Title |
Publisher |
Price |
BACK IN SESSION! Returning students, faculty, and those pondering admissions!
The halls are once again open as we have completed University referbishment. You'll find the facilities updated to be in-line with the recent releases of Eberron Rising & Exploring Eberron.
With that, we're proud to say we've also been rated the #1 party school on Eberron.... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Delve into the dangers and darkness of Karrnath in this 5th-Edition expansion for the Eberron campaign setting. Points Of Interest: Karrnath contains 10 different locations and a bevy of random encounters for adventures and exploration in the country of the sword. Each location includes flavor, ambience, example encounters, enticing treasures, quest hooks and more,... [click here for more] |
Dungeon Masters Guild |
$3.99
|
I want to loot the Lord of Blades!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Eberron: Rising from the Last War, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.
With this supplement, these brave adventurers... [click here for more] |
Dungeon Masters Guild |
$2.95
|
**NOW OUT: Vol 2, ELEMENTALS! Thank you all for the support!!** https://www.dmsguild.com/product/274292/Creature-Harvest-Index--Elementals
"In my culture, we harvest what we kill. The meat feeds us. The furs warm us. We adorn ourselves with their feathers and bones with pride- not in the kill, but in gratitude of the spirit that chose us to wear it." - Aki T'chana, shaman of the... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Delve into the crime and creativity of Breland in this 5th-Edition expansion for the Eberron campaign setting. Points Of Interest: Breland contains 10 different locations and a bevy of random encounters for adventures and exploration in the country of the cunning. Each location includes flavor, ambience, example encounters, enticing treasures, quest hooks and more,... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Delve into the wine and whimsy of Aundair in this 5th-Edition expansion for the Eberron campaign setting. Points Of Interest: Aundair contains 10 different locations and a bevy of random encounters for adventures and exploration in the country of magic. Each location includes flavor, ambience, example encounters, enticing treasures, quest hooks and more, all designed... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Explore the secrets of the Shattered Continent of Xen’drik in this giant expansion for the Eberron campaign setting. The Giant Guide contains over 500 pages of content, divided into a main Setting Guide, a dedicated Bestiary, and a Character Options Guide for players. Ancient archfiends, ruined empires, lost treasures, and rising... [click here for more] |
Dungeon Masters Guild |
$24.99
|
Delve into the danger and divinity of Thrane in this 5th-Edition expansion for the Eberron campaign setting. Points Of Interest: Thrane contains 10 different locations and a bevy of random encounters for adventures and exploration in the country of the righteous. Each location includes flavor, ambience, example encounters, enticing treasures, quest hooks and more,... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Welcome to the Lhazaar Principalities, a rugged nation of pirates and privateers.
This comprehensive supplement expands on the internal politics of the Lhazaar Principalities, a nation in the Eberron campaign setting. This latest installment in the Politics of Eberron series goes farther in depth than previous entries in the series at almost three times the content, an original... [click here for more] |
Dungeon Masters Guild |
$3.95
|
This to-the-point supplement expands on the internal politics of Q'barra, a nation in the Eberron campaign setting. Topics include New Galifar, Hope, House Tharashk, and the Scales.
The Politics series consolidates and expands upon the canonical information from Eberron sourcebooks. A few changes have been made to cohere with the author's personal view of the setting, influenced by the... [click here for more] |
Dungeon Masters Guild |
$1.95
|
This covers the uranium dragons and some of the servasnts that they could potentially have. It will give details on how I imagine such a dragon woul opperate, but of course the DM can run them how they wish. I did not play test the creatures and hope the CRs ring true for anyone that runs them, but I'll edit things if people give me notes. I'll add art later if it takes off or I get money freed up... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This to-the-point supplement expands on the internal politics of the Talenta Plains, a nation in the Eberron campaign setting. Topics include the tribes, the crossroads of factions that cross the plains, and the environment.
The Politics series consolidates and expands upon the canonical information from Eberron sourcebooks. A few changes have been made to cohere with the author's personal... [click here for more] |
Dungeon Masters Guild |
$1.95
|
This to-the-point supplement expands on the internal politics of Zilargo, a nation in the Eberron campaign setting. Topics include gnomish families, the Triumvirate and the Trust, Korranberg, Trolanport, Zolanberg, Pylas Pyrial, Dragonroost, and local politics.
The Politics series consolidates and expands upon the canonical information from Eberron sourcebooks. A few changes have been made... [click here for more] |
Dungeon Masters Guild |
$1.95
|
This to-the-point supplement expands on the internal politics of the Shadow Marches, a nation in the Eberron campaign setting. Topics include the orcish mindset, the environment, the tribes and clans, House Tharashk, and Zarash'ak the City of Stilts.
