Close
Close
Narrow Results
$ to $
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!















Product TypeSettingFormatLanguages
Core Rules   Remove Search Term
Forgotten Realms   Remove Search Term
Print   Remove Search Term
English   Remove Search Term
Advanced Search

pixel_trans.gif
 
 Hottest Titles in Your Current Selection
 
 Hottest Community Titles in Your Current Selection
pixel_trans.gif
pixel_trans.gif
 
 Newest Titles in This Section
 
 Newest Community Created Titles in This Section
pixel_trans.gif
Products found in this section... Sort by: 
 Title ▲   Publisher    Price  
Call from the Deep

Call from the Deep


Assault from the Astral After crash-landing onto the Material Plane, a strange, otherworldly ship brings with it an unexpected wave of piracy, hideous creatures from the bottom of the Trackless Sea, and a notorious foe who has been awakened from the deep, intent on destroying the world as you know it. The adventurers must set sail along the Sword Coast, fending off the pirate attacks...   [click here for more]
Dungeon Masters Guild  $39.95

Add to Dungeon Masters Guild Order  
Campaign Guide: Zakhara - Adventures in the Land of Fate (Al-Qadim and Forgotten Realms Sourcebook)

Campaign Guide: Zakhara - Adventures in the Land of Fate (Al-Qadim and Forgotten Realms Sourcebook)


"Don't miss the Campaign Guide to Zakhara! Bringing the setting to 5e and cleaning up many of the cultural issues!" - Ahmed Aljabry, 20Arabia "ADVENTURES IN THE LAND OF FATE DOES AL-QADIM 5E RIGHT . . . This book makes me want to jump in the Al-Qadim 5e pool feet first. [It] is in every way a rival for any official WotC D&D Fifth Edition content out there. GtG Rating: 5 out of 5"   - ...   [click here for more]
Dungeon Masters Guild  $40.95

Add to Dungeon Masters Guild Order  
Chains of Asmodeus

Chains of Asmodeus


If You Purchased The PDF Click Below For a Bundle Discount on the Premium, Hardcover. CLICK HERE FOR THE PDF + Hardcover, Premium Bundle. Arcanum Worlds Presents: Chains of Asmodeus Chains of Asmodeus is a 286-page source book and adventure for the Nine Hells written by legendary game designer James Ohlen (Baldur's Gate, Baldur's Gate II, Star Wars: Knights...   [click here for more]
Wizards of the Coast  $34.99

Add to Dungeon Masters Guild Order  
Elminster's Ecologies (2e)

Elminster's Ecologies (2e)


"The world is vast and varied, comprising towering mountains, dense jungles, and sprawling seas. There are regions so cold that their snow never melts, others so hot that their rain turns to steam as it touches the ground. "It is this variety of environments that accounts for the variety of life. In my travels I have noted 73 distinct types of pine trees?I estimate the number of fishes at well over...   [click here for more]
Wizards of the Coast  $18.99

Add to Dungeon Masters Guild Order  
Elminster's Excellent Establishments — 20 shops & shopkeepers

Elminster's Excellent Establishments — 20 shops & shopkeepers


Truly Great Shops that you Cannot Miss This book is Elminster Aumar's answer to the question "What are the greatest shops in the Realms?". Elminster's Excellent Establishments is the must-use book for everyone that frequently travels through the Forgotten Realms. It will help you find a (relatively) safe place to spend the night, trustworthy shopkeeps, and everything in between. This book...   [click here for more]
Dungeon Masters Guild  $19.99

Add to Dungeon Masters Guild Order  
Epic Characters

Epic Characters


This 68-page handbook contains progression from 20th to 30th level for all character options found in the Player's Handbook, Dungeon Master's Guide, Sword Coast Adventurer's Guide, Xanathar's Guide to Everything, Guildmaster's Guide to Ravnica, and Eberron: Rising from the Last War. It also includes epic racial bonuses for all races found in the aforementioned titles, in addition to those found...   [click here for more]
Dungeon Masters Guild  $24.99

