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Gith Handbook

Gith Handbook


Since they debuted in the Fiend Folio, the gith races have occupied a special place in Dungeons & Dragons lore. In this book you will find information to play githyanki and githzerai, brought to you by two long-time fans and planewalker.com contributors. Racial stats for the gith and the two subraces will allow you to build any sort of character you like and the unique subclasses...   [click here for more]
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Gladiator Arena Style - The Montare

Gladiator Arena Style - The Montare


NOTE: This subclass is intended for use with The Gladiator new class supplement. Montares are experts at using animals and vehicles within the arena. Maximizing their advantages while mounted, or atop a vehicle. In addition, using the knowledge gained from so much swift movement, they’ve become adept at using their own momentum, much like they do the momentum...   [click here for more]
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Glass Men

Glass Men


Recorded on the 22 of September Glass Men are fascinating in almost every way, from their size to their skill in delicate tasks, to their perfectly clear bodies. A common misconception is that you can see the food that they eat inside of them, this is untrue because of the fact that our food is like poison to a Glass Man, instead preferring to eat fine sand. These are the Thoughts...   [click here for more]
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Glinter's Guide to the Ether Blood

Glinter's Guide to the Ether Blood


Humans born into illegal trade. Not as slaves, but as vessels for drugs. The Ether in these folk is a poison of choice for rich aristocrats. Check out this new race option for urban settings, Five new drugs and five new subraces. Perfect entrypoint for Waterdeep: Dragon Heist and Waterdeep: Dungeon of the Mad Mage! v1.20 Changelog: RELEASED ...   [click here for more]
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Glitter Monsters

Glitter Monsters


Two shiny (literally) new stat blocks for the mighty GLITTER ELEMENTAL and the even more fearsome GLITTER GOLEM. Anyone who's dealt with glitter before knows just how dangerous it can be. Let your player characters fear it just as much as you do. ...   [click here for more]
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Glitterdust (5e spell)

Glitterdust (5e spell)


Do you miss the old days of D&D when you could make the world fabulous and blind one spell at a time? Are those sneaky rogues hard to spot? Have a wandering group of hobgoblins you need to soften up for your fighters? Well, look no further! All I have done is re-created the classic D&D spell, Glitterdust, for 5th Edition and put it on an odd sized sparkly PDF. Enjoy! Annoy your DM, blind...   [click here for more]
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Gnoll Monster Set

Gnoll Monster Set


Ever wanted to add some special Gnolls to spice up an encounter? Well now you can! This set contains 6 variant versions of a Gnoll ranging from CR 1/2 to CR 3 that you can use to spice up your encounters! ...   [click here for more]
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Gnolls- A simplistic Race format for 5E D&D

Gnolls- A simplistic Race format for 5E D&D


A more peaceful interpretation of the forest-dwelling Gnolls for fifth edition D&D. ...   [click here for more]
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Gnolls- A system agnostic 5E Race

Gnolls- A system agnostic 5E Race


Charge through enemies to protect your forest. A setting-agnostic Gnoll race for 5E D&D. Formatted using the Homebrewery ...   [click here for more]
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Gnome Concept Packages I

Gnome Concept Packages I


Gnome Concept Packages 1 is a collection of three complete character concepts: goblin sticker, rocktender, and toy maker. Inside this Dungeons & Dragons 5e supplement you’ll find new intriguing backgrounds, fantastic feats, marvelous magical items, and more. Individually, these new materials can be use by any character, of any class, of any race. Taken together, they help you fully...   [click here for more]
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Goblin Killer

Goblin Killer


Goblins and goiblinoid monsters, all inspired in the goblin slayer series. A total of 7 low challenge rating goblins with deadly tactics to take down even the most experienced players. Wainting to see more episodes of the serie to create the goblin lord and a few more. ...   [click here for more]
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Goblin Warbands

Goblin Warbands


Few foes are as iconic a threat to the adventurer as the goblin, yet the monster manual contains but a measly two entries. In an attempt to rectify this blatant affront to goblinkind, presented herein are thirteen additional goblin threats to menace your party of adventurers. Inside, rather than unusual and obscure goblin builds, are what more formidable goblin foes are more likely to actually look...   [click here for more]
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Goliaths of Miklagard: Six new subraces for 5th Edition D&D

Goliaths of Miklagard: Six new subraces for 5th Edition D&D


V1.1: Changed Vindur goliaths to Ský goliaths, to better keep with the theme. Goliaths of Miklagard is a collection of six subraces for the goliath race in D&D 5e. In my homebrew setting goliaths are descended from one of six types of giants, and they demonstrate their heritage through special abilities or powers. Although written for my setting, they could fit into any fantasy setting....   [click here for more]
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Gothic Heroes and Villains

