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Fifth Edition Alternate Rule Set: No bonus actions

Fifth Edition Alternate Rule Set: No bonus actions


The inspiration for this book came from Mike Mearls on a recent Interview with Dungeon life (created by Todd Kenreck). In this interview he stated that he has developed a dislike for the bonus action, and that Fifth edition could be simply redesigned to not use it. So that's exactly what i did. Contained in this book is an alternate system in fifth edition that removes bonus actions from the game...   [click here for more]
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Fifth Edition Fighter Revised

Fifth Edition Fighter Revised


This booklet contains a revised version of the fighter class available in Dungeons and Dragon fifth edition. The major focus of this revision was to make the Combat superiority and Maneuvers feature that belonged to the battle master a core class feature instead. The reason for this is i believe that the fighter was a solid class but needed some more features to make it a little more interesting...   [click here for more]
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Frost Gnolls

Frost Gnolls


The Frost Gnolls of the North are a new, hybrid monster race (originally created by Jacob Kniffen of Descended Archives). Included in this FREE download is a background of the frost gnolls, 3 separate stat blocks (Frost Gnolls, Frost Gnoll Pack Lord, and Frost Gnoll Fang of Yeenoghu), and original artwork of the beasts (Created by Ben Mueller of Ben Mueller Designs). If you enjoy these monsters and...   [click here for more]
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Glinter's Guide to Half-Breeds

Glinter's Guide to Half-Breeds


Ever wanted to be a Aarakocra-Kenku? A Dragonborn-Kobold? Heck, even a Halfling-Tiefling? With this supplement, you can create balanced half-races with any official race! So go be that Tortle-Yuan-ti that you always wanted to be. Waterdeep: Dragon Heist and Waterdeep: Dungeon of the Mad Mage are sure to house some unnatural races! v1.23 Changelog: RELEASED Changed wording...   [click here for more]
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Goblin Bandit Camp

Goblin Bandit Camp


A simple entry level mini adventure with the straight forward goal of eliminating a local goblin threat. Only the monster manual page numbers are given for the monster stats to keep the file size small. ...   [click here for more]
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Gothic Heroes and Villains

Gothic Heroes and Villains


Contains the stats for 5 new Races themed around a Gothic Setting, 2 of which have 3 subraces. Angels, Devils, Ghosts, Vampires, and Wolf Men. Update.1: Changed one of the Angel subraces to give it resistance to Necroctic and Radiant damage instead of advantage on magic savingthrows, and I made some slight changes to the wording. Update 2: Fixed formating issue ...   [click here for more]
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Gothic Inspired Agitations

Gothic Inspired Agitations


A list of 50 random, weird, and spooky agitations for you to inflict on your players. Along with rules for use. Appropriate for use in the Curse of Strahd storyline or any other gothic horror setting. Most agitations are merely to stress your players, for flavor or to jumpstart role-playing. However, many have ill effects. Yet on occasion, fortune still finds a way to shine where it is often darkest....   [click here for more]
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Halite v1.3 (Salt People)

Halite v1.3 (Salt People)


Many years ago, a strange creature moved into their sea. It changed the tides and it changed the environment. Nonetheless, the Halite people stuck around. Recently, they have been overfishing, and as a result, they are sending scouts into the surrounding world. Their armor might not be the best, but their weapons certainly are. They leave traces of salt in their enemies wounds, causing immense pain,...   [click here for more]
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HandyHow to Fill Out a Character Sheet

HandyHow to Fill Out a Character Sheet


Does the sight of a character sheet make you break out in a cold sweat? Do all those boxes and numbers tie your stomach into knots? Or do you DM a group of new players? Look no further than the HandyHow guide to filling out a 5th edition character sheet. This 40+ page fully-illustrated PDF breaks down the character creation process into small chunks that even a novice can follow. With in-page close-ups...   [click here for more]
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Hiding and Stealth (Rules Clarification)

Hiding and Stealth (Rules Clarification)


