Close
Close
Narrow Results
$ to $
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!















Product TypeSettingEditionLanguagesPrice
Core Rules   Remove Search Term
Nonspecific/Any Setting   Remove Search Term
5th Edition   Remove Search Term
English   Remove Search Term
Pay What You Want   Remove Search Term
Advanced Search

pixel_trans.gif
 
 Hottest Titles in Your Current Selection
 
 Hottest Community Titles in Your Current Selection
pixel_trans.gif
pixel_trans.gif
Products found in this section... Sort by: 
 Title ▲   Publisher    Price  
Aberrations Vol. 01 - Belshaw's Bestiodicals (4 Brand New Monsters)

Aberrations Vol. 01 - Belshaw's Bestiodicals (4 Brand New Monsters)


Aberrations Vol. 01 introduces four brand new monsters to D&D. It includes the: Brainstrainer - Humanoid mutants that turn creatures' intelligence against them. Rhinog - Weird hybrids of insect and rhino. Slitherax - Baby-armed snake freaks that turn people's minds into spawning machines. Squeebalith - Unstoppable hunters from the...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Abilities Pack: Draw Power and Bind

Abilities Pack: Draw Power and Bind


Two pages of extra possibilities. Nothing too fancy, but might help spice things up. Please tell me if it is balanced or not, and if not, how to improve it. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Ability Score Feats

Ability Score Feats


Enjoy these six new feats that allow creative new approaches to problem-solving, whether you're delving the darkest depths of a dungeon or unraveling a web of intrigue in the city's fanciest ballrooms. Update 2020-03-19: Tweaked Iron Fortitude to be a little less overpowered. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Abjuration Spells - Firesky's Collection

Abjuration Spells - Firesky's Collection


J. S. Firesky is a wizard with a love of the School of Abjuration. In her opinion, there is no successful adventurer that didn't seek the benefits of a quality arcane barrier or magical boost to their mental and physical faculties. After 31 years as an adventurer herself, Firesky has discovered numerous Abjuration spells hitherto unknown by the spellcasting masses. Firesky’s Collection of ABJURATION...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Abominable Aberrations!

Abominable Aberrations!


Some new lower-level aberrations - mysterious creatures to vex and perplex. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Acae - Weretiger Ranger - D&D 5e

Acae - Weretiger Ranger - D&D 5e


Acae, an elf from the deep jungles, has come out into the realm for the purpose of finding adventure and making a name for himself. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Accessible Adventure of the Week: Casts with Wolves

Accessible Adventure of the Week: Casts with Wolves


Keep the Wolves at Bay Sheep have been dying from wolf attacks. Now, the wolves have you surrounded, but have you been thrown to the wolves, or is someone crying wolf? This one-shot sidequest adventure is designed for 4-5 characters, level 2-3. Background & Synopsis The party encounters a woman who shape-shifts between human and wolf form, but she's not a werewolf. That doesn't mean a werewolf...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Accursed Apple Twists

Accursed Apple Twists


Accursed Apple Twists This One-Shot Adventure Module Contains: The story for a single adventure, perfectly suited for new players A map of a small burial-mound dungeon usable in virtual tabletops such as roll20 Two NPC stat-blocks Stat block for a new deadly boss enemy Several hand-drawn illustrations The Story Near the old dwarven road lies a tiny...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Acolyte's Prayerbook of Divinities

Acolyte's Prayerbook of Divinities


Whether searching for a new deity to follow, or helping mold a filled world, this guide gives light on a different pantheon able to fit any world, new or existing.  Helping with character creations, encounter building, or even backstory filling, this prayerbook will help guide along the path to righteousness (in game). With details on different home cities, domains, and alignments, this prayerbook...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Acquiring Skills

Acquiring Skills


Guide to learning skills and proficiencies, along with suggested skills you can learn. This is perfect for adventurers looking to secure a job for a time skip or acquire a new skill. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Action-Oriented Elementals

Action-Oriented Elementals


What are action-oriented monsters? Action-Oriented Monsters are a concept introduced in Matt Colville's video of the same name. The main conceit for the design is to create monsters that can hold their own against a party of adventurers by having more to do in each round of combat between actions, bonus actions, reactions, and newly introduced "villain actions." Villain actions are similar to legendary...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
AD&D5E: Shared Campaign Player's Guide

