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Feldor's Guide to Triel - a village gazetteer

Feldor's Guide to Triel - a village gazetteer


Feldor's Guide to Triel – A village gazetteer including locations, NPCs, events, and more! Need a new village after the last one burnt to the ground? Tired of spending hours designing NPCs? Need some quick quest hooks? Before his death, Feldor Brewbarrel spent his years travelling the Sword Coast, documenting every hamlet, town, metropolis, and ale house he encountered. What's more, his notes...   [click here for more]
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Feldor's Guide to Triel - Free Edition

Feldor's Guide to Triel - Free Edition


Feldor's Guide to Triel – Free Edition Note: This is the abridged Free Edition of Feldor's Guide to Triel. This edition contains a condensed history, 8 locations, 9 NPCs, 5 factions, and 2 maps. You can download the complete, unabridged version here. Need a new village after the last one burnt to the ground? Tired of spending hours designing NPCs? Need some quick quest hooks? Before...   [click here for more]
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Feline Variations

Feline Variations


Cats provide endless entertainment for all walks of people. Now they can snuggle, harass, and annoy your adventuring just like they do in the real world! This is a collection of cat-like creatures to incorporate into any adventure! Each has a unique set of abilities and their own stat sheet. ...   [click here for more]
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Festival Guide

Festival Guide


Silver Bestseller! This supplement provides games, vendors and entertainment that could be used in a small town fair, festival or carnival. You can drop this in any setting. The document includes a festival map and a map of a hedge maze. ...   [click here for more]
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Fishy Kissin

Fishy Kissin


The fourth in a new series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Saltmarsh, Waterdeep, or any city of their choice. Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about...   [click here for more]
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Fog Over Blackpool - A Level 1 Adventure & Starter Village

Fog Over Blackpool - A Level 1 Adventure & Starter Village


Welcome to Blackpool. The once-prosperous village has been overcome by an oppressive fog that's lasted seven years. With the fog came death and devastation. To make matters worse, young girls from the village have been disappearing. In an adventure that's full of action, intrigue and roleplay, can you solve the mystery of the fog and save Blackpool?    About...   [click here for more]
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Games & Gambling (5e Rules)

Games & Gambling (5e Rules)


This content pack contains 10 games to populate your downtime, such as bars, festivals, and racetracks. Includes games like blackjack, dice poker, and even slot machines for your clockwork worlds and devil casinos. ...   [click here for more]
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Garrison: Lair of the Spiders

Garrison: Lair of the Spiders


As a DM I love popping open the Monster Manual and throwing creature after creature against the party! But... I like sticking to a theme, an atmosphere, a setting. We know throwing 1d4 giant spiders against a party, then... 1d6 giant spiders... can get a little tedious. But how about a tricky leaping spider or an armored tunnel spider? Or an ambushing trapdoor spider, then encountering the necrotic...   [click here for more]
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Gaunts : A New Monster

Gaunts : A New Monster


Gaunts: A new breed of Monster. Victims of a terrible curse and disease, Gaunts have been corrupted into something wholey evil. There are many different types of Gaunt but they all come from the same source. This file includes rules for the Gaunt curse and 4 different monster stat blocks with original art. EXPANSION I intend to add extra Gaunt types, art and...   [click here for more]
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Gearing Up

Gearing Up


The fifteenth in a series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Waterdeep, Neverwinter, or any city of their choice. Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about...   [click here for more]
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Ghoulish Delights: Three New Creatures

Ghoulish Delights: Three New Creatures


This product contains stat blocks for three new creatures perfect for Halloween, the shadowfell, or anywhere or anytime you want to have a "horror"-themed adventure: Ghastly Gourd -- this pumpkinheaded, fire-spewing monster, is the undead soul of a murderer or arsonist who was left unburied during a harvest moon. Grimalkin -- a shadowy cat who brings misfortune to those around it. Skull...   [click here for more]
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Gladiator School and Fighting Pit

