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Minsc and Boo's Journal of Villainy (5e)

Minsc and Boo's Journal of Villainy (5e)


All proceeds from this journal benefit Extra Life. Extra Life unites thousands of gamers around the world to play games in support of their local Children's Miracle Network Hospital. Since its inception in 2008, Extra Life has raised more than $30 million for sick and injured kids. Sign up today and dedicate a day of play for kids in your community! From the Journal of the Legendary...   [click here for more]
Wizards of the Coast  $14.95

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Domains of Delight (5e)

Domains of Delight (5e)


All proceeds from Domains of Delight go to non-profit Extra Life, an online grassroots movement working to save sick and injured kids through the power of play. Domains of Delight are to the Feywild what Domains of Dread are to the Shadowfell: sequestered realms governed by powerful beings. Whereas a Domain of Dread is ruled by a Darklord, a Domain of Delight is ruled by an archfey—the...   [click here for more]
Wizards of the Coast  $8.00

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Wyrms of the Realms: Mythic Encounters

Wyrms of the Realms: Mythic Encounters


Launch Week Promotion (11.95 for the PDF): https://www.dmsguild.com/browse.php?discount=9ce524c843 (valid until 10/26) 33 Dragons of Myth and Legend! Awaken these ancient beings and watch the panic and chaos ensue as they fly over your campaign! These dragons each appeared in the articles "Wyrms of the North" or "Wyrms of the Realms" from Dragon Magazine and are making their fifth edition appearances...   [click here for more]
Dungeon Masters Guild  $14.95

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Monster Manual Expanded III (5E)

Monster Manual Expanded III (5E)


Unleash over 300 terrifying new monsters! Monster Manual Expanded III continues what the two previous Adamantine Best-Selling bestiaries have started, providing dungeon masters with additional creature options to help fill their adventures. There are 320 statblocks (using the new Monsters of the Multiverse statblock style) spread...   [click here for more]
Dungeon Masters Guild  $34.99

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Exploring Eberron

Exploring Eberron


Join Eberron setting creator Keith Baker in this tour through the lands, oceans, and planes of Eberron. Exploring Eberron presents Keith's vision of Eberron like never before, with fresh lore and rich illustrations to bring the setting to life.   In this book, Keith takes players and Dungeon Masters on a thrilling dive into the world of Eberron. Encounter the monstrous folk of Droaam,...   [click here for more]
Dungeon Masters Guild  $29.95

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Feywild Companion

Feywild Companion


"It is a great supplement. The artwork in it is absolutely amazing!" --Home Brew Crew, YouTube Channel "This is an incredible resource for those looking for Feywild content." --Wesslhausen (@Wesslhausen), Twitch streamer "There's so much in this book, it's insane! Even the art itself is worth buying the book for. It looks like a book from Wizards of the Coast. It's worth the money!" --The Mighty...   [click here for more]
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The Armorer’s Handbook: Equipment Upgrade and Rune Magic System

The Armorer’s Handbook: Equipment Upgrade and Rune Magic System


The Armorer’s Handbook is a complete equipment upgrade ruleset enabling weapons and armor to grow along with your characters in an organic way that feels anchored in your setting. This supplement is a comprehensive modular framework that allows characters to improve their equipment as they see fit by seeking out craftsmen and spending some coin! Chapter 1 covers nonmagical upgrades, which approximate...   [click here for more]
Dungeon Masters Guild  $9.95

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Dread Metrol: Into the Mists - An Eberron / Ravenloft Crossover

Dread Metrol: Into the Mists - An Eberron / Ravenloft Crossover


Join Eberron setting creator Keith Baker for a journey through the Mists and into the domain of Dread Metrol. Explore one of the greatest cities of Khorvaire—a city now besieged by nightmares. In this book, Keith creates a bridge between the settings of Eberron and Ravenloft. Trapped in an endless war, Metrol has become a harsh realm where familiar elements take dark turns. In this besieged...   [click here for more]
Dungeon Masters Guild  $17.95 $14.36

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Ancestral Weapons

Ancestral Weapons


Ancestral Weapons contains rules for scaling heirloom weapons and quick-building magic weapons. A noble blade wielded in the blood wars, an axe used to protect the great city of Mirabar from orc invasions, or a powerful staff passed down by great sorcerers through the aeons. Ancestral Weapons are iconic within roleplaying. These weapons embody a character’s family, story, and history....   [click here for more]
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Puzzles, Predicaments, and Perplexities

