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A quick, funny and PWYW contribution for all the Dungeon Masters out there on the Guild, Decors for Dungeons offers a list of pieces of furniture and the like to use in order to make dungeon rooms less anonymous, to make the players feel them like a reals place, a place with strange and intriguing clutter left there by the subterranean’s denizens – who themselves will then look like... [click here for more] |
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Join Vincent as he goes into great detail about the Dwarven people. Dwarven religion, culture, and even alcoholic beverages await you within. Vincent's Guide to Dwarves contains expanded information on the dwarven pantheon, 2 new playable races & 3 subraces, 6 new archetypes (Including the Oath of the Dwarven Defender!), 8 new feats, a plethora of new equipment and spells, and of course some new... [click here for more] |
Dungeon Masters Guild |
$5.00
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The thrill of the hunt. The adrenaline rush of man versus beast. Kill or be killed. You love it so much that you keep small trophies to remind yourself of your exploits. But where others would mount a creature's head on the wall or crudely craft its hide into armor, you have learned the art of tapping into the very essence of a monster's very being. With your totemic pouch to preserve... [click here for more] |
Dungeon Masters Guild |
$1.99
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Looking for some new monsters to play/use in your games?
Six new monsters
Kamara, Wendigo, The Corrupted, Tainted Bear, Spriggan, Ancient Spriggan.
Please enjoy, review and give feedback on how I can improve. ... [click here for more] |
Dungeon Masters Guild |
$0.75
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A selection of Kobolds designed to add a bit of colour, a hook for your players to explore or just a bit of fun to the next band of the yipping dragonoids unleashed on your table.
Perfect for adding a bit of life to “...you walk into a room and see 5 Kobolds, they attack, roll initiative.”
Be sure to keep an eye out for the next instalment of “...with quirks” coming to the DM’s Guild... [click here for more] |
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Tired after a long journey, you are about to sit down for your well-deserved dinner, when a familiar face shows up at your table. You know why she asks you to do her a favor, but you wonder if you are ready for the task. “Since when does the prey chase the predator?”
*****
Thanks to all who have downloaded the 1st adventure that I wrote (The Withered Rose). This... [click here for more] |
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Dare the Utter Darkness of the Crypt in order to find an amazing treasure. But it is what you do not see that may kill you.
A short adventure for characters of 3rd level, with customization options for higher or lower level PCs. In addition to an interactive DM's map, there's a player's map of the Crypt and five new monsters, including the eponymous Bloodbats.... [click here for more] |
Dungeon Masters Guild |
$1.95
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Stonechildren are creatures born from the union of an earth elemental creature and a mortal. They are exceedingly tough and can excel in campaigns set in the Underdark or within the elemental plane of Earth. This PDF contains everything you need to play a stonechild as a player race in the 5th edition of the Dungeons & Dragons.
Choose to play a Stonechild if you want…
To... [click here for more] |
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The monster found in this PDF is a sample of our booklet Masters of the Mind: Book of Illithid.
When ceremorphosis is performed on a svirfneblin, it usually results in the death of the host and tadpole. However, when combined with a dark ritual, a mozgriken will be created. These small stealth operatives retain their deep gnome stature, but the unique process of their ceremorphosis mutates... [click here for more] |
Dungeon Masters Guild |
$1.99
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Engage in combat or attempt diplomacy with the Beholdra! A unique CR 18 hybrid monster that takes the most terrifying parts of a hydra and sticks on a beholder. Good Luck with that. This document contains information on a new and unique creature for GMs to have their players encounter; including a stat block, behavioral information for the beholdra, information on the territory and lair of the beholdra,... [click here for more] |
Dungeon Masters Guild |
$0.75
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Skeletons traditionally make up the lowest ranks of the reanimated dead, but these reassembling skeletons make formidable opponents for new players and experienced adventurers alike. Very hard to kill and able to combine into larger and more powerful skeletons, they are sure to confound and delight.
Included are descriptions for four skeleton variants, their stat blocks, and optional rules for allowing... [click here for more] |
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Welcome to the Pocket, a huge cavern, lost for ages and isolated the pocket become home to strange creatures. The Pocket is the only place to find the magical hollowed mushrooms, and you've been hired by the famous Chrome Guild to collect those unique mushrooms. Your short but dangerous journey in the darkness of the pocket is about to take a twist as another force is plotting to take control over... [click here for more] |
Dungeon Masters Guild |
$1.50
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Now for Fantasy Grounds
Are you running an Underdark adventure and want more versatility to the fungi found there? Are you playing a circle of spores druid and want more fungus themed spells? Are you a DM wanting to create an adventure involving Zuggtmoy by find yourself lamenting the lack of fungal monsters? Or maybe you're just like me and you love fungi? Well this supplement is for you!
