Close
Close
Narrow Results
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!











Product TypeTheme
Core Rules   Remove Search Term
Horror   Remove Search Term
Advanced Search

 
 Hottest Core Rules, Horror
 
 Hottest Community Core Rules, Horror
 
 Newest Community Created Titles in This Section
Products found in this section... Sort by: 
 Title    Publisher    Price  
The Malady Workshop

The Malady Workshop


Following the success of the Mithral Bestseller supplement for fantastical diseases, comes the ultimate toolbox to help you create your own evocative diseases. This supplement is written by medical students with a love for tabletop roleplaying games. Inspired by the vast array of diseases, and the medieval myths that once surrounded them, we embarked on a mission; to enrich other worlds with fantastical...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
Monster Manual Expanded (5E)

Monster Manual Expanded (5E)


The FANTASY GROUNDS version is now available! Youtube Review: https://www.youtube.com/watch?v=lQJGw0GSIX8 "Monster Manual Expanded has plenty that should spark a player's imagination. From enormous mimics to mind flayer assassins to succubi with bardic abilities, there's plenty of monsters to add to a DM's arsenal and turn a good encounter into an instantly memorable one. Best of all,...   [click here for more]
Dungeon Masters Guild  $19.99

Add to Dungeon Masters Guild Order  
Masque of the Red Death Player's Guide

Masque of the Red Death Player's Guide


Gothic Earth was first revealed in 1994 with the release of the Masque of the Red Death and Other Tales boxed set, allowing D&D players to enter a dark vision of our own world in the 1890s. Now, this classic setting comes to 5th Edition with the release of the Masque of the Red Death Player's Guide! Everything...   [click here for more]
Dungeon Masters Guild  $24.95

Add to Dungeon Masters Guild Order  
The Dark Archetypes

The Dark Archetypes


Summon the dead at your side, command devils and demons, leap through the shadows and become evil incarnate in this supplement for the world's greatest roleplaying game. The Dark Archetypes consists of subclasses for each official class, along with magical items, spells and minions. Several new mechanics are introduced and the subclasses are built thematically and playtested to...   [click here for more]
Dungeon Masters Guild  $9.95

Add to Dungeon Masters Guild Order  
The Malady Codex II: Diseases of the Mind

The Malady Codex II: Diseases of the Mind


Click on the Illithid to explore nine grim-dark adventures, based on the diseases found in these Malady Codexes! This supplement is written by medical students with a love for tabletop roleplaying games. Inspired by the vast array of diseases, and the medieval myths that once surrounded them, we embarked on a mission; to enrich other worlds with fantastical diseases. Deep in each civilization’s...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
Call from the Deep

Call from the Deep


Assault from the Astral After crash-landing onto the Material Plane, a strange, otherworldly ship brings with it an unexpected wave of piracy, hideous creatures from the bottom of the Trackless Sea, and a notorious foe who has been awakened from the deep, intent on destroying the world as you know it. The adventurers must set sail along the Sword Coast, fending off the pirate...   [click here for more]
Dungeon Masters Guild  $39.95

Add to Dungeon Masters Guild Order  
Enhanced Devils – a Valeur RPG Compendium

Enhanced Devils – a Valeur RPG Compendium


Enhanced Devils – a Valeur RPG Compendium Devils. The name itself carries the promise of dark seduction, unfathomable evil and exciting encounters. Ranging from the lowly lemure to the towering pit fiend, the Nine Hells has no shortage of infernal foes you can use in your campaign. Most of the devils presented to us in the Monster Manual share an issue, however, they aren’t...   [click here for more]
Dungeon Masters Guild  $1.49

Add to Dungeon Masters Guild Order  
Grandmother Crookbesom's Book of Hags

Grandmother Crookbesom's Book of Hags


Hags. Is there any more perfect monster in the D&D canon? They’re clever, they’re wicked, and above all they’re social creatures - for all their love of isolation. They’re ageless and malicious, schemers who pull the strings of creatures around them for their own cruel whims. They’re also larger-than-life personalities who make brilliantly memorable NPCs: the kind...   [click here for more]
Dungeon Masters Guild  $6.95

