Close
Close
Narrow Results
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!









Product TypeThemeSetting
Core Rules   Remove Search Term
Underdark/Subterranean   Remove Search Term
Forgotten Realms   Remove Search Term
Advanced Search

 
 Hottest Core Rules, Underdark/Subterranean, Forgotten Realms
 
 Hottest Community Core Rules, Underdark/Subterranean, Forgotten Realms
 
 Newest Community Created Titles in This Section
Products found in this section... Sort by: 
 Title    Publisher    Price  
Mirt's Undermountain Survival Guide

Mirt's Undermountain Survival Guide


UNDERMOUNTAIN BECKONS... TERROR AND TREASURE AWAIT! It takes more than a strong arm and a sharp sword to overcome the dangers of Undermountain. What you need is an expert, someone who has been there before and can advise what resources you will need to survive. Who better to guide you than Mirt, the renowned veteran of Undermountain? Mirt's Undermountain Survival Guide...   [click here for more]
Dungeon Masters Guild  $9.95 $8.46

Add to Dungeon Masters Guild Order  
A Guide to Out of the Abyss

A Guide to Out of the Abyss


This guide is designed to help dungeon masters prepare and understand the Out of the Abyss adventure. You will find stats, advice, explanations and summaries of everything you need to know. Your preparation time will be greatly reduced and difficult sections of the book are sorted out for you. This guide has grown out of the Power Score RPG blog and is in a print-friendly format. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Out of the Abyss - DM Guide

Out of the Abyss - DM Guide


Elven Tower presents a compilation document of all the content for DMs running Out of the Abyss module. This guide has been very well received by the DMs community. I have gotten great response during the creation of this content. The guide is over 60 pages long and contains hoards of information, guides, suggestions, and general information for DMs running this module. It...   [click here for more]
Dungeon Masters Guild  $3.95 $3.36

Add to Dungeon Masters Guild Order  
The Fungus Garden - An Undermountain encounter

The Fungus Garden - An Undermountain encounter


The Undermountain is a dangerous, unforgiving place, with few chances for respite. The Fungus Garden offers one such opportunity– a cavern filled with a field of mushrooms and Myconids, patiently tended by a lone Drow druid. The Fungus Garden is an encounter fashioned for travels in Undermountain or in the Underdark, although with minor changes it can be adapted...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Menzoberranzan Drow Campaign Supplement

Menzoberranzan Drow Campaign Supplement


The Menzoberranzan Campaign Supplement is intended to provide a fifth edition downtime activity system for the transitionary 4th edition to fifth edition system neutral "Menzoberranzan, City of Intrigue" official publication available through DM'S Guild. The setting provides for a Drow based campaign set within the the Underdark civilization's premiere city location. A full historical listing...   [click here for more]
Dungeon Masters Guild  $2.99 $2.54

Add to Dungeon Masters Guild Order  
Journeys Through the Center of the Underdark - the Bundle!

Journeys Through the Center of the Underdark - the Bundle!


Two critically acclaimed Platinum best sellers - Journey Through the Center of the Underdark and Journey Through the Center of the Underdark 2 - The Darklake Strikes Back now available for one low price! "What particularly struck me is how well-written they are. The text is a delight to read. The descriptive text is evocative, and the DM notes don’t ramble. I really...   [click here for more]
Dungeon Masters Guild  $3.95 $3.36

Add to Dungeon Masters Guild Order  
Mad Mages of Undermountain

Mad Mages of Undermountain


MAD MAGES OF UNDERMOUNTAIN Are you a DM planning your adventurers' next delve into Undermountain? Mad Mages includes five fully fleshed out mages who inhabit Halaster's halls. Each entry includes the NPC mage's description, backstory, motivation, goals, cohort and lair, complete with keyed map. It also includes: Descriptions...   [click here for more]
Dungeon Masters Guild  $0.99 $0.84