Gothic Heroes and Villains


Contains the stats for 5 new Races themed around a Gothic Setting, 2 of which have 3 subraces. Angels, Devils, Ghosts, Vampires, and Wolf Men. Update.1: Changed one of the Angel subraces to give it resistance to Necroctic and Radiant damage instead of advantage on magic savingthrows, and I made some slight changes to the wording. Update 2: Fixed formating issue ...   [click here for more]
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Graktens

Graktens


In times long forgotten, during a divine war, three gods waged a monstrous arms race, creating a set of living war-machines. ...   [click here for more]
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Grappler's Handbook Implement Nunchaku

Grappler's Handbook Implement Nunchaku


This supplement goes with the rules and mechanics found in the Grappler’s Handbook and is part of what will become the expanded edition of the Grappler's Handbook. Click the image to go to the Grappler's Handbook The techniques found here are intended to expand the existing list of options used in grappling. Inside these pages you will find new techniques that use the nunchaku as a...   [click here for more]
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Grappler's Handbook Implement Sai

Grappler's Handbook Implement Sai


This supplement goes with the rules and mechanics found in the Grappler’s Handbook and is part of what will become the expanded edition of the Grappler's Handbook. Click the image to go to the Grappler's Handbook The techniques found here are intended to expand the existing list of options used in grappling. Inside these pages you will find new techniques that use the sai as a grappling...   [click here for more]
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Grappler's Handbook Implement Tonfa

Grappler's Handbook Implement Tonfa


This supplement goes with the rules and mechanics found in the Grappler’s Handbook and is part of what will become the expanded edition of the Grappler's Handbook. Click the image to go to the Grappler's Handbook The techniques found here are intended to expand the existing list of options used in grappling. Inside these pages you will find new techniques that use the tonfa as a grappling...   [click here for more]
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Graz'zt Chamber

Graz'zt Chamber


"Well, that was fun! Shall we do it again?"   - Succubus consort to Lord Graz'zt. Graz'zt Chamber is a small dungeon encounter that can be added to almost any ruin. Originally written as a side quest during an Out of the Abyss campaign for 5th level adventurers, the chamber and encounter may be plugged in at any level, in almost any setting. The chamber dedicated...   [click here for more]
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Great House Servants

Great House Servants


Great House Servantsis a fascinating collection of backgrounds for the domestic servants of a wealthy estate. Inside this Dungeons & Dragons 5e supplement you'll find butler, coachman, cook, footman, gamekeeper, gardener, governess, housekeeper, maid, and personal attendant backgrounds. Each has a “traditional” variant, a “military” variant, and an “adventuring”...   [click here for more]
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Grennfallen

Grennfallen


WELCOME TO GRENNFALLEN, TRAVELLER! (Now PAY WHAT YOU WANT!!! :) Tucked away in a deep forest is the elven village of Grennfallen. It is governed by the Elder, an ancient High Elf who serves nature and all of its denizens. When the party arrives, they enter a fantasy world of intrigue, magic, and of course...fun! This adventure is actually a point of interest that can be inserted...   [click here for more]
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Grimlore's Grimoire

Grimlore's Grimoire


Announcing Grimlore's Grimoire; a 59-page tome of knowledge that contains 225 new spells for DMs and players, balanced for the D&D 5th Edition ruleset! What kind of a supplement is this? This supplement has been created as a passion project and released freely to the D&D community as a Pay What You Want title! I've been a DM for years, and with the help of my players,...   [click here for more]
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Guilds

Guilds


The idea behind this PDF is a way of using the current faction rules in your home game by turnung the factions into guilds your players can join. Complete with ranks, renown, secret missions and bonus for each rank. ...   [click here for more]
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Guilt Wraith

Guilt Wraith


A punishment from the gods. Guilt wraiths torment those who commit terrible crimes. ...   [click here for more]
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Gunlatinous Cube

Gunlatinous Cube


It's a gelatinous cube, but with guns. Don't try to find a reason for it. It relies entirely on Rule of Funny and sheer absurdity. ...   [click here for more]
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Halftime Madness

Halftime Madness


The local polo championships are in full swing, and you're invited! Explore the game grounds, play fair games, wrangle exotic mounts, place bets, get your fortune told, and experience an enthralling halftime show by the bard troupe The Dandy Highwaymen! But don't get too wrapped-up in the show... you might miss out on something. Halftime Madness is a lighthearted adventure designed for...   [click here for more]
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Halite v1.3 (Salt People)

Halite v1.3 (Salt People)