The Politics series consolidates and expands upon the canonical information from Eberron sourcebooks. A few changes have been made to cohere... [click here for more] |
Dungeon Masters Guild |
$1.95
|
This to-the-point supplement expands on the internal politics of the Eldeen Reaches, a nation in the Eberron campaign setting. Topics include governance, rebels, planar influence, lycanthropic scars, and a special generic NPC called the Gleaner.
The Politics series consolidates and expands upon the canonical information from Eberron sourcebooks. A few changes have been made to cohere with... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Welcome to Valenar, an isolated nation occupied by an elven army.
This comprehensive supplement expands on the internal politics of Valenar, a nation in the Eberron campaign setting. This latest installment in the Politics of Eberron series goes in depth on not only the country of Valenar, but the Tairnadal elves who conquered it.
"For the glory of our ancestors!" - High King... [click here for more] |
Dungeon Masters Guild |
$3.95
|
It's arcanopulp action in this Eberron Western!
A pulp adventure designed for characters of 4th or 5th level. Est. playtime 6-8 hours, depending on your table.
A saloon brawl leads to a chance encounter with Silas, a crossbow-slinging wanderer looking to hire. A miner-baron has seized control of a mining community and its profitable dragonshards. Along with a warforged named... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The Dragon Above presents…
Codex Siberys II: Planes & Prophecy
This second volume of the Silver best-selling Codex Siberys presents a host of new enemies and allies, offering unique and encounter-defining mechanics to shake up your gaming table. Each of the creatures in the Codex is built from the ground up with Eberron lore in mind, but they can certainly find a... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Welcome to Cyre, a country devastated by the magical cataclysm known as the Mourning.
This comprehensive supplement expands on the internal politics of Cyre, a country wiped off the face of Khorvaire four short years ago.
The Politics series consolidates and expands upon the canonical information from Eberron sourcebooks. A few changes have been made to cohere with the author's personal view of... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Continue Your Adventures in Eberron with:
The Korranberg Chronicle - Xen'drik Advisory!
Focusing on threats adventurers will find in the mysterious Shattered Land of Xen'drik, the second offering from The Korranberg Chronicle, Xen'drik Advisory is a nearly 40-page Eberron bestiary of even more villains, monsters, and creatures!
Want more from The Korranberg... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Thrane like you've never seen before
Cultures of Thrane is a supplement for the Eberron campaign setting, exploring the theocratic nation of Thrane through a new lens. Included is not just an exploration of the nation's history and religion, but the many peoples who live here and in-depth expansions on the lore of the many cities and regions of Thrane.
As an alternative to PWYW,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The Dragon Above presents…
Codex Siberys: Mourning and Madness
This compendium of enemies and allies contains statistics and illustrations for 30 original monsters built specifically for your Eberron campaign. By embracing the unique potential of social tabletop gameplay, these monsters offer outlandish, encounter-defining abilities which are sure to lead to dynamic combat... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Bringing Karrnath to (un)life like never before!
Tucked away in the bitter northeastern corner of Khorvaire, Karrnath is the most isolated of the surviving Five Nations, but it is also where the Kingdom of Galifar originated. Outsiders see the people of Karrnath as grim and stoic soldiers conditioned by bitter winters and repulsive necromancy. This supplement adds nuance beyond those stereotypes, exploring... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Q’barra Like You’ve Never Seen It Before
NOW UPDATED TO v2 FOR MONSTERS OF THE MULTIVERSE
Welcome to Q’barra – an isolated jungle nation on the eastern edge of Khorvaire. While the soft skinned westerners are aware of New Galifar and Hope, many find the cultures and customs of the scales completely alien.
Scales of Q’barra collects and expands upon the lore of the dragonborn, lizardfolk,... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Explore and defend the Land of Earth-Sky!
Far from the Five Nations and the dragonmarked houses of Khorvaire lies the continent of Sarlona, home to rich psionic traditions and the Unity of Riedra. It is also home to Adar, the Refuge, home of the kalashtar and one the last bastions standing against the tyranny brought by the Dreaming Dark.
Though first introduced... [click here for more] |
Dungeon Masters Guild |
$23.95
|
Bring your Eberron Campaign to Life!
Eberron Random Events: Sharn and the Five Nations brings the Platinum Bestselling Random Events Series to the world of fantasy pulp adventure and noir intrigue.
