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100 Forest Encounters

100 Forest Encounters


One hundred random encounters that will bring your forests to life! Roll a d100 and see what you get. ...   [click here for more]
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100 Interesting Boss Mechanics

100 Interesting Boss Mechanics


One hundred different strategies your party needs to defeat that big enemy! ...   [click here for more]
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100 Jungle Encounters

100 Jungle Encounters


With the recent release of Tomb of Annihilation, your players might be venturing into the harsh jungles soon. Use these jungle encounters to enhance your combat and roleplaying gameplay! This list features 100 jungle encounters that is essencial for anyone traveling to Chult (or any jungle) in the near future. ...   [click here for more]
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100 Pets and Familiars

100 Pets and Familiars


One hundred different familiars/pets that can accompany you on your travels! Roll a d100 on this table and see what amazing pet you get. ...   [click here for more]
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100 Scary Forest Encounters

100 Scary Forest Encounters


One hundred horrifying forest encounters that will terrify your players. Roll on the d100 list and see what sort of scary scenario is generated for your players! ...   [click here for more]
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28+1 Scams to make your players lose Gold!

28+1 Scams to make your players lose Gold!


Have you ever felt the need to reduce the amount of gold that your player’s carry? Maybe you miscalculated the gold inside the chest and now they are ultra-rich? Or maybe you just want to make them suspect their own shadow for treachery? Fear no more cause you are reading the perfect guide on how to make your players get scammed, pickpocketed and lose money without them even realizing how it...   [click here for more]
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5e Rust Knight: A Fighter Archetype

5e Rust Knight: A Fighter Archetype


The Rust Knight is a fighter class archetype that utilizes intuition to outwit and defeat its foes. Utilizing a unique system of Intuition Points, the Rust Knight can observe the weaknesses of his/her enemy and inflict extra damage and even lower AC. I believe this subclass adds flavor to the fighter class, which can often be linear and boring. It offers several unique abilities and...   [click here for more]
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A Beast Master's Giant Eagle

A Beast Master's Giant Eagle


This is the stats of a Young Giant Eagle that is compatible for use with the Beast Master Archetype, created by me based off the Giant Eagle in the Monster Manual with options and variants from my own brain. Please enjoy and rate! ...   [click here for more]
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A Clash of Swords

A Clash of Swords


When the armies march, all the earth trembles. D&D has a long history on troops and massive combat and warfare adventures, but 5th edition is the first one to achieve that armies keep being relevant even when heroes achieve high levels. The beauty of this edition is that numbers matter: high quantities of low level mooks can stand a chance to overpower a group of adventurers, and smart PCs will...   [click here for more]
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A Dragon Master Supplement: Dragon Companions

A Dragon Master Supplement: Dragon Companions


So far, three draconic companions adapted for use with the DRAGON MASTER Ranger subclass. ...   [click here for more]
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A Guide to Tomb of Annihilation

A Guide to Tomb of Annihilation


This guide has everything you need to prepare and run Tomb of Annihilation. There is a "how to run" section for those who want to see how this adventure can be put together, and a massive set of notations, summaries, warnings and page numbers that will hopefully make your life easier. ...   [click here for more]
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A Hero's Feast

A Hero's Feast


You've just slain a massive hydra, its corpse lying in front of you awaiting its decay. It has to be loaded with meat, right? Hydra eyes have to be good for something! It sure would be a waste to let all those hydra parts go to waste. That's why I created these rules for eating food. Think of games like World of Warcraft or Skyrim where food can restore health and mana. That's what I went for in my...   [click here for more]
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A Ranger's Subclass: DRAGON MASTER

A Ranger's Subclass: DRAGON MASTER


This subclass is a retooled version of the Beast Master, with new dragon based additions, that I will be adding to in future posts. Please rate and review, or share on social media! ...   [click here for more]
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Additional Totem Spirits

Additional Totem Spirits


Bring more primal fury to your Totem warriors with these additional animal spirits! In this small expansion, four new totems have been added into the list of spirits that your Barbarian can use, each one granting you the powers of the sea, the jungle, and the plains. You can choose now from the nimble ape, the mighty elephant, the charismatic lion, the sturdy rhinoceros, the bloodthirsty shark, or...   [click here for more]
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Advanced Weather Table

Advanced Weather Table


Often in Dungeons and Dragons, weather is overlooked. This is a shame considering the immersion it can add to the game. Weather is an important part of world building. In history, weather has turned the tide to battles, lead explorers to their deaths, and influenced tales of monsters and deities. The tables and variant rules in this supplement were created to add the sporadic and everchanging nature...   [click here for more]
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Adventure-Hunt for the Gobbler