Puzzles, Predicaments, and Perplexities


Also check out the other volumes in this best-selling series!       Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory and defeat. Puzzles, Predicaments,...   [click here for more]
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Night of the Living Dead

Night of the Living Dead


This module was inspired by the 1968 cult classic film of the same title, Night of the Living Dead. Have you ever had one of those days? You're short on coin, so you take an easy job. Escort the young heirs to visit the grave of their late grandmother, return them home before dark, collect your payment, and drink at the local tavern until you're short on coin again. Easy, right? That was the plan...   [click here for more]
Dungeon Masters Guild  $0.99 $0.79

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Hamund's Harvesting Handbook: A Complete Guide to Harvesting and Crafting in D&D 5e

Hamund's Harvesting Handbook: A Complete Guide to Harvesting and Crafting in D&D 5e


Welcome dear reader to Hamund’s Harvesting Handbook, written by none other than I, Hamund Holderhek! But who am I you ask? Well, I am an adventurer at heart, a writer by passion, and a harvester at trade. I have travelled the many planes of the multiverse in search of adventure and story (for more of those stories, pick up any copy of “Hamund’s Harrowing Histories I-XXXV”)....   [click here for more]
Dungeon Masters Guild  $9.99

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She is the Ancient: A Genderbent Curse of Strahd

She is the Ancient: A Genderbent Curse of Strahd


She is the Ancient: A Genderbent Curse of Strahd Re-imagined NPCs, backstories, and concepts for your Curse of Strahd campaign! When I first picked up Curse of Strahd, I wondered how exciting it might be if this Count were instead a Countess. Here is the visual culmination of what's been swirling around in my mind and at my tables.  This guide is a reference to the NPCs of Curse of Strahd. You'll...   [click here for more]
Dungeon Masters Guild  $19.99 $15.99

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Monster Manual Expanded II (5E)

Monster Manual Expanded II (5E)


PRINT-ON-DEMAND/HARDCOVER NOTE: The PoD/Hardcover options will be DEACTIVATED by November 30, 2021. A new hardcover version will be prepared to address fixes and improvements and will be available by the 2nd quarter of 2022. Monster Manual Expanded II is the sequel to the ADAMANTINE-best-selling Monster Manual Expanded.  Just like the first book,...   [click here for more]
Dungeon Masters Guild  $19.99

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Monster Manual Expanded (5E)

Monster Manual Expanded (5E)


PRINT-ON-DEMAND/HARDCOVER NOTE: The PoD/Hardcover options will be DEACTIVATED by November 30, 2021. A new hardcover version will be prepared to address fixes and improvements and will be available by late 1st or early 2nd quarter of 2022. Monster Manual Expanded is a 330-page source of content that supplements the Monster Manual.  It aims to...   [click here for more]
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Rashemen - Campaign Guide

Rashemen - Campaign Guide


Welcome to Rashemen! In the distant lands of the Unapproachable East, on the edge of Faerûn, stoically stands the cold lands of Rashemen. Far from the Sword Coast, this land is filled with wonder, danger, and endless adventure. Rashemen is a nation known for its fierce berserkers and the wychlaran, an order of witches who govern with power and wisdom. For centuries, they defended...   [click here for more]
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Wayfinder's Guide to Eberron (5e)

Wayfinder's Guide to Eberron (5e)


Eberron was born in 2002 when Wizards of the Coast launched a worldwide search for a new campaign setting.  Wayfinder's Guide to Eberron brings the eponymous campaign setting to the fifth edition of Dungeons & Dragons. This 175 page book gives you everything you need to create an Eberron story or character, exploring the core themes of the setting and the rules to implement them...   [click here for more]
Wizards of the Coast  $19.99

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Fleshing Out Curse of Strahd: Prepping the Adventure

Fleshing Out Curse of Strahd: Prepping the Adventure


A Full Guide and Expansion to Curse of Strahd! Fleshing Out Curse of Strahd is a series of expansions and elaborations to the core Curse of Strahd campaign. The full series is a DM tool that adds depth to various NPCs, streamlines confusing plot lines, fills in plot holes, and alleviates some of the stress associated with TPK inducing encounters throughout the campaign. ...   [click here for more]
Dungeon Masters Guild  $2.00 $1.60