AD&D5E: Shared Campaign Player's Guide


This product provides guidance for playing Advanced Dungeons & Dragons 5th Edition in a shared campaign for organized play similar to the D&D Adventurers League. - Includes character creation, beginning play at different levels, magic item redesign, faction guidance, renown guidance, and more as updates are released. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
AD&D5E: The Barbarian

AD&D5E: The Barbarian


Redesign of the Barbarian class. The Primal Paths are described in their own products. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
AD&D5E: The Factions of Faerûn

AD&D5E: The Factions of Faerûn


This product contains errata and revisions of the Factions to create a comprehensive guide to the Factions of Faerûn and the benefits of joining them. It is designed for use in the Advanced Dungeons & Dragons 5th Edition (AD&D5E) game. It also has new takes on the Faction Agent background with descriptions for each faction. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
AD&D5E: The Fighter

AD&D5E: The Fighter


Redesign of the Fighter class. The Martial Archetypes are described in their own products. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
AD&D5E: The Monk

AD&D5E: The Monk


Redesign of the Monk class. The Monastic Traditions are described in their own products. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
AD&D5E: The Ranger

AD&D5E: The Ranger


Redesign of the Ranger class. The Ranger Conclaves are described in their own products. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
AD&D5E: The Rogue

AD&D5E: The Rogue


Redesign of the Rogue class. The Roguish Archetypes are described in their own products. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
AD&D5E: The Sorcerer

AD&D5E: The Sorcerer


Redesign of the Sorcerer class. The Sorcerous Origins are described in their own products. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
AD&D5E: The Wizard

AD&D5E: The Wizard


Redesign of the Wizard class. The Arcane Traditions are described in their own products. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Additional Action System

Additional Action System


You want to make a low-level campaign? Or make level 1 more fun and more survivable? Then this is the system for you. Introducing a simple Stamina mechanic and additional actions for your Players to take! ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Additional Properties for Weapons

Additional Properties for Weapons


Dear Reader, I'd like to start off with a disclaimer. I love, LOVE the ideals that the weapons of D&D 5e were built upon. I love that D&D 5e encourages you to reskin its weapons to suit your preferences. What I don't love is when reskins of the same weapons are present on the same list. I don't love when a weapon that was used for thousands of years, historically, is reduced to a useless set...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Additional Weapons: Roman 1.1

Additional Weapons: Roman 1.1


A set of rules to add additional weapon and shield mechanics to allow flavouring for a roman style setting or to add more depth to other setting. Covers the two Pila types, Gladius, Scutum,and Hasta. Shield mechanics overlap partially with Tower shield from Shield Homebrew previously added  ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Adopted Trash Panda Druid Character Build Guide

Adopted Trash Panda Druid Character Build Guide


Adventurers League Legal 5E D&D Character Build Guide For Players Within these digital pages you'll find a step-by-step character guide to building an Adventurers League legal Adopted Trash Panda Druid from the Nerdarchy 5th Edition Dungeons & Dragons character build library. As a bonus we include a variant build option. For Dungeon Masters...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Advanced Arcane Attack Spells for D&D 5e

Advanced Arcane Attack Spells for D&D 5e


"Some adventurers choose to arm themselves for battle using their brute strength or quickness. However, other individuals choose to derive their power from magical sources, be they arcane or divine. The options contained herein expand the repertoire of every casting class in 5th Edition Dungeons and Dragons, with a particular focus on spells with direct application in combat scenarios. These enchantments...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Advanced Crafting and Enchanting Guide

Advanced Crafting and Enchanting Guide


This document contains a detailed guide to crafting that was developed for my homebrew campaign. Within you will find:  - A list of exotic materials and their innate effects when used to create gear  - Detailed instructions for how to go about creating mundane weapons and armor  - Detailed instructions for enchanting gear with various effects This guide has been developed over the course of...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Advanced Magic - Spell Points System 5e

Advanced Magic - Spell Points System 5e


The Magic System here presented was tested and refined during a 2 years campaign, it may not fit everybody taste, but I assure you that when your players starts getting used to it, they will see it as the most natural way of casting spells. Usually players enjoy spell points more, compared to spell slots, due to the higher flexibility and freedom they get casting spells. Be aware that the spell point...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Advanced Weapons and Armor

