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Myths of Wildspace: 11 Mythic Creatures for Spelljammer Campaigns

Myths of Wildspace: 11 Mythic Creatures for Spelljammer Campaigns


Myths of Wildspace The spelljammer emerged from the cloud of space dust like a bat from the Hells, soaring through the nebula in pursuit of its quarry. The captain, a giff with one eye and a mechanical hand, loaded her rifle and strode over to the railing. She’d been chasing the Pale Light for decades, and each time, it had given her the slip—but this time was going to be different. This time,...   [click here for more]
Dungeon Masters Guild  $9.95

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Warlocks of Avernus

Warlocks of Avernus


Bring the Blood Wars to your table with these new fiendish warlock patrons In this latest supplement for the Blood Wars, you are introduced to 5 new warlock patrons. Ranging from the fallen angel Zariel the dark lady of Avernus to Pale Night, the very mother of demons.   Each of these warlocks plays a role in the Blood war, some like the followers of Zariel are on the frontlines of...   [click here for more]
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100 Demon Lords

100 Demon Lords


One hundred terrifying demon lords that will bring wreck and ruin to your players!  ...   [click here for more]
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Thirteen Arcane Mage NPCs

Thirteen Arcane Mage NPCs


Need to rein in that pesky gang of murderhobos? Introduce a powerful, villainous mage or robust ally to send the characters on their next journey. This title provides thirteen non-player character stat blocks for a Dungeon Master to use at their table. The mages range from wise sages to power-hungry sinister sorcerers. Each of these flexible NPCs can act as...   [click here for more]
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33 Villains of Multi-Verse

33 Villains of Multi-Verse


D&D Legacy Presents: How to use this book Each Villain has a key motivation, basic fear, and basic desire; plus a massize stat block. Learn how to replace alignments with a more powerful tool. Explore the trinity of opposition. It has male and female villains from across the entire multi-verse. They are ready for your games and adventures. This book celebrates 50 years...   [click here for more]
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Monsters of the Multiverse - The Ravenloft Files

Monsters of the Multiverse - The Ravenloft Files


MONSTERS OF THE MULTIVERSE THE RAVENLOFT FILES New monsters from the Domains of Dread "Sometimes human places, create inhuman monsters. - Stephen King by Igor Comunale Mordenkainen Presents: Monsters of the Multiverse adds several new monsters to the game. In many cases they are classic monsters from...   [click here for more]
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Remarkable Creatures of the Planes — Volume I: Elemental Air

Remarkable Creatures of the Planes — Volume I: Elemental Air


Remarkable Creatures of the Planes is an immersive fantasy creatures encyclopedia written from the perspective of characters that inhabit the universe where these creatures exist. Each article in this volume talks about the anatomy of a creature, or a group of related ones' in-world origins, history, society, culture,...   [click here for more]
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Fickle Fey

Fickle Fey


This bestiary is part of A.Z.Z. Konezegel's Field Guide: the Collected Volumes for 25% off! Check out the bundle HERE. Alister Konzegel's Field Guide Volume VI: Fickle Fey Within the pages of this field guide are 11 new fey whimsical and capricious monsters... Escape the sticky-fingered grasp of the sinister ashengrasp; watch in awe as green saplings sprout from...   [click here for more]
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Divine Foes: The Raven Queen

Divine Foes: The Raven Queen


Divine Foes is a multi-part guide to fighting the most infamous gods of Forgotten Realms. This instalment is dedicated to the Raven Queen, the esoteric Shadowfell goddess of death and memories. It includes: —A CR 24 stat block for the Raven Queen, including legendary and mythic actions —A description of the Raven Queen's domain, the Fortress of Memories, including lair actions...   [click here for more]
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Creatures of the Abyss (Fantasy Grounds)

Creatures of the Abyss (Fantasy Grounds)


Hellish new creatures have been unleashed from the layers of the Abyss and the Nine Hells in this tome of fiends! This sourcebook contains over 80 statblocks for new creatures with balanced stats, art, tokens, and lore ready to invade your devilish campaigns and oneshot adventures. The main aim of this product is to provide more interesting options for demons,...   [click here for more]
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Untold Classes - Psion (Enthraller, Obscurer, Seer, Warden)

Untold Classes - Psion (Enthraller, Obscurer, Seer, Warden)