Add to Dungeon Masters Guild Order  
Villains & Lairs IV - the Dead, Damned, & Decaying

Villains & Lairs IV - the Dead, Damned, & Decaying


Expand your game with this collection of 40 unique NPCs of various Challenge Ratings, ten of which include maps and details of their lairs. Add these NPCs as a side-quest, a main villain, a one-shot, a bounty for easy money, or however else you wish. Written by some of the best-selling authors on the Dungeon Masters Guild and outstanding podcasters, each NPC includes an image,...   [click here for more]
Dungeon Masters Guild  $14.95

Add to Dungeon Masters Guild Order  
Those Lost In Madness

Those Lost In Madness


Let go of the frames of reality. Let go of what keeps you sane. May your untapped potential wander the horizons of the Far Realm. Not every story needs heroes and not all heroes are good. Those Lost In Madness is a supplement expanding Villainous Class Options*. It features 4 new subclasses for characters influenced by the twisted powers of the Far Realm. Path of the Meatshaper Change...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
The Drow Compendium

The Drow Compendium


The Drow Compendium is a companion guide to Secrets of the Drow, a trilogy of Dungeons & Dragons 5th edition adventures for at a party of 3–5 players of 4th to 6th level. It contains the Drow assassin’s apothecary, warrior’s armoury, and mage’s library filled with new magical items, poisons, spells, and much more. The Drow Compendium can be used in any campaign or adventure...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
Codex Siberys 2: Planes & Prophecy

Codex Siberys 2: Planes & Prophecy


The Dragon Above presents… Codex Siberys II: Planes & Prophecy This second volume of the Silver best-selling Codex Siberys presents a host of new enemies and allies, offering unique and encounter-defining mechanics to shake up your gaming table. Each of the creatures in the Codex is built from the ground up with Eberron lore in mind, but they can certainly find...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
The Book of House

The Book of House


What’s Behind Your Mask? A Barovian wizard named Sir House has transformed his old spellbook into a chronicle of the people and adventures he's encountered since leaving his homeland. His account of the world goes into the finer details that most people never see, uncovering masks and revealing secrets hidden in plain sight. The Book of House is a 5th Edition Supplement for...   [click here for more]
Dungeon Masters Guild  $14.99

Add to Dungeon Masters Guild Order  
Acererak's Guide to Lichdom - Versione Italiana

Acererak's Guide to Lichdom - Versione Italiana


Scoprite i segreti dei lich dal più potente lich di tutti: Acererak. Le sue parole sono state fondamentali nel creare questo manoscritto di 32 pagine. Continuate a leggere per scoprire: - 40 nuovi tratti e azioni. - 4 nuovi lich pronti a diventare i prossimi grandi nemici nella vostra campagna. - 2 nuovi mostri e 1 nuovo PNG. - Il Baelnorn: un elfo lich buono che usa la necromanzia...   [click here for more]
Dungeon Masters Guild  $5.95

Add to Dungeon Masters Guild Order  
Barovian Nights - 101 Ravenloft Encounters

Barovian Nights - 101 Ravenloft Encounters


Welcome, stranger. I almost didn't see you there, the mist being what it is at this time of year. You don't look like you're from around here, maybe you could use some directions? Look here, don't be frightened, I'm not a ghost. Down that way is the village of Barovia - not a great place to start, if you ask me. Depressing, unless you're into rats and sour wine. Over...   [click here for more]
Dungeon Masters Guild  $9.99

Add to Dungeon Masters Guild Order  
Sir Alkian's Guide to Surviving the Apocalypse