This... [click here for more] |
Dungeon Masters Guild |
$14.95
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The Grinning Frog is delighted to present for the inspiration of all Dungeon Masters out there a map page from the archives of legendary Rogue and Adventurer Jimmy the Quick.
The map is annotated with Jimmy's own thoughts outlining his experiences as he stealthed his way through this dungeon. It also says why he was there in the first place and whether he achieved his goal.
THIS IS MAP... [click here for more] |
Dungeon Masters Guild |
$0.30
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Every last dwarf died in the fighting, along with many of the villagers.
The defenders exacted a heavy toll upon the king’s soldiers, and once the fighting was done, no quarter was given. The soldiers executed every man, woman, and child in the stronghold, burying them in a mass grave just outside the doors.
The soldiers searched for the armory they were convinced must be hidden somewhere in... [click here for more] |
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Kobold Cavalry from the Monster BFF series
Kobolds are sneaky little buggers. Here we have a custom built encounter using various kobolds. It includes their tricks as well as the companions they would choose to ride into battle. This encounter is perfect as a stand alone encounter random or otherwise. It would also work as part of a larger adventure involving kobolds.
This comes... [click here for more] |
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This supplement serves to round out the options for pact of the chain for other patrons.
In the initial release, I've included both baby beholders and ithilid tadpoles as new pact of the chain familiar options. This allows great old one patron warlock's to have a familiar that is thematically appropriate.
I'm planning on including more options for the other unrepresented pacts.
All the material... [click here for more] |
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The Red Foot kobold clan faces terrible danger - a group of vile and greedy adventurers is approaching their warren to steal, destroy and kill all they hold dear. The leader of the clan, a powerful and mysterious Sniv the Destroyer, calls the smartest, strongest and quickest of her kin and tasks them with defending their home.
This one-shot adventure puts the players in the shoes of ridiculous... [click here for more] |
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It sleeps in the darkest void, banished there eons ago until one day, some hopeless soul decided to enchant a rapier they had. The Forgotten One found itself bound to serve the wielder of this weapon, to be woken up at their whim to serve their fancy. Together they became unstoppable, until one day The Forgotten One has had enough, it has learned the ins and outs of the chains that bind it to... [click here for more] |
Dungeon Masters Guild |
$0.72
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The Grinning Frog is delighted to present for the inspiration of all Dungeon Masters out there a map page from the archives of legendary Rogue and Adventurer Jimmy the Quick.
The map is annotated with Jimmy's own thoughts outlining his experiences as he stealthed his way through this dungeon. It also says why he was there in the first place and whether he achieved his goal.
THIS IS MAP... [click here for more] |
Dungeon Masters Guild |
$0.30
|
Being the vanguard between the wilds and civilization doesn’t necessarily grant magical abilities. It’s always been weird to me that rangers are so closely tied to magic in 5th edition. This take on the class emphasizes preparation and martial ability, cutting out the magic of the base class while keeping it consistent with existing subclasses.
Switch between different stances in combat to emphasize... [click here for more] |
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A child's imagination is precious and unbound. This adventure explores one child's drawings when she was 5 years old, reimagined by her father and redesigned by her babysitter.
Enter the pocket underdark world of Vrammaen, home of the eight drow families isolated from the rest of the underdark. One of these families, the sheperds of Lolth have secrets that lie deep and bound... [click here for more] |
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Improved Enemies - True Psionics
Week 4 Mind Flayer
I was inspired by a homebrew version of the classic mid-level villain, the mind flayer, which was modified by including the use of psionics based on the UA Mystic playtest material. As cool as this creative interpretation of a classic MM creature was, I don't agree with the execution, and want to try my hand. I... [click here for more] |
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A few months ago I asked my daughter (she's 4) what I should base my new spells on. She said "bubbles, pretty rocks, and plants." So I present to you a book of surprisingly deadly spells, with most based on bubbles, pretty rocks, and plants.
Hidden inside are:
40 brand new spells
10 converted spells
1 converted monster (the dreaded tendriculous).