What do I get? A new class - The Psion  Four subclasses - Enthraller, Obscurer, Seer, Warden Notes on interactions between Psionics and Spellcasting. 1 New Feat 9 Reprinted relevant spells from official sources other than the core rules. The Psion is an attempt to fill the “powerful psionic who weakens themselves when using their powers” design space - sitting somewhere between the Warlock, Paladin,...   [click here for more]
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Legendary and Mythic Monsters

Legendary and Mythic Monsters


This bestiary is part of A.Z.Z. Konezegel's Field Guide: the Collected Volumes for 25% off! Check out the bundle HERE. Alister Konezegel's Field Guide Lost Notes: Legendary & Mythic Monsters Within the pages of this field guide are several unthinkably powerful monsters with new traits, legendary actions, and lore that make them threatening and cinematic boss...   [click here for more]
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Kit Gryloc's Guide to Myths and Monsters - A Greek Bestiary

Kit Gryloc's Guide to Myths and Monsters - A Greek Bestiary


Welcome the dangers of Greek Mythology! Kit Gryloc's Guide to Myths and monsters contains 114 pages of content for your games of D&D 5E. You will find a great number of creatures adapted directly from Greek myth, as well as several original creatures inspired by aspects of it. This book is not meant to be a historical representation of Ancient Greece in any capacity. It would...   [click here for more]
Dungeon Masters Guild  $16.00

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Astral Cargo

Astral Cargo


I found the tables included on the SJ:AiS DM screen, for determining the content of a Spelljammer’s hold, to be... very mundane. It felt like: “You raid the hold of a wizard's spelljammer that has plying the astral trade routes between timeless civilizations and the realms of demons of angels and find a cargo of... chickens and guns!” Man, if ur gonna be a space pirate... u need something...   [click here for more]
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Foulspawn

Foulspawn


No mere cultists, the foulspawn are corrupted mortals who have embraced the Far Realm into their very fabric, and who seek to call upon their alien lords to re-create the world as a place dominated by aberrations. Meet 13 new monsters for your campaign, ranging from the Challenge 1/2 Wretch, who teleports in help when they die, to the Challenge 7 Oracle, who forsees a world where aberrations...   [click here for more]
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Astral Combat Maneuvers

Astral Combat Maneuvers


Fulfill your need for speed! Astral Combat Maneuvers (ACM) provides two new elements to ship combat for your Spelljammer campaign: a new airship, and rules for dynamic ship combat. With ACM, ship combat will feel more like regular initiative where each character's individual initiative roll matters. Using this new airship, your players' characters will get to use more of their features...   [click here for more]
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Aldinach: The Lady of Change

Aldinach: The Lady of Change


Amidst the dismal, rain-drenched realm of Storm’s Path lies the sprawling laboratory and fortress of Aldinach, the Lady of Change. Each day, Aldinach labors at her craft with single-minded determination, using foul magic and manipulation to transform the bodies and minds of her victims into terrifying new forms. The truly pure and virtuous are her favorite prey, and she frequently sends her servants...   [click here for more]
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Cranium Rats: A Cultural Sourcebook

Cranium Rats: A Cultural Sourcebook


Meet the Rattus Experrectus, an inventive species of awakened cranium rats quickly spreading across the galaxy: - Discover a fun tiny-sized PC racial option with latent psionic abilities.  Combine the powers of four Cranium Rat Player Characters to form a Psionic Choir and gain the swarm's Psionic abilities! - Learn about Rattus Experrectus culture and society, revolving...   [click here for more]
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In Dreams

In Dreams


In Dreams A sourcebook to the Plane of Dreams  We are such stuff As dreams are made on, and our little life Is rounded with a sleep. -William Shakespeare, The Tempest (c. 1610-1612), Act IV, scene 1, line 156. The Plane of Dreams, a demi-plane that rests between the material plane and the Far Realms, is the shared mindscape where dreamers...   [click here for more]
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Denizens of the Void

Denizens of the Void


Pierce the veils of the Void with this compiliation of information from its deepest reaches. First, we have an Otherworldly Patron in the form of the Void. Your character will be seduced by it's promise of power and answers to the secrets of the universe. Next are several creatures that call the Void home. Aberrations that all start from a singular type(The Voidling) and evolve based on what they...   [click here for more]
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Surviving the Feywild: A Dungeon Master's Guide to Worldbuilding

