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"Unstuck" Encounters

"Unstuck" Encounters


---I'm thrilled to report that this publication received a very positive review from Jeff Grenier of the Tome Show, a seminal podcast for all things D&D.  Check out episode 286 (August 28, 2017), beginning at 43:20.  Here's the link: http://www.thetomeshow.com/e/more-pdf-minis-reviews-tome-286/-- Short scenarios for when your PCs just can't figure it out. Every Dungeon...   [click here for more]
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11 Inn and Tavern Events

11 Inn and Tavern Events


11 inn and tavern scene setting events for DMs For D&D 5th edition Campaign setting neutral No tables: Fleshed-out narratives No dice rolling, no mechanics Urban and Wilderness Please check out my other title '10 Nighttime Wilderness Camping Events'  ...   [click here for more]
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19 Shops & Shopkeepers

19 Shops & Shopkeepers


This collection of 19 creative shops & shopkeepers is here to help make your world come alive with NPC shopkeepers your players will love Let your players enjoy a luxurious bathhouse run by demons, buy secrets from a mausoleum, or deep sea treasures from a half-orc captain and her menagerie of monkeys! Each shop can be the landmark destination of a small town or one of many unique offerings in...   [click here for more]
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25 Quick Eladrin NPCs

25 Quick Eladrin NPCs


Welcome to the finest collection of quick NPCs that you will find this side of the Nentir Vale! Do your players catch you out sometimes by suddenly expressing an interest in some random NPC who you never planned out because they weren't important? Do you sometimes struggle to come up with names for all the NPCs you are populating your setting with? Either way this document will help! Twenty five...   [click here for more]
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50 Quick Human NPCs

50 Quick Human NPCs


Welcome to the finest collection of quick NPCs that you will find this side of the Nentir Vale! Do your players catch you out sometimes by suddenly expressing an interest in some random NPC who you never planned out because they weren't important? Do you sometimes struggle to come up with names for all the NPCs you are populating your setting with? Either way this document will help!...   [click here for more]
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50 Quick Human NPCs Vol 2

50 Quick Human NPCs Vol 2


Following on from our very successfully received first volume here are 50 more human NPC's to engage, challenge and bemuse your players... Do your players catch you out sometimes by suddenly expressing an interest in some random NPC who you never planned out because they weren't important? Do you sometimes struggle to come up with names for all the NPCs you are populating your setting with? Either...   [click here for more]
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5MWD Presents: Tactician Class

5MWD Presents: Tactician Class


5 Minute Workday Presents: Tactician Class A new class focused on tactical combat and teamwork  Inspired by the 4th Edition Warlord class, the tactician is a martial leader who uses masterty of combat, teamwork, and preperation to achieve victory. Tacticians are smart and knowledgable warriors, winning battles through intelligence as much as steel. This class was designed to reward clevery strategy...   [click here for more]
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99 Cent Adventures - Mask of the Ice Devil - Addon Adventure

99 Cent Adventures - Mask of the Ice Devil - Addon Adventure


Introduction: It is the hottest summer in decades, possibly centuries, yet the town of Seaside isdetermined to hold their annual Summer Solstice Festival despite the heat. There will be food and dancing and games... and an iceberg floating in the bay?!? ...   [click here for more]
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99 Cent Adventures - Notable NPC - Brander, Hobgoblin Mercenary

99 Cent Adventures - Notable NPC - Brander, Hobgoblin Mercenary


This is an in-depth and highly detailed look at the Notable NPC, Brander. On the next few pages, you will find all the information on Brander, including statistics, personality, goals, and plot hooks so you can incorporate Brander into your campaign. ...   [click here for more]
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99 Cent Adventures - Notable NPC - Hirak Rokwaw

99 Cent Adventures - Notable NPC - Hirak Rokwaw


Introduction: This is an in-depth and highly detailed look at the Notable NPC, Hirak Rokwaw. On the next few pages, you will find all the information on Hirak, including statistics, personality, goals, and plot hooks so you can incorporate Hirak into your campaign. ...   [click here for more]
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99 Cent Adventures - Perilous Place - The Chapel Catacombs