Gladiator School and Fighting Pit


Each Adventure Scene is a detailed setting that can be dropped into any adventure path. All DM’s want to provide the best play experience for their players, but frequently lack the time. Adventure Scenes provide a highly detailed location, with fully developed NPC’s and new items that provide the level of detail your players deserve! Ludus Argentum is a gladiator school and fighting...   [click here for more]
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Glass Men

Glass Men


Recorded on the 22 of September Glass Men are fascinating in almost every way, from their size to their skill in delicate tasks, to their perfectly clear bodies. A common misconception is that you can see the food that they eat inside of them, this is untrue because of the fact that our food is like poison to a Glass Man, instead preferring to eat fine sand. These are the Thoughts...   [click here for more]
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Glinter's Guide to the Ether Blood

Glinter's Guide to the Ether Blood


Humans born into illegal trade. Not as slaves, but as vessels for drugs. The Ether in these folk is a poison of choice for rich aristocrats. Check out this new race option for urban settings, Five new drugs and five new subraces. Perfect entrypoint for Waterdeep: Dragon Heist and Waterdeep: Dungeon of the Mad Mage! v1.20 Changelog: RELEASED ...   [click here for more]
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Gothic Heroes and Villains

Gothic Heroes and Villains


Contains the stats for 5 new Races themed around a Gothic Setting, 2 of which have 3 subraces. Angels, Devils, Ghosts, Vampires, and Wolf Men. Update.1: Changed one of the Angel subraces to give it resistance to Necroctic and Radiant damage instead of advantage on magic savingthrows, and I made some slight changes to the wording. Update 2: Fixed formating issue ...   [click here for more]
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Grandmother Crookbesom's Book of Hags

Grandmother Crookbesom's Book of Hags


Hags. Is there any more perfect monster in the D&D canon? They’re clever, they’re wicked, and above all they’re social creatures - for all their love of isolation. They’re ageless and malicious, schemers who pull the strings of creatures around them for their own cruel whims. They’re also larger-than-life personalities who make brilliantly memorable NPCs: the kind...   [click here for more]
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Grimm Encounters

Grimm Encounters


Grimm Encounters Twelve Horrifying Encounters for your Campaign If you need some horrifying and grotesque encounters for your table, look no further. This supplement is filled with 12 haunting encounters based on classic fairy tales from the Grimm Brothers and their contemporaries. These encounters are perfect for dropping into horror themed games, those set in Ravenloft or the Shadowfell,...   [click here for more]
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Guilds

Guilds


The idea behind this PDF is a way of using the current faction rules in your home game by turnung the factions into guilds your players can join. Complete with ranks, renown, secret missions and bonus for each rank. ...   [click here for more]
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Halftime Madness

Halftime Madness


The local polo championships are in full swing, and you're invited! Explore the game grounds, play fair games, wrangle exotic mounts, place bets, get your fortune told, and experience an enthralling halftime show by the bard troupe The Dandy Highwaymen! But don't get too wrapped-up in the show... you might miss out on something. Halftime Madness is a lighthearted adventure designed for...   [click here for more]
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Hamlets & Homelands

Hamlets & Homelands


Hamlets & Homelands: Map Pack 1. (with art release) Welcome to my first map pack. I created these maps to be used for Dungeons and Dragons 5th edition. Feel free to use these maps for your own campaign or adventure. Each map was designed and created for different adventures with my group. Each of them are print quality and work great for player handouts. What's inside?...   [click here for more]
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Here's To Crime: A Guide to Capers and Heists

Here's To Crime: A Guide to Capers and Heists


"This is, to my mind, one of the best styles of supplement that someone can make for Dungeons and Dragons...great ideas in the supplement that any DM can build on in their campaign. I love rules that give a precise amount of controlled chaos, and 'Here's to Crime' seems to do that well" -Kotaku Your guide to running "Ocean's 11" style capers and heists in 5th Edition D&D! We...   [click here for more]
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Hojalateños (Tinfolk)

Hojalateños (Tinfolk)