Sir Alkian's Guide to Surviving the Apocalypse


What's more heroic than saving the world? You have found the notebook and journal of Sir Alkian Bowguard, a knight of the highest honor and with an unbreakable code of chivalry. At least, he likes to boast about that. Or... liked is probably the more accurate word. Sir Alkian's Guide to Surviving the Apocalypse is a guidebook for those who are looking to run apocalyptic...   [click here for more]
Dungeon Masters Guild  $12.95

Add to Dungeon Masters Guild Order  
Fey Compendium II: Hags

Fey Compendium II: Hags


Kids like hags, right? Well good, cause this supplement focuses exclusively on hags and how they work. Every shape of wicked witch with every CR range you could want is here, ready to spread misery and horror! Elder hags, new varieties of hags, hag magic, hag related monsters, powerful hags, everything hags! Part I. Hag Options Volo's Guide to Monsters elaborated fantastically on hags,...   [click here for more]
Dungeon Masters Guild  $11.00

Add to Dungeon Masters Guild Order  
Vile Traditions

Vile Traditions


Plan on descending into Avernus? With the Vile Magic in this book you will be able to: Summon tortured souls from the hells to grab your victims! Conjure the winds of Cania & unholy flames to inflict hellish pain on your foes! Many more spells and features for you to command devils and demons to show your real...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Disturbed Graves

Disturbed Graves


Seeking dominance over the undead? Need some minions to do your bidding? Get ready for the ultimate class to Raise the Dead! Included in Disturbed Graves: The Pale Master, a fully-fledged class for 5th Edition D&D. Unique Intelligence-based 3/4 caster class Interesting summonable undead creatures, each ready to do your bidding (skeletons &...   [click here for more]
Dungeon Masters Guild  $5.95

Add to Dungeon Masters Guild Order  
Antonia Lúpri's Ravenloft Cookbook

Antonia Lúpri's Ravenloft Cookbook


A Ravenloft supplement that contains 23 different recipes for Food and Cocktails which you can prepare yourself for your players! Start with a Deep fried crawling claws appetizer or the Azalin's Salad and finish your meal with an Intellect Devourer Flambé! But be careful! Antonia, while being a great cook, is cursed! Every meal she draws with her magical brush has a negative side-effect for...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Guide of the Hunted

Guide of the Hunted


Death do not spare anyone, even souls of animals suffer because of acts of violence and injustice. Souls of animals slain, enslaved or tortured roam their natural habitats tormented by their death or because they failed to protect their own kind or habitat. For many druids and sages these spirits are protectors of the wilds, a gift and uncontrollable manifestation of nature but for a psychopomp...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Clegg's Cadaver Emporium: A Fully-Stocked and Creepy Shop

Clegg's Cadaver Emporium: A Fully-Stocked and Creepy Shop


Clegg’s Cadaver Emporium is a stocked and ready shop to send your players while on their next spending spree. Clegg specializes in creating unique items and surgical implants out of monster cadavers. He’s a one-of-a-kind creep who your party will remember for the rest of your campaign. Step right in to discover: 10 gut-churning magic items 7 surgical implants A...   [click here for more]
Dungeon Masters Guild  $0.99

Add to Dungeon Masters Guild Order  
The Chains that Bind: A Pact of the Chain expansion

The Chains that Bind: A Pact of the Chain expansion


Are you looking for a way to get some real power, but find all those ‘tomes’ and ‘pact weapons’ come up bland and boring? Have you been offered nothing but feral imps and unkept pixies as familiars and said, ‘No thank you!’? Well do I have a deal for you! At ‘The Chains that Bind’ emporium we carry all kinds of familiars for all your soul bargaining...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
Mark of the Vestige (5e)

Mark of the Vestige (5e)


In the spaces between realms, accessible only through cracks in the fabric of reality, creatures of unusual power roam in search of hosts--vestiges. Using this book, one might bind a vestige to their very soul, temporarily earning supernatural abilities beyond the norm--but beware the consequences, dear friend. You may find yourself a pawn in a game beyond your reckoning. Mark...   [click here for more]
Dungeon Masters Guild  $7.95

