Close
Close
Narrow Results
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!











Product TypeSettingEditionLanguagesPrice
Core Rules   Remove Search Term
Nonspecific/Any Setting   Remove Search Term
5th Edition   Remove Search Term
English   Remove Search Term
Pay What You Want   Remove Search Term
Advanced Search

 
 Hottest Titles in Your Current Selection
 
 Hottest Community Titles in Your Current Selection
Products found in this section... Sort by: 
 Title ▲   Publisher    Price  
Advanced DMs Guild Adventure Template for MS Word

Advanced DMs Guild Adventure Template for MS Word


I tried to create a MS Word template for adventures, that has a more distinct look and feel to it. Adventures created with this template will look more clean and organized. The template consists of a pre-formatted front page, pre-defined heading styles, a two column layout and an automated table of contents. The Frontpage contains all of the legal text and the DMG logo. You just have to fill in the...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Advanced Magic - Spell Point System 5e

Advanced Magic - Spell Point System 5e


The Magic System here presented was tested and refined during a 2 years campaign, it may not fit everybody taste, but I assure you that when your players starts getting used to it, they will see it as the most natural way of casting spells. Usually players enjoy spell points more, compared to spell slots, due to the higher flexibility and freedom they get casting spells. Be aware that the spell...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Advanced Weather Table

Advanced Weather Table


Often in Dungeons and Dragons, weather is overlooked. This is a shame considering the immersion it can add to the game. Weather is an important part of world building. In history, weather has turned the tide to battles, lead explorers to their deaths, and influenced tales of monsters and deities. The tables and variant rules in this supplement were created to add the sporadic and everchanging nature...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Adventure-Hunt for the Gobbler

Adventure-Hunt for the Gobbler


Enter the realm of the Gobbler, where it's the Birds turn to become the hunter. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Adventuring Region: The Stryhor Woods

Adventuring Region: The Stryhor Woods


While most forests harbor some kind of danger, the Stryhor Woods are an especially dangerous region filled with old trees, thick brushes and steep cliffs. Most of the woodland is covered by the foliage and just one old road leads through the forest. The Stryhor Woods are a D&D 5e region featuring the hamlet of Lestead, seven interconnected adventuring locations like the Griffon...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Advice for Rookies

Advice for Rookies


Advice for Rookies at RPGs Are you new at Role Playing Games? Do you need some advice to advance on your player skills? Are you old school, but you need something to introduce new players or have curiosity on the basics of roleplaying? This file is for you! This small and quick list consists on 15 advices intended to new players, and also to old players who want to improve its basics. If...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Almost Heroic Presents:  Skill Challenges

Almost Heroic Presents: Skill Challenges


New School Meets Slightly Less New School This supplement to the 5e rule set will help DMs integrate the 4th Edition Skill Challenge System in a fresh way to the current edition of D&D. Straight from the Almost Heroic podcast, this guide is The Goddamn DM's stylish system for setting up non-combat encounters while giving the players a bit of control of the narrative of the game. Included in...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Almost Heroic Presents:  The Fail Scale

Almost Heroic Presents: The Fail Scale


Let's Make Rolling 1's Fun (or Devastating) Straight from the Almost Heroic podcast, this guide is The Goddamn DM's Fail Scale system that helps structure how bad rolling a 1 on the die could really be. It starts from your typical miss and scaling up to an Epic Failure that can potentially lead to drastically changing the story or death! Included in this book is: Mechanical Breakdown-...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Almost Heroic Presents: A Guide To Boss Battles

Almost Heroic Presents: A Guide To Boss Battles


Queue up that Boss Battle Music! This supplement is a quick guide to assist new and experienced DMs with Boss Battles in the 5e system. Included is: Breakdowns on 5e Legendary and Lair Actions Tips on How to Increase The Difficulty of Your Boss Monster A View of Common Pitfalls and How to Avoid Them Hope you all enjoy! ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Alternate Class Features: Ranger, Sorcerer, & Warlock