Add to Dungeon Masters Guild Order  
Faiths of the Forgotten Realms

Faiths of the Forgotten Realms


Link to the Fantasy Grounds version Dive into the Divine Embark on a divine journey and bring the rich lore of the Faerûnian pantheon to life in your Forgotten Realms campaign! This meticulously crafted guide provides players and Dungeon Masters with everything they need to integrate the 48 gods of Faerûn, as well as the faiths of Corellon and Moradin, into their adventures. Experience...   [click here for more]
Dungeon Masters Guild  $29.99

Add to Dungeon Masters Guild Order  
Faiths of the Forgotten Realms 2

Faiths of the Forgotten Realms 2


Soar into the Heavens!  Faiths of the Forgotten Realms is back with volume 2! 50 gods have been selected from the various peoples of the realms, including the pantheons of the dragons, drow, dwarves, elves, gnomes, halflings and orcs. Each has a Deeper Faiths section detailing the religion and character motivations for devoting themselves faithfully to their chosen...   [click here for more]
Dungeon Masters Guild  $24.99

Add to Dungeon Masters Guild Order  
Forgotten Realms Campaign Guide (4e)

Forgotten Realms Campaign Guide (4e)


Dark perils and great deeds await! Welcome to Faerûn, a land of amazing magic, terrifying monsters, ancient ruins, and hidden wonders. The world has changed since the Spellplague, and from this arcane crucible have emerged shining kingdoms, tyrannical empires, mighty heroes, and monster-infested dungeons. The Forgotten Realms Campaign Guide presents a world of untold adventure, a land...   [click here for more]
Wizards of the Coast  $24.99

Add to Dungeon Masters Guild Order  
FR7: Hall of Heroes (1e/2e)

FR7: Hall of Heroes (1e/2e)


The Forgotten Realms fantasy world has been the site of many great adventures and home to countless valiant heroes and infamous villains. Many a tale of derring-do has been recounted in novels like the Moonshae trilogy by Douglas Niles, The Crystal Shard by R. A. Salvatore, Azure Bonds by Kate Novak and Jeff Grubb, and Spellfire by Ed Greenwood (creator of the Forgotten Realms fantasy world). Until...   [click here for more]
Wizards of the Coast  $11.00

Add to Dungeon Masters Guild Order  
Genies Great and Small: 21 New Genies of Zakhara

Genies Great and Small: 21 New Genies of Zakhara


I Hear, and Hearing Obey! The world of the elements unfolds for you, effendi! For a pittance, these marvelous creatures and elemental powers of the Land of Fate shall be revealed to you: Behold 4 elemental gen, minor genies that are servants to their betters! The secrets of a bottled genie template and an exemplar to show its worth! Three true genies...   [click here for more]
Dungeon Masters Guild  $9.99

Add to Dungeon Masters Guild Order  
Grand History of the Realms (3.5)

Grand History of the Realms (3.5)


Please note: This document is a scanned image and might contain some blurring of text in spots. ***** All of Toril, and especially Faerûn, is rich in history. As the eons have passed, empires have risen and fallen all around the world. This chronology presents the history of the FORGOTTEN REALMS setting in all its glory. We’ve brought together information from dozens of sources to provide the...   [click here for more]
Wizards of the Coast  $16.99 $13.99

Add to Dungeon Masters Guild Order  
Heroes' Handbook

Heroes' Handbook


Within this 112-page handbook you will find a vast array of new player options across all levels of play, starting at 1st level and going all the way to epic levels. Discover three new races that all offer unique roleplaying possibilities and carry with them deep ties to a particular aspect of the world. You will find two new subclass options for each of the 14 core classes, for a total of 28...   [click here for more]
Dungeon Masters Guild  $34.99

Add to Dungeon Masters Guild Order  
In the Wake of Rage

In the Wake of Rage


ALSO AVAILABLE for Fantasy Grounds from the talented Rob Twohy here After the Rage of Demons ends and the threat of the demon lords is addressed, how have the Forgotten Realms changed? During their time in the Underdark, the demon lords and their servants unleashed great chaos and horrific destruction. Villages fell, alliances shattered and numerous societies...   [click here for more]
Dungeon Masters Guild  $8.95