Desde el extraño y mecánico plano de Mechanus, su señor Primus observa el cosmos con curiosidad y soberbia, y basado en lo que vio en las creaciones de otros dioses creó las suyas. Inspirado buscó crear seres más perfectos que los humanoides de otros planos, y así creó a los Hojalateños que son su creación más eficiente. Aguardan...   [click here for more]
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Homebrew Bestiary #2

Homebrew Bestiary #2


PDF includes two creatures, the Stikini, a shapechanging witch that turns into an owl at night to kill and eat its victims, and the lightning bird, a legendary creature that is thought to cause lightning storms and feed on the blood of its victims. These can be used as separate encounters or put together as a witch and familiar. ...   [click here for more]
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Homebrew Bestiary #3

Homebrew Bestiary #3


Included are the Eloko, Bukavac, and Adze. The Eloko is a dwarf-like creature that causes mischief and casts spells on passersby. The Bukavac is a fiendish six-legged frog that leaps on unsuspecting victims to strangle. The Adze is a vampire that can transform into a firefly to cause disease. ...   [click here for more]
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Homebrew Bestiary: Aicha Kandicha

Homebrew Bestiary: Aicha Kandicha


Aicha Kandicha is an evil djinn that disguises herself as a medicine woman living outside of a small town or village near a body of water. She uses her skills to gain the trust of the locals, then create sickness that she will "cure", using the deaths to sustain her life before moving on. This is a solo encounter that has a Challenge Rating of 10 and is best used in a semi-aquatic location. ...   [click here for more]
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Homemade Monsters 2

Homemade Monsters 2


This is the second monster pack I have made, and like the last one it does have a single custom magic item in it, and quite a few new monsters and upgraded/different version of existing ones. There is also quite a few traits I designed that can be placed on any monsters, giving them unique effects but nothing that should make them super dangerous, just interesting. As normal, there will be a word document...   [click here for more]
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Hot Kitchen

Hot Kitchen


The fourth in a series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Waterdeep, Neverwinter, or any city of their choice. Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about a...   [click here for more]
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Humble Beginnings

Humble Beginnings


Why write a backstory when you could play it? Get the premium prologue experience with Humble Beginnings, a five-session adventure following would-be adventurers across eight years. Using the Child class your party can build and learn about their character before they reach the first level in their class of choice gaining an extra, class appropriate feat for their troubles. Recent Update!...   [click here for more]
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Improved Downtime - Fist Fight

Improved Downtime - Fist Fight


Here is the first of a new series intended to expand on the Unearthed Arcana Downtime PDF Inspiration comes from several sources. My players have asked to have prize fights as a downtime activity. We tried the UA version (a skill challenge) and found it to be brief (not necessarily a bad thing), inflexible (no agency for different styles/tactics), and arbitrary. We all enjoy board...   [click here for more]
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Improved Enemies - Week 5 - Mind Flayer (Deux)

Improved Enemies - Week 5 - Mind Flayer (Deux)


Here is the fifth of my weekly conversions from MM to true psionics using the UA mystic psionic rules (mostly) The mind flayers posted week 4 are more akin the upgraded (Volo's) CR 8 versions; this weeks mind flayer is more a base CR 7 model. I took inspiration from previous editions and gave ranged damage and left out the crown or mantle psionic abilites. I also added some fun new...   [click here for more]
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Inns and Taverns (D&D 5e)

Inns and Taverns (D&D 5e)


This guide, meant both for players and DMs alike, present detailed rules on how you as a player character can run your own inn and tavern. This odcument provides detailed rules and charts on income, guild licences, hirelings and more, and combines them into an easy to use method to calculate your inn/tavern's income. This document can be used in conjuction with any adventure, homebrew or official,...   [click here for more]
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Itemcraft (5e Rules)

Itemcraft (5e Rules)


A set of rules and recipes governing the creation of items. Itemcraft is broken down into four disciplines: Blacksmithing, the art of creating metal armor and weapons of war. Clothcraft, the art of sewing clothes and leather armor. Enchanting, the art of imbuing mundane objects and scrolls with magical power. Herbalism, the art of synthesizing potions and poisons from plants and herbs. If...   [click here for more]
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Izzy's Slightly Used Airships

