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Bard College: College of Errantry

Bard College: College of Errantry


Bards are renowned for their songs, tales, and epic poems regarding knights of valor and courtly romance, and for some the desire to become that protagonist of myth propels them into the College of Errantry. Choose this college if you want to play a bard who... Specializes in two-handed melee weapons. Can wear heavy armor. Has the feel of a classic Arthurian knight. Is skilled in social etiquette...   [click here for more]
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Life And Death On The Road

Life And Death On The Road


Picking up where Three Days and Dead left off, Life and Death on the Road is a short traveling adventure that leads your party on a mission to create their very own Mercenary Guild. This creates a great jumping off point for nearly any adventure, as your party takes on jobs from all over Faerun. ...   [click here for more]
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Lady Sepa and the Soul Weeper

Lady Sepa and the Soul Weeper


Get lost in the decaying kingdom of Lady Sepa, goddess of the harvest... For as long as the good people of Chult can remember Lady Sepa has visted them on the night of the final harvest. For the good she brings a tasty sweet, but for the wicked... She is decidely less kind. This year she has chosen the mayor of Mistvale, a small fishing villiage on the western coast of Chult, as her sacrifice,...   [click here for more]
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AlanVenic Tomo do Patrulheiro

AlanVenic Tomo do Patrulheiro


Neste suplemento serão apresentados dez novos arquétipos de patrulheiro possíveis em adição dos existentes no Livro do Jogador. O Arqueiro da Floresta Alta O Batedor O Caçador de Troféus O Flagelo dos Inimigos O Guardião Selvagem O Mestre das Bestas O Peregrino Mensageiro O Rastreador Urbano O Ruathar O Senhor dos Céus ...   [click here for more]
Dungeon Masters Guild  $1.00

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AlanVenic Tomo do Feiticeiro

AlanVenic Tomo do Feiticeiro


Neste suplemento serão apresentados dez novas origens de feitiçaria possíveis em adição das existentes no Livro do Jogador. A Feitiçaria da Espada A Feitiçaria do Sangue A Linhagem Aberrante A Linhagem Abissal A Linhagem Elemental A Linhagem Feérica A Linhagem Suprema A Origem Fantasmagórica A Origem Mutável A Origem Primordial ...   [click here for more]
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AlanVenic Tomo do Monge

AlanVenic Tomo do Monge


Neste suplemento serão apresentados dez novas tradições monásticas possíveis em adição dos existentes no Livro do Jogador. O Caminho da Lótus O Caminho da Retaliação O Caminho do Aço O Caminho do Arqueiro Zen O Caminho do Mestre Bêbado O Caminho do Monge Devotado O Caminho do Monge Tatuado O Caminho do Ninjútsu O Caminho do Punho Sagrado O Caminho do Sadhaka ...   [click here for more]
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Farm Rustlings

Farm Rustlings


The eighteenth in a series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Waterdeep, Neverwinter, or any city of their choice. Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about a job....   [click here for more]
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Gearing Up

Gearing Up


The fifteenth in a series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Waterdeep, Neverwinter, or any city of their choice. Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about...   [click here for more]
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AlanVenic Tomo do Paladino

AlanVenic Tomo do Paladino


Neste suplemento serão apresentados dez novos juramentos sagrados possíveis em adição dos existentes no Livro do Jogador. O Juramento de Conflito O Juramento de Danação O Juramento de Equilíbrio O Juramento de Fraternidade O Juramento de Liberdade O Juramento de Misericórdia O Juramento de Ordenação O Juramento de Pureza O Juramento de Razão O Juramento do Martelo ...   [click here for more]
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Saving a Sap

Saving a Sap


The fourteenth in a series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Waterdeep, Neverwinter, or any city of their choice. Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about...   [click here for more]
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Class Archetypes From Beyond the Grave (Part 1)

Class Archetypes From Beyond the Grave (Part 1)


Death comes for all of us, sooner or later. Many spend their lives running from death, seeking to stall the inevitable, thinking to hide from that undiscovered country. However, some mortals do not run from this inevitability. Instead they embrace the powers of death, and, in doing so, gain powers beyond their darkest imaginations. While some may call them monsters, the evil undead that roam the night,...   [click here for more]
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