Advanced Weapons and Armor


The primary aim of this volume is to make your martial classes feel more dynamic and fun, though some of the options might also be useful to certain magic users, who might want to consider wielding a weapon (like an elven wizard with a longsword for protection). The volume contains updated rules for martial combat. This includes updated rules for two-weapon fighting, updated fighting styles for classes...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Advent of Destruction, Legacy of the Song Blades Part I

Advent of Destruction, Legacy of the Song Blades Part I


Awakened from a deep sleep in the Earthly Delights Inn and Bathhouse of the dwarven city-fortress Markheldiim, the characters find themselves thrust into an all-out invasion by hordes of goblins, hobgoblins, elementals, and giants, in the opening moves of a new conflict that will have far-reaching consequences across the lands and the very planes themselves. They will need to rely on their wits,...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Adventure-Hunt for the Gobbler

Adventure-Hunt for the Gobbler


Enter the realm of the Gobbler, where it's the Birds turn to become the hunter. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Adventurer's Guide to the Seas

Adventurer's Guide to the Seas


An awesome guide to navigation, naval combat, ships, health and diseases, fitting spells, and much more in a neat and crisp little package. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Adventurer's Guide to Travelling

Adventurer's Guide to Travelling


A simple guide to all things travelling, adventuring, and wilderness. It includes additional character equipment, rules for camping and sleeping, a travelling system based on terrain and season, and some poisons, diseases and alcohol. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Adventurers League DM Workshop

Adventurers League DM Workshop


This is the handout we've been using for the DM workshops in our area. It can be used for anyone looking to have a DM workshop for a group, or any individual interested in DMing for AL who isn't sure where to start. At our workshops, we usually have a short info session with this reference, then break up into groups and have the new DMs run a one-hour mini-module. I've included the original file as...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Adventures in Scouting

Adventures in Scouting


For many youngsters, the scouts are a formative part of their youth, teaching them to love the outdoors, and instilling values in them that last a lifetime. In this supplement is everything you need to introduce a scouting orginisation in your world, including: -A New Scouting Faction -An Array of Merit Badges -2 New Subclasses -2 New Backgrounds ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Adventuring Region: The Stryhor Woods

Adventuring Region: The Stryhor Woods


While most forests harbor some kind of danger, the Stryhor Woods are an especially dangerous region filled with old trees, thick brushes and steep cliffs. Most of the woodland is covered by the foliage and just one old road leads through the forest. The Stryhor Woods are a D&D 5e region featuring the hamlet of Lestead, seven interconnected adventuring locations like the Griffon...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Advice for Rookies

Advice for Rookies


Advice for Rookies at RPGs Are you new at Role Playing Games? Do you need some advice to advance on your player skills? Are you old school, but you need something to introduce new players or have curiosity on the basics of roleplaying? This file is for you! This small and quick list consists on 15 advices intended to new players, and also to old players who want to improve its basics. If...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Aeronaut Artificer

Aeronaut Artificer

Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Aether: An Alternate Magic System for 5e

Aether: An Alternate Magic System for 5e


The Aether magic system changes the traditional spell slot system used in D&D 5e, substituting it for a point system that mirrors that of hit points instead. It changes the pace and progression of the spellcaster, introducing a modicum of randomness to each character's ability to use magic, but making the increase in power more linear and predictable. In these 3 pages of variant rules, you'll...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
AfterLife Inc.

AfterLife Inc.


Are you tired of the gods lording their immortality over you? Is your mediocre body holding you back? Do you risk life and limb in pursuit of wealth and glory? Visit AfterLife Inc., where the end is just the beginning! AfterLife Inc. is an exclusive organization that offers reincarnation services and unique opportunities for its members. Each Lifer's soul is bound to an anchor that is...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Air Dragons

Air Dragons


Have you ever wondered what happens to some dragons in other parts of the Realmspace? Well, what happens to the Dragons of Coliar on their death bed, how do they circumvent death and become even stronger by doing so? With 10 stat-blocks for Air Dragons, you'll be sure to have some high-level hijinks with this supplement. Also, Check Out These Supplements Full of Dragons:...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Al's Improved Martials