Adventure-Hunt for the Gobbler


Enter the realm of the Gobbler, where it's the Birds turn to become the hunter. ...   [click here for more]
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Adventuring Region: The Stryhor Woods

Adventuring Region: The Stryhor Woods


While most forests harbor some kind of danger, the Stryhor Woods are an especially dangerous region filled with old trees, thick brushes and steep cliffs. Most of the woodland is covered by the foliage and just one old road leads through the forest. The Stryhor Woods are a D&D 5e region featuring the hamlet of Lestead, seven interconnected adventuring locations like the Griffon...   [click here for more]
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An Alphabetical Menagerie, Vol. I (Sample)

An Alphabetical Menagerie, Vol. I (Sample)


The first, early edition of a monster manual I'm currently working on. I elected to post this here, now, to gauge interest and improve the product. Contained within this version are 13 monsters new to 5th edition, from the alien aatheriexa to the lonely attic whisperer. Feel free to pick up this title for free, but all donations will go into commissioning artwork for the final product. Also be sure...   [click here for more]
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Ancient Enemies

Ancient Enemies


Two cursed races lives in the neighbourhood in the mountains. Winged orcs hunting for violance and wealth beside the survival. Korokos want back the freedom of skies and they are hunting for all of races who has. ...   [click here for more]
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Angler: A Ranger Path

Angler: A Ranger Path


Becoming an Angler means accepting an oath to protect the goodly folk, and the waters they depend on, from creatures who would bring harm to them. The Angler’s trade is luring, capturing, and slaying the threats hidden under the surface, from schools of dire sharks and merrow to swamp trolls and terrifying river monsters. This supplemental material contains: Ranger Path: Angler Combat Rules...   [click here for more]
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Arclords Places - Animal Training & Beast Buy pet shop

Arclords Places - Animal Training & Beast Buy pet shop


Are your players always trying to tame random creatures with a single Animal Handling check to get a fully combat capable pet? The rules here provide a training progression for animal companions. In addition, it presents the pet shop named Beast Buy, which includes NPCs, animals for purchase broken up in tiers, and additional pet related services and equipment. Pay what you like my friends,...   [click here for more]
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Australian Bestiary (5e)

Australian Bestiary (5e)


In 1967, the Right Honourable Harold Holt surveyed his dread domain. It was a land rich in mineral wealth, but overrun by deadly beasts. Holt knew if his people were to thrive, he would need to banish many of these horrors to another plane. Holt laboured in his hidden coastal laboratory to construct an unstable portal. When his blood rites reached fruition, Holt opened a gate to Toril, drew the beasts...   [click here for more]
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Badgeon

Badgeon


Annoying like a pidgeon and angry like a badger, this hybrid animal provides a glass cannon that can either be thrown at a low-level party or used to swarm higher-level ones, with its abiliting tailored to make the fight quick but dangerous in either case. ...   [click here for more]
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Be seen by Nobody

Be seen by Nobody


Be seen by Nobody This One Shot Adventure Module Contains: The story for a single adventure Builds for 3 new monsters A rule set for fighting giant monsters for D&D 5e Inspiration for an action-puzzle boss encounter A rough map of an island The Story Far-off from any trade routes, in the middle of the ocean, lies a small island named...   [click here for more]
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Beasts: Vol.1 - Red Elk

Beasts: Vol.1 - Red Elk


These are three new beasts for Dungeons and Dragons 5th Edition. The Red Elk was originally going to be just a riding animal but I thought I would give it a War, and Wild variant. They can be dropped into any campaign setting and make a nice alternative to horses, though they are more expensive. They make a nice mount for any roaming nomads or outlanders your players might encounter out in the wilds....   [click here for more]
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Cataclysmic Dragons and their Spawn

Cataclysmic Dragons and their Spawn


Stat blocks for elemental/cataclysmic dragons for use with Dungeons and Dragons 5e. This has statistics for Wyrmlings through Adults of the most fearsome, nature powered dragons and the elementals they create. ...   [click here for more]
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Celestial Patron for Warlocks  +Coure & Lantern Archon familiars

Celestial Patron for Warlocks +Coure & Lantern Archon familiars


Not all Warlocks bind themselves to a dark or malicious entity. Some find themselves serving a greater power from the higher planes of existence. Those Warlocks find themselves channeling divine power against their foes. Additionally, this adds two new special familiars to choose from in the forms of the Coure and the Lantern Archon. ...   [click here for more]
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Celestial Phoenix

