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Beholder, Beholderkin & Fungi Supplement (5e)
The Waterdhavian Enquirer proudly presents the latest in xenozoological fieldwork on the subject of social beholders. Brought to you by a team of Faerûn's most intrepid explorers, keen-eyed journalists and fearsome editors, this feature article is targeted at the educated layperson, and will be suitable for use by adventuring professionals,... [click here for more] |
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The seventh in a new series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Saltmarsh, Waterdeep, or any city of their choice.
Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols.
A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about... [click here for more] |
Dungeon Masters Guild |
$4.99
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Bendolin's Compendium of Brews and Cuisine is a valuable resource for Dungeon Masters to draw upon. This book contains a collection of vibrant sample taverns, pubs and inns which can be inserted into the campaign world of your Dungeons & Dragons game.
There are 14 original locations, each featuring a barkeep and a range interesting patrons with whom your adventurers... [click here for more] |
Dungeon Masters Guild |
$4.50
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A band of adventurers comes together to execute daring heists in a world of magic and dangers. They must steal valuable treasures, locked away in heavily fortified locations guarded by powerful forces. But to succeed, they must use all their wits and skills, navigate intricate traps and obstacles, and overcome fierce opposition.
This is a 5e expansion like no other, where the players take... [click here for more] |
Dungeon Masters Guild |
$19.99
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Adventure awaits!
Welcome to this compilation of bite-sized adventures set in the bustling city of Sharn, the towering metropolis of Eberron. These adventures are designed to be seamlessly integrated with “The Eberron Codex” adventure, adding depth and excitement to the players’ time in Sharn before their journey to the bleak and desolate Mournland. Explore the dark alleys and glittering skyscrapers... [click here for more] |
Dungeon Masters Guild |
$4.99
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New Combat Actions for the Creatures in Waterdeep: Dragon Heist
The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists into... [click here for more] |
Dungeon Masters Guild |
$2.95
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New Combat Actions for the Creatures in Waterdeep: Dungeon of the Mad Mage
The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its... [click here for more] |
Dungeon Masters Guild |
$3.95
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Introduction
The book of bandits, outlaws, exiles & partisans provides a collection of 22 stat blocks that range from viking raiders and street thieves, to buccaneers and witches of the forest, each following the appropriate themes of the tome, divided by their environment to cities, roads, seas, and wilds.
Each stat block comes with a prompt and short description for an encounter, quest, activity,... [click here for more] |
Dungeon Masters Guild |
$4.95
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This special bundle product contains the following titles. Book of Seasons: Equinoxes Regular price: $16.95 Bundle price: $12.50 Format: PDF Every season has its rituals, each celebration its deeper mysteries...
Book of Seasons: Equinoxes features 20 original adventures for Tiers 1-4, each featuring unique art, from the creators of the Uncaged Anthology, Eat... [click here for more] |
Dungeon Masters Guild |
$39.90 $25.00
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The Gutter Sphinx - Boss Encounters Vol. 01 introduces a high end monster and its minions. It includes the:
Gutter Sphinx - An immortal being that returned from the wastes beyond the future to warp space time.
Clock Cultists - A group of doomsday cultists with time on their side.
Reactivists - Monks who can react faster than reality should allow.
Time... [click here for more] |
Dungeon Masters Guild |
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Hi! I have some thoughts about magical code and how to incorporate them into your game. No, not in a modern urban fantasy kind of way (though that's cool, too). This is more of a "what if heroic fantasy - but arcana == programming?" way.
Aren't divination and information retrieval basically the same thing, anyway?
PLAYER OPTIONS:
Artificer Specialisation: Programmer
Sorcerous... [click here for more] |
Dungeon Masters Guild |
$5.00
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The twelfth in a series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Waterdeep, Neverwinter, or any city of their choice.
Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols.
A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Ahoy, rafters! I'm Bryndil Brinehook of Topport, and this is my guide to the underwater city of Fathoms Below! Printed on premium sharkhide vellum in Summerrise, Brinehook's Guides are your essential handscrolls to exploring the Eight Seas of the Deep Blue. Available in fine scrollstores near you! This guide covers:
The history of Fathoms Below
Racial and religious demographics of Fathoms Below... [click here for more] |
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This eighty-six page bundle includes all eighty-four of my Homebrew subclasses to date! At present this includes:
For Artificers:
Armoursmiths are the epitomy of cognitive warfare, such as Tony Stark and Bruce Wayne. Suiting up in technologically advanced suits of armour that greatly enhance their own abilities, Armoursmiths can put out some of the most impressive displays... [click here for more] |
Dungeon Masters Guild |
$1.00
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IT'S TIME TO ADD THE GENRE OF '80s SLASHER HORROR TO RAVENLOFT! WELCOME TO CAMP SILVER LAKE, home of the masked, machete-wielding serial killer named Yanek. You won't see him, at first... but once you do, run!