Al's Improved Martials


Al's Improved Martials is a supplemental guide which provides more options to characters that rely on martial weapons. The document adds meaning to the equipment you carry, the damage types you choose, and the specific weapons that you use. Martial class features add mid-to-late game options depending on your weapon's damage type. Starting a 4th level, characters may select their Favored Weapons,...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Alchemy Expanded

Alchemy Expanded


Diabolist Dice presents Alchemy Expanded Dive deeper into crafting potions, poisons, and other concoctions with this 5e supplement. This book takes the core rules of alchemical crafting, which are spread across the Player’s Handbook, Dungeon Master’s Guide, and Xanathar’s Guide to Everything, and brings them together into a handy reference guide. But it doesn’t...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Alignment Boons: 5E Alignment Alternative

Alignment Boons: 5E Alignment Alternative


Tired of alignment being useless or a point of contention in your 5E game? These alignment boons offer an alternative way of looking at the age-old conundrum in Dungeons & Dragons. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
All of my D&D 5E House Rules

All of my D&D 5E House Rules


I decided to publish my house rules for D&D 5e, all 20 pages of them, just for the fun of it. To be honest the vast majority isn’t really house rules but interpretations of existing rules. The document is a living one. From time to time I will upload new versions. As time goes by my focus may shift, some rules may be altered or deleted entirely, while new ones are added. My group and I have...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
All That Glitters - A level 1 Module

All That Glitters - A level 1 Module


*** CURRENTLY IN PLAYTEST *** There is a quiet village that exists on no maps. The village is not what it seems. In the middle of the town stands a large golden statue of a dwarven miner, his foot resting upon a great treasure chest. Beside him stands a robed figure whose face cannot be seen, holding a large golden egg. In front of the two, a goblin with two golden daggers...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Allies and Enemies Vol. 1

Allies and Enemies Vol. 1


Looking for some allies to accompany yourparty on an epic journey? Or powerful sorcerers and wizards to bestow legendary weapons upon them? Or perhaps villains with world-ending plots to spin an entire campaign around? This booklet seeks to help you find some of those character inspirations. This booklet contains stat blocks, created with the very valuable RPGTinker, physical descriptions, short...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Allisar Beckham - NPC - Swashbuckler, Pirate, Sailor

Allisar Beckham - NPC - Swashbuckler, Pirate, Sailor


This is the character guide and information for Allisar Beckham, a custom homebrew NPC meant for aquatic and pirate campaigns! He's a swashbuckling, crew leading, honorable thieving human that all crews would do well to have aboard. Feel free to use him in any of your games, and I'd love to hear how he went in your game on my TikTok, RuneNRelic! ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Almost Heroic Presents:  Skill Challenges

Almost Heroic Presents: Skill Challenges


New School Meets Slightly Less New School This supplement to the 5e rule set will help DMs integrate the 4th Edition Skill Challenge System in a fresh way to the current edition of D&D.  Straight from the Almost Heroic podcast, this guide is The Goddamn DM's stylish system for setting up non-combat encounters while giving the players a bit of control of the narrative of the game. Included in...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Almost Heroic Presents:  The Fail Scale

Almost Heroic Presents: The Fail Scale


Let's Make Rolling 1's Fun (or Devastating) Straight from the Almost Heroic podcast, this guide is The Goddamn DM's Fail Scale system that helps structure how bad rolling a 1 on the die could really be. It starts from your typical miss and scaling up to an Epic Failure that can potentially lead to drastically changing the story or death! Included in this book is: Mechanical Breakdown- A...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Almost Heroic Presents: A Guide To Boss Battles

Almost Heroic Presents: A Guide To Boss Battles


Queue up that Boss Battle Music! This supplement is a quick guide to assist new and experienced DMs with Boss Battles in the 5e system. Included is: Breakdowns on 5e Legendary and Lair Actions Tips on How to Increase The Difficulty of Your Boss Monster A View of Common Pitfalls and How to Avoid Them Hope you all enjoy! ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Displaying 101 to 150 (of 2038 items) Result Pages: [<< Prev]   1  2  3  4  5  6  7  8  9 ...  [Next >>] 
Select Page Number