Hiding and Stealth (5e Rules Clarification) Adapted from Ronny Hart, Dungeon Master Assistance article "PCs being sneaky. Clarification of Stealth and Hiding Rules." https://olddungeonmaster.wordpress.com/2014/12/28/dd-5e-stealth-and-hiding/ and the Sage Advice "Stealth" segment on the Dragon Talk podcast (04/27/2017): http://dnd.wizards.com/dragon-talk/podcast-hub...   [click here for more]
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How To Cook

How To Cook


Everyone needs to eat, and sometimes, you need to eat when you’re hacking through the pits of a dank, dark dungeon. Sure, you can roll to root out safe-to-eat mushrooms or kill the dire boar, but how do you cook up dire boar ragu with a wild mushroom reduction? These rules are for the more culinary-minded players who want to stir fry tentacles with root veggies, soft boil lightning bird eggs...   [click here for more]
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Item Crafting Rules for 5e

Item Crafting Rules for 5e


A complete set of rules for creating both magical and mundane items. This supplemental rule guid provides a complete guide for giving your players the opportunity to make their new armor and equipment rather than run into town to buy it. At higher levels it allows a party to prepare for comming challenges by creating magical items designed to fit their own needs and desires. ...   [click here for more]
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Kaiju Fight!

Kaiju Fight!


Playtest Material! Kaiju Fight! (Working Title) is a 20+page document with absurdly powerful new weapons balanced by limitations, 5 new archetypes for Fighter, Barbarian, Monk, Wizard, and Druid, and rules for fighting opponents of truly massive scale that brush up against the edge of Legendary status. There are a few links to concept art from the Exile Productions (that's me!) Instagram. Like...   [click here for more]
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Kingdom of Istach

Kingdom of Istach


I try to make new settings for my campaign to let my players explore unknow land. Istach is a safe haven from the nearby territory where you can find any race. A realtive yong kingdom protected from the great Istach, a Gold Dragon. Material: 3 Maps [1 English, 1 Italian, 1 only the topography] 2 Pdf descriving Istach [1 English, 1 Italian] Edit: 1-Basic description...   [click here for more]
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Kitsune 5e Race

Kitsune 5e Race


"The need to trick and befuddle. To catch a glimpse of that one decision that leads to clarity or despair. This is what every kitsune hungers for when dealing with their prey." This is another interpretation of the wonderful race portrayed to fantasy and anime lovers everywhere. My vision of it is the full humanoid that has fox features, illusions, foxfire and loves to play tricks...   [click here for more]
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Lands, Lords, and Ladies

Lands, Lords, and Ladies


A detailed summary of the mechanics of feudalism as relevant for D&D campaigns of varying political complexity. Everything from the various methods of gaining a title to the obligations those titles require of players are discussed. Also included is a summary of the economics of a fief to determine how much gold the lands will earn or cost the characters as they maintain their new noble status....   [click here for more]
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Let Sleeping Guards Lie

Let Sleeping Guards Lie


"I want to sneak up on him while he's sleeping...and go for the instant kill!" Oh, boy. You've heard THAT one before. I mean, it's just some cruddy 25 XP guard, right? You could just let them do it... Or you could pull out this supplement and make something weird, whacky, funny, scary, impactful, or dangerous happen. Let Sleeping Guards Lie is a short supplement that allows...   [click here for more]
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Life After Death - A way to deal with player death

Life After Death - A way to deal with player death


A simple PDF on how to allow players a chance to continue in the game without instantly being removed via death, offering them the chance at rebirth without having to be completely removed from the game. It's a way for a player to stay invested in their character and be allowed to play in the game without them having to instantly reroll or sit out for sessions, if that's the way the GM wants to play...   [click here for more]
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Magical Items of the Obscure Variety

Magical Items of the Obscure Variety


Greetings, stranger! Here, you find the artifacts of the strange and forgotten. In this shadowed shop, relics of a thousand years appear, ready to be bought and sold by the discerning and determined. Hidden in secret rooms, most powerful arcane devices may be used to create anything the mind can envision. The mundane and everyday have no place within these walls. Are you ready? This includes two...   [click here for more]
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Magnificent Magical Auction