AS BOTH A SETTING AND A SELF-CONTAINED ADVENTURE, Camp Silver Lake introduces PCs to a gothic, survival-horror environment, which pays loving... [click here for more] |
Dungeon Masters Guild |
$2.00
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“What is going in THAT town?” A question your players will no doubt ask, and this book is your way out of a tricky situation. This book helps you make your setting feel alive, vibrant, and sophisticated, with little more than a few dice rolls.
This product is usable for all character levels, any campaign setting. ... [click here for more] |
Dungeon Masters Guild |
$2.00
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Now for Fantasy Grounds
The Library of Candlekeep holds countless arrays of books and limitless amounts of knowledge. Within those rows of books and scrolls exist a multitude of mysteries and discoveries for those who look deep enough and turn the right pages. Whether it be encrypted messages, obscure maps, details of lost civilizations, or the retelling of an unsolved mystery, there are discoveries... [click here for more] |
Dungeon Masters Guild |
$4.95
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Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity
This product is perfect for your Candlekeep exploration! Most of them have additional versions in order to fit different situations.
Alternatively, you can use this in any library, fort or luxrious locations.
These maps where inspired on the descriptions from Elminster's Candlekeep Companion and the amazing map of Candlekeep made... [click here for more] |
Dungeon Masters Guild |
$7.99
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Pew pew pew!
Cantrip guns: a fun system for magical firearms based around spell gems. Includes pistols, burst-guns, and rifles. A simple system with fully explained mechanics, suggested costs and integration into your world, and modified cantrips to fit with the three gun types. Easy to use and easy to integrate into many settings, cantrip guns work well in high magic settings as ubiquitous sidearms,... [click here for more] |
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"Greetings! I am Captain Xendros, merchant with the Faithful Quartermasters of Iuz. I have travelled across the known world, and much of the unknown too, from the jungles of Chult to the depths of the Underdark, so I have seen a thing or two. That is why I have decided to write down some of my expertise when it comes to selling items, magical and mundane.
There is more to a... [click here for more] |
Dungeon Masters Guild |
$1.00
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This book is all about games, covering board games, cards, and dice. Games are a stable in many cultures and fantasies, yet in D&D, they are usually ignored. DM’s are rightfully concerned that playing out a full game like chess consumes precious game time. Players are concerned that they want their characters to play with his skills and not themselves. Some feel silly or awkward... [click here for more] |
Dungeon Masters Guild |
$10.00
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Want to stampeed across the land as a daring cowboy, or tread the boards as a famed stage magiciain? Now you can with the newest addition to the Career Faire series.
Career Faire 2 is a treasure trove of unique, custom backgrounds with a very modern feel. They can help you to create your newest, favorite character. These backgrounds are all designed using the rules for custom backgrounds from the... [click here for more] |
Dungeon Masters Guild |
$2.00
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*** UPDATED *** 40 new conversations added! (Renamed from Random NPC Conversations) Not every conversation overheard by adventurers lead to a quest, adventure, or mission. Dungeon Masters who want to add depth, color, and variety to their settings, without the baggage of coming up with yet another side-quest, will enjoy this resource. What are the townsfolk talking about today?
Coming soon: No-So-Casual... [click here for more] |
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Bring the Blood Wars to your table with this new Arcane Tradition.
In this new supplement for the Blood Wars, you are introduced to the diabolist, a wizard who has sold their soul to the Devils of the Nine Hells for great power. Able to conjure the fires of the nine hells at whim, the diabolist can lay waste to their enemies with fire and infernal spells. The diabolist seeks one thing... [click here for more] |
Dungeon Masters Guild |
$1.25
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Bring the Eldritch Terror of the Great Old Ones to your table with this new Sacred Oath.
In this new supplement for Great Old Ones and Elder Evil series, you are introduced to the paladins of the Great Old Ones.