99 Cent Adventures - Perilous Place - The Chapel Catacombs


The catacombs under the Chapel of Light are only around a century and a half old, but in the lives of men that is quite old. The top floor of the tomb has been used recently, but the lower floors are filled with crypts which have not felt the tred of men’s feet for decades. Who knows what dangers may have crept into them? ...   [click here for more]
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99 Cent Adventures - Secret Societies - Cult of the Black Pharaoh

99 Cent Adventures - Secret Societies - Cult of the Black Pharaoh


This is an in-depth and highly detailed look at the Secret Society, Cult of the Black Pharaoh, which was featured in our 99 Cent Adventure Cult of the Black Pharaoh. On the next few pages, you will find all the information on this cult, including ideology, motto, goals, and leadership so you can incorporate this Secret Society into your campaign. ...   [click here for more]
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99 Cent Adventures - The Chapel of Light - Addon Adventure

99 Cent Adventures - The Chapel of Light - Addon Adventure


Necromancers have long sought to expand their ability to control vast numbers of undead without resorting to minions or other intermediaries. Though many minor means exist to this end, the artifact known as the Necroamaton is the ultimate answer to this endeavor. Its powers are rumored to allow the animation and control of virtual armies of undead creatures, and now a temple of Pelor has run across...   [click here for more]
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99 Cent Adventures - The Derelict Ship - Addon Adventure

99 Cent Adventures - The Derelict Ship - Addon Adventure


Introduction: A drifting hulk, seemingly abandoned, has floated into the harbor and now bobs quietly in the bay. A few of the braver sailors from some of the docked ships went aboard to attempt a salvage mission, but none have returned. Now the sailors and dockworkers are whispering that the derelict ship is haunted, and the harbormaster wants it out of her bay, or at least cleared of its denizens...   [click here for more]
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99 Cent Adventures - The Spawning Grounds - Addon Adventure

99 Cent Adventures - The Spawning Grounds - Addon Adventure


The town of Guion’s Ferry has a vermin problem, but these are not ordinary rats or insects. These are much more sinister creatures that can take the form of common objects to hide in plain sight before they attack! As Guion’s Ferry is a very small town, they have sent an emissary to a larger town downriver, hoping to hire adventurers to aid them in exterminating these monsters. (Introduces...   [click here for more]
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99 Cent Adventures - The Wolves of Oxenfjord - Addon Adventure

99 Cent Adventures - The Wolves of Oxenfjord - Addon Adventure


The small town of Oxenfjord, has been having trouble with a local pack of wolves. Normally the wolves just kill a few livestock, and the farmers go and hunt down a wolf or two, and go back to life as usual. However, recently the wolves have been far greater in number and have become far more aggressive in their nature. Where before, it was just the occasional lamb or young calf, now packs of wolves...   [click here for more]
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A Feast and a Frozen Star

A Feast and a Frozen Star


As the winter snows blanket the valley beneath Tyrant’s Peak, a special trinket has gone missing. The great red dragon Tsana’s hoard has been raided by misguided adventurers, and her coveted Frozen Star has been taken as spoils. Not wanting to bring further misfortune to those living near her mountain lair, Tsana has enlisted the aid of Looker the beholder to track down her beloved trinket...   [click here for more]
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A Simple Life: a collection of commoner NPCs

A Simple Life: a collection of commoner NPCs


A simple Life A collection of commoner NPCs This relatively simple booklet has a lot of NPCs stat blocks. The work is intendet to those who want to actively differentiate NPCs in a town, and has a lot of examples by race, with a small ammount of lore about the "typical" societes of the core races. The pdf...   [click here for more]
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A Town of Our Own

A Town of Our Own


A complete town building system & framework for 5e. To be used in conjunction with any campaign.  Need some down time activities to keep your party immersed in your world? Want to create your own settlement which you can call home? Come and try A Town of Our Own, with 25 pages of content with easily laid out sections, examples, calculation sheets, maps and much much more. this framework...   [click here for more]
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Archias Arcanum's Guide to Creating Magic Items