Celestial Phoenix


For good societies the celestial phoenix is an enduring symbol of rebirth and hope. For evil societies the celestial phoenix is a terrifying harbinger of fire and death. The celestial phoenix presented here is a powerful ally for good parties fighting legions of fiends and terrible undescribable monsters from the Far Realms. For evil parties the celestial phoenix is an ideal boss monster to end...   [click here for more]
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Chiroptera - A Bat Inspired Player Race

Chiroptera - A Bat Inspired Player Race


Chiroptera are an all-new playable race for Dungeons and Dragons Fifth Edition, inspired by forest-dwelling fruit bats. Included within are details about Chiroptera villages, their unique social structure and their physiology, along with a complete guide to their racial traits and in-game mechanics. Enjoy discovering the unseen with your echolocation, surviving falls with your gliding wingspan and...   [click here for more]
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Chult Encounters

Chult Encounters


Shepharding a party through several days of travel usually is boring for both the DM and players. Either nothing happens in a day, or there is a combat. This supplement is designed to make it easy for a DM to generate interesting and challenging jungle excursions for parties of all levels. If you've purchased my product Jungles of Chult Factbook, be aware that there is some information in this...   [click here for more]
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Chupacabra

Chupacabra


In the black of night, a goat screams, a child cries. The winged terror has struck again! HBD and Nerd Therapy bring you the chupacabra, a new monster for your campaign. Exsanguinate players for your delight and their horror! First in our continuing cryptid series. Look for other great titles from Here Be Dragons Game Development and Consulting! ...   [click here for more]
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City and Wild

City and Wild


What is City and Wild? This supplement was created to give more options for roleplaying regarding what characters can do in the city and expanding what happens when they're exploring the wilderness and other dangerous places. This supplement also includes new rules for collecting materials (and crafting things with them), and some modular rules for guilds and structures. ---------------------------------------------------------...   [click here for more]
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Class Option-Vampire

Class Option-Vampire


Hidden deep in the darkness, the Vampire is a class creature found throughout various settings and modules. Step into the world of Darkness and terror and become a vampire even more noteable than Count Strahd. ...   [click here for more]
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Class: The Inquisitor, a Zealous Justicar

Class: The Inquisitor, a Zealous Justicar


Zealous agents of the divine, Inquisitors bring holy Judgement to the battlefield to smite their enemies and support their allies. Using their devout following and innate sense of righteousness, an Inquisitor in battle is nigh unstoppable. Choose an inquisition to reflect the mission your god has sent you on. Join the Arcane Inquisition to hunt down powerful magical artefacts to strengthen the church...   [click here for more]
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Cold Blooded Killers

Cold Blooded Killers


A set of new monsters suitable for arctic, alpine, or other cold climates. Beast: Avalanche tortoise. (CR 3) Construct: Abhorrent Snow Person (CR 1) Monstrosities: Dicer (CR 16), Enguler (CR 5), Saber-toothed Yeti (CR 3), Snow Roper (CR 8), Snow Snake (CR 1/8 to 1/2), Snuggling Frost (CR 0) Undead: Zomberg (CR 6 or 15), Zomberg larva (CR 1/4), Demighoul (CR 18) ...   [click here for more]
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Cormyr Region Maps: West-Central Cormyr

Cormyr Region Maps: West-Central Cormyr


This is a single hand-drawn map created for campaigns set in and around the Kingdom of Cormyr in the Forgotten Realms, which for those unaware of the Kingdom, it is just to the east of the Sword Coast. This map specifically covers the western part of central Cormyr, between Eveningstar and Suzail, and between Waymoot and Hilp. It's suitable for anyone campaigning in the Cormyr region, and is designed...   [click here for more]
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Creature Harvest Index - Dinosaurs

Creature Harvest Index - Dinosaurs


"In my culture, we harvest what we kill. The meat feeds us. The furs warm us. We adorn ourselves with their feathers and bones with pride- not in the kill, but in gratitude of the spirit that chose us to wear it." - Aki T'chana, shaman of the Omani clan. This product is a FREE preview of the new harvest bestiaries that I have written. These products contain: * Meat- how much, how to store it,...   [click here for more]
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Crimson Bones

Crimson Bones


A creature originally appearing in the Ravenloft Campaign Setting, the Crimson Bones is a mindless killer that stalks the realms of the Dread Lords looking for living creatures to kill. From a distance it looks like a skeleton but once you get closer you see that the dripping fire infused blood that is poisonous to all living creatures! ...   [click here for more]
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D&D 5e Character Professions