In Oath of Madness, you meet paladins who are corrupted in body and soul by the power of the Great Old Ones and have taken an oath to spread the maddening wisdom of Eldritch... [click here for more] |
Dungeon Masters Guild |
$0.50
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Bring the Outer Planes to your table with this new Warlock Patron.
In this new supplement for Outer Planes adventures, you are introduced to the Warlock Patron the Bornless One, who is a combination of psychic and eldritch magic with a dash wise sage thrown in.
In Warlock Patron the Bornless One, you meet a Warlock who is a skilled spellcaster and seeker of the mysteries of the multiverse. Tasked... [click here for more] |
Dungeon Masters Guild |
$0.50
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What is the Character Codices line?
The character codices line is our latest PDF of DM-friendly products providing NPC generation and stat blocks. GMs don’t have enough time to generate tons of NPCs when designing adventures, and that’s where each Character Codex comes into play. Let us do the heavy lifting for you.
Each Character Codex is a manual, not of monsters, but of characters.... [click here for more] |
Dungeon Masters Guild |
$2.99
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More in the Random Events series:
Character Focused Random Events for Towns.
Random Events for Countryside Travel
Character Focused Random Events for the City is a collection of 410 Random Events for players in any Dungeons & Dragons Fifth Edition campaign which features a large city.... [click here for more] |
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Brace Yourself!
From a single mounted duel between riders on the road to an intrigue fueled tournament of knights fighting for their liege's favour. This mechanic for mounted single combat can be used for parties of any level, however, it works best for low levels (from 1st to 5th). ... [click here for more] |
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In the black of night, a goat screams, a child cries. The winged terror has struck again!
HBD and Nerd Therapy bring you the chupacabra, a new monster for your campaign. Exsanguinate players for your delight and their horror! First in our continuing cryptid series. Look for other great titles from Here Be Dragons Game Development and Consulting! ... [click here for more] |
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A mini supplement for campaigns set in cities. Includes:
7 new backgrounds for city dwelling PCs
a new rodent race of artefact hunters
city adventure tables to generate infinite adventure ideas in the city of your choice
... [click here for more] |
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This module is designed to stir your creativity!
Create your own cities, quickly and without stress with this set of tables. How deep you go depends on if you want some extra steer or if you’re happier going freestyle. This is your urban playground, so play and have fun!
Define your environment
Add intrigue
Go adventuring!
This module covers the following:... [click here for more] |
Dungeon Masters Guild |
$3.95
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City Discoveries
Interesting and Mysterious Things to be Found in a City
Presenting a combination of utility, imaginative content, and deep research typical of many Surbrook Press products, Michael Surbrook delves deeply into the medieval city, presenting a toolkit for DMs who want to elevate their games. In this case, City Discoveries is an extraordinary... [click here for more] |
Dungeon Masters Guild |
$2.95
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An overview of an offbeat adventure location or even a homebase for characters, consisting of strangely-built houses clustered together around an enormous egg-shaped structure. City of Ancient Mysteries is a full color, bookmarked PDF containing everything you need to add the village to your campaign, including:
An overview of the village location, geography, and populace
Descriptions of... [click here for more] |
Dungeon Masters Guild |
$2.00
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Envision the ultimate City State of your dreams. And then, guided from the very beginning, create it ...
Have you ever wondered why there are so few supplements available that teach you how to design your own city state for urban adventures? How do you even begin? Who should be the ruler? What are the fundamental aspects that lead to an urban campaign's success, or... [click here for more] |
Dungeon Masters Guild |
$3.49
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The easiest and most enjoyable way to create an epic old school city state of your very own is finally here.
Have you ever wanted to design your own fantasy city comparable to the Free City of Greyhawk, Waterdeep along the Sword Coast, or the City State of the Invincible Overlord? Have you ever felt overwhelmed by the sheer magnitude of the daunting task? This volume (along with... [click here for more] |
Dungeon Masters Guild |
$3.99
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Encounter Tables for Creature, Non-Combat and Locations
Tables visible in Previews under the product image. Uses only the Monster Manual. There is also a separate Fantasy Grounds Version.
Encounters for adventures and campaigns in dungeons, cities and wilderness with sub-themes
Includes d20 tables for ...
In the City (low & mid city encounters, city beasts, city... [click here for more] |
Dungeon Masters Guild |
$2.00
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This supplement contains Spells, Magic items and feats designed to be used in an adventure set in an urban campaign. Everything in the book is completely compatible with the 5e D&D rule system regardless of which setting you prefer to play in.