Dungeons & Dragons is fraught with perilous adventures that often ask the exciting question: “Will our heroes survive?” The... [click here for more] |
Dungeon Masters Guild |
$4.99
|
What Do I Get?
1 New Ranger Subclass - Spell Herd
1 NPC Statblock for a Spell Herd Ranger
4 Creature Stat Blocks for living spell companions
3 optional additional ranger spells
The popular conception of a D&D ranger portrays a class that has a loyal bonded companion, usually a beast. Over time new subclasses have added several other options for ranger companions within the official rules and we... [click here for more] |
Dungeon Masters Guild |
$1.95
|
This long-awaited second volume of the Naturalist's Guide to Eberron brings to you Eberron twists on old favourites like bulettes, banshees and blink dogs along with Eberron-flavour for the common animals like baboons, boars and bears. Once again, variant monsters, rules and spell components are included to enhance your Eberron game. Everything has a place in Eberron, and this is a book full of ideas!... [click here for more] |
Dungeon Masters Guild |
$6.00
|
Previous editions have introduced dozens of Eberron-centric new creatures. Now, many of these have been converted to 5th edition with full stats and write-ups.
Creatures and Constructs includes:
Over 70 entries, including several variant creatures
Homunculi and Symbionts
Rules for Eberron-specific weapons and weapon materials: the Xen'drik boomerang, Byeshk, Targath, and Crysteel.
A hyperlinked... [click here for more] |
Dungeon Masters Guild |
$5.97
|
Salvation Expanded
Explore the frontier town were it all begins in even greater detail! In Salvation Expanded, you'll gain valuable insight into the world of Eberron along with expanded, non-AL rules for salvage and how one can use it.
This product also comes with over a dozen unique NPCs that flavor the town, each with their own statblocks and side quests (perfect for expanding into Salvage... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Within this volume includes:
Desert Treasures
Halflings of the Talenta Plains
Mirages
Suggested products available on the DM's Guild:
If you enjoy this adventure, please check out other DM's Guild titles by the Mount Ogden Gaming Company, and please share your opinion with a rating and/or review! ... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Smite a path through the Demon Wastes with this 5th-Edition expansion for the Eberron campaign setting. Ghaash'kala: Paladins of the Wastes is a comprehensive guide to the demon-slaying warriors, their culture, and the role they play in adventures in a realm of ancient evil. Fight back against demonic champions, delve into the Labyrinth and reclaim ancient treasures... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The long-awaited third instalment of the Naturalist's Guide to Eberron series includes every Creature under C in Guild-legal sourcebooks, from the Guildmaster's Guide to Ravnica's Cackler to the classic Monster Manual Cyclops. Highlights include Planeshift Ixalan's Chupacabra, the Copper Dragon,... [click here for more] |
Dungeon Masters Guild |
$4.50
|
In the world of Eberron, a secretive faction of drow, known as the Vulkoori, hail from the jungles of Xen’drik and worship the scorpion god Vulkoor. Vulkoor claims supremacy among these dark elves of Eberron. This book provides tools for including the Vulkoori in your game and is designed for use with the Wayfinder’s Guide to Eberron.
Minions of Vulkoor... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Storm King's Thunder in Eberron, is a guidebook for moving the Storm King's Thunder published adventure from the Forgotten Realms to the world of Eberron.
The guidebook includes:
A brief narrative walk through of the adventure set in Eberron to provide a framework for DMs.
Lore information about the Giant civilization and Dragon civilization of Eberron to augment... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The trees bend, twist and rearrange themselves as the sun fades, replaced by a single massive moon hanging high in the sky. You find yourself somewhere altogether different with bigger more gnarled trees, everything more vibrant with color in the bright moonlight. The bold browns, purples and blues around you don't feel real, more like something from a beautiful painting. Yet here you stand...... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Eldeen Ranger contains five new ranger subclasses for Eberron featuring the rangers of the Eldeen Reaches druidic sects.
The Ashbound
The Ashbound Avenger is a swift warrior who has abilities that aid them in striking out against sources of unnatural power.They are able to fight without armor and other trappings of civilization.
The Children of Winter
The... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Welcome to Dragonmark Heirs volume 1, an NPC portfolio for the 5th edition ruleset of Dungeons and Dragons. A trio of NPCs are presented here for integration in the world of Eberron, all tied to a different Dragonmarked house. They all have 3 stat blocks, for the NPCs to grow with your player characters. These are all exceptional individuals, and may serve as nemeses or potential short term allies.... [click here for more] |
Dungeon Masters Guild |
$0.50
|
Embark on an unforgettable adventure through the chilling wonders of the Falling Star Carnival! In a daring twist, the carnival has set up shop in the frosty city of Stormreach during the bitter winter months. Join the eclectic cast of characters as they face treacherous terrain, unearth hidden secrets, and navigate moral dilemmas. With captivating storytelling and imaginative encounters, this book... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
If, like me, you're fascinated by Eberron, and in need of content for The Shadow Marches, then take a look at this thirteen-page supplement written for players and GMs!