Archias Arcanum's Guide to Creating Magic Items


How do I make a Wand of Fireballs? What is the process for making a Potion of Healing so the party doesn’t have to keep buying them? Would anybody buy this Umber Hulk blood I’ve collected? This 37-page guide answers these questions and more with 10 new spells, additional items, and over 30 detailed formulas for magic items listed in the Dungeons & Dragons 5E Dungeon Master’s Guide. Every...   [click here for more]
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Aristobulus's Useful Items

Aristobulus's Useful Items


Practical Household Magic! Not all magic items must be dangerous, or even all that interesting to adventurers. Magic is for everyone, for even the most mundane tasks around the house!  That's why Aristobulus's Artificers started making Useful Items - to make your life easier! This is the latest version of our catalog. You're sure to find something herein which will wonder how you ever existed without...   [click here for more]
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Balthrazim the Sage - Notable NPC - 99 Cent Adventures

Balthrazim the Sage - Notable NPC - 99 Cent Adventures


This is an in-depth and highly detailed look at the Notable NPC, Balthrazim. On the next few pages, you will find all the information on Balthrazim, including statistics, personality, goals, and plot hooks so you can incorporate Balthrazim into your campaign. ...   [click here for more]
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Battles, Brawls & Belts

Battles, Brawls & Belts


Step into the arena, and the world of "combat-entertainment"! Not every legend culminates in a dark dungeon or mage's tower. The drama and pageantry of pro-wrestling collides with the world of adventurers in Battles, Brawls & Belts, your guide to arena combat, and all of the culture and business that comes with it. Inside these pages you will find... Twelve new subclasses,...   [click here for more]
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Breaking Knuckles

Breaking Knuckles


The twelfth in a series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Waterdeep, Neverwinter, or any city of their choice. Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about...   [click here for more]
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Bundle: The Huntsman's Expanded Subclasses

Bundle: The Huntsman's Expanded Subclasses


This eighty-six page bundle includes all eighty-four of my Homebrew subclasses to date! At present this includes: For Artificers: Armoursmiths are the epitomy of cognitive warfare, such as Tony Stark and Bruce Wayne. Suiting up in technologically advanced suits of armour that greatly enhance their own abilities, Armoursmiths can put out some of the most impressive displays...   [click here for more]
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Champions of the Blood War Arcane Tradition: Diabolist

Champions of the Blood War Arcane Tradition: Diabolist


Bring the Blood Wars to your table with this new Arcane Tradition. In this new supplement for the Blood Wars, you are introduced to the diabolist, a wizard who has sold their soul to the Devils of the Nine Hells for great power. Able to conjure the fires of the nine hells at whim, the diabolist can lay waste to their enemies with fire and infernal spells. The diabolist seeks one thing...   [click here for more]
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Champions of the Outer Planes Warlock Patron the Bornless One

Champions of the Outer Planes Warlock Patron the Bornless One


Bring the Outer Planes to your table with this new Warlock Patron. In this new supplement for Outer Planes adventures, you are introduced to the Warlock Patron the Bornless One, who is a combination of psychic and eldritch magic with a dash wise sage thrown in. In Warlock Patron the Bornless One, you meet a Warlock who is a skilled spellcaster and seeker of the mysteries of the multiverse. Tasked...   [click here for more]
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Character Codex: Guardsmen

Character Codex: Guardsmen


What is the Character Codices line? The character codices line is our latest PDF of DM-friendly products providing NPC generation and stat blocks. GMs don’t have enough time to generate tons of NPCs when designing adventures, and that’s where each Character Codex comes into play. Let us do the heavy lifting for you. Each Character Codex is a manual, not of monsters, but of characters....   [click here for more]
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City of Ancient Mysteries

City of Ancient Mysteries


An overview of an offbeat adventure location or even a homebase for characters, consisting of strangely-built houses clustered together around an enormous egg-shaped structure. City of Ancient Mysteries is a full color, bookmarked PDF containing everything you need to add the village to your campaign, including: An overview of the village location, geography, and populace Descriptions of...   [click here for more]
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City State Creator I

