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The Complete Hag

The Complete Hag


CREATURES AS OLD AS EVIL Hags are as varied and complex as humanoids, but they are, with few exceptions, evil. Inside The Complete Hag you will read about their fears, superstitions, worship, strange creations, rituals and how they use the moon’s power for their own goals. The Complete Hag expands the existing D&D canon to 143 pages of history, lore and inspiration. This work can be used for...   [click here for more]
Dungeon Masters Guild  $14.95

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Cursed Classes

Cursed Classes


This is the PDF version. If you're looking for the Fantasy Grounds Module. Click Here! You've been bitten by a werewolf! You failed your saving throw against the cursed bite! Now you gain the benefits of a bite attack and slightly higher stats. Also the DM will assume control of your character now as your personality changed... no? You don't like that idea? Then why don't...   [click here for more]
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Skullport: Shadow of Waterdeep

Skullport: Shadow of Waterdeep


As you walk the twisted tunnels of Shadow Pass, the light of your lantern illuminating the fog heavy in the air around you, a silhouette ahead catches your eye. A skull. It floats toward you, grinning. A voice, eerie and creaking like a rusted door hinge, issues forth from its empty, clacking mouth. "This be safe haven to all traders and customers. Keep your weapons...   [click here for more]
Dungeon Masters Guild  $9.95

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The Malady Workshop

The Malady Workshop


Discover the next step in the evolution of maladies: The Seven Deadly Plagues! Following the success of the Adamantine Bestseller supplement for fantastical diseases, comes the ultimate toolbox to help you create your own evocative diseases. This supplement is written by medical students with a love for tabletop roleplaying games. Inspired by the vast array of diseases, and the medieval myths...   [click here for more]
Dungeon Masters Guild  $3.95

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Scientific Secrets of Avernus

Scientific Secrets of Avernus


Scientific Secrets of Avernus This bestiary was created by a talented team of scientists, researchers, & environmentalists who were inspired by scientific literature to create original monsters that can dropped right into your Baldur's Gate: Descent into Avernus campaign or any other infernal adventure. Each monster is inspired by a fusion of folklore & science and will bring a fresh...   [click here for more]
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Domain of the Nameless God (5e, horror)

Domain of the Nameless God (5e, horror)


Domain of the Nameless God is a horror-themed adventure campaign created for Dungeons and Dragons (5e). Can you rescue the missing children of Ilmater's Hope, or will you lose your sanity in the domain of the Nameless God?  This is an adventure designed to wear down heroes over time. Instead of the monsters getting more difficult, the heroes will get weaker as they succumb to exhaustion,...   [click here for more]
Dungeon Masters Guild  $5.00

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The Dark Archetypes

The Dark Archetypes


ADD THE LAST DARK ARCHETYPE TO YOUR COLLECTION Summon the dead at your side, command devils and demons, leap through the shadows and become evil incarnate in this supplement for the world's greatest roleplaying game. The Dark Archetypes consists of subclasses for each official class, along with magical items, spells and minions. Several new...   [click here for more]
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The Malady Codex II: Diseases of the Mind

The Malady Codex II: Diseases of the Mind


Click on the Illithid to explore nine grim-dark adventures, based on the diseases found in these Malady Codexes! This supplement is written by medical students with a love for tabletop roleplaying games. Inspired by the vast array of diseases, and the medieval myths that once surrounded them, we embarked on a mission; to enrich other worlds with fantastical diseases. Deep in each civilization’s...   [click here for more]
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Call from the Deep

Call from the Deep


Assault from the Astral After crash-landing onto the Material Plane, a strange, otherworldly ship brings with it an unexpected wave of piracy, hideous creatures from the bottom of the Trackless Sea, and a notorious foe who has been awakened from the deep, intent on destroying the world as you know it. The adventurers must set sail along the Sword Coast, fending off the pirate attacks...   [click here for more]
Dungeon Masters Guild  $39.95

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Enhanced Demons – an Eventyr Games Compendium

Enhanced Demons – an Eventyr Games Compendium


Enhanced Demons – an Eventyr Games Compendium Demons. Destruction incarnate. Chaos and slaughter manifest. From the pitiful mane to the mighty balor, the abyss spawns a host of fearsome enemies to throw at your party. Many of these creature offer interesting action choices and tactical puzzles, although some seem to specialize only in mindless slaughter. In this compendium,...   [click here for more]
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Nameia's Crimson Tome