Alternate Class Features: Ranger, Sorcerer, & Warlock


Inspired by the news that the revised Ranger will eventually be published as a set of alternate class features, I thought I'd try my own take on it. Also included are alternate and new options for the Sorcerer and Warlock classes. For the Sorcerer, a common Wild Magic houserule is included, along with two new Metamagic options for Draconic Bloodline Sorcerers. For the Warlorck, two new pact boons...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Alternate Healing & Trauma

Alternate Healing & Trauma


For those of you who want things to be more systemitcally brutal without nerfing the characters or making the monsters impossibly difficult, who want their players to research Manticore's before invading their lairs for fear of concussion, who want nothing more than to tell the story of the time their player character went insane when the Mind Flayer blasted him across the room using his pyschic energies....   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Alternate Wizard (Low Magic Option)

Alternate Wizard (Low Magic Option)


This optional usage of the wizard gives them less access to exceptionally powerful spells (6th level or higher) while instead balancing their spellcasting capabilities with that of a Ranger or Paladin. In return, the wizard still retains a high level of versatility in spells, but also gains high level ritual-type spells and some nifty arcane tricks.<o:p></o:p> ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Alternative Vampires

Alternative Vampires


Stalking the darkness of night or ruling from gothic castles in dreary realms, appearing in myth and legend from cultures across the world, vampires have long entranced humans even as they fill them with fear. Expand your vampire adventures with this 14 page expansion for 5th Edition Dungeons & Dragons! Alternative...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Amnesia: Forgotten & Forsworn

Amnesia: Forgotten & Forsworn


This module is designed as a single session playthrough for 5 play- ers of second level- more importantly, five “new” characters, ones of whom your players have no knowledge; however, with a bit of work it could easily be modified to work with other player counts/levels. The “theme” of this one-shot is simply stated: your players will have amnesia. The level to which this...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
An Alphabetical Menagerie, Vol. I (Sample)

An Alphabetical Menagerie, Vol. I (Sample)


The first, early edition of a monster manual I'm currently working on. I elected to post this here, now, to gauge interest and improve the product. Contained within this version are 13 monsters new to 5th edition, from the alien aatheriexa to the lonely attic whisperer. Feel free to pick up this title for free, but all donations will go into commissioning artwork for the final product. Also be sure...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
An Exercise in Worldbuilding

An Exercise in Worldbuilding


I love worldbuilding. I love it so much that my brother and I made a creative exercise to stretch the imagination and help others come up with things to add to their worlds. This text contains a step-by-step explanation of how to do the exercise, as well as a few examples to help illustrate the concept. The exercise can be applied to an existing D&D verse or your own world, but really it's meant...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
An Intriguing Duo

An Intriguing Duo


In this document you can find a couple of lv10 characters with a common background that brought them to travel together. They fit any setting, so feel free to use them as NPCs or as PCs. Enjoy! ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Ancient Armoury

Ancient Armoury


Ancient Armoury Do you ever wanted to play an ancient greek elf? Your world is a low tech one but you have no clue how to make the equipment on your own? Do you want to flesh out your Dark Suns or Old Empires in Forgotten Realms campaign? Good news! I did it for you! Here you will find a comprehensive list of ancient armors and weapons, as well as their descriptions and a few optional rules to complete...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Ancient Enemies

Ancient Enemies


Two cursed races lives in the neighbourhood in the mountains. Winged orcs hunting for violance and wealth beside the survival. Korokos want back the freedom of skies and they are hunting for all of races who has. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Ando's Awesome Archetypes

Ando's Awesome Archetypes


Ever wanted to create the perfect duellist? A dread necromancer? An agile ninja? A private eye? This guide from Eddy 'Ando' Anderson will show you how! Each archetype comes with detailed notes on all the options available, from races and classes to feats and equipment. Grab your Player's Handbook, and build a character you've always wanted to try out! This is a work in progress....   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Angler: A Ranger Path