Add to Dungeon Masters Guild Order  
Children of the Fey

Children of the Fey


Children of the Fey is a supplement for both Players and Dungeon Masters of 5th edition Dungeons and Dragons. For players there are three new races, with three subraces each, as well as a full description of their societies, physical features, general personality traits, naming conventions, and a guide to building an adventurer for each, including what classes and roles they would be best at, and...   [click here for more]
Dungeon Masters Guild  $5.00 $3.50

Add to Dungeon Masters Guild Order  
Fey Creatures: Nymphs, Pixies, and the Jabberwocky

Fey Creatures: Nymphs, Pixies, and the Jabberwocky


Even with the release of Volo's Guide to Monsters the amount and variety of fey is still somewhat lacking in 5e, particularly in aquatic environments and the underdark (which, let's face it, have always been pretty lacking in fey to begin with). The books are also quite lacking on fey with a high challenge rating. I've decided to remedy this. A stat block for the Jabberwocky as an epic level...   [click here for more]
Dungeon Masters Guild  $0.75 $0.53

Add to Dungeon Masters Guild Order  
A Motley Crew: The Velkynvelve Prisoners as PCs for Out of the Abyss

A Motley Crew: The Velkynvelve Prisoners as PCs for Out of the Abyss


A 117-page campaign aid featuring the prisoners of Velkynvelve—Buppido, Derendil, Eldeth, Jimjar, Ront, Sarith, Shuushar, Topsy, and Turvy—reimagined as player characters. Each one is presented at each level, 1st to 7th. That’s 63 stat blocks total! You will also find three new playable Underdark races (derro, kuo-toa, quaggoth) as well as guidelines for playing and leveling up Stool,...   [click here for more]
Dungeon Masters Guild  $2.00 $1.70

Add to Dungeon Masters Guild Order  
DMM: Skullport Encounters

DMM: Skullport Encounters


Waterdeep: Dungeon of the Mad Mage provides the bare bones of the town of Skullport but doesn’t flesh out any interesting combat encounters. Your players will likely feel the combat “itch” as they explore this subterranean venue. Here are three varied, challenging encounters so they can scratch it. Xanathar Brawl – a medium encounter...   [click here for more]
Dungeon Masters Guild  $3.00 $2.55

Add to Dungeon Masters Guild Order  
Undermountain Bestiary

Undermountain Bestiary


From D&D Editions past comes a collection of monsters that thrive in Undermountain! What’s inside the Undermountain Bestiary: Monsters from 2nd and 3rd edition from Undermountain-specific sources and monster manuals. The beholderkin eyeball swarm, bi-nou, darktentacles, flareater, ibrandlin, mithral guardian, myconid venom spore, serpent vine, slithermorph and wraith-spider are...   [click here for more]
Dungeon Masters Guild  $1.00 $0.85

Add to Dungeon Masters Guild Order  
Imaginative NPC Directory

Imaginative NPC Directory


Delve right in to your D&D; world and populate it with some of the most peculiar, intriguing and imaginative NPCs you can find. Developing a character can take an awful lot of time and effort, and for a good reason; they are people and beings with a history of their own. Any one NPC can have as much background as a player and can add just as much emphasis on any storyline. This document has been...   [click here for more]
Dungeon Masters Guild  $1.99 $1.69

Add to Dungeon Masters Guild Order  
Starter Set Companion

Starter Set Companion


The Starter Set Companion is a gaming aid designed to assist the DM when running the adventure in the fifth edition Starter Set. The Starter Set Companion includes two documents: The Dungeon Master's Handbook gives advice for new and old DM’s alike, giving them the tools they need to help make their campaign easier to run. It also includes a set of Tokens to allow the DM to help visualize...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
1,000 Rooms of Madness

1,000 Rooms of Madness


An endless labyrinth of possibilities. The adventurers open the door at last, into the dread reach of the dungeon which you have not had time to design yet. And there, to their ultimate bafflement, they discover … what? This supplement includes 1,000 random dungeon room concepts for your use in any creative endeavor. This resource will always help you, and energize your own ideas,...   [click here for more]
Dungeon Masters Guild  $1.99 $1.69

