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Beasts of the Jungle Rot

Beasts of the Jungle Rot


This product is Adventurers League legal! Code: DDHC-TOA-3 PURCHASE NOW INCLUDES THE FANTASY GROUNDS FILE! No Tomb of Annihilation campaign is complete without this collection of more thunder lizards… and more zombie thunder lizards! Behold new dinosaurs, including the legendary giganotosaurus and titanosaurus, and new zombie dinosaurs with terrifying and unique necrotic abilities!...   [click here for more]
Dungeon Masters Guild  $4.99

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Return of the Lizard King

Return of the Lizard King


BEGIN YOUR ADVENTURES IN CHULT FIGHTING AN ANCIENT EVIL, RETURNED TO CLAIM DOMINION OVER ALL! In Chult’s Valley of Dread, warring tribes of lizardfolk have kept each other in check for centuries. As the tribes slowly fall under the sway of a new leader, omens point to the return of an ancient threat: the demon-spawned Lizard King. Adventurers from a far-away realm find themselves...   [click here for more]
Dungeon Masters Guild  $5.95

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Izzy's Guide to Fight and Flight

Izzy's Guide to Fight and Flight


Now only $2.99! Rules and Encounters for Airships and Other Vehicles You've done it! You've taken the leap, and bought your first airship. The thrill of excitement is nigh over whelming, untill a simple thought bursts your bubble. "Now what?" You've got some awesome airships, but how are they controlled? What sort of encounters will you face? What is the best way to integrate them into your...   [click here for more]
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Adaptable NPCs (Fantasy Grounds)

Adaptable NPCs (Fantasy Grounds)


Dungeon Masters, immerse players in your world by bringing your non-player characters to life - now for use in Fantasy Grounds! The Best-selling supplement has come to the Fantasy Grounds virtual tabletop! Contained within this supplement are 70 NPCs with unique statblocks. Each NPC contains custom art, lore, and a stat block balanced for the 5e Challenge...   [click here for more]
Dungeon Masters Guild  $17.95

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Options for Trollskull Manor (Fantasy Grounds)

Options for Trollskull Manor (Fantasy Grounds)


This is a Fantasy Grounds VTT module. If you are looking for the PDF - click here. So Volo gave you Trollskull Manor. You even had it renovated and first patrons come to taste your ale. But what’s next? This small module is useful for both DMs and players and offers: - simple rules for making deals and earning money - 16 upgrades for the manor and tavern, which provide small game-mechanics...   [click here for more]
Dungeon Masters Guild  $4.99

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The (Not Really) Complete Tome of Spells

The (Not Really) Complete Tome of Spells


This product is intended for use only with the Fantasy Grounds virtual tabletop program. You've delved the dungeons, looted the towers, and visited other planes in search of new spells. We beat you to those troves and assembled them into a tome so mighty even an undead beholder wizard would be jealous! Over 450 spells for use in any 5e Dungeons & Dragons game!...   [click here for more]
Dungeon Masters Guild  $5.00

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Martial Arms Training Manual (Fantasy Grounds)

Martial Arms Training Manual (Fantasy Grounds)


Announcing the Martial Arms Training Manual, which contains new fighting styles, updated weapon techniques for existing 5th edition weapons and new exotic weapons, now for Fantasy Grounds! Slam, Sunder, Batter and Cleave your foes with this combat enhancement that introduces techniques, a new way to wield weapons and utilize fighting styles. Each weapon and fighting style now has an active...   [click here for more]
Dungeon Masters Guild  $4.95

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Songs of Dragons (Ambiance/Ambient sounds)

Songs of Dragons (Ambiance/Ambient sounds)


Ambiance Sounds for enhancing the campaign Greetings Adventurers, You can use these Files to have a General Idea of how your surroundings sound like greatly enhancing the campaign for the Master & the Players, there are well over 200 sounds different Locations, animals & people with no music background on the locations. You will find ambiance sounds from: Climate,...   [click here for more]
Dungeon Masters Guild  $3.95

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Sacred Alliances for Fantasy Grounds

Sacred Alliances for Fantasy Grounds


If you are looking for the spanish or portuguese version, please click on the language links. Sacred Alliances: a Piety Guide for 5E Forgotten Realms is a polytheistic setting, where most of its inhabitants worship and pray to the gods before doing any­thing else. These manners have been addressed in sever­al supplements of previous editions, as well as in endless novels....   [click here for more]
Dungeon Masters Guild  $2.95

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Fantasy Grounds: D&D Volo's Guide to Monsters

Fantasy Grounds: D&D Volo's Guide to Monsters * 


D&D Volo's Guide to Monsters for Fantasy Grounds Research has never been so dangerous... Explore the breadth of D&D's monsters in this immersive 224-page volume filled with beautiful illustrations and in-depth lore. Volo's Guide to Monsters provides something exciting for players and Dungeon Masters everywhere! The esteemed loremaster Volothamp Geddarm is back and he's written a fantastical...   [click here for more]
SmiteWorks  $29.99

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Fantasy Grounds: D&D Lost Mine of Phandelver

Fantasy Grounds: D&D Lost Mine of Phandelver * 


Lost Mine of Phandelver is an adventure for four to five characters of 1st level. During the course of the adventure, the characters will advance to 5th level. The adventure is set a short distance from the city of Neverwinter in the Sword Coast region of the Forgotten Realms setting. The Sword Coast is part of the North--a vast realm of free settlements surrounded by wilderness and adventure. Dungeon...   [click here for more]
SmiteWorks  $14.99

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Races of Lost Amman : Grimalkin

Races of Lost Amman : Grimalkin


For decades prior to the Spellplague, the land of Amman found itself drowning in the turmoil of war. The yuan-ti, along with their slave army, poured out from their pyramid stronghold, laying waste to the civilizations that shared the land with them. Finally forced from their homelands, the feline grimalkin and their allies, the abnawaa, fled across the land bridge to the northeast. As fate would...   [click here for more]
Dungeon Masters Guild  $0.75

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The Chamber of Sorrow

The Chamber of Sorrow


The adventurers find a strange constructed lift. Where does it lead? Is it the only means of egress? Use this as the second portion to the Pit of Sorrow module or as a stand-alone event. ...   [click here for more]
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The Pit of Sorrow

The Pit of Sorrow


The adventurers awake from unconsciousness in a strange infirmary with attendants treating to their wounds and ensuring their safety. After an extremely brief explanation as to where they are, they are ushered in to another room. The adventurers quickly realized they have been locked in a terrible place and are expected to retrieve gems, then make it to the exit. With multiple NPC characters and...   [click here for more]
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DIY DM Screen for Numbers (Mac OS, iOS)

DIY DM Screen for Numbers (Mac OS, iOS)


Welcome Hello travellers! You've stumbled upon a product which allows you, the DM, to design completely custom digital DM Screens for yourself using Numbers for Mac OS and iOS. First, start by finding a cool background that you would want to use for your screen. Second, take a look at the Widget sheets and begin copy and pasting tables and data that you would find helpful while DMing...   [click here for more]
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Liars Night 2018 - Adventurer's League - Fantasy Grounds

Liars Night 2018 - Adventurer's League - Fantasy Grounds


Contents Wandering Monsters - All Waves Kernel's loot - All items Random encounter generators for all or just Tier 1 Will update when further releases happen. ...   [click here for more]
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