Magnificent Magical Auction


If you want something different than your typical magic shop, finding magic item sellers in your downtime, or just want to run a fun shopping encounter, then the Magical Auction is for you! Listed in this supplement are rules for running your very own Magic Auction as well as an example buyers guide and example NPCs to populate your auction. ...   [click here for more]
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Manual of Merciless Mooks and Minions

Manual of Merciless Mooks and Minions


Minions, as a mechanic, were introduced in 4th Edition to make battles massive and epic without adding too much difficulty to the battle. A minion has 1 HP and therefore dies as soon as it takes any damage, so long as that damage is not the result of a missed attack. This concept can be ported directly over into 5th Edition, with the addition of not being killed if it succeeds on a saving throw that...   [click here for more]
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MGP1 Xibalba

MGP1 Xibalba


The Great Wheel cosmology is not the only cosmology, and the heavens and hells that it contains are not the only ones that exist. Xibalba is the hell of the Maztican Cosmology, the lawful evil plane of the Great Pyramid. In it, there is a great city with rivers of blood, pus and scorpions and a great ball game where its terrible fiends challenge unsuspecting mortals with the only desire...   [click here for more]
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Mindflayer: Thoon Hulk (4e Conversion)

Mindflayer: Thoon Hulk (4e Conversion)


Converted the Thoon Hulk from the 4e Monster Manual 3 in three different forms Brute (CR 6) Manipulator (CR 7) Inquisitor (CR 10) Includes a token for each for use in any virtual table top (or resize and print to make your own tokens for use IRL) ...   [click here for more]
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Monsters & Minions

Monsters & Minions


Monsters and minions to add a twist to your 5e campaign. Within this supplement you'll find 21 new monsters, as well as several variants for new and existing creatures. Contains variant bandits, urds, barghest, bulezau, wendigo, yeth hounds, and many more. These monsters vary in CR from 1/8 - 5, and have a variety of different types and combat styles to keep your encounters fresh. ...   [click here for more]
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More Bears!

More Bears!


A collection of more higher CR mundane and magical bears, fun for the whole party, and maybe some druids. All statblocks and abilities so far, no flavor text or artwork. ...   [click here for more]
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More Goblin Bandit Camp

More Goblin Bandit Camp


An entry level mini adventure that can be used with the Goblin Bandit Camp mini adventure or by itself. Only the monster manual page numbers are given for their stats to keep the file size to a minimum. ...   [click here for more]
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Moxxy Bramblefoot's Compendium of Astonishing Wildlife (Part One)

Moxxy Bramblefoot's Compendium of Astonishing Wildlife (Part One)


The First Part of “Moxxie Bramblefoot’s Compendium of Astonishing Wildlife” introduces six new creatures, free for Your use in D&D adventures. Each of the creatures comes with its own hand-drawn illustration, a brief story, creature statistics (adapted to fifth edition), and DM suggestions. This volume focuses mostly on weaker creatures, fit to challenge Your party at the...   [click here for more]
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NPC Adventuring Parties: Friends for CR 2 to 20 and everyone inbetween

NPC Adventuring Parties: Friends for CR 2 to 20 and everyone inbetween


The world can seem awfully lonely if the PCs are the only ones adventuring in it. What other ears have heard of the ancient elven treasure buried beneath the ruins? If the PCs trash the Grand Duke’s ball, who are the assassins he sends to retaliate? If the King needs demonslayers with discretion, perhaps he turns to a more subtle party. Whether you need towering heroes, imposing villains,...   [click here for more]
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Nymphs

Nymphs


This supplement offers a new take on an old monster that keeps within the idea of fey creatures while making minor changes to the lore of the nymph to better suite the modern age. The nymph is now a danger to all characters, not just those that are easily distracted by a pretty woman. Also included is the Half-Nymph player race. ...   [click here for more]
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Paladin - Oath of the Abyss

