The adventurers find a strange constructed lift. Where does it lead? Is it the only means of egress? Use this as the second portion to the Pit of Sorrow module or as a stand-alone event. ... [click here for more]
The adventurers awake from unconsciousness in a strange infirmary with attendants treating to their wounds and ensuring their safety. After an extremely brief explanation as to where they are, they are ushered in to another room.
The adventurers quickly realized they have been locked in a terrible place and are expected to retrieve gems, then make it to the exit.
With multiple NPC characters and... [click here for more]