Add to Dungeon Masters Guild Order  
Phandalin: The Ruined Abbey

Phandalin: The Ruined Abbey


The Ruined Abbey is the 2nd module in a new campaign arc dealing with the town of Phandalin and the surrounding area. The module uses information on the updated town found in Phandalin: Return to Phandalin, but that module is not needed to complete the adventure. In this adventure, the PCs are asked to investigate a problem with missing farmers trying to...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Hidden Pathways of Chult

Hidden Pathways of Chult


This product is included (for free) in my 2017 Bundle! Expanded travel and discovery for your Tomb of Annihilation game! This is another entry in a series of supplements that seeks to provide bite-sized rules and adventuring options to help flesh out your Tomb of Annihilation game. In this supplement: Give your players the ability to discover teleportation...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
After Lost Mine IV: Into the Dark

After Lost Mine IV: Into the Dark


The Ghost Tribe of Orcs were driven from their home under Wyvern Tor by some terrible evil. They marched to Phandalin and attacked only to be defeated. Then, the heroes journeyed to the orc’s former settlement beneath Wyvern Tor and found the source of the orc’s sardonyx and the umber hulk that drove the orcs out. Now, the party has to go deeper to deal with the terror from the Underdark...   [click here for more]
Dungeon Masters Guild  $1.99 $1.69

Add to Dungeon Masters Guild Order  
Champions of the Underdark Sacred Oath Oath of the Kinslayer

Champions of the Underdark Sacred Oath Oath of the Kinslayer


Bring the Underdark to your table with this new Sacred Oath. In this new supplement for Underdark campaigns, you are introduced to the Sacred Oath: Oath of Kinslayer, a drow paladin who has vowed an oath of vengeance against all surface dwelling elves and drow who have turned their backs on Lolth. In Sacred Oath: Oath of Kinslayer, you meet a drow paladin who is blessed by the spider queen with...   [click here for more]
Dungeon Masters Guild  $0.50 $0.43

Add to Dungeon Masters Guild Order  
Backgrounds from the Underdark

Backgrounds from the Underdark


Have you dreamed of coming from a land of eternal darkness, with smog-choked cities of ringing steel, vertigo-inducing strongholds spread across stalactites and webs, or being raised by sapient mushrooms who communicate via telepathy spores? Of course, we all have those dreams. Now they can be a (tabletop-synthesized) reality with "Backgrounds from the Underdark," featuring 10...   [click here for more]
Dungeon Masters Guild  $1.99 $1.69

Add to Dungeon Masters Guild Order  
Underdark Races

Underdark Races


Optional player character races inspired by the Rage of Demons Campaign Setting. There are opportunities for out of the ordinary player race options because of the unorthodox companions, and eclectic series of allies encountered along the way in this campaign setting. The player character races contained within include: Derro, Kuo-Toa, Myconid, and Quaggoth. There are additional feats included for...   [click here for more]
Dungeon Masters Guild  $0.50 $0.43

Add to Dungeon Masters Guild Order  
Drizzt Do'Urden's Guide to the Underdark (2e)

Drizzt Do'Urden's Guide to the Underdark (2e)


The place has many names: the Underdark, Deepearth, the Realms Below, the Night Below, the Lightless Lands. This vast world beneath the surface is home to fabled races such as beholders, cloakers, drow, illithids, and ixzan. Menzoberranzan, the dreaded City of Spiders, is only one of the hidden cities of the Underdark. This 128-page book, compiled by the Underdark's most famous son, Drizzt Do'Urden,...   [click here for more]
Wizards of the Coast  $9.99 $8.49

Add to Dungeon Masters Guild Order  
Eye of the All-Father - Box Text Companion - Storm King's Thunder

Eye of the All-Father - Box Text Companion - Storm King's Thunder


Greetings~ I am Søren Kraak Wollenberg (MadHatter-Himself), and I have a confession to make: "I like Box Text" Yes, I know that is a controversial statement, but I must speak my heart! What is found within this document is a list of area-descriptions attributed different locations and encounters, designed for the purpose of streamlining the conveying of information relating...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Race Based Class Archetypes