Angler: A Ranger Path


Becoming an Angler means accepting an oath to protect the goodly folk, and the waters they depend on, from creatures who would bring harm to them. The Angler’s trade is luring, capturing, and slaying the threats hidden under the surface, from schools of dire sharks and merrow to swamp trolls and terrifying river monsters. This supplemental material contains: Ranger Path: Angler Combat Rules...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Animal Companion - Dire Wolf

Animal Companion - Dire Wolf


50% of earnings go to charity! (You'll be able to get this PDF for free if you type "0" on the price before downloading it.) Inspired by the Baby Bestiary books, "Animal Companion - Dire Wolf" was designed to add dire wolves another animal companion option. Dire wolves presented here can be used as displayed or tweaked to be used either by Beastmaster...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Animal Companion Revamp

Animal Companion Revamp


A new set of rules to give your character the possibility to have an useful animal companion. We tried to make it very easy and fast and at the same time usefull. With great narrative possibilities we hope that your character will finally have the possibility to have a Pet. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Arcane Archer Revisited

Arcane Archer Revisited


This is a modified version of the Arcane Archer subclass for Fighters released by Wizards of the Coast in their Unearthed Arcana playtest material. The intent of this modification is to connect the Arcane Archer to the existing magic system while retaining an overall similar power level, properly introduce short rest based spellcasting rules for a subclass, and provide two new ranged weapon cantrips....   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Arcane Archetypes: Hedge Wizard

Arcane Archetypes: Hedge Wizard


Learn to cast magic your own way with this new archetype for the Wizard class! "A Hedge Wizard is a magician who cannot access proper tutelage due to a lack of funds or willing teachers. They are entirely self-taught, and often the subject of scorn by their better educated peers. And yet hedge wizards are often brilliant—while they may be reproducing knowledge that is already...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Arcane Armoury - Volume 3; 40 Magic Items

Arcane Armoury - Volume 3; 40 Magic Items


Arcane Armoury: Volume Three Arcane Armoury is a series dedicated to expanding D&D Fifth Edition’s quite measly item base, with new magic items, consumables, materials and even weapon types! From primitive stone age clubs to modern laser revolvers, we plan to eventually include items for all settings. This volume is a much-anticipated expansion to the 1st volume, featuring another...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Arcane Slayer Class

Arcane Slayer Class


New Playable Player Class for D&D 5th Edition, the Arcane Slayer The tall human charges into the middle of a orc horde with his flaming sword ablaze and strikes a foe down. Next he unleashes a wave of arcane energy from his sword into the oncoming enemies. A half-elf female calmly gestures with her hand and a swirling magical energy circles around her foe from a distance, with...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Arcane Tradition: Infernal Magic

Arcane Tradition: Infernal Magic


The Nine Hells of Baator inflame the imaginations of travelers, the greed of treasure seekers, and the battle fury of all moral creatures. It is the ultimate plane of law and evil and the epitome of premeditated cruelty. Though rare as it may be, where others see great danger, these wizards, see tremendous opportunity to plunder the arcane secrets of this plane of law and evil. I've toyed with...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Arcane Tradition: Magi of the Staff

Arcane Tradition: Magi of the Staff


Wizards ought to have an arcane tradition that encourages them to fight with, and use, a magical staff. It is a core part of the classical archetype, and while you don't have to be an old man with a long white beard, your character might feel out of place wielding a sword. Surely an archetype could be found that would let you feel good about using a staff for combat, or in any capacity. Look no...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Archive of Esoteric Secrets Vol. I

Archive of Esoteric Secrets Vol. I


Bring forth powerful magics lost to the ages with this spell supplement that includes 16 new, original spells by Jack Weighill of JOC Tabletop These spells include: Abyssal Punishment: A more demonic alteration to the spell hellish rebuke, focused more on addling the mind than burning the body Arcane Arrow: Enchant your arrows with arcane explosions for added power for the ranger Blast...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Arclords Places - Animal Training & Beast Buy pet shop

