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INTO THE UNDERCITY
A GUIDE TO THE WORLD BENEATH THE STREETS OF RAVNICA
The surface streets of Ravnica are all that many will see in their lifetime, but beneath them lies a world-spanning network of tunnels, caverns and ruins, lit by the glow of bioluminescent mushrooms. This is the undercity, home to the Golgari and a myriad of strange creatures... [click here for more] |
Dungeon Masters Guild |
$3.95
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Step down from Ravnica's street level into the Zonots of the Simic Combine, where the water's calm surface hides an ocean of scientific intrigue. Two political factions vie for power against one another, framed in a bizarre world of evolutionary research, where biomancers research to improve life itself, evolving their animal experiments and themselves to survive and thrive in the urban world of Ravnica.... [click here for more] |
Dungeon Masters Guild |
$3.50
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A 2-4 hour Ravnica adventure for 5th-10th level characters (optimized for 8th level).
A Gruul raiding party steals a powerful Izzet magical device, putting all of Precinct Four in danger. If the ignorant Gruul raiders accidentally trigger the device during their drunken Rauk-Chauv revelry, it will vaporize the entire precinct. Can a small group of heroes enter the rubblebelt of the... [click here for more] |
Dungeon Masters Guild |
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Sidekicks of Ravnica introduces a diverse selection of sidekick characters to join your adventurers, each accompanied with original art.
Each guild is represented, with at least 2 sidekicks, each from the iconic ranks and cultures of each guild, including an Izzet Scorchbringer guard, a Golgari Ochran assassin, a Gruul Tattoo artist and much more!
Who says the guilds should get all the... [click here for more] |
Dungeon Masters Guild |
$5.00
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Welcome to my small ravnica supplement. I hope you will excuse me, but they say a short pitch is an art, and unfortunatley i am no artist. So we will have to do it the long way around. This supplement is 23 pages of ravnica discussion, rules, races and subclasses.
So what do you get?
You get about 3 pages of discussion of magic and religion on Ravnica. 52 new magic items, including 17 new items... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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This supplement builds on the Guildmaster's Guide to Ravnica, to lend some structure to the chaos that is running a campaign. Ravnica is a criminally underrated setting, it has a weirdness and mish-mash of genres that work entirely to its advantage. Have you been wanting to run that cool urban political intrigue campaign you're just not sure how to start? I'd like to welcome you to Ravnica.... [click here for more] |
Dungeon Masters Guild |
$4.00
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The Clockwork Horror is a new Warlock Patron choice for Dungeons & Dragons 5th edition.
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Hello and salutations, friend!
Are you feeling run down? Can’t keep up with the day-to-day demands of modern society? Were you injured in a recent Great War? Well, then perhaps you’d consider making a pact with a Clockwork Horror Patron near you.
Imagine being able to move with the greatest of... [click here for more] |
Dungeon Masters Guild |
$1.95
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At $2.99, it's an offer you can't refuse.
The Shattergang Family details one of the major goblin mob families on Ravnica who specialize in explosive executions. It is perfect if you want to run a campaign against the Mafia or if for rogues wishing to join them.
It includes:
New Rank and Renown options for joining the Goblin Mafia
7 new items... [click here for more] |
Dungeon Masters Guild |
$2.99
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The sequel of a five-star rated product! Now focused on Artificer infusions!
Guildmasters’ Guide to Ravnica revealed that each Guild has a list of signature spells. Another secret is hidden among the intrigues of the City: Guilds artificers developed also secret infusions, known only to the members of the organizations which rule Ravnica. Those amazing techniques... [click here for more] |
Dungeon Masters Guild |
$1.00
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The Sightseer's Guide to Ravnica: Old Prahv provides everything one could wish to know when visiting the ruins of the former Azorius guildhall. Old Prahv is a sprawling compound of ruined judicial and legislative buildings, covered by a permanent silence spell. With no guild seeking the claim the eerily silent ruins, it has since become a nature reserve for some of Ravnica's rarest wildlife. And out... [click here for more] |
Dungeon Masters Guild |
$4.95
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The citizens of Ravnica must deal with challenges unlike those found on any other plane of existence. This world-spanning city is home to unique races, cutting-edge magical research, and ten guilds all vying for control in an inscrutable web of intrigue. It necessarily follows that those denizens must then cultivate an uncommon set of skills.
These sixteen feats are designed to help PCs treat Ravnica... [click here for more] |
Dungeon Masters Guild |
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The great city of Ravnica has all manner of inhabitants that crowd its winding streets every day. Some of these residents, however, are far more dangerous than others. “More Monsters of Ravnica” presents a handful of these monstrous beings that call Ravnica home to use in your Ravnica campaigns, or any other setting in 5e.
Inside this volume you will find stat blocks for eight Ravnican monsters... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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A Complete, Definitive Reconstruction of the 10 Ravnican Guild Backgrounds Has Finally Arrived!
Tired of the vaguries of the GGR's guild-based, optional Renown systems? "How much renown should I be awarding? How should I be awarding it? Why do the Boros get a mount and 10 CR worth of soldiers at renown 10, and the Golgari don't have a single listed mechanical benefit?"... [click here for more] |
Dungeon Masters Guild |
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Bring Ravnica to your table with these two new player races
In this new supplement for Ravnica, you are introduced to the Half-demon and Rakdos Imp
In Children of Rakdos, you meet the Half-demon whose Abyssal ancestry brings them one step closer to Rakdos himself. Many of the important leaders of the Guild of Rakdos are or were half-demons. The Rakdos Imps are chaos in small packages.... [click here for more] |
Dungeon Masters Guild |
$0.75
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From the same author of bestselling Drizzt's Handbook: Fighting Styles!