Add to Dungeon Masters Guild Order  
Jarlaxle's Guide to Traps

Jarlaxle's Guide to Traps


Do you like traps?  Do you wish there were Grimtooth's books for 5th Edition?  So did we. That's why we made one. Welcome to   "Pretty damn handy book, too!" -- Phil Beckwith, legendary Guild creator and proprietor of PB Publishing ON SALE FOR A LIMITED TIME! WAS $11.95, NOW $9.95! Fantasy Grounds version now available! Click here...   [click here for more]
Dungeon Masters Guild  $17.95 $15.95

Add to Dungeon Masters Guild Order  
Malar: The Beastlord Compendium

Malar: The Beastlord Compendium


"Gather the faithful. The time has come for a Great Hunt." The Forgotten Realms god of the hunt is feral, wild, and vicious: Malar is the dark side of nature. The civilized people of Faerûn might pray to Malar out of fear or before hunting. But they also forbid worshiping him and loathe his followers, considering them savage murderers. Assembled from the vast collection of knowledge...   [click here for more]
Dungeon Masters Guild  $31.95

Add to Dungeon Masters Guild Order  
Moonshae Isles Regional Guide

Moonshae Isles Regional Guide


Return to Where the Forgotten Realms Began!   Discover the mythic Moonshae Isles, the first published region of the Forgotten Realms. Now you can walk in the footsteps of Tristan and Robyn, sail the straits in dragon-head longships, look deep into the moonwells of the Earthmother, and feel the fury of Kazgoroth the Beast!   The Moonshaes Regional Guide is intended for use with Moonshae...   [click here for more]
Dungeon Masters Guild  $20.99

Add to Dungeon Masters Guild Order  
Mordenkainen's Lost Notebook

Mordenkainen's Lost Notebook


  Fantasy Grounds version now live! Get it here! 5 stars from DM Dango!  DM Dango reviews MLN on his YouTube channel - https://bit.ly/2zo4wkV - copy and paste the link into a new window. Welcome to Mordenkainen’s Lost Notebook! Nobody, not even he, knows exactly how it got lost. But lost it got, and remained lost in Barovia until it ended up among the possessions of...   [click here for more]
Dungeon Masters Guild  $19.95

Add to Dungeon Masters Guild Order  
Mutants of the Vast Swamp

Mutants of the Vast Swamp


Near the western edge of the Vast Swamp, a star has fallen from the sky. This miraculous and terrifying event was seen by many across Faerûn, and astronomers from numerous traditions toiled vigorously to calculate the portents the rare omen foretold.  It is left up to the adventurers to venture into the Vast Swamp in order to discover the truth of this amazing celestial event. Can they find the answers...   [click here for more]
Dungeon Masters Guild  $13.95

Add to Dungeon Masters Guild Order  
Neverwinter Campaign Setting (4e)

Neverwinter Campaign Setting (4e)


ADVENTURE IN A REALM OF INTRIGUE Left a desolate ruin after a terrible cataclysm, the city of Neverwinter now rises from the ashes to reclaim its title as the Jewel of the North. Yet even as its citizens return and rebuild, hidden forces pursue their own goals and vendettas - any one of which could tear the city apart. If Neverwinter is to survive, it's up to heroes to face down secret cults, sinister...   [click here for more]
Wizards of the Coast  $19.99 $17.99

Add to Dungeon Masters Guild Order  
Powers & Pantheons (2e)

Powers & Pantheons (2e)


The second volume of the series detailing the gods and their avatars of the Realms continues where Faiths & Avatars left off. It contains information on gods, their followers' religious orders, temple floor plans, and much more. This is essential gaming material for the campaign setting. Product History Powers & Pantheons (1997), by Eric L. Boyd, is the second deity...   [click here for more]
Wizards of the Coast  $19.99

Add to Dungeon Masters Guild Order  
Prayers from the Faithful (2e)

Prayers from the Faithful (2e)


Ever wonder why priesthoods in the Realms continue to flourish, despite the secular power of rich merchants and the land-shattering spells of the archmages? The answer lies in the mighty spells heretofore kept concealed by the robed clergy of the cloisters. These sacred spells are now revealed in these pages, drawn from legendary holy books presently "lost" on Faerun. To read Prayers From the Faithful...   [click here for more]
Wizards of the Coast  $14.00

Add to Dungeon Masters Guild Order  
Rashemen - Campaign Guide

Rashemen - Campaign Guide


Welcome to Rashemen! In the distant lands of the Unapproachable East, on the edge of Faerûn, stoically stands the cold lands of Rashemen. Far from the Sword Coast, this land is filled with wonder, danger, and endless adventure. Rashemen is a nation known for its fierce berserkers and the wychlaran, an order of witches who govern with power and wisdom. For centuries, they defended...   [click here for more]
Dungeon Masters Guild  $32.95

Add to Dungeon Masters Guild Order  
So, You Walk Into A Tavern...