It is designed to give players and DMs more options for characters that are specialised to dealing with social encounters or city street adventures. Whether... [click here for more] |
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Hidden deep in the darkness, the Vampire is a class creature found throughout various settings and modules. Step into the world of Darkness and terror and become a vampire even more noteable than Count Strahd. ... [click here for more] |
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The Artist is a variable effect caster class balanced against the versatility and power of Wizards and other 9 level caster classes.
Spend Creativity to make up magical effects on the fly, but be warned, the generative act is taxing. If you create too much too fast or Works that far exceed your own stamina you will be driven insane, even die.
6 Archetypes based on an Artistic Medium you focus... [click here for more] |
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The Calligrapher is a class that writes out their preferred history as events occur using recovered pieces of the Truespeech to craft powerful Testaments. These Testaments unleash powerful forces or alter events to the Calligrapher's liking. This class exemplifies the adage about the Pen being Mightier than the Sword.
This 16 Page document includes an alternate slotless magic system focused on... [click here for more] |
Dungeon Masters Guild |
$3.99
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Need some new monsters to add depth to your game, or just to keep your players on their toes?
Classic Monster Conversions contains 118 monsters converted from older edition sources - modules and rulebooks - ready to use in your game.
The monsters included are:
Deepspawn, Dharculus, Gingwatzim (6 types), Greater Gibbering Mouther, Living Wall, Neg-thalggu, Vampire Mist, Xag-ya, Xeg-yi, Wyste
Aspis... [click here for more] |
Dungeon Masters Guild |
$2.95
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Collected Encounters for Terrains, Planes, Monsters and Humanoids
Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes.
Collected encounter tables from over 20 previous titles, revised into d20 tables and updated with new terrains and tables added.
Each terrain and creature type has encounter details for ideas about... [click here for more] |
Dungeon Masters Guild |
$14.00
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Collective Cranium Rats Version 4!
December 2020 reballance and redesign.
Statistics for 8, 12, 16, 20, 24, or 28 cranium rats working as a collective evil intelligence.
Previous errors have been destroyed!
This ecology scraps the swarm mechanics from Dungeons and Dragons 5th Edition, and replaces it with scalable mechanics and a new psionic power called psionic damage sink. This damage sink... [click here for more] |
Dungeon Masters Guild |
$0.60
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Bards who follow the College of the Firebrand are agitators, rebels, and rabble-rousers. They specialize in the art of insurrection, studying the best ways to rally crowds, elude authorities, and overthrow authoritarian regimes.
These bards often have a very personal motive for joining such an extreme college. Consider why your character seeks to become a Firebrand. Did you escape from slavery, or... [click here for more] |
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In a world of magic and mystery, campaigns tend to focus on the fantastic elements of the various worlds found in Dungeons and Dragons lore. What is often left out, however, is the common people. The ones that players interact with within every village, town, and city. As these background NPCs become inevitably important from time to time, it is helpful to have some stats and general abilities of common... [click here for more] |
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37 meals included!
This guide will answer one question: What does it mean to be proficient with Cook’s Utensils? The most basic description is someone who can cook, but what does it mean in a world of magic? A good meal should bestow some extra benefits beyond sustenance. The base rules for collecting and cooking will be simple with side notes to help customize this system for your players and campaign.... [click here for more] |
Dungeon Masters Guild |
$2.00
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The courtier is a new class for 5th edition. Traveling envoys and diplomats, they travel the land serving their lords in various ways by influencing or manipulating others. Though more at home in the courts, a courtier has many tricks and unique abilities helpful to adventurers.
Although inspired by the courtiers and envoys of the many countries of Kara-tur, courtiers are found everywhere, in every... [click here for more] |
Dungeon Masters Guild |
$3.00
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Greetings and Salutaitons. Welcome to the Creature Crucible where I dig up monsters from previous edditions and other places and update them to 5e. Now, remember these are my interpretations of these creatures. This time we look at creatures that are fey or related to fey in some way, to include creatures from the Shadow Rift, a domain of Dread that used to be in what is now the Shadow Fell. ... [click here for more] |
Dungeon Masters Guild |
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This product provides you with a comprehensive set of rules and for jousting, enabling you to organize and host your own fully-fledged tournament. With these guidelines at your disposal, you have the freedom and expertise to create a thrilling and authentic jousting experience. Unleash your creativity and passion for this ancient martial art with the guidance this product provides.
Furthermore, this... [click here for more] |
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