Add to Dungeon Masters Guild Order  
Mirrors of the Abyss

Mirrors of the Abyss


IN VULGAREA YOU TRUST: "For untold eons, Eshebala ruled over Vulgarea, the 193rd Layer of the Abyss...content to revel in hedonism, corrupt the hearts of her dwindling followers and inflict petty cruelty. Yet, if there are days in the Abyss, there came one when she realized she despised her own province. She hated demonkind. She hated the Abyss. It had become unbearably tedious,...   [click here for more]
Dungeon Masters Guild  $19.99

Add to Dungeon Masters Guild Order  
The Unquiet Dead

The Unquiet Dead


The Dead Refuse To Rest! Do your players know all the canon undead by heart? Does facing wights or zombies no longer give pause before plunging into the fray? Looking for new undead to help create an atmosphere of mystery and horror? The Unquiet Dead offers DMs: Ten new undead monsters and one “boss”/high level undead entity: The eye of fear and flame...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Magic of the Blood War

Magic of the Blood War


You can find the Fantasy Grounds version here When Demons and Devil clash in the eternal conflict of the Blood war, the magic that they use is unlike any seen in the mortal realms. The fiends prefer spells that cause not only destruction but are horrific in their effect. Why cast a magic missile when you can cast feast of maggot and cause your, ancient enemy, to drown in a writhing...   [click here for more]
Dungeon Masters Guild  $5.95

Add to Dungeon Masters Guild Order  
Rise of the Necromancer

Rise of the Necromancer


Electrum seller! Thank you all for the continued support with this one shot - Number 129 out of 6428 "pay what you want" titles. This is amazing I am eternally greatful! Rise of the Necromancer is a beginners quest for D&D 5e players and DM's offering a descriptive setting and an easy to follow quest with some unique twists and game features I decided to implement to add another layer of...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Ravenloft Gazetteer: Kalidnay

Ravenloft Gazetteer: Kalidnay


DOMAIN: KALIDNAY Return to the Mists with the Ravenloft Gazetteer This atlas updates and brings forward to 5th edition some of the Domains of Dread from past editions. Join the Scholar "S" as she travels the scorched and parched realm of Kalidnay, a world ruled over by a despotic priestess and perched on the slumbering corpse of a sorcerer king. RAVENLOFT GAZETTEER: KALIDNAY...   [click here for more]
Dungeon Masters Guild  $9.99

Add to Dungeon Masters Guild Order  
{WH} Squashlings! A pumpkin-headed race of tricks and treats!

{WH} Squashlings! A pumpkin-headed race of tricks and treats!


By silver knife and candlelight, harvest moon lit like a lantern hanging high, you were given life. Carved from a simple gourd, vines became your body, and mischief your purpose. Now you wander the countryside, dispensing tricks and treats as you see fit, cackling at each caper you pull upon the likes of unsuspecting townsfolk. But, you are not cruel, only devious. You have been known to be amiable,...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Elemental Compendium I: Creatures of the Inner Planes

Elemental Compendium I: Creatures of the Inner Planes


This supplement contains a wide variety of elementals that are ideal for both DM's and players. With CR's ranging from 1/4 all the way to 30, this supplement has monsters compatible with every level of play, and the majority of the elementals are compatible with the conjure minor elementals and conjure elementals spells, presenting players with a wide variety of new options for summoning....   [click here for more]
Dungeon Masters Guild  $6.00

Add to Dungeon Masters Guild Order  
Grimm Encounters III

Grimm Encounters III


Grimm Encounters III Fear the Ten If you need some horrifying and grotesque encounters for your table, look no further. This supplement is filled with 10 haunting encounters based on classic fairy tales from the Grimm Brothers and their contemporaries. These encounters are perfect for dropping into horror themed games, those set in Ravenloft or the Shadowfell, or for your yearly...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Ravenloft Gazetteer: CARNIVAL