Race Based Class Archetypes


Introduction: Optional class archetypes based on what might be thematically available to a particular character race or subrace. Options are based on 5th edition rules and Forgotten Realms setting. These may be expanded to other races or settings at the DM’s discretion. Not only have the original options been revised and updated, but this document has been expanded to include all...   [click here for more]
Dungeon Masters Guild  $0.50 $0.43

Add to Dungeon Masters Guild Order  
B4: The Lost City Conversion Guide

B4: The Lost City Conversion Guide


"Lost in the desert! The only hope for survival lies in a ruined city rising out of the sands. Food, water, and wealth await heroic adventurers inside an ancient pyramid ruled by a strange race of masked beings." This conversion guide brings B4: The Lost City up to date with 5e rules and suggestions for running the module in the Forgotten Realms setting. e of masked beings." ...   [click here for more]
Dungeon Masters Guild  $2.95 $2.51

Add to Dungeon Masters Guild Order  
Undead Races

Undead Races


For players who want to dabble in the fringes of life or to provide options to continue playing a character who has met an untimely demise, these undead races provide new and interesting options for players. The Bound Spirit - your soul has been ripped away and stored in an inanimate form. The Vampire - gifted with uncanny speed and strength, cursed to feed off the lives of others. The Specter...   [click here for more]
Dungeon Masters Guild  $0.99 $0.84

Add to Dungeon Masters Guild Order  
TWC6 True World Bestiary II - Monsters A-H

TWC6 True World Bestiary II - Monsters A-H


Monsters from fantasy Mesoamerica! The True World is an ever expanding campaign which utilizes existing lore for Maztica, Lopango, Anchorome, and Katashaka. The new lore never conflicts with canon material. While the earlier edition creatures for Maztica have already been updated*, there are plenty more beasts to be fought! This book contains 25 new monsters for the True World setting and while...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Ironslag - Box Text Companion - Storm King's Thunder

Ironslag - Box Text Companion - Storm King's Thunder


Greetings~ I am Søren Kraak Wollenberg (MadHatter-Himself), and I have a confession to make: "I like Box Text" Yes, I know that is a controversial statement, but I must speak my heart! What is found within this document is a list of area-descriptions attributed different locations and encounters, designed for the purpose of streamlining the conveying of information relating...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
No Prep? No Problem! Encounter & NPC Bundle

No Prep? No Problem! Encounter & NPC Bundle


Starting a session in a few minutes? Run out of content mid game? Want something fresh to throw at your players? Need an NPC in a pinch? Need an encounter map? No Prep? No Problem! has you covered! Included in the 60+ pages of content are: 20 fully fleshed out NPC's which feature individual ideals, stats and personalities 45 encounters for party levels 1 to 12 which encompass problem solving,...   [click here for more]
Dungeon Masters Guild  $4.99 $4.24

Add to Dungeon Masters Guild Order  
Random Dungeon Room Generator

Random Dungeon Room Generator


Every dungeon locale concept you ever need is in this book. The DUNGEON CRUCIBLE BOOK TWO: RANDOM DUNGEON ROOM GENERATOR is a creative dungeon inspiration tool, created specifically for the most recent edition of the world’s first and foremost Fantasy Role-Playing Game (FRPG). This book is designed to perform three tasks: [1] To give you enough ideas to...   [click here for more]
Dungeon Masters Guild  $3.99 $3.39

Add to Dungeon Masters Guild Order  
In the Wake of Rage

In the Wake of Rage


ALSO AVAILABLE for Fantasy Grounds from the talented Rob Twohy here After the Rage of Demons ends and the threat of the demon lords is addressed, how have the Forgotten Realms changed? During their time in the Underdark, the demon lords and their servants unleashed great chaos and horrific destruction. Villages fell, alliances shattered and numerous societies...   [click here for more]
Dungeon Masters Guild  $1.95 $1.66

Add to Dungeon Masters Guild Order  
I Tyrant- 7 new Beholders for 5th Edition D&D