Izzy's Slightly Used Airships


An Airship for Any Campaign Airships are almost always synonymous with adventure. Be it a swashbuckling adventure above the clouds, a daring get-away from the evil forces of the Ogre-Witch, or simply a means to travel to the Devil-King's palace on Dinosaur Island, airships are not simply a vehicle of transportation, they are a vehicle for the plot, and a vehicle for character growth. ...   [click here for more]
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Kaid's Starting a Settlement System

Kaid's Starting a Settlement System


Kaid's Starting a Settlment System is a supplement intended to help DMs to start construction on settlements from a story telling perspective that makes sense. Whether the settlment is started by the players or NPCs this system will ease the headache of making a settlement that doesn't just spring up out of the ground. Feel free to leave any feedback you have! ...   [click here for more]
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Kaiju Fight!

Kaiju Fight!


Playtest Material! Kaiju Fight! (Working Title) is a 20+page document with absurdly powerful new weapons balanced by limitations, 5 new archetypes for Fighter, Barbarian, Monk, Wizard, and Druid, and rules for fighting opponents of truly massive scale that brush up against the edge of Legendary status. There are a few links to concept art from the Exile Productions (that's me!) Instagram. Like...   [click here for more]
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Karniv's Enchanted Oddities

Karniv's Enchanted Oddities


Karniv's Enchanted Oddities - A collection of Magical Items, an NPC and his Shop. Tired of your players forgetting the names of your merchants? Spice up your campaign with a visit to Karniv's Enchanted Oddities! This shop is owned by Karniv Kilabee, one of the realm's most well known magical historians. Inside his doors are more baubles, trinkets and treasures than you can ever imagine. What's more,...   [click here for more]
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Karniv's Magical Gems

Karniv's Magical Gems


Karniv's Magical Gems - A collection of 160 Magical Gems and Lore from the world's greatest Arcane Historian! Looking for some new items to spice up your campaign? Dive into the incredible world of enchanted crystals with Karniv's Magical Gems! The foremost magical authority, Karniv showcases his incredible knowledge of the arcane in this collection of writings, musings, and anecdotes. This package...   [click here for more]
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Korrek's Legion

Korrek's Legion


In the nation of Kazek, a massive army waits, biding its time. Its ready to mobilize in a moment's notice, willing to march forward into any battle. It militants and magic users are spread across Kazek, finding more powerful ways to destroy their opposition. Korrek's Legion is a 40-page bestiary that introduces 69 creatures to pair with the Wargod Korrek and with Magic Items in Elicmo....   [click here for more]
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Kościotrupy

Kościotrupy


NADCHODZI ARMIA CIEMNOŚCI W światach Dungeons & Dragons zmarli kroczą między żywymi. Istnieją setki rodzajów ożywieńców – jedne wskrzeszone mocą nekromantów, inne przywrócone do parodii życia klątwą, mocą artefaktu albo wolą boga. Część z nich jest świadoma. Inne to bezwolne automaty. Choć pospolite szkielety czy...   [click here for more]
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Landon Goblin Manual

Landon Goblin Manual


Hello and welcome to the Landon Goblin manual. In this book, you will read about every goblin tribe/nomad that I have created. The goblins in this book are interchangeable, that means there are no specific rules that you have to follow when deciding what goblins you want in your campaign. Just choose the ones you like and add them to your game. The more goblins you have the more stuff is going to get...   [click here for more]
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Lands, Lords, and Ladies

Lands, Lords, and Ladies


A detailed summary of the mechanics of feudalism as relevant for D&D campaigns of varying political complexity. Everything from the various methods of gaining a title to the obligations those titles require of players are discussed. Also included is a summary of the economics of a fief to determine how much gold the lands will earn or cost the characters as they maintain their new noble status....   [click here for more]
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Let Sleeping Guards Lie

