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Discover the secrets of liches from the greatest lich of all: Acererak. Its words were instrumental in the making of this 31 page manuscript.
Keep reading to discover:
- 40 new actions and traits.
- 4 unique liches ready to be the next great villain of your campaign.
- 2 new monsters and 1 new NPC.
- The Baelnorn: a neutral elven lich that uses necromancy to protect the clan.
- 2 new magic items.
-... [click here for more] |
Dungeon Masters Guild |
$4.99
|
This is a module for the Roll20 VTT. If you are looking for the PDF - click here.
Discover the secrets of liches from the greatest lich of all: Acererak. Its words were instrumental in the making of this module.
Keep reading to discover:
- 40 new actions and traits.
- 4 unique liches ready to be the next great villain of your campaign.
- 2 new monsters and 1 new NPC.
- The Baelnorn: a... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Now for Fantasy Grounds!
Advanced Ability Checks is a resource with new ways to use your ability scores, skills, and proficiencies in tools. This book presents a new option called "Skill Tricks" which are earned when a character gains proficiency in a skill. These range from features like jumping up onto a large creature, earning a wage while picking pockets in a town,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Now for Fantasy Grounds!
From the creative team that brought you Animal Sidekicks:
Do you want to play Ghosts of Saltmarsh, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout the nautical campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then... [click here for more] |
Dungeon Masters Guild |
$4.95
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Alister Konzegel's Field Guide
Volume III: Fearful Flora & Fungi
Within the pages of this field guide are a smattering of the terrifying carnivorous plant life inspired by the strange adaptations of plants from our own realm...
Experience the psychedelic mind-melting... [click here for more] |
Dungeon Masters Guild |
$1.95
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Have you ever opened the Dungeon Master’s Guide looking for interesting magic weapons, only to find swords, swords, and more swords?
All The Weapons solves this problem, featuring a total of 228 new magic weapons, covering the entire simple and martial weapons tables detailed in the Player’s Handbook, from clubs and slings to whips and nets!
Plus: a bonus category of Handwrap... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Now for Fantasy Grounds!
"Ah, yes. The “howling frozen nothingness in which living things just disappear forever into all the white emptiness.” At last." - Ed Greenwood (excerpt from Foreword)
"I can remember my dearest Arclath complaining so flippantly in the heat of the jungles of Chult about how one can add more layers in the cold, but there is only so much one can remove to... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Now for Fantasy Grounds!
"To most folk of the “civilized” Realms, mountains are walls: no-go areas prone to avalanches, roamed by fearsome monsters, and beset by frigid winds and, at their loftiest heights, perpetual ice and snow. The usually rare passes through mountains are vital trade routes—and dangerous gaps invading armies pour through. [..] Perhaps mountains are worth visiting,... [click here for more] |
Dungeon Masters Guild |
$9.95
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32 New and Expanded Parentages and a Whole Host of New Upbringings!
Now available for Fantasy Grounds Unity!
An Elf and an Orc Had a Little Baby 2 is a rules supplement that entirely replaces chapter 2 of the Player's Handbook. Instead of D&D's bioessentialist approach, this title separates biological traits and cultural traits into two categories: parentage and upbringing.
To... [click here for more] |
Dungeon Masters Guild |
$21.95
|
A dark mage, defiant to the gods.
A marauding warrior bent on conquest.
A true knight, twisted by grief into something cruel.
This module contains them all—and many more! This collection of characters, designed by some of the most prolific designers of D&D 5e content, houses the perfect archvillain for your next campaign. Each villain comes complete with backstory, motivations, and a full... [click here for more] |
Dungeon Masters Guild |
$19.95
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Although they lack the permanence of other magic items, consumables are essential to an adventurer’s survival. Whether a party equally distributes healing potions among its members or one member keeps a stash of deadly reagents, all are excellent support items that help them survive the perils of adventuring, now in Fantasy Grounds!
This supplement is divided into four sections:... [click here for more] |
Dungeon Masters Guild |
$2.95
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Now for Fantasy Grounds!
There’s no eliminating power in the City of Blood; it only changes hands.
Baldur’s Gate: City Encounters provides Dungeon Masters with forty short encounters to supplement your Baldur’s Gate: Descent into Avernus campaign. These brief scenarios enliven the City of Blood and distinguish... [click here for more] |
Dungeon Masters Guild |
$6.95
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Experience Curse of Strahd like never before with Barovia Born and Raised—a grim reimaginining of Curse of Strahd in which the country's saviors are not strangers from beyond the Mists but native Barovians that have had enough. Stand boldly against the Devil Strahd as a human, dusk elf, or even goliath, and bring justice to Castle Ravenloft—or join... [click here for more] |
Dungeon Masters Guild |
$12.99
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The Lower Planes teem with twisted creatures just waiting to be set loose, now in Fantasy Grounds!