Nameia's Crimson Tome


This is a PDF module. If you are looking for the Fantasy Grounds VTT version - click here. " [...] the magic items, monsters, and NPCs, this supplement covers all the bases in one beautifully-illustrated, professionally formatted package. I highly recommend Nameia's Crimson Tome by Stratos Fotakis. " - Robert M. " Loved the layout and the art....   [click here for more]
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Alister Konezegel's Field Guide Volume III: Fearful Flora & Fungi

Alister Konezegel's Field Guide Volume III: Fearful Flora & Fungi


This bestiary is part of A.Z.Z. Konezegel's Field Guide: the Collected Volumes for 30% off! Check out the bundle HERE. Alister Konzegel's Field Guide Volume III: Fearful Flora & Fungi Within the pages of this field guide are a smattering of the terrifying carnivorous plant life inspired by the strange adaptations...   [click here for more]
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Enhanced Devils – an Eventyr Games Compendium

Enhanced Devils – an Eventyr Games Compendium


Enhanced Devils – an Eventyr Games Compendium Devils. The name itself carries the promise of dark seduction, unfathomable evil and exciting encounters. Ranging from the lowly lemure to the towering pit fiend, the Nine Hells has no shortage of infernal foes you can use in your campaign. Most of the devils presented to us in the Monster Manual share an issue, however, they aren’t...   [click here for more]
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Disturbed Graves

Disturbed Graves


Seeking dominance over the undead? Need some minions to do your bidding?  Get ready for the ultimate class to Raise the Dead! Included in Disturbed Graves: The Pale Master, a fully-fledged class for 5th Edition D&D. Unique Intelligence-based 3/4 caster class Interesting summonable undead creatures, each ready to do your bidding (skeletons & zombies are taking...   [click here for more]
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Masque of the Red Death Player's Guide

Masque of the Red Death Player's Guide


Gothic Earth, first revealed in 1994 with the release of the Masque of the Red Death and Other Tales boxed set, allows D&D players to enter a dark vision of our own world in the 1890s. Now, this classic setting comes to 5th Edition with the release of the Masque of the Red Death Player's Guide! Everything...   [click here for more]
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Codex Siberys 2: Planes & Prophecy

Codex Siberys 2: Planes & Prophecy


The Dragon Above presents… Codex Siberys II: Planes & Prophecy This second volume of the Silver best-selling Codex Siberys presents a host of new enemies and allies, offering unique and encounter-defining mechanics to shake up your gaming table. Each of the creatures in the Codex is built from the ground up with Eberron lore in mind, but they can certainly find a...   [click here for more]
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{WH} Batfolk! The Nycter and the Desmodu, Two Character Races of Darkness and Blood!

{WH} Batfolk! The Nycter and the Desmodu, Two Character Races of Darkness and Blood!


In the depths of the Underdark lie many secrets never dreamt of by those on the surface world. Lurking in the abyss beneath are histories and nations long forgotten, cultures shattered by conquest and diaspora, flung to far caverns to create themselves anew. Learning from their mistakes, and evolving. Or, seeking the eternal, dread and sanguine power of the past. Unearthing the chiropteran lore of...   [click here for more]
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Villains & Lairs IV - the Dead, Damned, & Decaying

Villains & Lairs IV - the Dead, Damned, & Decaying


Expand your game with this collection of 40 unique NPCs of various Challenge Ratings, ten of which include maps and details of their lairs. Add these NPCs as a side-quest, a main villain, a one-shot, a bounty for easy money, or however else you wish. Written by some of the best-selling authors on the Dungeon Masters Guild and outstanding podcasters, each NPC includes an image,...   [click here for more]
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Those Lost In Madness

Those Lost In Madness


Let go of the frames of reality. Let go of what keeps you sane. May your untapped potential wander the horizons of the Far Realm.   Not every story needs heroes and not all heroes are good. Those Lost In Madness is a supplement expanding Villainous Class Options*. It features 4 new subclasses for characters influenced by the twisted powers of the Far Realm. Path of the Meatshaper Change...   [click here for more]
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Grandmother Crookbesom's Book of Hags

Grandmother Crookbesom's Book of Hags


Hags. Is there any more perfect monster in the D&D canon? They’re clever, they’re wicked, and above all they’re social creatures - for all their love of isolation. They’re ageless and malicious, schemers who pull the strings of creatures around them for their own cruel whims. They’re also larger-than-life personalities who make brilliantly memorable NPCs: the kind...   [click here for more]
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The Book of House