Detailing NPCs, Organisations, Towns & Regions, Culture & Demographics, it provides a firm foundation of lore for this wild & untamed region!
Grab it free of charge, from the pay-what-you want pricing, but feel free to... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
"Tales of Thelanis" is a multi-volume series focusing on Thelanis, the Eberron plane of fey and stories! Explore new lands, meet a variety of powerful archfey, and become part of the faerie tale!
In this volume, we explore the Burning Grove, an ever-burning forest torched by the tides of war. On one end of the grove, the Green Giant tends to a sanctuary for beasts... [click here for more] |
Dungeon Masters Guild |
$3.49
|
"-and this is Eberron Ecologies"
Written in the voice of Tasker d'Sivis, Eberron Ecologies (Part 1) is a tribute to the nature documentaries of the early 2000's. A guide to creatures: where they live, what they eat, and how they behave. this book aims to give players a complete guide to the wilderness of the Eldeen Reaches.
Containing
24 Unique statblocks, including
the Dragonhawk, a... [click here for more] |
Dungeon Masters Guild |
$5.99
|
The Herbologist is a new subclass for the Artificer focused on exploration, mutation and botanical magic.
Herbologists are green-thumbed scientists often found breeding bizarre botanical beasts in arcane greenhouse or traveling the world in search of exotic specimins.
Manipulate flora with the magic of artifice!
Grow a Wandering Plant companion! ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
From the minds of Marco Michelutto, Maximilian Hart, and Marc Anderson come
With this supplement, you won't have to brave the dangers of Eberron's Valenar in order to learn more about the elves that call it home.
Step into the saddles of the Valaes Tairn elves and the Siyal Marrain (Horse Watchers) and find:
- Two new subclasses: the Circle of the Horse Watcher for druids and... [click here for more] |
Dungeon Masters Guild |
$4.95
|
"All Artificers possess a deep connection to science, though their areas of specialization can vary wildly. Luckily for the world at large, some of these magical inventors study the natural world, and every creature’s place in it. These Artificers are known as Biologists, and they spend their days researching plants, natural life, and all types of creatures. The knowledge they gain from this study... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Scouting comes to Eberron with Adventures in Scouting, Khorvaire Cadets. Learn of the Cadets, a new scouting faction, Poereth's Cadet, a new Fighter Archetype,new merit badges, and the Khorvaire Cadet background!
In addition, take a troop to the original home of the Cadets in the one page Micro Adventure Baerand's Way! ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
From this week's Accessible Adventure of the Week, Casts with Wolves, we bring you Tikaani, a 3rd level Circle of the Moon Druid.
Tikaani was abandoned by her mother and raised by wolves and now leads her pack. She is challenged by intrusive thoughts and vertigo.
Disabled NPC of the Week
At Wyrmworks Publishing (wyrmworkspublishing.com), we believe that the more people have chances to interact... [click here for more] |
Dungeon Masters Guild |
FREE
|
Wynford Teague, from the adventure, The Dark Watchman, is a human lighthouse keeper and archer with back and neck stiffness.
Disabled NPC of the Week
At Wyrmworks Publishing (wyrmworkspublishing.com), we believe that the more people have chances to interact with disabled people, the more normal it will become in their lives, the more comfortable they will be around disabled people, and the... [click here for more] |
Dungeon Masters Guild |
FREE
|
Zentha Beijor is a high elf Artificer (Artillerist) with Hypermobility Syndrome from this week's Accessible Adventure of the Week: Fey & Fortune.
Disabled NPC of the Week
At Wyrmworks Publishing (wyrmworkspublishing.com), we believe that the more people have chances to interact with disabled people, the more normal it will become in their lives, the more comfortable they will be around disabled... [click here for more] |
Dungeon Masters Guild |
FREE
|
This special bundle product contains the following titles. Codex Siberys 2: Planes & Prophecy Regular price: $3.95 Bundle price: $1.98 Format: PDF
The Dragon Above presents…
Codex Siberys II: Planes & Prophecy
This second volume of the Silver best-selling Codex Siberys presents a host of new enemies and allies, offering unique and encounter-defining mechanics... [click here for more] |
Dungeon Masters Guild |
$22.88 $11.44
|