Paladin - Oath of the Abyss


The night ist darkest just before the dawn. The Oath of the Abyss is a journey that leads to one of two possible destinations -- salvation or perdition. Paladins that follow this oath walk the thin line that separates life from death, light from dark. Unlike other paladins, they are tempted by evil against their will. They are constantly at war with themselves, trying their utmost not to...   [click here for more]
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Player Stats for Greek Monsters

Player Stats for Greek Monsters


Contains the stats for 5 new Races themed around a Gothic Setting, 3 of which have 2 subraces. Aven, Centaurs, Cyclopses, Minotaurs, and Satyrs. ...   [click here for more]
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Player-Owned Property for 5e

Player-Owned Property for 5e


I have a bunch of players who want to roleplay building up a home base settlement. There is little in 5e that speaks to owning property, much less a system to build up a settlement. Using various other resources from authors on here, I made these rules for properties and settlement building. Also included is an optional system of gaining favor within a community in order to accomplish all sorts of...   [click here for more]
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Players Guild Rulebook

Players Guild Rulebook


The Players Guild Rulebook is a collection of rules for running an organized play program with ALL fifth edition Dungeons & Dragons adventures. It seeks to find a middle ground between too much and not enough. Highlights of these free rules include: An open system that lets the DM run any adventure they like Character creation rules that use the standard array or variant point buy Optional...   [click here for more]
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Point Rewards System: Inspiration Variant Rule

Point Rewards System: Inspiration Variant Rule


Want more ways to reward awesome players? This system provides an alternative to the inspiration rules outlined in the Dungeon Master's Guide: instead of a single reroll, the DM rewards players with bonus points that can be used to purchase new traits, abilities and items for their character or for the party as a whole. The benefit of this model is that it offers both short-term recognition of an...   [click here for more]
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Poisons for 5th Edition

Poisons for 5th Edition


5th Edition Poisons includes new mechanics for creating, modifying, and treating a wide variety of poisons, as well as over 75 poisons to use in your own campaigns. If your players, or their adversaries, enjoy using poisons, this supplement is sure to throw a devious grin across their faces. ...   [click here for more]
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Poisons Revisited

Poisons Revisited


Poisons can be a hassle. Whether it's stopping in every town to pick up the right ingredients for your next poison, harvesting the glands from every monster you encounter, or keeping track of long-term effects, poison use can often be more trouble than it's worth. Rather than needing to look up individual poisons and their unique names, saves, types, and prices, these rules for poison creation allow...   [click here for more]
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Pregen Character: Dragonborn Rogue (Inquisitive)

Pregen Character: Dragonborn Rogue (Inquisitive)


This product contains a pregnerated Dragonborn Rogue of the Inquisitive Archetype. Sheets are provided for every level 1-20. This product refers to material presented in Xanathar’s Guide to Everything. Character art by Jeff Preston Please be sure to rate & review this product. MORE FROM TRAVIS LEGGE: DMs Guild: https://www.dmsguild.com/browse.php?author=Travis%20Legge...   [click here for more]
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Pussyfoot

Pussyfoot


Pussyfoot is the Devilish master of Divinations. Using the form of a friendly Tressym he wanders the world looking for dupes to make deals with. ...   [click here for more]
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Quick Play Guide

Quick Play Guide


• Using this simple method, you can finish whole chapters of hardback campaign books, or even entire adventure modules, in under 2 hours. • DMing will feel more like a game again, and less like a part-time job. • There will be less downtime at the table. • Your players will love you. • You will love you. Includes a transcript...   [click here for more]
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Racial Armour Traits

Racial Armour Traits


A D&D 5th Edition World-building supplement to encourage your players interacting with your armoursmith and increase variety of armour. Changelog Fixed some spelling mistakes Changes to Elemental Resistance Added Monstrous Races ...   [click here for more]
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Random Character Workshop