In this supplement you will find the following:
5 Villains
2 Lairs
57 monsters, ranging from CR 1/2 to CR 20
Lore on disease in the Blood War as well as a new disease, Hellish Fever.
Everything comes with accompanying lore and original art designed to tell the story of each entry.... [click here for more] |
Dungeon Masters Guild |
$12.95
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Book of Mormon Stories is now for Fantasy Grounds
Brought to you by QL Games, Book of Mormon Stories is a collection of 7 subclasses, 13 creatures, and 3 magic items themed with the scripture and history of the Church of Jesus Christ of Latter-day Saints*.
CONTENTS
A Note from the Designer
Chapter 1: Subclasses
Barbarian:... [click here for more] |
Dungeon Masters Guild |
$7.95
|
This is a module for the Roll20 VTT. If you are looking for the PDF - click here.
Discover the hidden secrets of Kobolds in this 13 page volume!
Keep reading to discover:
- A table with 12 effects that might happen when a kobold successfully hits a creature.
- 2 new playable kobold subraces
- 5 new kobold monsters
- 8 new traps
- 100 trinkets specifically suited for a kobold character
-... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Candlekeep & Strixhaven Bestiary: Monsters, NPCs, Magic Items, and more.
Now available for Fantasy Grounds Unity!
Candlekeep & Strixhaven Bestiary
Candlekeep & Strixhaven Bestiary aims to be a complementary work to the Candlekeep Mysteries and Strixhaven: A Curriculum of Chaos. Monsters, NPCs, and magical items found in this book can be encountered in libraries, magical academies, wizard's... [click here for more] |
Dungeon Masters Guild |
$5.99
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Chalk Hill - Honeymoon at the Eight Maidens now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity
Synopsis:
Chalk Hill is a lonely village on the edge of the Downs. Nearby barrows contain remains of long-dead kings. As is the local custom, a pair of young newlyweds went to the ancient standing stones for the druids to bless their union. They never came back. The heroes must find... [click here for more] |
Dungeon Masters Guild |
$3.95
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CHALLENGE ACCEPTED!
A COLLECTION OF SKILL CHALLENGES TO ENHANCE YOUR D&D GAME, now for Fantasy Grounds!
This book is a collection of Fourth Edition's best kept secret...Skill Challenges.
D&D is a game that consists of multiple pillars of play; combat, roleplay and exploration. This adaptation is designed to help enhance all those various challenges... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Character Secrets - Waterdeep: Dragon Heist -- Now for Fantasy Grounds Unity!
What hidden shames dominate the heroes of Waterdeep?
Not every person is an open book and most lives are filled with hidden shames and regrets. Player characters are no different—some players even wish to embrace a checkered past when designing their characters. However, without work on the DM's part,... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Now available for Fantasy Grounds Unity!
The Scro return to Spelljammer!
Centuries ago, a terrible conflict engulfed the multiverse, devastating entire worlds and leaving countless dead as it spread to every known system. At its end, the goblinoid fleets were all but destroyed, scattered and defeated by the elves.
One group of orcs, however, escaped annihilation and emerged from this war with a... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Court of the Pixie Queen now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity
The Pixie Queen is Dead!
The tiny pixie kingdom of Calabeag has been thrown into crisis by the shocking murder of their beloved queen.
Framed for the crime, your party will be forced to search through the palace to find the true culprit or be punished in their place!
Contains:
A... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The Curse of Strahd Companion is your comprehensive guide to running 5th Edition's greatest and grimmest campaign. The Companion dives through every chapter of Curse of Strahd and incorporates Wyatt Trull's mithral-bestselling module, The Wedding at Ravenloft as the campaign's climax. The Complete Edition combines all constituent... [click here for more] |
Dungeon Masters Guild |
$29.95
|
This is a module for Fantasy Grounds. If you're looking for the PDF. Click Here!
You've been bitten by a werewolf! You failed your saving throw against the cursed bite! Now you gain the benefits of a bite attack and slightly higher stats. Also the DM will assume control of your character now as your personality changed... no? You don't like that idea? Then why don't you... [click here for more] |
Dungeon Masters Guild |
$17.95
|
Daerdan's Class Feats introduces 101 class-specific feats that provide new playstyles, shore up defenses, expand existing resources, now for Fantasy Grounds!
Average. Each class is represented with at least six feats, with an average of eight per class. Some require a character to be of a specific subclass, whereas others can be taken by any PC... [click here for more] |
Dungeon Masters Guild |
$4.95
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Take to the seas and briny depths with this tome of 101 encounters, now for Fantasy Grounds!