City State Creator I


Envision the ultimate City State of your dreams.  And then, guided from the very beginning, create it ... Have you ever wondered why there are so few supplements available that teach you how to design your own city state for urban adventures?  How do you even begin?  Who should be the ruler?  What are the fundamental aspects that lead to an urban campaign's success, or...   [click here for more]
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City State Creator II

City State Creator II


The easiest and most enjoyable way to create an epic old school city state of your very own is finally here. Have you ever wanted to design your own fantasy city comparable to the Free City of Greyhawk, Waterdeep along the Sword Coast, or the City State of the Invincible Overlord?  Have you ever felt overwhelmed by the sheer magnitude of the daunting task?  This volume (along with...   [click here for more]
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Class Option: The Artist 2.0

Class Option: The Artist 2.0


The Artist is a variable effect caster class balanced against the versatility and power of Wizards and other 9 level caster classes.  Spend Creativity to make up magical effects on the fly, but be warned, the generative act is taxing.  If you create too much too fast or Works that far exceed your own stamina you will be driven insane, even die. 6 Archetypes based on an Artistic Medium you focus...   [click here for more]
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Classic Monster Conversions (5e)

Classic Monster Conversions (5e)


Need some new monsters to add depth to your game, or just to keep your players on their toes? Classic Monster Conversions contains 118 monsters converted from older edition sources - modules and rulebooks - ready to use in your game. The monsters included are: Deepspawn, Dharculus, Gingwatzim (6 types), Greater Gibbering Mouther, Living Wall, Neg-thalggu, Vampire Mist, Xag-ya, Xeg-yi, Wyste Aspis...   [click here for more]
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Cunningly Creative Corridors

Cunningly Creative Corridors


Welcome good Dungeon Master Pull up a chair and browse these cunningly creative corridor ideas all fully explained, stated up, illustrated and ready for you to drop into your adventure. The idea with the corridors is to avoid the players becoming complacent, or worse, bored, by featureless dungeon corridors. With thirteen specific ‘trap and challenge’ corridors you can...   [click here for more]
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Daily Adventure Map 022

Daily Adventure Map 022


The Grinning Frog is delighted to present for the inspiration of all Dungeon Masters out there a map page from the archives of legendary Rogue and Adventurer Jimmy the Quick. The map is annotated with Jimmy's own thoughts outlining his experiences as he stealthed his way through this dungeon. It also says why he was there in the first place and whether he achieved his goal. THIS IS MAP...   [click here for more]
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Daily Adventure Map 023

Daily Adventure Map 023


The Grinning Frog is delighted to present for the inspiration of all Dungeon Masters out there a map page from the archives of legendary Rogue and Adventurer Jimmy the Quick. The map is annotated with Jimmy's own thoughts outlining his experiences as he stealthed his way through this dungeon. It also says why he was there in the first place and whether he achieved his goal. THIS IS MAP...   [click here for more]
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Daily Adventure Map 024

Daily Adventure Map 024


The Grinning Frog is delighted to present for the inspiration of all Dungeon Masters out there a map page from the archives of legendary Rogue and Adventurer Jimmy the Quick. The map is annotated with Jimmy's own thoughts outlining his experiences as he stealthed his way through this dungeon. It also says why he was there in the first place and whether he achieved his goal. THIS IS MAP...   [click here for more]
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DM Tools: Create "Real" settlements

DM Tools: Create "Real" settlements


As a dungeon master, creating towns or cities is a valuable tool to have under your belt. Unfortunately, you don't necessarily want it to take tens of hours each time. I have put a lot of time and effort into my own generation mechanics to save myself some time, so I have decided to share them with you. When you use this guide to create settlements, the result will be living, breathing settlements,...   [click here for more]
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Double-Crossed

Double-Crossed


The thirteenth in a series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Waterdeep, Neverwinter, or any city of their choice. Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about...   [click here for more]
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Dramatic Chases

Dramatic Chases


From the creator of the Mithral Best Seller Companion System, this abstract system for handling chases makes running a chase scene fun, easy, and exciting! The Dungeon Master’s Guide presents a simple system for running chases, but that system largely relies on movement speed alone, and doesn’t present a lot of opportunities to create a fun and interesting scenario, nor for players to use a variety...   [click here for more]
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EGW: Showrunners Guide