D&D 5e Character Professions


Want to experience more intriguing and rewarding roleplaying for activities in 5th edition? This project adds rules and information for activities such as Fishing, Hunting, Foraging, Crafting, and more. It adds a current total of 9 Professions to D&D 5e that can be leveled-up to gain more benefits and be able to utilize that profession better....   [click here for more]
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Daily Adventure Map 029

Daily Adventure Map 029


The Grinning Frog is delighted to present for the inspiration of all Dungeon Masters out there a map page from the archives of legendary Rogue and Adventurer Jimmy the Quick. The map is annotated with Jimmy's own thoughts outlining his experiences as he stealthed his way through this dungeon. It also says why he was there in the first place and whether he achieved his goal. THIS IS A...   [click here for more]
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Daily Adventure Map 040

Daily Adventure Map 040


The Grinning Frog is delighted to present for the inspiration of all Dungeon Masters out there a map page from the archives of legendary Rogue and Adventurer Jimmy the Quick. A unique to provide some quick inspiration for the hard-pressed Dungeon Master – need a map for tonight’s dungeon? You’ve got it! Would it help to have that map gridded out and the rooms numbered? You...   [click here for more]
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Deep Sea Diving

Deep Sea Diving


Some rules and mechanics supplements for diving deep into the ocean. ...   [click here for more]
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Desert Cloister

Desert Cloister


Abandoned Cloister of the Water Merchants -- Map Pack Vol 3. For generations the Water Merchants of the high sands tended to the needs of passing by airships, the colossal Life Keepers Statue blessing the running waters, while the priests and priestesses attended to their true calling, gauging the travelers need of thirst and raising the price of water to match their desperation....   [click here for more]
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DM's Guide to Flails & Chain Weapons

DM's Guide to Flails & Chain Weapons


Welcome to the DM's reference guide to Flails and other Chain Weapons for your 5e table. This guide will contain the full combat tables for 23 weapons, as well as introduce a new combat style called Chain Master and martial archetype called Life in Chains. The defining tactical advantages of choosing a chain weapon is its ability to strike behind shields, ability to wrap around limbs, and its ability...   [click here for more]
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Dodecronomicon Presents: The Shrieking Sands

Dodecronomicon Presents: The Shrieking Sands


The desert wastes are harsh; the things that evolved to survive it are harsher still. The Shrieking Sands provides seven new monsters for use in desert settings, from burrowing monstrosities to tiny vicious sand-cats, as well as some ideas for possible encounters. Beware, adventurer; the sand is weighty. ...   [click here for more]
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Don't Break your Pick

Don't Break your Pick


Don't break your Pick This One-Shot Adventure Module Contains: The story for a single adventure Builds for 3 new monsters A boss fight with encounter map Several hazards and ideas for a mining expedition The Story Far up in the cold North, nestled between two giant mountains, lies a mining city called Dandery. It can be seen from miles away by the steam, light and noise...   [click here for more]
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Draconomicon: Mantragons

Draconomicon: Mantragons


In the hearts of tangled forests and the depths of the wastes, ancient evils once driven to the point of extinction stir once again. Plague your heroes with the insectile mantragons! "Primarily found in deep wilderness untouched by man, mantragons are insectile-draconic hybrids. They are cruel and vicious hunters, with no redeemable qualities. Their origin is unclear, though some sages...   [click here for more]
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Draconomicon: Orange Dragons

Draconomicon: Orange Dragons


Discover the truth behind unconfirmed sightings of orange dragons abroad, and smother your heroes in explosive oil! "An orange dragon is an amphibious ambush predator that lurks within deep rivers and lakes in tropical regions. The presence of one of these dragons is enough to bring all river travel to a halt. Crafty and territorial, these dragons attack creatures for the sport of it....   [click here for more]
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Draconomicon: Purple Dragons

Draconomicon: Purple Dragons


Discover the truth behind unconfirmed sightings of purple dragons abroad, and tear your heroes apart with tremendous force energy! "Purple dragons believe themselves to be the rightful lords of all dragonkind. Exceptionally arrogant and haughty, they seek out other dragons to defeat in battle and prove their superiority. A superiority that is difficult to question, for among all chromatic...   [click here for more]
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Draconomicon: Yellow Dragons

Draconomicon: Yellow Dragons


Discover the truth behind unconfirmed sightings of yellow dragons abroad, and suffocate your heroes in a shell of salt! "The yellow dragon is the physically weakest of the chromatic dragons, but it is the fastest flier, as well as moving with exceptional agility within water. While another dragon may rely on its physical might, the yellow dragon knows that its speed is the key to defeating...   [click here for more]
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