"It all began after my second divorce; I had fled to the high seas as a deckhand, cartographer, and raconteur extraordinaire, so stay awhile—and tip well!" - Daerdan "the Yarnspinner"
Daerdan's Tall Tales: 101 Seafaring Encounters is the first in a series of... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Welcome to the DARK SIDE: A collection of the foulest, evilest, disgustingest, nastiest magic items a villain could want. now for Fantasy Grounds!
19 poisons, like cave terror, Hooloond, sickstone unguent, and ulathlasss.
21 magic weapon & armor Special Abilities, like cursespewing, strength sapping, and vile.... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Now for Fantasy Grounds!
Join the most infamous organization in Faerûn, using the secrets within this book to run a campaign featuring the Zhentarim and their stronghold of Darkhold itself.
For centuries, the Zhentarim have been expanding their influence throughout Faerûn. Known as the "Black Network” to outsiders, those within consider themselves part of an extended family that affords... [click here for more] |
Dungeon Masters Guild |
$14.95
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The Domains of Dread belong to the Darklords of Ravenloft—prisoners and overlords forced to suffer for all eternity—and yet Van Richten's Guide to Ravenloft does not provide these legendary figures meaningful statistics. This product fills that gap with statistics for all sixteen Darklords but at various tiers of play. Face Strahd von Zarovich as a Tier II, III or IV villain! Battle... [click here for more] |
Dungeon Masters Guild |
$4.95
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Dirks & Daggers is all about daggers and the creatures that use them and now available for Fantasy Grounds!
In this module, you will find the following:
Brand New Daggers. A variety of different daggers to use, ranging from the baselard to the whip dagger. 18 New Class Archetypes. With options... [click here for more] |
Dungeon Masters Guild |
$9.95
|
DM Options: Monster Talents II is the follow up to the PLATINUM best selling Monster Talents, now for Fantasy Grounds!
It contains a massive number of monstrous 'talents,' or features you can add to a creature's existing repertoire with the intent of making it a unique or a more challenging encounter. This time the book covers the official follow-up bestiaries Volo's Guide to Monsters and Mordenkainen's... [click here for more] |
Dungeon Masters Guild |
$19.95
|
Domain of the Nameless God now available for Fantasy Grounds
Domain of the Nameless God is a horror-themed adventure campaign created for Dungeons and Dragons (5e). Can you rescue the missing children of Ilmater's Hope, or will you lose your sanity in the domain of the Nameless God?
This is an adventure designed to wear down heroes over time. Instead of the monsters getting... [click here for more] |
Dungeon Masters Guild |
$10.95
|
The Dungeon of the Mad Mage Companion's second bundle hits the shelves, this time covering Levels 4-8 of Undermountain.
Within this supplement, you'll find (in brief):
Halaster's Game. The Mad Mage—rewritten as a deranged gameshow host—continues his fell machinations in the bowels of Undermountain.
DM Notes. Quick notes... [click here for more] |
Dungeon Masters Guild |
$7.95
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The Dungeon of the Mad Mage Companion's third bundle comes at you live, time covering Levels 9-13 of Undermountain. A fully coded Fantasy Grounds module that includes:
Halaster's Game. The Mad Mage—rewritten as a deranged gameshow host—continues his fell machinations in the bowels of Undermountain.
DM Notes. Quick notes for every chapter,... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Now available for Fantasy Grounds Unity!
WHAT IS DRAGONBOWL?
Dragonbowl is a setting and pulp action adventure in one. It plunges a party into a rich festival scenario that revolves around a deadly gladiatorial contest, where the dangers they face in the arena are almost secondary to those they encounter in the murky criminal underworld they find themselves in: a world... [click here for more] |
Dungeon Masters Guild |
$29.95
|
Drizzt Do’Urden’s Guide to Combat is a resource to help you run the most fun combats you ever have, no matter your DMing style. It is the distillation of knowledge from the masters of the hobby (listed in the credits page) as well as the years of experience held by each of the contributors, now for Fantasy Grounds!
This product isn’t a house rules supplement; it works within the... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Drizzt's Travelogue of Everything Volume 1
Now available for Fantasy Grounds Unity!
Drizzt’s Travelogue of Everything is a massive, two-volume collaboration of DMs Guild creators that expands on the options found in the Player’s Handbook, Dungeon Master’s Guide, and Monster Manual.
Below is a short description... [click here for more] |
Dungeon Masters Guild |
$24.95
|
Drizzt’s Travelogue of Everything is a massive, two-volume collaboration of DMsGuild creators that expands on the options found in the Player’s Handbook, Dungeon Master’s Guide, and Monster Manual.