Guildmasters’ Guide to Ravnica revealed that each Guild has a list of signature spells. Another secret is hidden among the intrigues of the City: Guilds developed also secret fighting styles, known only to fighters, rangers and paladins belonging to the specific military orders of the organizations... [click here for more] |
Dungeon Masters Guild |
$1.00
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"Sphinxes of Ravnica" is a supplement to the Guildmaster's Guide to Ravnica, giving you 12 new sphinxes to populate your campaign. Each sphinx is loosely inspired by a Magic: The Gathering card of the same name, and thus fits easily into the Ravnica lore--but minimal tweaking is necessary to slot these sphinxes into a campaign of any setting or theme. ... [click here for more] |
Dungeon Masters Guild |
$2.99
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Want to add variety to your Ravnica adventures? Here are 14 additional Boros Guild creatures/ranks, with a range of challenge ratings, adapted from Magic the Gathering: Ravnica cards. ... [click here for more] |
Dungeon Masters Guild |
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Ravnica - Protéger & Servir
supplément pour l'univers Ravnica D&D5e
PDF, 32 pages, uniquement en français
Unis, ils feront respecter le Pacte des Guildes
Une justice sans force est impuissante, la force sans justice est tyrannique.
Ce supplément non officiel à l’univers de Ravnica, vous permet d’unifier plusieurs... [click here for more] |
Dungeon Masters Guild |
$6.37
|
"Welcome to ‘ze exciting world of Zweikampf, an invention of my glorious guild, ‘ze Izzet League. Ravnica is inhabited by strange creatures we call monsters. By forcing ‘zese creatures into mizzium balls, we can tame ‘zem and ‘zey become Zweikampf monsters." — Professor Lohengrin Zweikampf: Ravnica Monster Duels provides a framework to catch monsters, evolve them,... [click here for more] |
Dungeon Masters Guild |
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So, keeping track of gold is a big part of the game, but it is not necessarily a fun part of the game. In some campaigns, it's a fundamental part of how the PCs navigate the world and work toward their goals. In others, it becomes nebulously shunted off to the domain of "let's just say we have the money".
The system presented here turns Wealth into the equivalent of an ability score derived from... [click here for more] |
Dungeon Masters Guild |
$1.99
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This product is a Fantasy Grounds module. If you wish to purchase the PDF version of The Palace of Pain's Pleasures, please click here.
A galvanice weird has torn apart an Izzet laboratory in the Blistercoils. The weird’s path of destruction leads to Tin Street where the weird was spotted being subdued and taken aboard the notorious Palace of Pain’s Pleasures,... [click here for more] |
Dungeon Masters Guild |
$4.49
|
Gnolls Come to Ravnica
This supplement has everything you and your group need to include gnolls in the Ravnica campaign setting, including:
A brief history of the gnolls in Ravnica, including story ideas for using Yeenoghu as one of the old gods
Complete rules for creating gnoll player characters and recommended guilds/roles
7 new creature stat blocks
If you enjoy this product, please... [click here for more] |
Dungeon Masters Guild |
$1.99
|
A Collection of Monsters I've Made For My Homebrew City Campaign
I Make New Content Every Saturday On My Twitch Channel https://www.twitch.tv/zoot_ ... [click here for more] |
Dungeon Masters Guild |
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Bards of the College of Doomscrolling are largely seen as failures in their profession. Their jokes don’t always land, their songs are often too esoteric for people to understand, and their performances sometimes find themselves booed off the stage. But the Doomscroller is not to be deterred! At least, not by the naysayers. The town criers, newspapers, and information brokers, however, that’s... [click here for more] |
Dungeon Masters Guild |
$1.99
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This is the encounter set where the heroes ultimately lose.
Why was this ever created?
The answer is simple. Think of any movie, book, game, or piece of media. It usually comes in 3 acts. The setup, confrontation, and conclusion. During the second act or the confrontation part, the hero/es don't always succeed. They don't get to eliminate the threat, lose the girl, do something... [click here for more] |
Dungeon Masters Guild |
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This product is a Fantasy Grounds module. If you wish to purchase the PDF version of Trostani Discordant, please click here.
In the aftermath of the Assault on Precinct Four, an Azorius precognitive mage has a terrible vision regarding the strange relic known as the felicity triskelion. To discover the truth behind this mysterious artifact, the party must... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Meet the Dwarves of Ravnica
This supplement has everything that you and your group needs to include dwarves in the Ravnica campaign setting, including:
A history of the dwarves of Ravnica
Recommended guilds/roles for dwarf player characters
A cross-reference of existing creature stat blocks useful to Dungeon Masters
10 story seeds to inspire players and Dungeon Masters
If you enjoy... [click here for more] |
Dungeon Masters Guild |
$1.49
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Ravnica: The City That Never Sleeps
Ravnica is a vibrant and diverse city, filled with the absolute wonder, near-constant rivalry, and unique challenge that comes from the ten Guilds packed together on a single set of labyrinthine streets. As your players race around this wonderful city, you’ve got to make sure that they’re always looking around corners to find something new and exciting! Give... [click here for more] |
Dungeon Masters Guild |
FREE
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