Arclords Places - Animal Training & Beast Buy pet shop


Are your players always trying to tame random creatures with a single Animal Handling check to get a fully combat capable pet? The rules here provide a training progression for animal companions. In addition, it presents the pet shop named Beast Buy, which includes NPCs, animals for purchase broken up in tiers, and additional pet related services and equipment. Pay what you like my friends,...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Arclords Three-Dragon Ante: Dice Gambit

Arclords Three-Dragon Ante: Dice Gambit


Three-Dragon Ante is a card game published by WoTC and is included as a gaming set in the 5E PHB. This ruleset, loosely based on the card game rules, is intended to be a “game-within-a-game” with which characters can have proficiency. This version plays faster than the official card game, but is more in-depth than skipping past actually playing a mini-game by merely rolling checks...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Arm Wrestling Mini Game

Arm Wrestling Mini Game


A simple print and play Arm Wrasslin' Mini Game. If you just want to mix up your game play or when a simple strength check just won't do. Check out the preview above for the full rules. GRRR! ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
ARMOR SHEET TRACKER - Keeping track of your players’ defense items

ARMOR SHEET TRACKER - Keeping track of your players’ defense items


The ARMOR SHEET TRACKER - Keeping track of your players’ defense items helps both DMs and players to track where the attack hits the Armor Class and how it is going the item durability. All you need to do is fill in the boxes and you are ready to go!!! Very simple to use! Check this out! The RPG Next is a brazilian group in love with the game genre that...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Armor, Sleep, and Healing

Armor, Sleep, and Healing


Ever wondered how the heck the PCs managed to heal themselves up in armor without using magic? What does "rolling hit dice" really mean? How do PCs sleep in armor? Included are several rule variations to address the issues. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Armour and Shields: Reworked

Armour and Shields: Reworked


Maybe you're like me, even in a world of fantasy, you like a little accuracy to your fiction. I've tried to address two things that bug me about 5e. Armour and shields are inaccurately represented. Padded or cloth armour, for example, is low ranked when in history is one of the most effective and widely used armour types... it was even fashionable to wear it! I also thought it was weird that you...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Artifacts Vol. 1

Artifacts Vol. 1


Artifacts Vol. 1 Weapons, shields, rings and other magical items await within. Unlock the vault and prepare your adventurers to loot and wield the artifacts within. These items range from a uncommon to legendary, with original art and D&D 5e rules. Enjoy! Also be sure to check out our other RPG downloads. /browse.php?author=Terry%20Maranda www.terrymaranda.com ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Artificer Class

Artificer Class


The Unearthed Arcana Artificer Class is a vast improvement on the previous 5e presentation in the Unearthed Arcana Ebberon article as a wizard tradition. Everyone has their opinions on what can be improved. Previously, I put out Master Makers: Artificer Specialists and Options. With the request for community feedback, this is a draft of the class integrating the options presented there, along with...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Artificers: Gunsmith, Revised

Artificers: Gunsmith, Revised


Crafting and invention should define the artificer class, and each gunsmith’s Thunder Cannon should be a unique creation. The Gunsmith, Revised realizes that philosophy. Inside, you will find options to customize your Thunder Cannon as a pistol, rifle, or shotgun. You will also find many powerful modifications to perform on the Thunder Cannon as you advance in artificer class levels....   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Augment Crystals

Augment Crystals


Augment Crystals First introduced in the 3.5 Magic Item Compendium, an augment crystal is a small gem, crystal, or similar object that provides a magical effect when affixed to a weapon, shield, or suit of armor Also from Toolbox Publishing: Athanae’s Divinations Tome of Encounters Ten Clever Kobolds A Dozen Deranged...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Australian Bestiary (5e)