The Book of House


What’s Behind Your Mask? A Barovian wizard named Sir House has transformed his old spellbook into a chronicle of the people and adventures he's encountered since leaving his homeland. His account of the world goes into the finer details that most people never see, uncovering masks and revealing secrets hidden in plain sight. The Book of House is a 5th Edition Supplement for...   [click here for more]
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Seven Deadly Plagues: A Malady Codex Special

Seven Deadly Plagues: A Malady Codex Special


This supplement is written by medical students with a love for tabletop roleplaying games. Inspired by the vast array of diseases, and the medieval myths that once surrounded them, we embarked on a mission; to enrich other worlds with fantastical diseases. Deep in each civilization’s roots, there are myths, remedies, and folklore, all revolving around the ailments that affect its people....   [click here for more]
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Barovian Nights - 101 Ravenloft Encounters

Barovian Nights - 101 Ravenloft Encounters


Welcome, stranger. I almost didn't see you there, the mist being what it is at this time of year. You don't look like you're from around here, maybe you could use some directions? Look here, don't be frightened, I'm not a ghost. Down that way is the village of Barovia - not a great place to start, if you ask me. Depressing, unless you're into rats and sour wine. Over...   [click here for more]
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The Necromancer Spellbook (5e)

The Necromancer Spellbook (5e)


The Necromancer Spellbook A collection of 40 old necromancy spells updated to the 5e edition! And two templates to transform low challenge rating beasts into zombies or skeletons! There was great concern with the balance of the spells... Please leave your review! It's extremely important to keep improving the product! Spell List Animate Animals Annihilation Bones of Steel Chill Blood Curse...   [click here for more]
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Sir Alkian's Guide to Surviving the Apocalypse

Sir Alkian's Guide to Surviving the Apocalypse


What's more heroic than saving the world? You have found the notebook and journal of Sir Alkian Bowguard, a knight of the highest honor and with an unbreakable code of chivalry. At least, he likes to boast about that. Or... liked is probably the more accurate word.  Sir Alkian's Guide to Surviving the Apocalypse is a guidebook for those who are looking to run apocalyptic...   [click here for more]
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Book of Shadows - player options, monsters and magical items

Book of Shadows - player options, monsters and magical items


Book of Shadows The Book of Shadows contain player options wrought in darkness, shadowy creatures and magical items of light and dark. The Book of Shadows contain: 1 New Racial Option. No longer relegated to being an elven subrace, this version of the shadar-kai has its own unique flavor and powerful abilities. 4 New Archetypes. Perform in the shadows...   [click here for more]
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Adventure Sidekicks: Curse of Strahd

Adventure Sidekicks: Curse of Strahd


From the creative team that brought you Animal Sidekicks: Do you want to play Curse of Strahd, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout your Ravenloft campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then this is for you! In this supplement,...   [click here for more]
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Wanted: Dead or Alive - A Collection of Dastardly Criminals for Fifth Edition Dungeons & Dragons

Wanted: Dead or Alive - A Collection of Dastardly Criminals for Fifth Edition Dungeons & Dragons


The Prison is Empty and All the Criminals are Here Keep your eyes on the shadows and a hand on your coinpurse, because a cruel crew of criminals have been unleashed on the Realms. This collection of NPCs, created for fifth edition Dungeons & Dragons, brings with them terrifying tales of plots and betrayals - either comitted by them or towards them, depending on who you ask....   [click here for more]
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Hagmalgams

Hagmalgams


Hagmalgams smashes together hags and celestials in a deliciously unexpected way. Talmach the Wild, a death slaad with something to prove, created the first hagmalgam by magically stitiching together a night hag and a unicorn. The slaad could not stop at just one creation! Eventually Talmach created six different hag-celestials, creatures the slaad called hagmalgams. The spread...   [click here for more]
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Blood Magic and Sanguine Sorcery by The Dungeon Inn

Blood Magic and Sanguine Sorcery by The Dungeon Inn


The tiefling, whose bloodline is both his greatest power and most loathed curse, grimly grits his teeth as he slices open his palm. The blood flows freely from the wound onto the corpse at his feet, which returns to life with a shuddering cough. Only life can pay for life. Blood magic is a vile and painful practice, performed only by damned and degenerate souls. This compact, 7-page supplement...   [click here for more]
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Madness of Xoriat (5e)

