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NOTE: this contribution is now obsolete, as a new, better version of it has been included in my Multiversatility – Player’s Options Pack.
From the ashes of two of my first Guild works here comes the Subrace Compendium, a collection of variants and options for the most common of D&D nonhuman races (dwarf, elf,... [click here for more] |
Dungeon Masters Guild |
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If you'd like to see this one shot in action come have a look at my regular party rolling through it: https://youtu.be/BXeyMnwbnGY
An adventuring party find themselves in the beautiful city of Luleå, investigating a prominent rumor circulating amongst it’s people. Somewhere below the dark waves of The Blue Everlast lies the gigantic wreck of the Nasto. A 600ft ship that set sail 6 months ago... [click here for more] |
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Welcome back to Waterdeep!
Waterdeep Revisited is a series of five related products for the Dungeon Master’s Guild — each one supports game play around a single theme.
A-2 Patrons of Prestige. New patrons for new players. Adventurers can expect sponsorship offers to come from many quarters, but maybe, the best patrons are those who are just starting out too.
The other... [click here for more] |
Dungeon Masters Guild |
$1.99
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This PDF contains a version of the infamous monster Zargon, which first appeared in the Basic Edition (BX) Edition of Dungeons and Dragons adventure The Lost City, which is presented as a 5th Edition legendary creature with lair actions, regional effects and the classic Zargon treasure pile that has also been transfered to 5th Edition. The version of Zargon takes influence from both the 1st Edition... [click here for more] |
Dungeon Masters Guild |
$2.49
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Form a crew of sailors to accompany you and your fellow adventurers on your journey across the sea. Each sailor performs a job, which help your ship and crew survive the journey. Along with the rules for running a crew of sailors, this book includes several character backgrounds, which facilitate player characters in contributing to a ship and crew. This book is intended to be used in conjunction... [click here for more] |
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The Starless Seal is a group of four evil adventurers that Dungeon Masters can use in their games as enemies, friendly rivals, or unlikely allies for their players. A group of enemy adventurers are very useful tools for us Dungeon Masters. Once your players learn that there is another party going after the treasure / plot coupon that they want, they will be very motivated to get to it first. Each... [click here for more] |
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Unleash an aquatic terror upon your Dungeons & Dragons 5th edition campaigns with Laser Sharks, the newest addition to your monster repertoire. These fearsome creatures, born of forbidden experiments and dark magics, bring a fusion of primal predation and destructive arcane power to your gaming table.
Harnessing the mysteries of the deep, Laser Sharks embody the perfect blend of natural prowess... [click here for more] |
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Summer is busy in Caer Callidyrr, the Moonshae’s largest and most colorful city. Four factions rule the streets, docks, and court of law silently under the leadership of Queen Alicia Kendrick. From the reckless sportsman’s club to the mysterious cabal of wizards in a city that fears magic, life goes and moves with great certainty. The citizens fear the ever present fey and threats of their own... [click here for more] |
Dungeon Masters Guild |
$10.00
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Dive into the Depths of Adventure with Splashdown: Deep Dive for only $4.99! Limited Time Offer - Act Now!
This limited time offer gives you the chance to experience the excitement of Splashdown: Deep Dive, the underwater sport set in the Forgotten Realms, for a fraction of the cost. Don't miss this opportunity to immerse yourself in this unique and thrilling adventure. With... [click here for more] |
Dungeon Masters Guild |
$4.99
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Welcome back to Waterdeep!
Waterdeep Revisited is a series of five related products for the Dungeon Master’s Guild — each one supports game play around a single theme.
A-4 Frisky Dolphin. Batten down the hatches and prepare to set sail. The crew of this pirate ship follows a captain who claims to be divinely inspired by the storm god Talos.
Here are the first three products... [click here for more] |
Dungeon Masters Guild |
$1.99
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Welcome back to Waterdeep!
Waterdeep Revisited is a series of five related products for the Dungeon Master’s Guild — each one supports game play around a single theme.
A-3 Whitecap Shark and other sea terrors. New monsters to add a nautical flavor to your games. Make way for Tidepool Goblins, Shipwreck Guardians, the elemental Wavespawn and, of course, the product’s namesake,... [click here for more] |
Dungeon Masters Guild |
$1.99
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Stars Over Stormwreck
Now available for Fantasy Grounds Unity!
Stars Over Stormwreck is a short adventure for four to five characters with an Average Character Level of 4. This product is designed to act as a bridge adventure between the Dungeons & Dragons Starter Set adventure Dragons of Stormwreck Isle and... [click here for more] |
Dungeon Masters Guild |
$6.95
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‘‘People of the deep, and the beasts who hunt them’ is a 20+ page guide that contains information on three unique groups of sea dwelling creatures that can be used both by a DM to populate the oceans, as well as by players, to make unique sea-faring travellers.