So, You Walk Into A Tavern...


Print On Demand is finally available, with softcover, a new layout and updated version! This volume aids in creating a tavern or an inn, from its appearance and staff to what can occur there. Inside you will discover: - Chapter 1: Everything about the appearance of a tavern/inn, including various special features. - Chapter 2: Owner, Staff, and Customers. Everything you need to create them from...   [click here for more]
Dungeon Masters Guild  $9.95

Add to Dungeon Masters Guild Order  
Storm King's Thunder Adventurer's League DM Kit

Storm King's Thunder Adventurer's League DM Kit


Giants have emerged from their strongholds to threaten civilization as never before. Hill giants are stealing all the grain and livestock they can while stone giants have been scouring settlements that have been around forever. Fire giants are press-ganging the smallfolk into the desert, while frost giant longships have been pillaging along the Sword Coast. Even the elusive cloud giants have been...   [click here for more]
Wizards of the Coast  $4.99

Add to Dungeon Masters Guild Order  
Storm King's Thunder Emerald Enclave Faction Kit

Storm King's Thunder Emerald Enclave Faction Kit


Giants have emerged from their strongholds to threaten civilization as never before. Hill giants are stealing all the grain and livestock they can while stone giants have been scouring settlements that have been around forever. Fire giants are press-ganging the smallfolk into the desert, while frost giant longships have been pillaging along the Sword Coast. Even the elusive cloud giants have been...   [click here for more]
Wizards of the Coast  $4.99

Add to Dungeon Masters Guild Order  
Storm King's Thunder Harpers Faction Kit

Storm King's Thunder Harpers Faction Kit


Giants have emerged from their strongholds to threaten civilization as never before. Hill giants are stealing all the grain and livestock they can while stone giants have been scouring settlements that have been around forever. Fire giants are press-ganging the smallfolk into the desert, while frost giant longships have been pillaging along the Sword Coast. Even the elusive cloud giants have been...   [click here for more]
Wizards of the Coast  $4.99

Add to Dungeon Masters Guild Order  
Storm King's Thunder Lord's Alliance Faction Kit

Storm King's Thunder Lord's Alliance Faction Kit


Giants have emerged from their strongholds to threaten civilization as never before. Hill giants are stealing all the grain and livestock they can while stone giants have been scouring settlements that have been around forever. Fire giants are press-ganging the smallfolk into the desert, while frost giant longships have been pillaging along the Sword Coast. Even the elusive cloud giants have been...   [click here for more]
Wizards of the Coast  $4.99

Add to Dungeon Masters Guild Order  
Storm King's Thunder Order of the Gauntlet Faction Kit

Storm King's Thunder Order of the Gauntlet Faction Kit


Giants have emerged from their strongholds to threaten civilization as never before. Hill giants are stealing all the grain and livestock they can while stone giants have been scouring settlements that have been around forever. Fire giants are press-ganging the smallfolk into the desert, while frost giant longships have been pillaging along the Sword Coast. Even the elusive cloud giants have been...   [click here for more]
Wizards of the Coast  $4.99

Add to Dungeon Masters Guild Order  
Storm King's Thunder Zhentarim Faction Kit

Storm King's Thunder Zhentarim Faction Kit


Giants have emerged from their strongholds to threaten civilization as never before. Hill giants are stealing all the grain and livestock they can while stone giants have been scouring settlements that have been around forever. Fire giants are press-ganging the smallfolk into the desert, while frost giant longships have been pillaging along the Sword Coast. Even the elusive cloud giants have been...   [click here for more]
Wizards of the Coast  $4.99