Many years ago, a strange creature moved into their sea. It changed the tides and it changed the environment. Nonetheless, the Halite people stuck around. Recently, they have been overfishing, and as a result, they are sending scouts into the surrounding world. Their armor might not be the best, but their weapons certainly are. They leave traces of salt in their enemies wounds, causing immense pain,...   [click here for more]
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Handbook of Horrors I - The Scorpodile

Handbook of Horrors I - The Scorpodile


Grumpy Dog Game Design presents Handbook of Horror I -- The Scorpodile! for 5th Editions Dungeons & Dragons, this semi-aquatic, entirely-neurotic monstrosity is sure to entertain your players as it kills their characters. ...   [click here for more]
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Haunted Rogue Character Build Guide

Haunted Rogue Character Build Guide


Adventurers League Legal 5E D&D Character Build Guide For Players Within these digital pages you'll find a step-by-step character guide to building an Adventurers League legal Haunted Rogue from the Nerdarchy 5th Edition Dungeons & Dragons character build library. For Dungeon Masters Dungeon Masters, don't worry - we've got something...   [click here for more]
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Hell Hath No Fury: An Erinyes Variant

Hell Hath No Fury: An Erinyes Variant


According the Monster Manual, the Erinyes are fiends who “bring swift death to creatures that have wronged their masters or defied the edicts of Asmodeus.” But according to Greek Mythology, they were quite different. The Erinyes, or Furies, were avenging spirits of justice and servants of Zeus. Some referred to them as the Eumenides, or “kindly ones,” to avoid offending...   [click here for more]
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Hell's Enemy Character Build Guide

Hell's Enemy Character Build Guide


Adventurers League Legal 5E D&D Character Build Guide For Players Within these digital pages you'll find a step-by-step character guide to building an Adventurers League legal Hell's Enemy from the Nerdarchy 5th Edition Dungeons & Dragons character build library. For Dungeon Masters Dungeon Masters, don't worry - we've got something...   [click here for more]
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Helpful Hardrada's Unique Utensils

Helpful Hardrada's Unique Utensils


Blatant plot devices maybe seen as the tools of lazy GM's, but I believe they can be fun and entertaining for all at the table if used right. In the spirit of campiness, or tactful transparence, here are some of my favorite plot tools. ...   [click here for more]
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Herbalism:Defined, Refined, and Usable

Herbalism:Defined, Refined, and Usable


Amid the skills a character can have none is as useful as herbalism; from healing to killing, a well trained herbalist can create brews that cure disease or cause the heart to stop, they heal the righteous or inflict pain on the wicked. All this and more through the knowledge of herbalism. With over 20 pages of new rules, 25 new items to craft, as well as a complete list of ingredients, their known...   [click here for more]
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Hereos of the Eternal: Classes of the Astral Plane

Hereos of the Eternal: Classes of the Astral Plane


You have met the people of the Astral Plane. Now, meet their heroes. Within these pages, uncover five new subclasses and seven example heroes representing the battles that rage in the eternal silver void. Follow The Way of the Astral Dance, and free your body from the bounds of gravity Defy the gods as a Cleric of the Great Unknown. Swear the Covenant...   [click here for more]
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Heroic Deeds: Combat Enhancement

Heroic Deeds: Combat Enhancement


Combat can be a grind. We've all been in a fight where we've thought, “How many times do I have to hit this creature before it dies?” Sometimes it feels like nothing more than a drawn-out exercise in dice-rolling. Sure you can try to throw in some creative moves and action description to make it more exciting, but what’s the point really? A hit is a hit. A miss is a miss. Fanciful...   [click here for more]
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Hexgrids and Overland Travel

Hexgrids and Overland Travel


Hexgrids and Overworld Travel When your campaign has lots of overworld travel, the base rules in the player's handbook can be very lacking. It is best to consider using a hexgrid when dealing with campaigns that have large overworld travel sequences that need to be spiced up with exciting and effective mechanics. Your players can learn to interact with these mechanics, making overworld travel more...   [click here for more]
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Hiding and Stealth (Rules Clarification)

Hiding and Stealth (Rules Clarification)


Hiding and Stealth (5e Rules Clarification) Adapted from Ronny Hart, Dungeon Master Assistance article "PCs being sneaky. Clarification of Stealth and Hiding Rules." https://olddungeonmaster.wordpress.com/2014/12/28/dd-5e-stealth-and-hiding/ and the Sage Advice "Stealth" segment on the Dragon Talk podcast (04/27/2017): http://dnd.wizards.com/dragon-talk/podcast-hub For...   [click here for more]
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Highwayman Roguish Archetype for the Rogue Class