For DMs, these pages offer a bestiary of 11 new monsters, ranging from challenge rating ¼ to 18, suitable for all levels of play,... [click here for more] |
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So you find yourself about to dive into the horrible depths of the ocean in a Dungeons & Dragons campaign or one-shot. There’s a reason that internet wisdom says to never go on the sea: there are a plethora of deadly monsters your DM never gets to use lurking beneath the waves.
When not the focus of a campaign, an underwater section can, if run properly, be a unique challenge to throw at... [click here for more] |
Dungeon Masters Guild |
$1.95
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The purpose of this document is to add some things that may be useful for running a nautical-themed campaign, including some additional races, class variants, rules some rules for nautical combat, and most importantly more aquatic creatures and monsters. ... [click here for more] |
Dungeon Masters Guild |
$1.72
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These scaly, beaked Yokai are at home in the water. Despite their monstrous appearance, Kappa are intelligent and often knowledgeable about a surprising range of topics, from games of chance to healing broken bones. They have their own strange culture, with its own delicacies (cucumbers and humanoid intestines), phobias (fear of cows and horses), and a bizarre code of honor that binds kappa to their... [click here for more] |
Dungeon Masters Guild |
$0.54
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A number of entirely new, entirely imaginary fantasy animals to use in your game. Creatures range from CR 0 to CR 6, and include fantastical variations of existing animals, such as the Firespitter Frog and Flying Fish, alongside beasts created from scratch like the Shapiro and Dragonstag. ... [click here for more] |
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Everything's Better Down Where It's Wetter!
This new book by Christopher Willett provides options and resources for players and DMs to run adventures and campaigns under the surface of the ocean. Adventures Under the Sea includes:
2 new races, Merfolk and Sahuagin.
5 new monsters.
10 random charts to add flavor to your adventures.
... [click here for more] |
Dungeon Masters Guild |
$2.99
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Sea Lords: By Gold or Steel gives players and Dungeon Masters powerful new tools to find adventure on the high seas. Crew a Viking longboat on raiding missions to far off lands, turn war galleys into splinter with a ram, or command a Man-o-War loaded to bear with spell-firing cannons! The salt air calls your name. Will you be lost or legend? This would pair well with any adventure... [click here for more] |
Dungeon Masters Guild |
$7.50
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About to run a swashbuckling sea campaign, but worried your players already know every finned foe in the monster manual?
Why be anchored by the usual cast of gilled baddies when you could spruce up your game with this compendium of watery foes?
Sea Beasts and How to Kill Them is the perfect companion to the Ghosts of Saltmarsh adventure, or any story set on oceans or rivers. The book... [click here for more] |
Dungeon Masters Guild |
$3.95
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Scuttled on the rocks, the Forlorn Kraken, a lucrative privateering ship, is an easy target for adventurers in search of plunder or perhaps the title to this fine sailing vessel. This adventure should last approximately 8-10 hours and is appropriate for 4-6 players levels 3 to 5.
The Pillagers of Boonnuckle Cove includes:
The main adventure suitable for most settings
Ideal... [click here for more] |
Dungeon Masters Guild |
$7.95 $2.95
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Sprites and pixies are perfectly lovely creatures to include in your campaign... until your party is no longer in the forest. Or if they get sick of running into goodie-two-shoes fey. Or until they cross the wrong elf and find their fey minions chasing after them. There's a lot of situations where it's fun to include the smallest fey types, but they just don't quite fit. So here we've created 15 variants... [click here for more] |
Dungeon Masters Guild |
$0.99
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Buckle up, brave adventurers, for I bring you tales of a creature that will set your heart racing and send shivers down your spine—the dreaded Honknado! Picture a fearsome sight, a whirlwind of chaos and feathers that defies explanation. Legends speak of its origins as a mystery, a creature summoned by the very whims of nature itself. Some whisper that these enigmatic beings materialize to guard... [click here for more] |
Dungeon Masters Guild |
FREE
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This resource is similar to the appendices found in the 5e Monster Manual. These stat blocks represent many different creatures that can inhabit low level campaigns. Stat blocks are available for:
Shadow Cat, Giant Mantis, Stingray, Arcana Moth, Porcupine, and many more!