Ravenloft Gazetteer: CARNIVAL


RETURN TO THE MISTS WITH THE RAVENLOFT GAZETTEER This atlas updates and brings forward to 5th edition some of the Domains of Dread from past editions. Come one, come all, and enjoy the contorted delights of the Carnival, a pocket dimension of freaks and fanatics that moves through the Domains of Dread. A fully statted out array of colourful carnival folk with peculiar...   [click here for more]
Dungeon Masters Guild  $0.99

Add to Dungeon Masters Guild Order  
Lady Vivian's guide to Candle Magic

Lady Vivian's guide to Candle Magic


"I love that it's based on real practices, that's great. I like when stuff like this and "Monsters of the Old World" also provides some cultural education!" -Jimmy Meritt "Candle Magic is from 2e, and this is based on real-world practices which is super cool!" -Steve Fidler "Candle magic is a thing since Faith and Avatars. You are talking to my heart,...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
The Cultist's Cookbook

The Cultist's Cookbook


From new artifacts to a brand new class, the Cultist Cookbook is a recipe for disaster! Included within the 51 page book is the Cultist - a versatile caster, new backgrounds, new mundane and magical items, new spells, new feats and more. Try out equipment with the blazing keyword and command incredible forces with reliquary artifacts. Load yourself up with some temporary hit dice, you'll need it to...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
100 Scary Forest Encounters

100 Scary Forest Encounters


One hundred horrifying forest encounters that will terrify your players. Roll on the d100 list and see what sort of scary scenario is generated for your players! ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Nerzugal's Tome of Horrifying Adventures

Nerzugal's Tome of Horrifying Adventures


For those horror adventure lovers out there, I present to you Nerzugal’s Tome of Horrifying Adventures. Within this book, you will find 10 adventures that each have their own terrifying themes and creatures. Three of these are revised versions of horror adventures I have published in the past. They come complete with new content, new layouts, new art, and some have expanded levels as well. The...   [click here for more]
Dungeon Masters Guild  $6.99

Add to Dungeon Masters Guild Order  
Ravenloft Gazetteer: Verbrek

Ravenloft Gazetteer: Verbrek


DOMAIN: VERBREK Return to the Mists with the Ravenloft Gazetteer This atlas updates and brings forward to 5th edition some of the Domains of Dread from past editions. Join the Scholar "S" as she travels the wolf-ravaged domain of Verbreak, where humans cower in terror from the werewolves that infest every dark corner and shadowed glade. RAVENLOFT GAZETTEER: VERBREK is a 24 page campaign...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Shear

Shear


Something Baa-aad is Happening. In this 2-3 hour adventure for 1st or 2nd level characters, the sheep of the Button farmstead have gone feral. Sporting glowing red eyes and a taste for flesh, the Button sheep pose a threat to their former owners and the characters alike! ...That's the whole description. Vaguely inspired by the black comedy horror films Black...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
Horrific Herbarium

Horrific Herbarium


Written by a Field Biologist, this supplement contains 14 sinister plants to populate your world. These plants build a punishing wilderness to keep things interesting during the travels between towns, ruins, and dungeons. Gone are the days of time jumps through long walks - your players will learn to fear the wilderness as much as any dragon or lich! Included within are 14 magical and nonmagical...   [click here for more]
Dungeon Masters Guild  $2.00

Add to Dungeon Masters Guild Order  
The Haunt of Hightower: A Ravnica One-Shot

The Haunt of Hightower: A Ravnica One-Shot


The Haunt of Hightower is a Ravnica one-shot intended for a party of four 6th-level characters. A loxodon priest of the Orzhov contacts the party, asking them for help with malignant undead inhabiting the basilica of Hightower, and a night of spoooooooooky adventuring ensues, ending with a battle to the death against a bat-like vampire inhabiting Hightower's belfry! ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Hivemaster Ranger Archetype (5e)

Hivemaster Ranger Archetype (5e)