I Tyrant- 7 new Beholders for 5th Edition D&D


A description of seven unique Beholder personalities, each with a few unique abiities and effects. They range from Craggenoth, a beholder who has taken to a life of piracy, to Master Shoolagool, a beholder turned by a Gith missionary to the ways of Zerth. Among these pages you'll be introduced to a two-faced beholder, one whose fey-heavy diet has changed him, one whose madness has spawned it's own...   [click here for more]
Dungeon Masters Guild  $2.95 $2.07

Add to Dungeon Masters Guild Order  
Celestial Patron for Warlocks  +Coure & Lantern Archon familiars

Celestial Patron for Warlocks +Coure & Lantern Archon familiars


Not all Warlocks bind themselves to a dark or malicious entity. Some find themselves serving a greater power from the higher planes of existence. Those Warlocks find themselves channeling divine power against their foes. Additionally, this adds two new special familiars to choose from in the forms of the Coure and the Lantern Archon. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Beholder, Beholderkin & Fungi Supplement (5e)

Beholder, Beholderkin & Fungi Supplement (5e)


Beholder, Beholderkin & Fungi Supplement (5e) The Waterdhavian Enquirer proudly presents the latest in xenozoological fieldwork on the subject of social beholders. Brought to you by a team of Faerûn's most intrepid explorers, keen-eyed journalists and fearsome editors, this feature article is targeted at the educated layperson, and will be suitable for use by adventuring professionals,...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Updated Oozes

Updated Oozes


This document includes 10 different oozes updated from 3.0 and 3.5 source material to 5th ed stats. All attempts to maintain the original characteristics of these oozes was made. Oozes included in this document include: Aballin, Arcane Ooze, Bloodfire Ooze, Bone Ooze, Conflagration Ooze, Sickening Sleep, Summoning Ooze, Teratomorph, Corrupture, Glitterfire. These oozes have not been playtested and...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Drow Ambush!

Drow Ambush!


What happens when Ilvara finally catches up to the runaway slaves (aka the adventurers)? Use this resource to make it a memorable fight for your party. Includes a battlemap and stat-blocks for all the bad guys giving your tactically minded players a challenge. ...   [click here for more]
Dungeon Masters Guild  $0.99 $0.84

Add to Dungeon Masters Guild Order  
No Refunds

No Refunds


The ninth in a series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Waterdeep, Neverwinter, or any city of their choice. Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about a...   [click here for more]
Dungeon Masters Guild  $1.99 $1.69

Add to Dungeon Masters Guild Order  
Beholderkin

Beholderkin


The only thing more dangerous than a beholder...is an entire hive of them. It's time to question everything you thought you knew about beholders. They work alone? They hate each other? They emerge from dreams? Not these beholders. In the presence of a Hive Mother, beholders come together in great cities to build world-crossing ships, and now you will know their secrets!...   [click here for more]
Dungeon Masters Guild  $1.00 $0.85

Add to Dungeon Masters Guild Order  
A Ranger's Subclass: DRAGON MASTER

A Ranger's Subclass: DRAGON MASTER


This subclass is a retooled version of the Beast Master, with new dragon based additions, that I will be adding to in future posts. Please rate and review, or share on social media! ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
DM's Guide to Flails & Chain Weapons

DM's Guide to Flails & Chain Weapons


Welcome to the DM's reference guide to Flails and other Chain Weapons for your 5e table. This guide will contain the full combat tables for 23 weapons, as well as introduce a new combat style called Chain Master and martial archetype called Life in Chains. The defining tactical advantages of choosing a chain weapon is its ability to strike behind shields, ability to wrap around limbs, and its ability...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Beholder Print & Play Miniature Set

Beholder Print & Play Miniature Set


Maximum Miniatures presents the Beholder and Death Tyrant as well as Beholder color variations paper miniatures in an interactive PDF. These miniatures are double-sided (include back views). Finally you get to see what a beholder's butthole looks like! Thanks to my patrons on Patreon that got...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
More Fellow Prisoners