Random Character Workshop


This is a collection of almost 100 tables to roll on to create a random character. Every detail along the way—race, class, background, ability scores, spell selection, equipment, feats, alignment, skills, and more—can each be determined with a throw of the dice. Other FREE products for new players: Other Products By This Author: ...   [click here for more]
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Random Resource

Random Resource


RANDOM SELECTION The attached Excel Spreadsheet has some basic VB code to select a random entry from various tables. There are about 250 330 unique tables including wild surges, hit locations, plots, random encounters, loot and magic items. The results are guaranteed* to be unique on every click of the button. Although these could (in theory) be used with the roll of a dice, they...   [click here for more]
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Religious Trinkets and Pocket Finds Vol 1

Religious Trinkets and Pocket Finds Vol 1


You know that moment when your players have slain the bad guy and his minions? The moment where the normally upright and righteous characters become total fiends and loot the still cooling dead bodies ... well, this is for those moments. And let's face it those moments come along a lot! This list contains 20 trinkets and pocket find curiosities that will make the pilfering more interesting. All...   [click here for more]
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Reputations, Dispositions, & Renown

Reputations, Dispositions, & Renown


I sometimes read other tabletop RPG systems for inspiration. This is an amalgamation of other systems, altered for use with Dungeons and Dragons 5e. Included is a new system for social interactions. It also describes a system for gaining fame and infamy, along with proposed benefits. Finally, it expands the Renown system that especially works well for certain types of campaigns. You'll really...   [click here for more]
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Retribution Strikes - 5e

Retribution Strikes - 5e


One of the worst situations in a TTRP is character death. Many a great adventure have been lost to bandits, goblins and kobolds. Many a hero have suffered a death without any great tale to it, until now. Retribution strikes is an option that could make a character death a heroic deed that will be forever remembered, whether it is the barbarian holding back an entire army of orcs with unending attacks,...   [click here for more]
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Rules of Engagement (Homebrew Rules for Mass Combat) 5e

Rules of Engagement (Homebrew Rules for Mass Combat) 5e


Hello..! My name is Nick "Goldy" Drakopoulos. I've been Dming my friends for quite some time and my players got mixed up in a siege, like the players ussually do. After researching I found out that most Mass Combat rules are either too simple or too complicated. I wanted to find a middle ground. I present to you "Rules of Engagement". This is a set of rules I created for that very...   [click here for more]
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Seducer - Rogue Archetype

Seducer - Rogue Archetype


A new Rogue Archetype for D&D 5th Edition: the seducer/seductress, also called rake. This archetype plays a prominent role in many legends and stories. Who has not heard of Casanova, Cleopatra, Salome or Don Juan? Or enjoyed the countless seducers appearing on film and TV, from femmes fatales – think Basic Instinct – to James Bond or Firefly’s Inara ......   [click here for more]
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Semi-Dragones

Semi-Dragones


3 Half-Dragons, I applied the Template to 3 different monsters (Hill Giant, Triceratops and Tyranosaurus), maybe I will make more Os presento 3 Semi-Dragones, un gigante de las colinas, un tiranosaurio y un triceratops; todos con diferentes tipos de dragón. https://twitter.com/MarioJPC on twitter. Personal blog https://mariojpcsimon.blogspot.com/ ...   [click here for more]
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Shards of Essence-Final

Shards of Essence-Final


The Shards of Essence are an alternative magic item system that was inspired by a friend's favorite video games. For reasons, I will not mention the title of these games, but most people that have played them will understand. My friend, whose idea this was originally, allowed me to take his existing system, which was only briefly scribbled across multiple papers stuffed in his masses of notes, and...   [click here for more]
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Shield Fighter Feat

Shield Fighter Feat


Crush that Orcs skull with the edge of your shield. Knock down that pesky mage. Use a shield the way it was meant to be. Release the full potential of the shield. Here is an optional feat that allows those with shields to do more than just stand behind them and wait for damage. A shield is a weapon that can turn the tide of battle. It's no wonder why so few Players choose to wield a shield. Change...   [click here for more]
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