Highwayman Roguish Archetype for the Rogue Class


The dangers beyond the walls of civilization prove troublesome for many skilled in the ways of deception,trickery and theft. Gone are the dependable rules and constraints of city life, the familiar labyrinth of streets and shadows in favor of wind, weather and the perils of the open road. There are, however, footpads and horsemen of a singular talent who see the unfettered highways as the perfect...   [click here for more]
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Hoary Hunter

Hoary Hunter


The hunter has become the prey in this conversion of a 3E epic terror known as the Hoary Hunter. Test your mettle against the frosty fey stalker of those who have crossed the great spirits of nature. Can you survive the hunt? Don’t forget to follow me on twitter for release updates and random D&D thoughts! @totalpartykill1 ...   [click here for more]
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Homebrew Bestiary #1

Homebrew Bestiary #1


Three beasts; the shocker lizard, from earlier editions of D&D, the firebird, based on african folklore, and the solifugae, a real arachnid that lives in deserts. ...   [click here for more]
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Homebrew Bestiary #2

Homebrew Bestiary #2


PDF includes two creatures, the Stikini, a shapechanging witch that turns into an owl at night to kill and eat its victims, and the lightning bird, a legendary creature that is thought to cause lightning storms and feed on the blood of its victims. These can be used as separate encounters or put together as a witch and familiar. ...   [click here for more]
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Homebrew Bestiary #3

Homebrew Bestiary #3


Included are the Eloko, Bukavac, and Adze. The Eloko is a dwarf-like creature that causes mischief and casts spells on passersby. The Bukavac is a fiendish six-legged frog that leaps on unsuspecting victims to strangle. The Adze is a vampire that can transform into a firefly to cause disease. ...   [click here for more]
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Homebrew Bestiary: Aicha Kandicha

Homebrew Bestiary: Aicha Kandicha


Aicha Kandicha is an evil djinn that disguises herself as a medicine woman living outside of a small town or village near a body of water. She uses her skills to gain the trust of the locals, then create sickness that she will "cure", using the deaths to sustain her life before moving on. This is a solo encounter that has a Challenge Rating of 10 and is best used in a semi-aquatic location. ...   [click here for more]
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Homebrew Bestiary: Black-eyed Person

Homebrew Bestiary: Black-eyed Person


The Black-Eyed People are beings from the Negative Plane. While they look humanoid, they have solid black eyes, wear dark hooded clothes, avoid all eye contact, and seem to disappear when approached. They delight in enticing mortals to follow them back to their home plane. These are usually a solo encounter that is Challenge Rating 5 and are common in urban locations. ...   [click here for more]
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Homebrew Bestiary: Ice Troll

Homebrew Bestiary: Ice Troll


A conversion of the Ice Troll from the 1st edition Fiend Folio from 1981. They are elemental cousins to normal trolls. ...   [click here for more]
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Homebrewing: Cantrips

Homebrewing: Cantrips


This is a well researched and detailed guide to creating new cantrips for your world. From class themes, to damage dice, to cantrip properties, this guide covers everything you will need to craft your creation. With all of the different options you will be able to create thousands of different cantrips. This supplement is a free of price (Pay what you want) product for 5th-edition Dungeons and Dragons....   [click here for more]
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Homebrewing: Weapons

Homebrewing: Weapons


This is a well researched and detailed guide to creating new balanced weapons for your world. From setting the price, to selecting damage dice, to selecting special weapon properties, this guide covers everything you will need to forge your creation. This supplement is for 5th-edition Dungeons and Dragons. It includes: 67 new damage dice options for weapons 19 new special weapon properties New...   [click here for more]
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Homemade Monsters 2

Homemade Monsters 2


This is the second monster pack I have made, and like the last one it does have a single custom magic item in it, and quite a few new monsters and upgraded/different version of existing ones. There is also quite a few traits I designed that can be placed on any monsters, giving them unique effects but nothing that should make them super dangerous, just interesting. As normal, there will be a word document...   [click here for more]
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House Rules: Combat Criticals

House Rules: Combat Criticals


Combat Criticals add variety and intrigue to attacks made by player characters. Instead of a simple extra damage die or a quick description of how badly an attack went wrong, a confirmed Critical Threat or Critical Failure engages its recipient with mechanically meaningful extra stakes and a much deeper sense of impact during the battle. Learn how to implement them in your...   [click here for more]
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How to Build: Enemies with Class

How to Build: Enemies with Class


Oftentimes, a dungeon master will want to include npcs in the game that have class levels, whether as mentors, allies, or enemies. However, 5e does not build npcs and monsters under the same assumptions as player characters, which means that just adding class levels to a monster is not necessarily the right choice for these scenarios. This guide includes a discussion of the concerns and caveats...   [click here for more]
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