Madness of Xoriat (5e)


Far down in the twisting caverns of Khyber, monsters beyond imagination roam and hunt, untouched for centuries by the light of Eberron’s sky: mind flayers, beholders, dolgrims, dolgaunts, and a league of other creatures just as sinister and foul. These aberrations are the children of experimentation, the projects of ancient invaders from the realm of Xoriat: the daelkyr, lords of madness and...   [click here for more]
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Objective Horror II

Objective Horror II


“Objective Horror II is the knowledge that, no matter how terrible something is, it will always happen again.” -Constable Murphy, at the scene of a grisly murder This is a sequel to the first iteration of this list, Objective Horror . Thanks to the generous folks on DMsGuild, the previous entry was a great success! Here’s to another ten items,...   [click here for more]
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The Outlander's Guide to Ravenloft

The Outlander's Guide to Ravenloft


The Realm of Dread is a world of Gothic horror, hidden under a burial shroud of supernatural mists. Heroes and villains duel on the battlements of Gothic castles as lightning lashes the heavens, and adventurers venture into overgrown graveyards and lonely cathedrals. The Dark Powers watch from the shadows, subtly influencing events. The Outlander's Guide to Ravenloft is a comprehensive guide...   [click here for more]
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The Ring of Lycanthropy Control

The Ring of Lycanthropy Control


Play as A Lycanthrope 'We have discovered a new strain of lycanthropy, whereby the afflicted is likely to experience a temporary lapse in their humanity and transform at the sight of blood...' Become a lycanthrope and transform into a bloodthirsty were-beast at the sight of blood and the full moon. This supplement details how you can transform into a were-beast during combat....   [click here for more]
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Fey Compendium II: Hags

Fey Compendium II: Hags


Kids like hags, right? Well good, cause this supplement focuses exclusively on hags and how they work. Every shape of wicked witch with every CR range you could want is here, ready to spread misery and horror! Elder hags, new varieties of hags, hag magic, hag related monsters, powerful hags, everything hags! Part I. Hag Options Volo's Guide to Monsters elaborated fantastically on hags, and...   [click here for more]
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Anaxus, the Winged Blight

Anaxus, the Winged Blight


Deep in the heart of the dearkest forest, there is a place where an elven kingdom once flourished. Now, that kingdom is long gone, and in its place lies the dead-filled Dreadwood, lair of Anaxus the Winged Blight. A master strategist and military historian, this terrifying undead dragon is the perfect supplement for any campaign that deals with political intrigue, war, ascension to godhood, undead...   [click here for more]
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Antonia Lúpri's Ravenloft Cookbook

Antonia Lúpri's Ravenloft Cookbook


A Ravenloft supplement that contains 23 different recipes for Food and Cocktails which you can prepare yourself for your players! Start with a Deep fried crawling claws appetizer or the Azalin's Salad and finish your meal with an Intellect Devourer Flambé! But be careful! Antonia, while being a great cook, is cursed! Every meal she draws with her magical brush has a negative side-effect for...   [click here for more]
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Scientific Secrets of Saltmarsh

Scientific Secrets of Saltmarsh


Scientific Secrets of Saltmarsh This bestiary was created by a talented team of scientists, researchers, & environmentalists who were inspired by scientific literature to create original monsters that can dropped right into your Ghosts of Saltmarsh campaign or any other aquatic adventure. Each monster is inspired by a fusion of folklore & science and will bring a fresh & engaging...   [click here for more]
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Rise of the Necromancer

Rise of the Necromancer


Electrum seller! And over 20k downloads - Holy hell thank you all so much! Thank you all for the continued support with this one shot - in the top 40 most popular of "pay what you want" titles. This is amazing I am eternally greatful! Rise of the Necromancer is a beginners quest for D&D 5e players and DM's offering a descriptive setting and an easy to follow quest with some unique twists and...   [click here for more]
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Murmur through the Cracks

Murmur through the Cracks


Murmur through the Cracks This One Shot Adventure Module contains: The story for a single adventure An intriguing mystery for your players to solve Builds for 4 new monsters Builds for multiple tough NPCs Detailed maps of the city of Samin and some key locations Ideas for special combat encounters and a final boss fight The Story Even a decade after...   [click here for more]
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Mirrors of the Abyss