Once your enemies (whether they're monsters... [click here for more] |
Dungeon Masters Guild |
$1.99
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Introduction: The Ancient Barrows have long been a destination for adventurers looking to prove themselves against undead creatures. The tombs never seem to be emptied of their denizens, no matter how many times some brave party has destroyed all of them. It has been many long years since any treasure has lain within their walls, but the dead still haunt the place, and groups of adventurers... [click here for more] |
Dungeon Masters Guild |
$0.99
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The Gorgonwolves are formidable creatures, the offspring of twisted experiments by Dyrrn the Corruptor, blending elements of wolves and metallic Gorgons. They possess metallic hides that grant them immunity to petrification, and their predatory nature is accentuated by their powerful bites and petrifying breath.
Here you will find seven variants from the CR 1/4 Gorgonwolf Pup to the CR 10 Feral Gorgonwolf Your... [click here for more] |
Dungeon Masters Guild |
$1.00
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The prince is dying.
The city is in uproar.
You are called, under armed guard, to the castle immediately. There you meet with a handful of other heroes of the realm, some you know, some you do not. You are taken to the healing room, where a pale young prince, barely a teen, struggles for breath.
Hastily, the head priest races to explain the situation. ‘Heroes of the realm, please, save us in... [click here for more] |
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Straight from 3.5 and now reimagined for 5th edition. The Krinth, mysterious inhabitants of the Plane of Shadow, possess a commanding and ominous presence. Towering between five to seven feet in height, they exhibit a robust and imposing physique. Their skin, tinged with a dusky gray hue, hints at their otherworldly origins. Jet-black hair and deep, penetrating eyes further accentuate their eerie countenance. Within... [click here for more] |
Dungeon Masters Guild |
$2.00
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Voyagers of space, dimensions, and the planes, mind flayers are a scourge to all sentient creatures in every corner of the multiverse. And now they can scourge your very own campaigns in the form of player characters.
This product uses information on illithids from the 5th Edition Monster Manual and Volo's Guide to Monsters to create a player race that is balanced, compelling,... [click here for more] |
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Wizards have left the mighty Sphinx with only four stat blocks! Not good enough. So I've created thireteen new unique Sphinx for your campaigns. From the tiny CR 1/4 Sphinx Cub to the deadly CR 15 Eclipse Serpent Sphinx the creatures enclosed can keep your party on thier toes with varied adventure across many levels of play.
Thank you so much for your purchase, I really hope you like it and... [click here for more] |
Dungeon Masters Guild |
$1.50
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Yeti are criminally underutilised in Dungeons and Dragons with only three official stat blocks, so here are fifteen new Yeti for your Fifth Edition games. From the CR1 Icebound Yetling to the mighty CR12 Voidfrost Monarch the Yeti enclosed can keep your party on thier toes with varied adventure across many levels of play.
Thank you so much for your purchase, I really hope you like it and if... [click here for more] |
Dungeon Masters Guild |
$1.50
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This document contains description of giants snails and equipment for them. You can use them in adventures as animal companion or mount. Or as companions for your NPCs, that will make them more unusual. ... [click here for more] |
Dungeon Masters Guild |
$1.00
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Engage in combat or attempt diplomacy with the Sunken Effigy! A unique CR 5 gargoyle monster that lurks in the depth of sunken ruins and preys on those that do not fear drowning. This document contains information on a new and unique creature for GMs to have their players encounter; including a stat block, behavioral information for the sunken effigy, information on the territory and lair of the sunken... [click here for more] |
Dungeon Masters Guild |
$0.75
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As soon as you arrive at the northern town, you find it attacked by monsters. As you rush forward to its defense, you wonder, “What secret does this well-defended town hold, that the monsters are willing to attack it, despite being outnumbered?”
*****
Thanks to all who have downloaded the 1st adventure (The Withered Rose) and the 2nd adventure (The Parched Moss) that I wrote.... [click here for more] |
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Engage in combat or attempt diplomacy with the Destrachan! A classic monster with a booming voice from previous editions of D&D that has found new life. This document contains information on a classic D&D creature for GMs to have their players encounter; including a stat block, behavioral information for the destrachan, information on the territory and lair of the destrachan, and hazards to... [click here for more] |
Dungeon Masters Guild |
$0.50
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Mentioned in the pages of After Lost Mine IV, the Undervoid is now fully described with stats. ... [click here for more] |
Dungeon Masters Guild |
$0.50
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Flitwing -- Bestiary Single
Add a new monster to your campaign, the Flitwing. Small enough to be a nuisance, a deadly swarm or even a familiar for a player.
Enjoy!
Also be sure to check out our other RPG downloads.