EGW: Showrunners Guide


Welcome to the Extreme Guardian Wargaming League! Setting neutral and designed to accommodate characters of any level, EGW: Showrunners Guide puts the Dungeon Master in the Showrunners chair and provides content for characters in-between adventures. This gives them the necessary tools to quickly design encounter based sessions for their players. With this guide, the party can enter...   [click here for more]
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Enigma Paradox Monthly Map Pack: Continent of Antares (Colour)

Enigma Paradox Monthly Map Pack: Continent of Antares (Colour)


Antares 13 4000x4000 Maps prime for battle locations, including towns dungeons and unusual terrain. Each map has a 50x50 grid and works very well with virtual tabletop games such as tabletop simulator and roll20. Licence agreement included within. ...   [click here for more]
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Enigma Paradox Monthly Map Pack: Continent of Antares (FULL BUNDLE)

Enigma Paradox Monthly Map Pack: Continent of Antares (FULL BUNDLE)


This bundle includes the colour map pack, gray printer friendly pack and the scenario booklet. Colour and gray maps are at full 4000x4000 resolution with 50x50 grids The Scenario booklet is a 14 a4 booklet including example scenarios/monsters/loot/NPC's ...   [click here for more]
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Extraordinary Inns & Taverns

Extraordinary Inns & Taverns


“A tavern is a place where madness is sold by the bottle.” - Jonathan Swift Taverns have become something of a cliche in RPGs, and because of this they’re also sadly underutilised. A tavern can be a wonderful place: the heart of a small village or a city district; a welcome respite during a long, arduous journey; a breeding ground of gossip and trouble.  Wouldn't it be nice if you,...   [click here for more]
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Feldor's Guide to Elturgard - a region gazetteer

Feldor's Guide to Elturgard - a region gazetteer


Feldor's Guide to Elturgard – A region gazetteer Looking for a place to set your up coming adventure? Look no further! Elturgard is a peaceful, god-fearing nation, ruled without incident for nearly 50 years. Rumors that the pot is ready to boil over are greatly exaggerated Written before his death, Feldor Brewbarrel spent his years travelling through Elturgard, documenting the places he visited....   [click here for more]
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Feldor's Guide to Triel - a village gazetteer

Feldor's Guide to Triel - a village gazetteer


Feldor's Guide to Triel – A village gazetteer including locations, NPCs, events, and more! Need a new village after the last one burnt to the ground? Tired of spending hours designing NPCs? Need some quick quest hooks? Before his death, Feldor Brewbarrel spent his years travelling the Sword Coast, documenting every hamlet, town, metropolis, and ale house he encountered. What's more, his notes have...   [click here for more]
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Festival Guide

Festival Guide


Electrum Bestseller! This supplement provides games, vendors and entertainment that could be used in a small town fair, festival or carnival. You can drop this in any setting. The document includes a festival map and a map of a hedge maze. ...   [click here for more]
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Foul Delvings: A single session adventure

Foul Delvings: A single session adventure


A stomach churning adventure for 3rd to 6th level characters. Something foul is afoot beneath the streets of the city. The characters investigate a missing laborer only to discover a duergar mining operation in the city sewers. Can the characters stop the duergar before they bring the city walls crashing down upon their heads? This short adventure can introduce a new campaign villain or...   [click here for more]
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Games & Gambling (5e Rules)

Games & Gambling (5e Rules)


This content pack contains 10 games to populate your downtime, such as bars, festivals, and racetracks. Includes games like blackjack, dice poker, and even slot machines for your clockwork worlds and devil casinos. ...   [click here for more]
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Garrison: Lair of the Spiders

Garrison: Lair of the Spiders


As a DM I love popping open the Monster Manual and throwing creature after creature against the party! But... I like sticking to a theme, an atmosphere, a setting. We know throwing 1d4 giant spiders against a party, then... 1d6 giant spiders... can get a little tedious. But how about a tricky leaping spider or an armored tunnel spider? Or an ambushing trapdoor spider, then encountering the necrotic...   [click here for more]
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