - New NPCs; - Alliance's Goals and Motivations; - New Affiliated Orders; - The Alliance's Ranks;...   [click here for more]
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Social Combat

Social Combat


A band of heroes stands before a frightened crowd. They must rally the village to gather resources and prepare to defend against the coming marauders. Dissenting voices call for retreat, others border on panic. The adventurers exhort them to steel their will and follow their cunning plan. A paladin stands before the magistrates, ready to present a case. Her roguish friend is in trouble...   [click here for more]
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Wanted Scores

Wanted Scores


A New Game Mechanic: Wanted Scores Actions should have consequences, especially for the protagonists of a dynamic story. Wanted Scores are a way to track unpopular decisions, acts of infamy, rebellion against the law, things that you swear aren't what they look like, and that incident that is certainly just a big misunderstanding. This supplement contains guidelines for using Wanted Scores in any...   [click here for more]
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Sacred Alliances — A Fourfold Juncture of Knowledge Supplement

Sacred Alliances — A Fourfold Juncture of Knowledge Supplement


Sacred Alliances — A Fourfold Juncture of Knowledge Supplement The second of a series of supplements for Sacred Alliances! Inside it you will find: - Lore regarding The Fourfold Juncture of Knowledge; - Base of operations for the alliance in the Heartlands; - New NPCs; - Alliance's Goals and Motivations; - New Affiliated Orders; - The Alliance's Ranks; - Divine...   [click here for more]
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Arcane Tradition: Infernal Magic

Arcane Tradition: Infernal Magic


The Nine Hells of Baator inflame the imaginations of travelers, the greed of treasure seekers, and the battle fury of all moral creatures. It is the ultimate plane of law and evil and the epitome of premeditated cruelty. Though rare as it may be, where others see great danger, these wizards, see tremendous opportunity to plunder the arcane secrets of this plane of law and evil. I've toyed with...   [click here for more]
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Sacred Alliances — A Divine Trinity of Justice Supplement

Sacred Alliances — A Divine Trinity of Justice Supplement


se estiver procurando pela versão em português clique aqui. Sacred Alliances — A Divine Trinity of Justice Supplement The first of a series of supplements for Sacred Alliances! Inside it you will find: - Lore regarding The Divine Trinity of Justice; - Base of operations for the alliance in the Heartlands; - New NPCs; - Alliance's Goals and Motivations;...   [click here for more]
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A Vision of Distant Realms

A Vision of Distant Realms


This product contains a short introduction and the statblocks for 9 new monsters from the far realms. These aberrations are more than just simple monsters, having their own rule interactions that push the theme of extradimensional threats which assault not just the body, but the mind and soul, and from angles unexpected. ...   [click here for more]
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Inky Dragon - A Monster for 5th Edition Dungeons and Dragons

Inky Dragon - A Monster for 5th Edition Dungeons and Dragons


Of all the creatures that roam the dark recesses of the world, the dragon is probably the most infamous and is surely one of the most deadly. They are known not just for their ferocity with tearing claws and rending fangs, but also for their inherent magical essence. The oldest dragons are known as some of the most powerful creatures in the multiverse. Because of this infamous reputation, many mortals...   [click here for more]
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So You Want To Become A Warlock?

So You Want To Become A Warlock?


So You Want to Become a Warlock? Join famed Warlock Zyon Banholme for his inspirational seminar on the path to becoming beholden to a higher power in exchange for power. A 5th level all Warlock quest, no multiclassing, no Wizards, no Rogues, Rangers or Barbarians, just a nice selection of charismatic people who make questionable life choices! Someone or something is hunting Warlocks, find them...   [click here for more]
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Feudal Japanese NPCs

Feudal Japanese NPCs


An assortment of NPCs suitable for a campaign set in East Asia or inspired by Japanese fantasy. ...   [click here for more]
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So You Want To Become A Warlock?

So You Want To Become A Warlock?


So You Want to Become a Warlock? Join famed Warlock Zyon Banholme for his inspirational seminar on the path to becoming beholden to a higher power in exchange for power. A 5th level all Warlock quest, no multiclassing, no Wizards, no Rogues, Rangers or Barbarians, just a nice selection of charismatic people who make questionable life choices! Someone or something is hunting Warlocks, find them...   [click here for more]
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