/browse.php?author=Terry%20Maranda
https://www.artstation.com/terrymaranda ... [click here for more] |
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All gemstones have a bit of magic in them, but it is the very rare stone that has enough magic to manifest actual power. This publication contains descriptions and mechanics for eight types of very rare gemstones with such power. ... [click here for more] |
Dungeon Masters Guild |
$0.50
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5E D&D Character Build Guide
For Players
Within these digital pages, you'll find a step-by-step D&D build character guide to building a Dwarven Tunnel Runner from the Nerdarchy 5th Edition Dungeons & Dragons character build library.
For Dungeon Masters
Dungeon Masters, don't worry - we've got something for you as well. We include the tunnel runner NPC stat block for use as an ally,... [click here for more] |
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Four new golems made from unusual materials, for D&D 5th edition.
Copper Golem (CR4)
Ensemble Golem (CR 7)
Mantrap Golem (CR 8)
Soarwood Golem (CR 9)
Also includes a random table for adding an oddity to any golem. ... [click here for more] |
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CREATURES OF SALVORA is a slavic-folklore-inspired bestiary of 29 dark and mystical creatures from the world of Salvora, setting of the Awaken RPG and its expansion, The Liborian Saga.
The creatures herein are for every adventuring tier, CRs 1/4 to 30, and you also get a new playable race, The Tunnelborn. Illustrated in color, and a printer-friendly... [click here for more] |
Dungeon Masters Guild |
$5.99
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Tired of the original backgrounds in the players handbook? Then try my new backgrounds, created for use by players of all types and classes.
Six new backgrounds
Monster Hunter, Shaman, Deserter, Cursed, The Forgotten and Travelling Merchant.
Please enjoy, review and give feedback on how I can improve. ... [click here for more] |
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Running a monster and looking for some inspiration? The LAIRS series is the place for you! Each PDF offers an in depth look at an individual monster and acts as a perfect supplement to you what you will find in the official WotC material. LAIRS: Chitine explores the obscenities surrounding these drow manifestations that have been commandeered by the Lust Mother herself.... [click here for more] |
Dungeon Masters Guild |
$1.00
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This monster compendium have 18 new creatures, powerful and well equipped undeads and fiends from the adventure from the shadows (link bellow). This product is intended for those who don't want to run the entire adventure and just need a hight CR creatures.
If you want the whole adventure check this out /product/247116/From-the-shadows ... [click here for more] |
Dungeon Masters Guild |
$2.95
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A blue slime is a rare, but extremely powerful ooze that dominates the dungeon areas where it lurks. They are found alone in dank areas like old cisterns, the bottoms of wells and lurking within subterranean lakes. Such oozes appear as blobs of insatiable hunger without any reliable shape or mind. They reside in foul waters, only to emerge suddenly as morasses of amorphous of acidic goo.
A blue slime's... [click here for more] |
Dungeon Masters Guild |
$0.50
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The Grinning Frog is delighted to present for the inspiration of all Dungeon Masters out there a map page from the archives of legendary Rogue and Adventurer Jimmy the Quick.
The map is annotated with Jimmy's own thoughts outlining his experiences as he stealthed his way through this dungeon. It also says why he was there in the first place and whether he achieved his goal.
THIS IS MAP... [click here for more] |
Dungeon Masters Guild |
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The reapers are the army of death, taking and sheparding souls into the afterlife. Whether you want the Avatar of Death as a BBEG, or just want the reapers to play a supporting role in your greater campaign, this hierarchy of 6 creatures is great for adding a little horror into any campaign.
This supplement includes Lore and Statblocks for the following:
1) Reaper Minions (CR 1/2)
2) Reaper Scout... [click here for more] |
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Desde los infames Gnoll hasta los nomádicos Thri-Kreen cubrimos razas exóticas en este presente número de la Gazeta de PiedraBruja #5 para presentar a toda la comunidad rolera de D&D 5e en Español.
Verán en los Gnoll el retrato de los voraces hombre-hiena, desde su trasfondo como posesos del señor demonio Yeenoghu. Una raza combativa y agresiva que interesará a cualquiera que experimente... [click here for more] |
Dungeon Masters Guild |
$2.00
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The aberrations of the various realms have always held a distinct interest in the goings-on of humanoid creatures. Whether their motives be good, bad, or simply unknowable, that interest occasionally results in the creation of humanoids with strange abilities. The descendants of these bizarre creaures are called the Aberrants.
This suppliment presents... [click here for more] |
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The First Part of “Moxxie Bramblefoot’s Compendium of Astonishing Wildlife” introduces six new creatures, free for Your use in D&D adventures.
Each of the creatures comes with its own hand-drawn illustration, a brief story, creature statistics (adapted to fifth edition), and DM suggestions.
This volume focuses mostly on weaker creatures, fit to challenge Your party at the... [click here for more] |
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