Let Sleeping Guards Lie


"I want to sneak up on him while he's sleeping...and go for the instant kill!" Oh, boy. You've heard THAT one before. I mean, it's just some cruddy 25 XP guard, right? You could just let them do it... Or you could pull out this supplement and make something weird, whacky, funny, scary, impactful, or dangerous happen. Let Sleeping Guards Lie is a short supplement that allows...   [click here for more]
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Letters to the Dungeon Master: Perspectives From Wuxia

Letters to the Dungeon Master: Perspectives From Wuxia


Follow us at @perilous_prints and like us on facebook! Between major projects and during the production of other smaller projects we will be producing a series of articles, Letters to the Dungeon Master. This is the second of many more to come. Each will be written by one of the various authors here at Perilous Prints because we had something to say or add that didn't surmount to its own...   [click here for more]
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Magic of the Blood War

Magic of the Blood War


When Demons and Devil clash in the eternal conflict of the blood war, the magic that they use is unlike any found in the mortal realms. The fiends prefer spells that cause not only destruction but are horrific in their effect. Why cast a magic missile when you can cast feast of maggot and cause your, ancient enemy, to drown in a writhing mass of hell maggots Magic of the Blood Wars introduces over...   [click here for more]
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Magnificent Magical Auction

Magnificent Magical Auction


If you want something different than your typical magic shop, finding magic item sellers in your downtime, or just want to run a fun shopping encounter, then the Magical Auction is for you! Listed in this supplement are rules for running your very own Magic Auction as well as an example buyers guide and example NPCs to populate your auction. ...   [click here for more]
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Masque of the Red Death - Gothic Earth Bestiary

Masque of the Red Death - Gothic Earth Bestiary


Welcome to the Gothic Earth Bestiary. This book contains an assortment of monsters for the RavenloftMasque of the Red Death campaign setting for use with the Dungeons & Dragons™ 5th Edition Rules. The monsters in this book have been converted from previous editions of Dungeons & Dragons. The brute, haunt best, hollow, knight terror, lost boy,...   [click here for more]
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Mixed Martial Arts Guide For 5e (Feats Book and General Grappling System Revision)

Mixed Martial Arts Guide For 5e (Feats Book and General Grappling System Revision)


This is a feat book designed to make the art of grappling and unarmed fighting compare and compete well with other character options at the higher levels. It is a full revamp of the Grappling system for the 5th Edition. It is extremely accurate and gives great incentives for being an unarmed combatant, Monk, Pugalist, or even any other class! This feat book and system for integrating MMA into D&D...   [click here for more]
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Modern Fantasy Setting Rules

Modern Fantasy Setting Rules


These are a few rules I made for my D&D group so that we could really take advantage of the UA Modern Magic Classes, It's not a complete setting, just a guide as to how a modern setting should work (in my opinion). It's a recipe. All that's left is to add some lore and a few villains and you have a full campaign, ready to go. ...   [click here for more]
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Modern-Fantasy Guide

Modern-Fantasy Guide


The Modern-Fantasy guide! featuring a plethora of guns (16 basic types, 7 special types, plus racial variations), all new subclasses for EACH of the 12 classes provided in the Player's Handbook (Yes, even the DRUID), Armor, Items, Tools, Vehicles, Enemies, Spells, and Conditions. Don't know if you want to buy yet? check out the lite version of the Modern-Fantasy Guide! https://www.dmsguild.com/product/215977/ModernFantasy-Firearms-Guide-LITE?src=newest_in_dmg...   [click here for more]
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Monk Subclass - Way of the Sacred Fists

Monk Subclass - Way of the Sacred Fists


This is a Monk subclass, a Divine Domain, for use with the Dungeons & Dragons Fifth Edition RPG ruleset. Monks of the Way of the Sacred Fists are an off-shoot sect of the Way of the Open Hand. They have stepped closer to the religious origins of the monastery to study divine power, forgoing some of their martial training. Their techniques have changed, focusing more on control and manipulation...   [click here for more]
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