Surviving the Feywild: A Dungeon Master's Guide to Worldbuilding


This resource will help Dungeon Masters build adventures in the Plane of Faerie, a land where anything can happen. This resource highlights the different locations in the Feywild with some examples of Wonderous and beautiful locations for your players to stumble across or interact with. It features many guides to building social encounters with the Fey including what many of the creatures and NPC's...   [click here for more]
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Monsters: The Ethergaunt Compendium

Monsters: The Ethergaunt Compendium


Unravel the alien horrors from a distant age and their artifacts in this supplement for the world's greatest roleplaying game! Hidden in the wastes of the Deep Ethereal are the khen-zai, known as the ethergaunts. Concealed inside great pyramids of stone, they plan their return to the Prime Material after more than 10.000 years of exile. They will have no mercy. In this book you will find: 6 alien...   [click here for more]
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Subclasses of the Planes

Subclasses of the Planes


12 Exciting and Flavorful New Planar Subclasses for Heroes in the Forgotten Realms "Asking me what my favorite subclass out of these is like asking me to pick my favorite child, its the 5th one (Martial Archetype: Conquest). Each archetype is immensely flavorful and you can really get a sense of the driving forces in the planes in the features and fluff text in each subclass." -...   [click here for more]
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Timewalkers: A Guidebook to the Plane of Time and its Defenders

Timewalkers: A Guidebook to the Plane of Time and its Defenders


Most creatures don’t think much about time as a concept, let alone as a physical realm. If you are (or want to be) the exception to that rule, Timewalkers is for you!  This short-and-sweet supplement offers an overview of the Plane of Time as well as the following: four new subclasses:  The Paladin Oath of the Temporal Champion The Rogue Archetype of the Temporal Raider The Warlock Chronomancer...   [click here for more]
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Champions of the Great Old Ones: Oath of Madness

Champions of the Great Old Ones: Oath of Madness


Bring the Eldritch Terror of the Great Old Ones to your table with this new Sacred Oath. In this new supplement for Great Old Ones and Elder Evil series, you are introduced to the paladins of the Great Old Ones. In Oath of Madness, you meet paladins who are corrupted in body and soul by the power of the Great Old Ones and have taken an oath to spread the maddening wisdom of Eldritch...   [click here for more]
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In the Eye of the Beholder: beholders through the ages

In the Eye of the Beholder: beholders through the ages


Introducing the Beholder Compendium: In the Eye of the Beholder for use in 5th Edition Dungeons and Dragons! Discover the enigmatic realm of beholders effortlessly with this all-inclusive guide designed for both players and Dungeon Masters. Packed with 33 extraordinary beholders that have yet to grace the current edition, each boasting intricate stat blocks, lore,...   [click here for more]
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PSS2 Monsters of the Spirit World

PSS2 Monsters of the Spirit World


This monster book is a "spiritual successor" to Morte's Planar Parade with 16 new or updated creatures.  Each monster has some basis in a planar setting but they are designed to be completely setting agnostic.  For those following the True World Campaign, a separate section is given to each creature in order to specifially connect them to that setting.  The origins, whether from Dragon Magazine,...   [click here for more]
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Samwen's Gemlain Armory - Codex of Magical Gems

Samwen's Gemlain Armory - Codex of Magical Gems


Samwen’s Gemlain Armory introduces a brand-new type of magic item, the infused gem, and a complete system of rules for crafting magic items with them. The infused gem is a unique magical item which can be combined with other items through a process called inlaying to make a gemlain item. When inlayed into an item, each type of infused gem can grant a variety of features depending on what...   [click here for more]
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Spelljamming Helms

Spelljamming Helms


Throughout its history, the Spelljammer setting has had many types of spelljamming helms (and other things that can replace them). This PDF contains options for more helms than those found in the current rules.  There are 17 helms and 12 additional powers you can add to any helm. Many of your favorites are here, including the Crown of Stars and the Forge Helm. ...   [click here for more]
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Space Clowns

Space Clowns


Demonic clowns from a long forgotten system, crazed on Thrill Joy and hungering for laughter and flesh. Where garish ships and squeaking shoes go, space clowns are sure to follow - and death soon behind them. This product contains 11 space clown statblocks for use in your Spelljammer games, from the cowardly CR 1/2 Scaramouche to the puppeteering CR 12 Priest of Bozo. Also included are two brand new...   [click here for more]
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The Hoddlewock - Fey Friend or Foe