More Fellow Prisoners


Additional options for NPCs to be found in the "Out of the Abyss" adventure at Velkynvelve. See how your adventure changes with these NPCs along for your journey! I've always enjoyed the Out of the Abyss adventure, and I felt that the NPCs that survive and make it out into the Underdark with the PCs really shapes the beginning and even later parts of the adventure. With these new options,...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Improved Enemies - Week 4 - Mind Flayer

Improved Enemies - Week 4 - Mind Flayer


Improved Enemies - True Psionics Week 4 Mind Flayer I was inspired by a homebrew version of the classic mid-level villain, the mind flayer, which was modified by including the use of psionics based on the UA Mystic playtest material. As cool as this creative interpretation of a classic MM creature was, I don't agree with the execution, and want to try my hand....   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Conflict

Conflict


Scrolls and Books have recently been obtained from the sunken tower in the Chelimber swamp. These scrolls and books are to be delivered to SEER, an agent of the Lord's Alliance, who hopes that they may contain the secret to the Giant Runes to help protect Parnast from the Hill Giant, Bad Fruul. But is turns out that Bad Fruul is not the only threat East of the Gray Peaks mountains or that seeks ancient...   [click here for more]
Dungeon Masters Guild  $1.99 $1.69

Add to Dungeon Masters Guild Order  
Improved Enemies - Week 5 - Mind Flayer (Deux)

Improved Enemies - Week 5 - Mind Flayer (Deux)


Here is the fifth of my weekly conversions from MM to true psionics using the UA mystic psionic rules (mostly) The mind flayers posted week 4 are more akin the upgraded (Volo's) CR 8 versions; this weeks mind flayer is more a base CR 7 model. I took inspiration from previous editions and gave ranged damage and left out the crown or mantle psionic abilites. I also added some fun new...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Improved Enemies - Week 2 - Intellect Devourer

Improved Enemies - Week 2 - Intellect Devourer


Here is the second of my weekly conversions from MM to true psionics using the UA mystic psionic rules (mostly) The intellect devourer is too low CR for its placement in or near illithid lairs, and its melee only attack profile doesn't make a ton of sense seeing as how its so squishy. I took inspiration from previous editions and gave ranged damage and improved mobility psionic abilites,...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Offbeat Encounters: The Well of Suka Damu

Offbeat Encounters: The Well of Suka Damu


Need a kick for your campaign? Offbeat Encounters are unusual scenarios that provide a setup, an adversary, and a motivation, leaving the rest to you. Consisting of unorthodox approaches to both monsters and situations, Offbeat Encounters are the perfect addition to shake up any 5e game. "The Well of Suka Damu" is a teaser of sorts, providing your players with a new adversary - or possible ally -...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Adventures by FishPirate: Gemstones I

Adventures by FishPirate: Gemstones I


All gemstones have a bit of magic in them, but it is the very rare stone that has enough magic to manifest actual power. This publication contains descriptions and mechanics for eight types of very rare gemstones with such power. ...   [click here for more]
Dungeon Masters Guild  $0.50 $0.43

Add to Dungeon Masters Guild Order  
Improved Enemies - Week 1 - Quaggoth

Improved Enemies - Week 1 - Quaggoth


Improved Enemies - True Psionics Week 1 Quaggoth I was inspired by a homebrew version of the classic mid-level villain, the mind flayer, which was modified by including the use of psionics based on the UA Mystic playtest material. As cool as this creative interpretation of a classic MM creature was, I don't agree with the execution, and want to try my hand. I...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
An Alphabetical Menagerie, Vol. I (Sample)

An Alphabetical Menagerie, Vol. I (Sample)


The first, early edition of a monster manual I'm currently working on. I elected to post this here, now, to gauge interest and improve the product. Contained within this version are 13 monsters new to 5th edition, from the alien aatheriexa to the lonely attic whisperer. Feel free to pick up this title for free, but all donations will go into commissioning artwork for the final product. Also be sure...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Displaying 1 to 50 (of 57 items) Result Pages:  1  2  [Next >>] 
Select Page Number