Feel that prickle on your skin? The buzz of wings in your ear? That itch scuttling across your foot? What if you were the master of that feeling? What if you were the ruler of the hive, and had the power to send a cloud of loyal insects to overwhelm your enemies? There exist a conclave of rangers - Beastmasters, technically, but ones who have claimed dominion over a separate animal kingdom - who...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
MISTKICKERS: Ravenloft Sidekicks

MISTKICKERS: Ravenloft Sidekicks


Do you often walk alone, heaving a heavy sigh? Have you wandered down an alleyway at night, wishing you had brought a friend? Is there room in your life for a fanged accomplice? A bitter rival? MISTKICKERS is a DMsguild community project of gothic horror sidekicks guaranteed to make your life a misery. With 20 archetypes, you need...   [click here for more]
Dungeon Masters Guild  $9.99

Add to Dungeon Masters Guild Order  
Vampirism and Lycanthropy (5e Rules)

Vampirism and Lycanthropy (5e Rules)


A set of rules and statistics for those craving a more fleshed out vampirism and lycanthropy system. Contains stats for vampires, as well as special vampire abilities for each race, and stats for lycanthropes, including the forms listed in the Monster Manual. For more rules and breeds of lycanthropy, check out the sequel to this product, "Lycanthropy II"! Version History: 1.2: Made some much-needed...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
Spooky Encounter Tables

Spooky Encounter Tables


Encounter tables for haunted mansions, ruined graveyards, dark woods, secret cults and misty roads. Tables using the monster manual mostly for low levels (1-4) but support for mid levels (5-8). Includes... Haunted House Tables (Low level encounters, mid level encounters, haunted gardens, gremlins and goblins, spider encounters) Sites of the Dead Tables (Low...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
25 New Monsters for D&D 5e

25 New Monsters for D&D 5e


This supplement has 25 new monsters of all types available for a wide array of adventures. There are plants, undead, monstrosities, and celestials. And probably the most interesting part are seven fey creatures that each represent one of the seven deadly sins! Think of the adventures you could base off of these monsters! Each Monster has a brief background and all the stats necessary to work into...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Necromancer Trinkets

Necromancer Trinkets


Necromancer Trinkets This supplement introduces Fifty new trinkets that you may find in a necromancer’s workshop The trinkets presented in this supplement are inspirited by the gothic horror genre and will bring an additional layer of depth to any Horror adventure, Ravenloft or Curse of Strahd campaign. Many of the Trinkets are designed as plot devices to...   [click here for more]
Dungeon Masters Guild  $0.75

Add to Dungeon Masters Guild Order  
Follow the Lights

Follow the Lights


Follow the Lights This One Shot Adventure Module contains: The story for a single adventure Builds for a new monster Build and Background for a NPCs Puzzles and riddles for your party to solve Maps and ideas for special combat encounters The Story While many know legends or stories about mythical artefacts granting immortality, the gnomish...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Ravenloft Gazetteer: Nightmare Court

Ravenloft Gazetteer: Nightmare Court


RETURN TO THE MISTS WITH THE RAVENLOFT GAZETTEER This atlas updates and brings forward to 5th edition some of the Domains of Dread from past editions. Did you hear something go bump in the night? Are your dreams riddled with deceit? Can you hear something whisper in your ear, poisoning your mind against...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
Races of the Blood War: The Imp

Races of the Blood War: The Imp


In this new supplement for the Blood wars, you have introduced to the Imp The Imps are lowest on the power structure of the Nine Hells just above the mindless lemures. What Imps don’t make up for in power they do with an enthusiastic desire to serve a great master or evil. Imps are traditionally encountered serving evil wizards or warlocks as their familiars biding...   [click here for more]
Dungeon Masters Guild  $0.50

Add to Dungeon Masters Guild Order  
Displaying 1 to 50 (of 199 items) Result Pages:  1  2  3  4  [Next >>] 
Select Page Number