The Hoddlewock - Fey Friend or Foe


The Hoddlewock is a new fey creature that DMs can add to their arsenal.  With dozens of limbs and a colorful persona (and body), it offers intriguing possibilities for both roleplay and combat.  Perfect for Feywild and Planescape adventures, but suitable elsewhere too. Included in this product are: A Creature Page, Monster-Manual-style Sample Hoddlewock Names 6 Sample General/Feywild Encounter...   [click here for more]
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The Crossroads

The Crossroads


The Crossroads is a whole new place for your players to explore. As a lively trading outpost between worlds, it can be easily incorporated in low-to-high level campaigns in any setting, though its planar nature plays particularly well with the Forgotten Realms setting and, to a lesser extent, with Eberron. All it takes is an old abandoned portal in the wild, or maybe the secret gate where...   [click here for more]
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LPS2 Flamelords of Kuntur Rapa

LPS2 Flamelords of Kuntur Rapa


Welcome to Kuntur Rapa! In the far eastern corner of the Land of Fire known as Lopango on Toril, there is a supervolcano that threatens the very life of the planet. While enemies from beyond and below threaten to hasten its impending eruption, a society of protectors have formed a group of unlikely allies. The elemental dwarves known as azers and their azerblooded kin, phoenix folk...   [click here for more]
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Dungeon Builder's Guidebook (2e)

Dungeon Builder's Guidebook (2e)


You are probably wondering: Is this guidebook for me? In a word?yes! Dungeon Builder's Guidebook assembles tried-and -true dungeon building advice, approaches, and tactics gathered over many years. The suggestions and samples in this book are an invaluable resource for initiaing and fleshing out the ruins, mines, caverns, and tombs of your imagination. What if your already design all your own dungeons?...   [click here for more]
Wizards of the Coast  $4.99

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Shadows of The Kaiju (5E)

Shadows of The Kaiju (5E)


Shadows of the Kaiju Shadows of the Kaiju explores a world where Colossal primordials have returned to reclaim Toril and bring it back together with Abeir. The world has changed a lot since these creatures once ruled over the world and fought the original gods. Kaiju Crafting Within this document are rules to craft your own Colossal and smaller Kaiju to terrorize your players with and cause siege...   [click here for more]
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Ravnica Guild House Spells

Ravnica Guild House Spells


Ravnica Guild House Spells It is with great pleasure to present 30 new spells converted from existing Magic: The Gathering cards within the Ravnica setting to mainstream Fifth Edition Dungeons and Dragons. Though accurately converted to conform with the Fifth Edition Dungeons and Dragons format and for use with Guildmaster's Guide to...   [click here for more]
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True Names and True Consequences

True Names and True Consequences


Laws of Chaos 04 - True Names and True Consequences This work takes the existing rules (what little there are) around the use of True Names and fleshes them with new mechanics that can be as complicated as you want, but a simple version is included in this product! Speak True Name   If you know the True Name of a target that is capable of hearing you, regardless of language barriers,...   [click here for more]
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The Carceri Bestiary

The Carceri Bestiary


A guide to 20 creatures you might meet in the Prison-Plane of Carceri, all illustrated and ready to be added to your game. 3 are classic D&D creatures (the Gehreleths/Demodands) reimagined for 5th edition, while the rest are original creations. They range in Challenge Rating from the Furcipher, a CR1 familiar granted to some who serve Carceri, up to the mighty CR18 Shator, who can summon lesser...   [click here for more]
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Waters Above: Astral Adventuring (5e)

Waters Above: Astral Adventuring (5e)


Sail the Psychic Tides of the Astral Sea This 246-page text provides all the rules and lore necessary to convert the astral plane of any given setting into a fully-fledged psychic ocean alive with adventure, with its own locales, creatures, factions, weather, and geography. With this text, you can move your campaigns into the astral plane with confidence that you’ll have plenty...   [click here for more]
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Rogue Modrons!

Rogue Modrons!