18 different creature stat blocks are included in this 6 page bundle. Aside from statistics, each block also includes a short... [click here for more] |
Dungeon Masters Guild |
$0.50
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Now for Fantasy Grounds
Visions, vanishings, and vacation fever are plaguing the residents of Salvation Outpost. In the ruins of the town of Seaside along Kraken Bay... treasures and terrors await. SEASIDE SALVAGE is an anthology of five Tier 2 salvage missions that can be used as part of the Oracle of War alternate campaign for D&D Adventurers League organized play.... [click here for more] |
Dungeon Masters Guild |
$7.95
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The PCs are hired to escort a merchant boat to Rygar, a new settlement that has sprung up on the banks of a tributary of the Neverwinter River deep in the Neverwinter Woods. The mud of Rygar is much desired by potters for its physical attributes, but it is also desired for a mating ritual by a tribe of lizardfolk. What happens when the lizardfolk show up to roll in the mud?
This product now... [click here for more] |
Dungeon Masters Guild |
$2.99
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This resource, penned by the half-orc necromancer Thorok, contains over 35 additional forms of Lycanthropy. From the humble werefish to the mighty weretyrannosaurus there is a wereform for every occasion and environment!
*Featured in Splinterverse's D&D New Releases homebrew showcase at https://www.youtube.com/watch?v=bVZS6-VM1fQ ... [click here for more] |
Dungeon Masters Guild |
$5.00
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Do you love mythology? Do you wish DnD created more stat blocks for some of the most famous and awesome monsters throughout real-world mythology? Are you one of the thousands of DMs who are too lazy to create their own stat blocks (myself included in that usually). If you answered yes to any of these questions, then do I have an offer for you! Welcome to Massive Mythological Monstrosities: Norse Edition!... [click here for more] |
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Populate the ocean with custom ships. This document provides guidelines to be able do design ships for D&D 5e. ... [click here for more] |
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Once upon a Cajun swamp, a traveling circus, folks say, was headed through the bayou on the way to perform in New Orleans when one of their cages of prize performing Chimpanzees sprang open and all escaped into the bog, never to be seen again...
That is, until a new creature emerged, haunting the area around honey island where the chimps disappeared - a creature part ape, part alligator, causing folks... [click here for more] |
Dungeon Masters Guild |
$1.00
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Did you know the history of earth features other large creatures besides dinosaurs? While everyone loves dinosaurs consider adding these to your game:
Gigantopithecus (CR 3), Elephant Bird (CR &frac;12;), Megalictis (CR 2), Hell Pig (CR 2), Imperial Crocodile (CR 16), Megalodon (CR 20), Cachalot (CR 8), Wooly Rhino (CR 2), Procoptodon (CR... [click here for more] |
Dungeon Masters Guild |
$2.50
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It has been said that one does not discover new lands without losing sight of the shore. Or, perhaps, without running into one of our 50 Encounters, all ready to be used in your exploration and sea themed adventures.
The d100 table in this volume allows you to select a random encounter to treat your voyagers, or pick any encounter you like to spice up the next... [click here for more] |
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Drag & Drop: Alternate Familiars
Features
One of the best things about playing Dungeons & Dragons is getting to have a familiar. While Pseudodragons, owls, and cats are fantastic companions, some players might yearn for something a little more unique. These four familiars are just that, filling niche and helpful roles in the party.
Artlords Stories
Once... [click here for more] |
Dungeon Masters Guild |
$3.99
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Why aren't hydras dragons? I don't have an answer but, I do have a solution.
Includes 12 Monster Statblocks for High-Level encounters!
THIS IS AN OLD VERSION, LOOK HERE FOR THE NEW ONE: https://www.dmsguild.com/product/348726/Dracohydras
If you want Metallic Dragon Hydras check out this add-on: https://www.dmsguild.com/product/324832/Metallic-Dragon-Hydras... [click here for more] |
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Everything goes better with pirates, right?
Prepare to hoist the anchor and make sail. We’ve got a boatload of encounters, including sahuagin, sea hags, and island monsters all thematically organized for levels 1-5 and 6-10.
It all fits on just two pages!
This product contains two pages of encounters for levels 1-5 and 6-10.
They are organized so they can be... [click here for more] |
Dungeon Masters Guild |
$1.99
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Whether you're looking to take your players on a journey across an ocean or just from port to port The Fortunate can get them there. What you can expect in this supplement: <> Detailed maps and diagrams meant to be a visual aid for GMs or players. <> Informational NPCs with suggested statblocks, descriptions, equipment, languages, traits, backstory, relationships, and their typical day... [click here for more] |
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This document is intended as a supplement for DM’s to use in their own campaigns or perhaps to use as a one-shot. These villages are nice to use when the party needs an interesting place to rest or perhaps as a random encounter on a hex crawl based campaign. In total there are three fleshed out villages. I have tried to also add some ideas how the villages can be used in your overall world.