Add to Dungeon Masters Guild Order  
Thay Land Of The Red Wizards

Thay Land Of The Red Wizards


Known to the wider Forgotten Realms® as a sinister land of Red Wizards, slavers, and marching undead armies, Thay is the distant—or uncomfortably close—menace that “may become our doom if Szass Tam turns his attention in our direction.” And Thay is that, but it is also so much more. A truly magical land (thanks to a secret that even the goddess Mystra helps to keep) of rich culture,...   [click here for more]
Dungeon Masters Guild  $33.99

Add to Dungeon Masters Guild Order  
The Book of House

The Book of House


What’s Behind Your Mask? A Barovian wizard named Sir House has transformed his old spellbook into a chronicle of the people and adventures he's encountered since leaving his homeland. His account of the world goes into the finer details that most people never see, uncovering masks and revealing secrets hidden in plain sight. The Book of House is a 5th Edition Supplement for Dungeons...   [click here for more]
Dungeon Masters Guild  $30.99

Add to Dungeon Masters Guild Order  
The Border Kingdoms: A Forgotten Realms Campaign Supplement

The Border Kingdoms: A Forgotten Realms Campaign Supplement


According to the sage Meriadas of Westgate: “The Border Kingdoms are the most favored destination for adventurers who want to proudly and boldly conquer a realm or establish their own new kingdom. Lords, counts, dukes, kings and emperors rise, proclaim themselves, and are swept away with the speed and regularity of waves crashing upon a shore.” A legendary “frontier” corner...   [click here for more]
Dungeon Masters Guild  $31.99

Add to Dungeon Masters Guild Order  
The Great Dale Campaign Guide

The Great Dale Campaign Guide


Welcome to the Great Dale! This book provides all of the setting, story, and character options needed for adventures in the Great Dale. The Great Dale is a land in the Forgotten Realms found within the Unapproachable East, a long journey from the Sword Coast. It is a land filled with ancient and terrible secrets waiting to be discovered. Here, powerful druids clash with the fiendish taint left behind...   [click here for more]
Dungeon Masters Guild  $45.95

Add to Dungeon Masters Guild Order  
Thieves' Guild

Thieves' Guild


Print On Demand is finally available, with softcover, a new layout and updated version! This volume helps to create a thieves' guild, from its senior members to the benefits of joining it, or simply dealing with it. Inside you will discover: - Chapter 1: Everything about creating a thieves' guild: its organization and activities, its relationship with the law, merchants and artisans, and its base...   [click here for more]
Dungeon Masters Guild  $12.95

Add to Dungeon Masters Guild Order  
Ulraunt's Guide to the Planes: Acheron

Ulraunt's Guide to the Planes: Acheron


Quill & Cauldron presents to you a very special 300+ page tome, aimed at both players and dungeon masters. It is narrated by none other than Ulraunt, the Keeper of Tomes at Candlekeep, and also supports epic level play (as introduced in Epic Characters). Below is a short description of what you will find within each part of the...   [click here for more]
Dungeon Masters Guild  $49.99

Add to Dungeon Masters Guild Order  
Ulraunt's Guide to the Planes: The Shadowfell

Ulraunt's Guide to the Planes: The Shadowfell


Quill & Cauldron presents to you a very special 300+ page tome, aimed at both players and dungeon masters. It is narrated by none other than Ulraunt, the Keeper of Tomes at Candlekeep, and also supports epic level play (as introduced in Epic Characters). Below is a short description of what you will find within each part of the...   [click here for more]
Dungeon Masters Guild  $69.99

Add to Dungeon Masters Guild Order  
Uncaged: Goddesses

Uncaged: Goddesses


2022 Ennie Award winner for Best Adventure (Gold) and Best Cover Art (Silver), with nominations for Best Interior Art and Product of the Year!!! Discover the motivations behind the goddesses of Dungeons & Dragons' rich history in Uncaged: Goddesses, an epic collection of Tier 4 adventures spanning the multiverse.  Each adventure in this massive 297-page book centers around an evil-...   [click here for more]
Dungeon Masters Guild  $42.99

Add to Dungeon Masters Guild Order  
Villains' Lorebook (2e)

Villains' Lorebook (2e)


Evil takes many forms in the lands of Faer?n. This book brings all of them out of the darkness and into the light. These are the characters who have tested the mettle of the foremost heroes of the FORGOTTEN REALMS campaign world. They spread chaos and death wherever they venture, ruining whatever they touch. And they're coming to your campaign! Inside this companion volume to Heroes' Lorebook, you'll...   [click here for more]
Wizards of the Coast  $15.00