Play as a Rogue Modron or have a Rogue Modron Sidekick! Based on the new modron-flavored adventure, The Shape of Folly! Rules for Rogue Modrons as a playable race Create a playable rogue modron, either as a monodrone, duodrone, or tridrone!  Three Rogue Modron Sidekicks Using the Sidekick rules from Dragon of Icespire Peak, add these rogue modrons -- a monodrone, a a duodrone, or a tridrone...   [click here for more]
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Wondrous Boss Fights: Fiends

Wondrous Boss Fights: Fiends


Wondrous Boss Fights: Fiends Make your boss fights more engaging. The wondrous boss fights series looks at making the major boss fights of your campaign more memorable by providing a system where a powerful boss creature can activate at multiple points on the initiative tracker using a variety of actions with different energy costs. In many cases the boss creature will also have...   [click here for more]
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Stranger Dragons: 9 Templates to Mix Up Your Dragons

Stranger Dragons: 9 Templates to Mix Up Your Dragons


Stranger Dragons Dragons as presented in the Monster Manual and other sourcebooks are both varied and similar. As of this book’s writing, more than a dozen different types of dragons exist, from the fearsome chromatic dragons to the noble metallic dragons to the mysterious gemstone dragons. Each has its own unique personality, quirks, lair habits, treasure preferences, and more—and yet,...   [click here for more]
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Mordenkainen Presents: Monsters of the Multiverse | Roll20 VTT

Mordenkainen Presents: Monsters of the Multiverse | Roll20 VTT


This digital rulebook is accessible in any browser and integrated into Roll20. A bestiary of wondrous friends and foes for the world’s greatest roleplaying game. Compiling and updating monsters that originally appeared in Volo’s Guide to Monsters and Mordenkainen’s Tome of Foes, this book presents friends and foes for any D&D campaign, many of them accompanied by...   [click here for more]
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Archons: Warriors of Heaven

Archons: Warriors of Heaven


A Heavenly Army of Allies and Antagonists! Mount Celestia is a plane of order and compassion, discipline and kindness, purity and peace. It is home to the Archons, militaristic celestials who fight an endless war to create a more perfect multiverse. Of course, what perfect looks like to an Archon might not be what it looks like for a mortal... Within these pages, you will find stat...   [click here for more]
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This Old Spelljammer

This Old Spelljammer


Build your own Spelljammer!! Do you need more weapons to fight Vampirates! Maybe it's time to build that new ship out of spider webs. And, where the hell is the bathroom on your spelljammer? Well, now you'll have it all!! Make your spelljammers memorable and unstoppable!! We have hundreds of new weapons, ammo, engines, rooms, and enchantments to help you make the perfect Jammer!! ...   [click here for more]
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Abyssal Ancestry Assortment - Tieflings

Abyssal Ancestry Assortment - Tieflings


While fiendish ancestry of Tieflings remains one of the most popular with Dungeons and Dragons players, it has been severly limited in terms of variety in 5th edition. With only asmodean origin remaining (taking into account discontinuation of Mordenkainen's Tome of Foes), we found the demonic side of the fiend lore criminally underutilized. Hence, this! This supplement for 5th Edition provides:...   [click here for more]
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The Sha'ir Class 5e

The Sha'ir Class 5e


“I WISH for a class like no other!” Now Available: The Sha’ir Class by Campaign & Craft. What is a Sha’ir? Masters of the Elements: The Sha’ir have an innate mastery of the elements, one that allows them to communicate with, command and even bind the essence and emissaries of each elemental plane, whether they be minor gen...   [click here for more]
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Warlock Codex of Law and Chaos

Warlock Codex of Law and Chaos


- Two New Warlock Subclasses of Law and Chaos - Additional Lore for a Patron of Chaos - Law and Chaos Themed Magic Items - Two Pregenerated Warlock Characters "What Eugene has got here is something that just explodes with the right mix of Warhammer 40k, Dishonored and gore to make it something that anyone who really wants to get CHAOTIC with a capital everything should 100% snag....   [click here for more]
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The Compleat Mistwood Bestiary

The Compleat Mistwood Bestiary


This is the PDF. If you are looking for the module for the Fantasy Grounds VTT - click here. The Compleat Mistwood Bestiary Contained within these pages are ferocious, wily, and downright unusual monsters that can be found within any strange forest. Can adventurers brave of heart withstand the frumious bandersnatch? Will unwary travelers be ensnared by the sinister hidebehind?...   [click here for more]
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The Ultimate Book of Barbarians

The Ultimate Book of Barbarians


Clan Crafter Hralding and a studied archivist have begun the long process of recording the archetypal paths of heroes and villains from across the multiverse and time itself. In their journeys and research, they have uncovered many new barbarian paths and documented them here. This is the first in a series of extended class books. ____________________________________________________________________________________________________________________________________________________________...   [click here for more]
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