This... [click here for more] |
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This is a deep dive into the kelpie, a creature from Scottish folklore fully adapted as a monster for 5th Edition D&D. This PDF contains amazing original artwork by clownwizardart, as well as detailed lore and a full statblock for the kelpie so you can implement into your home games.
In Scottish mythology, kelpies are horse-like creatures found near lochs and other bodies of water who revel in... [click here for more] |
Dungeon Masters Guild |
$1.00
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Shapeshifting creatures of celtic folklore, Selkies are seals that have the ability to remove their skin and roam the lands in humanoid form. Unhampered by the necessity of magic to change their shape, selkies are a race unlike any other in D&D. This race allows you to fill multiple roles in your group: in humanoid form you shine through your class, in seal form you are able to support your... [click here for more] |
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Even experienced adventurers deserve the occasional vacation, and our latest offering provides a setting just for that. Bone China Isle is a tropical island, known for feasts, welcoming locals, and, most of all, its magical pottery, made, in part, from the ashes of the deceased. These unique dishes are ingrained in the local culture, and are symbolically used for religious ceremonies,... [click here for more] |
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The ocean is a diverse, powerful habitat that encompasses the majority of planet. But what determines which ecosystems, which habitats exist in various locations? The answer is flow, the currents that swirl about the entire ocean.
This circle of the ocean harnesses that power and utilizes spells unique various habitats in the ocean. With this subclass, become a powerful druid that controls the flow... [click here for more] |
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The Edmund Fitzgerald is the largest ship in water, but being large does not make her immune to the Dread Transplanar Pirate Organu Belrock.
Avoid the depths in this riotous adventure where your friends are just as bizarre as your enemies and not everything is what it appears to be. Enjoy sharing a beer with an eccentric bard while gambling away your hard earnings in the mess hall - Just make sure... [click here for more] |
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New lower price!
Selkies are creatures from Scottish mythology, seals able to transform into humans by shedding their skin. Folktales about selkies usually involve a human man finding the skin and hiding it, forcing the female owner of the skin to become his wife. Often the pair will even have children together, before the skin is finally returned to the selkie and she returns to... [click here for more] |
Dungeon Masters Guild |
$1.50
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Deep Dive: Koalinth offers an in-depth look at the koalinth, a little-known aquatic goblinoid species whose existence dates back to the early ages of D&D's history. This 26-page document includes everything a Dungeon Master might need to feature koalinth in their next adventure:
Revised lore, which is in line with the new goblinoid origins described... [click here for more] |
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A simple guide to running a ship in 5e, encompassing things such as:
crew morale
commodity management
crew positions
naval combat ... [click here for more] |
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Engage in combat or attempt diplomacy with the Venomous Plesiodrake! A unique CR 10 aquatic dragon subtype. A wyvern is to an ancient red dragon as the plesiodrake is to a dragon turtle. Just a This document contains information on a new and unique creature for GMs to have their players encounter; including a stat block, behavioral information for the plesiodrake, information on the territory and... [click here for more] |
Dungeon Masters Guild |
$0.75
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OCEANIC DISCOVERIES
Interesting and Mysterious Things to be Found in the Ocean
Presenting a combination of utility, imaginative content, and deep research typical of many Surbrook Press products, Michael Surbrook delves deeply into the ocean (or any large body of water), presenting a toolkit for DMs who want to elevate their games. In this case, Ocean Discoveries... [click here for more] |
Dungeon Masters Guild |
$3.95
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I needed a bounty hunter for a game I've been running, and I made the description a little more general to fit into your game. OC, please steal.
Legends surround Salt and Pepper Beard, with whispers of dark pacts and alliances with sinister forces that grant him unnatural abilities. Some say he has struck bargains with malevolent sea demons, while others claim he's mastered forbidden arts to manipulate... [click here for more] |
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Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity
Welcome back to Waterdeep!
Waterdeep Revisited is a series of five related products for the Dungeon Master’s Guild — each one supports game play around a single theme.
The first of the series is A-1 Luskan Gambit, an adventure for first-level characters. Yes, it features pirates!
Have the players... [click here for more] |
Dungeon Masters Guild |
$5.95
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On a small wind-swept island in the remote Northwest Moonshae isles, a terrible storm will soon destroy all life there with poison and corruption. A monstrous evil from the deep drives it forward to the shores: a fey resembling horse and man and yet clearly neither.
You and your party have survived the destruction of your ship in that storm only to arrive on Sea Mother Island surrounded by the storm's... [click here for more] |
Dungeon Masters Guild |
$5.00
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