Add to Dungeon Masters Guild Order  
Volo's & Elminster's Stupendous Shops (print) [BUNDLE]

Volo's & Elminster's Stupendous Shops (print) [BUNDLE]


This special bundle product contains the following titles. Elminster's Excellent Establishments — 20 shops & shopkeepers Regular price: $9.99 Bundle price: $1.00 Format: PDF Truly Great Shops that you Cannot Miss This book is Elminster Aumar's answer to the question "What are the greatest shops in the Realms?". Elminster's Excellent Establishments is the must-use...   [click here for more]
Dungeon Masters Guild  $59.96 $29.98

Add to Dungeon Masters Guild Order  
Volo's Guide to Baldur's Gate II (2e)

Volo's Guide to Baldur's Gate II (2e)


In this, the sixth indispensable travel guide by Volothamp Geddarm, famed traveler of the Realms, the wonders of the mysterious South are laid bare for all to see. Adventurers seeking their fortunes in the lands made famous by the Baldur's Gate II: Shadows of Amn computer game will find all the dangers and treasures this rich territory has to offer. And as always, the finest establishments on the gold...   [click here for more]
Wizards of the Coast  $8.50

Add to Dungeon Masters Guild Order  
Volo's Guide to Cormyr (2e)

Volo's Guide to Cormyr (2e)


You hold in your hands the fourth popular - nay, indespensible! - travel guide penned by the indefatigable, all-seeing Volo. The tireless traveler has seen the sights of the beautiful Forest Kingdom, and he offers this pouch-sized tome so your own visit to the fabled realm of shining knights may be a carefree success. Many of the finest establishments and most striking sights and landmarks of Cormyr...   [click here for more]
Wizards of the Coast  $19.99 $17.99

Add to Dungeon Masters Guild Order  
Volo's Guide to the Sword Coast (2e)

Volo's Guide to the Sword Coast (2e)


Well met, traveler! Welcome to the latest in the popular series of guidebooks penned by Volothamp Geddarm. You hold in your hands and overview of the most important inns, taverns, shops, and tourist attractions in the western Heartlands, the coast of which is known as the Sword Coast. These lands begin south of fabled Waterdeep and the Savage Frontier, continue up the northern boarders...   [click here for more]
Wizards of the Coast  $18.99

Add to Dungeon Masters Guild Order  
Volo's Guide to Waterdeep (2e)

Volo's Guide to Waterdeep (2e)


Well met, traveler! You hold in your hands an amusing and insightful guide to Waterdeep—the metropolis of the North, the City of Splendors. This handy pouch-sized tome presents Volo's choice of the finest, most spectacular, and least known (but most desired) information about the people, customs, and locations in Waterdeep, ranked with a handy coin, dagger, pipe, and tankard...   [click here for more]
Wizards of the Coast  $19.99 $17.99

Add to Dungeon Masters Guild Order  
Wyrms of the Realms: Mythic Encounters

Wyrms of the Realms: Mythic Encounters


Fantasy Grounds Unity version can be found here! 33 Dragons of Myth and Legend! Awaken these ancient beings and watch the panic and chaos ensue as they fly over your campaign! These dragons each appeared in the articles "Wyrms of the North" or "Wyrms of the Realms" from Dragon Magazine and are making their fifth edition appearances in this hefty tome! 29 Dragons from Dragon Magazine: metallic,...   [click here for more]
Dungeon Masters Guild  $39.99

Add to Dungeon Masters Guild Order  
Xanathar's Lost Notes to Everything Else

Xanathar's Lost Notes to Everything Else


"A quick glance down the authors column of this high quality book reveals some of my favourite D&D creators - and they certainly deliver the goods! Everyone will find something to love in this fantastic volume. The DM in me really enjoyed the new sanity rules, the story items, and - chaos armor! Players will savor the host of new subclass options. And the whole thing looks FANTASTIC - as if...   [click here for more]
Dungeon Masters Guild  $34.95

Add to Dungeon Masters Guild Order  
Displaying 1 to 46 (of 46 items) Result Pages:  1 
Select Page Number