Chapter 1: Player Options
26 new subclasses for every class, including artificer
A brand new class: the cunning Tactician, with 4 new subclasses... [click here for more] |
Dungeon Masters Guild |
$27.99
|
Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity
Welcome To Dunwood - A land filled with Demons, Druids, and Danger!
This Forgotten Realms for Fantasy Grounds supplement provides nine new adventures and plenty of background lore to start adventuring in and around the forest once known as Rawlinswood.
Even if you're not interested in the Forgotten Realms, the adventures contained... [click here for more] |
Dungeon Masters Guild |
$17.95
|
Now for Fantasy Grounds!
“Far, far below the deepest delvings of the dwarves, the world is gnawed by nameless things.”
— J. R. R. Tolkien
Dwarven Legacy is filled with brand new options for you to make your dwarf character! Inside you'll find:
2 new dwarf subraces: Arctic and Maeluth!
3 new subclasses! The Dwarven Defender (Fighter), Way of the... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Eldritch Encounters
Now available for Fantasy Grounds Unity!
Eldritch Encounters is a supplement of 20 encounters of weird and uncanny horror. These encounters can be dropped into any campaign with horror themes (such as Curse of Strahd), used to flesh out a location reigned over by powerful aberrations, or as random encounters in a world on the precipice of apocalypse!
This supplement includes:... [click here for more] |
Dungeon Masters Guild |
$3.95
|
NEWLY UPDATED! Now compatible with Fantasy Grounds Unity as well as FG Classic! This is a module for the Fantasy Grounds VTT. If you are looking for the original, Mithril-bestselling PDF, click here. If you want both this FG module AND the PDF, you can buy both with this bundle for just an extra $2.00 (total of $21.95) by clicking here.
“This is an incredible supplement full of clever writing... [click here for more] |
Dungeon Masters Guild |
$19.95
|
Now for Fantasy Grounds
Encounters in Castle Ravenloft is a 5e module composed of 12 encounters guaranteed to provide an experience your players and their characters will never forget in the most infamous D&D castle! They range from 6th- to 10th-levels and touch all D&D pillars.
What's included?
An fully coded Fantasy Grounds module with the content below
12 thrilling... [click here for more] |
Dungeon Masters Guild |
$4.99
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Encounter's in Chult -- Now for Fantasy Grounds Unity!
Encounters in Chult is a 5e supplement that provides a series of 10 encounters to enrich the experience of your players when playing Tomb of Annihilation. Each encounter has detailed maps and there are 3 additional expanded encounters/statblocks, which aim to improve existing encounters... [click here for more] |
Dungeon Masters Guild |
$8.99
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Written by Jack Duncan, Encounters in Saltmarsh is a 5e supplement that provides a series of encounters and events that will enrich the experience of your players when playing Ghosts of Saltmarsh. Some of the encounters are alternate versions of events presented in the official module, accompanying revamped, official maps in color for a better VTT experience. Others... [click here for more] |
Dungeon Masters Guild |
$7.99
|
Now for Fantasy Grounds!
"There's the unique feature of player characters dying and rising again, but with the features of something quite Barovian. Whether their souls get tainted or their bodies attract bugs, these unique Gothic flavors can help immerse them further into the setting." - Cita A F
"Dying in D&D is a big deal. These encounters for beyond... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Now for Fantasy Grounds!
Did you ever wonder, "What happened to that spell I used to use all the time in our 3rd Edition game?"
You look through your 5e Player's Handbook. Not there. You look through your other 5e books. Nope. Not there either.
Look no more!
Welcome to
What is this, anyway? This is the first installment of a series of books which converts every spell we... [click here for more] |
Dungeon Masters Guild |
$9.95
|
To the attention of Doctor Van Richten,
Doctor,
While I have been quite busy investigating the evil that has befallen your family home, I also thought it apt to begin to compiling the notes that I have taken over the last few years. Though much of my research was lost during our last adventure in Barova, I have cobbled together in this dossier a group that you may find particularly interesting. ... [click here for more] |
Dungeon Masters Guild |
$9.99
|
This is the FANTASY GROUNDS version. If you are seeking the PDF or Print version they are found HERE.
Soar into the Heavens!
Faiths of the Forgotten Realms is back with volume 2!
50 gods have been selected from the various peoples of the realms, including the pantheons of the dragons, drow,... [click here for more] |
Dungeon Masters Guild |
$24.99
|
This is a module for the Roll20 VTT. If you are looking for the PDF - click here.
Fumbles & Failures is a collection of tables for fumbles and failures, suitable for any Dungeons & Dragons Fifth Edition campaign.
Fumbles & Failures can help you spice up your combats and skill checks.
Specifically, you will find:
- 7 Random Tables (automated for Roll20) for weapon and spell attacks,... [click here for more] |
Dungeon Masters Guild |
$0.99
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