Mirrors of the Abyss


IN VULGAREA YOU TRUST: "For untold eons, Eshebala ruled over Vulgarea, the 193rd Layer of the Abyss...content to revel in hedonism, corrupt the hearts of her dwindling followers and inflict petty cruelty. Yet, if there are days in the Abyss, there came one when she realized she despised her own province. She hated demonkind. She hated the Abyss. It had become unbearably tedious,...   [click here for more]
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The Vermin

The Vermin


For centuries the ratfolk have lurked in the Undercity sewers unbeknownst to the citizens above. But soon their existence may be revealed... This monograph is a Grisly Eye Games' publication. Each monograph introduces grimdark options for your low fantasy campaigns. The Vermin introduces the ratfolk, a new monster for 1st-4th level player characters. This supplement includes four...   [click here for more]
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Mark of the Vestige (5e)

Mark of the Vestige (5e)


In the spaces between realms, accessible only through cracks in the fabric of reality, creatures of unusual power roam in search of hosts--vestiges. Using this book, one might bind a vestige to their very soul, temporarily earning supernatural abilities beyond the norm--but beware the consequences, dear friend. You may find yourself a pawn in a game beyond your reckoning. Mark...   [click here for more]
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Spells from the Far Realm

Spells from the Far Realm


WHAT YOU GET : 101 New Spells, only 3 are reprinted from older editions (Cloak of Hate, Invoke the Cerulean Sign, Undulant Innards). 8 New Monsters, as well as 1 monster template (this template originally featured in Little Monsters). Optional Madness Rules, including a new short-term madness...   [click here for more]
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Ravenloft Gazetteer: CARNIVAL

Ravenloft Gazetteer: CARNIVAL


RETURN TO THE MISTS WITH THE RAVENLOFT GAZETTEER This atlas updates and brings forward to 5th edition some of the Domains of Dread from past editions. Come one, come all, and enjoy the contorted delights of the Carnival, a pocket dimension of freaks and fanatics that moves through the Domains of Dread. A fully statted out array of colourful carnival folk with peculiar...   [click here for more]
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Magic of the Blood War

Magic of the Blood War


You can find the Fantasy Grounds version here When Demons and Devil clash in the eternal conflict of the Blood war, the magic that they use is unlike any seen in the mortal realms. The fiends prefer spells that cause not only destruction but are horrific in their effect. Why cast a magic missile when you can cast feast of maggot and cause your, ancient enemy, to drown in a writhing...   [click here for more]
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Nerzugal's Tome of Horrifying Adventures

Nerzugal's Tome of Horrifying Adventures


For those horror adventure lovers out there, I present to you Nerzugal’s Tome of Horrifying Adventures. Within this book, you will find 10 adventures that each have their own terrifying themes and creatures. Three of these are revised versions of horror adventures I have published in the past. They come complete with new content, new layouts, new art, and some have expanded levels as well. The other...   [click here for more]
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Ceremorphs, Mind Flayer aberrations (half-Illithid) for D&D 5th edition

Ceremorphs, Mind Flayer aberrations (half-Illithid) for D&D 5th edition


This supplement is about the results of alternative versions of Ceremorphosis. In this process, half-illithid aberrations are created.  Some of these monsters are updates of Ceremorphs that existed in previous editions of Dungeons & Dragons, but with many changes. The rest are new creations from my imagination, based on some illustrations from Wizards of the Coast. This is a list of all the...   [click here for more]
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The Chains that Bind: A Pact of the Chain expansion

The Chains that Bind: A Pact of the Chain expansion


Are you looking for a way to get some real power, but find all those ‘tomes’ and ‘pact weapons’ come up bland and boring? Have you been offered nothing but feral imps and unkept pixies as familiars and said, ‘No thank you!’? Well do I have a deal for you! At ‘The Chains that Bind’ emporium we carry all kinds of familiars for all your soul bargaining...   [click here for more]
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Crypt of the Archmage (5e)

Crypt of the Archmage (5e)


The secret lies inside you all, with which to paint me on the wall. Forge a key of ruby-red, but what will be must then be dead. Crypt of the Archmage is an adventure for Dungeons and Dragons Fifth Edition, designed to mimic the style of Advanced Dungeons and Dragons modules from the 1970s! Enter the dungeonous crypt of the Archmage, battling puzzles,...   [click here for more]
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