Australian Bestiary (5e)


In 1967, the Right Honourable Harold Holt surveyed his dread domain. It was a land rich in mineral wealth, but overrun by deadly beasts. Holt knew if his people were to thrive, he would need to banish many of these horrors to another plane. Holt laboured in his hidden coastal laboratory to construct an unstable portal. When his blood rites reached fruition, Holt opened a gate to Toril, drew the beasts...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Backgrounds, Confidant & Citizen Guard

Backgrounds, Confidant & Citizen Guard


Herein you will find two new backgrounds – the Confidant and the Citizen Guard. The Confidant is a person of great empathy and abiding love for people. She can’t stand to see people suffer and she gives without expecting recompense. People around her tend to open up and confide in her and share their most intimate secrets with her. The Citizen Guard is an individual who’s willing...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Backstories - New and Improved Backgrounds

Backstories - New and Improved Backgrounds


BACKSTORIES – NEW AND IMPROVED BACKGROUNDS My first custom content for the DM’s Guild was, a year and a few months ago, a new background: the Inquisitor. The Plague Doctor followed shortly and, although it didn’t became a silver bestseller like its more inquisitive brother, it was nevertheless much appreciated. Age, however, catches...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Badge of the 86th Battalion

Badge of the 86th Battalion


I created this item for a campaign, and then abandoned it, and then finished it 6 months later. I honestly think it's kind of cool, and formatted in a neat, different fashion. I hope you all find some use for it in your worlds. It's a badge that, once attuned to an individual, allows them to teleport to different places. It's flavored for my homebrewed campaign, but can easily be reflavored...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Badgeon

Badgeon


Annoying like a pidgeon and angry like a badger, this hybrid animal provides a glass cannon that can either be thrown at a low-level party or used to swarm higher-level ones, with its abiliting tailored to make the fight quick but dangerous in either case. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Bahamut, the Platinum Dragon

Bahamut, the Platinum Dragon


This is the stat block - and ONLY the stat block - for Bahamut, the Platinum Dragon. Presented as-is, without any lore whatsoever... We figure that the lore on this guy is entirely in WotC's domain and I'd rather they put him in his place rather than me try to explain it. Besides, if you're considering using this stat block... odds are you've already built up plenty of lore around him. You probably...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Baker's Guild Law: Waterdeep

Baker's Guild Law: Waterdeep


This is a guide for adventures in or traversing Waterdeep, to help those dealing with the Baker's Guild. This is a series in progress, other guild laws will be covered in different bodies of work. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Bananasaurus Rex!

Bananasaurus Rex!


The Bananasaurus Rex is a fearsome vegetable-based dragon alternative, whose LEGENDARY BANANA-NESS has frightened village folk and adventureres since time immemorial! This monster is ridiculous, seriously. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Barbarian's Bashing Tools (and other magic items)

Barbarian's Bashing Tools (and other magic items)


What is best in life? Perhaps it is the feeling of riding on a mighty steed, endlessly travelling through untamed wildlands. Maybe it is the joy of plundering new shores, bringing fire to those least expecting. Or could it be the violent feedback from the twitching opponent, as you bury your axe in the head of a hated enemy? Or maybe, it is simply the warmth of the campfire, with mead and food shared...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Barbarians: The Red Dream, Path of the Skinwalker, and Path of the Execrate

Barbarians: The Red Dream, Path of the Skinwalker, and Path of the Execrate


Barbarians are often considered tied to nature and emotion, being both survivors of harsh landscapes and raging warriors. Indeed, mighty Barbarians even emulate bestial totems, receive calls to arms from deities, or even ride their rage to higher powers. Where does this insight come from, however? The Red Dream of Barbarians as they begin to truly understand their power. The Red Dream may even take...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Displaying 51 to 100 (of 816 items) Result Pages: [<< Prev]   1  2  3  4  5  6  7  8  9 ...  [Next >>] 
Select Page Number