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Hamund's Harvesting Handbook: Volume 3

Hamund's Harvesting Handbook: Volume 3


Welcome dear reader to Hamund’s Harvesting Handbook Volume 3, written by your favorite harvesting mentor: Hamund Holderhek! I do apologise for my prolonged absence and the delay in producing this entry in the Harvesting Handbook series. Unfortunately, several events befell me recently that prevented me from finishing this book in a timely manner. These events include, but are not limited...   [click here for more]
Dungeon Masters Guild  $10.00

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Van Richten's Treatise on Lycanthropy

Van Richten's Treatise on Lycanthropy


Werebeasts beware! Van Richten's Treatise on Lycanthropy revolutionizes the werebeast's curse like never before! This massive, 154-page supplement contains the following additions to gothic horror's greatest beast: Van Richten's Notes. The supplement includes an in-game guide to lycanthropy written by the esteemed monster hunter Rudolph van Richten...   [click here for more]
Dungeon Masters Guild  $14.95 $11.96

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The Draconomicon

The Draconomicon


NOW AVAILABLE: Print on Demand! Already own the PDF? Get your discount here! BUNDLE ALERT: Save $5 when you bundle with Wyrms of the Realms: Mythic Encounters "I hope that Fizban's Treasury of Dragons is remotely close to the love and effort that was put into this book, because it's absolutely amazing." -Ted from Nerd Immersion (YouTube series) "And by god, did...   [click here for more]
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Fleshing Out Curse of Strahd: Village of Barovia

Fleshing Out Curse of Strahd: Village of Barovia


A Full Guide and Expansion to the Village of Barovia! Fleshing Out Curse of Strahd is a series of expansions and elaborations to the core Curse of Strahd campaign. The full series is a DM tool that adds depth to various NPCs, streamlines confusing plot lines, fills in plot holes, and alleviates some of the stress associated with TPK inducing encounters throughout the campaign. ...   [click here for more]
Dungeon Masters Guild  $2.00 $1.60

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The Court & The Conclave

The Court & The Conclave


Created by best selling writers, The Court & the Conclave is an in-depth exploration of the wars between the Court of Stars and the Abyss. Containing 50 new to 5e creatures, many inspired by previous editions, detailed NPCs and a huge wealth of new and expanded lore and locations, this supplement...   [click here for more]
Dungeon Masters Guild  $14.99

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Puzzle Master

Puzzle Master


Greetings traveler, you are invited to the grand opening of Aenigma's premiere puzzle dungeon! Congratulations on receiving this illustrious invitation! You'd best be on your way. Dragons don't like to be kept waiting. Challenge and delight your players with the premiere issue of Puzzle Master! Inside this supplement, you will find ten puzzles suitable for every level of play, accompanied...   [click here for more]
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Fleshing Out Curse of Strahd: The Vistani & Tarokka

Fleshing Out Curse of Strahd: The Vistani & Tarokka


A Full Guide and Expansion to the Tarokka Reading! Fleshing Out Curse of Strahd is a series of expansions and elaborations to the core Curse of Strahd campaign. The full series is a DM tool that adds depth to various NPCs, streamlines confusing plot lines, fills in plot holes, and alleviates some of the stress associated with TPK inducing encounters throughout the campaign. ...   [click here for more]
Dungeon Masters Guild  $2.00 $1.60

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Tasha's Crucible of Everything Else Volume 2

Tasha's Crucible of Everything Else Volume 2


BUNDLE ALERT: Find Volume 1 here! Save $5 in this bundle! Top 5% all time bestseller! Brought to you by QL Games, Tasha's Crucible of Everything Else is a massive, two-volume collaboration of over 25 different Guild creators that expands on the options found in the Player's HandbookDungeon Master's Guide, and Monster...   [click here for more]
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Fleshing Out Curse of Strahd: Old Bonegrinder

Fleshing Out Curse of Strahd: Old Bonegrinder


A Full Guide and Expansion to one of Curse of Strahd's Deadliest Encounters! Fleshing Out Curse of Strahd is a series of expansions and elaborations to the core Curse of Strahd campaign. The full series is a DM tool that adds depth to various NPCs, streamlines confusing plot lines, fills in plot holes, and alleviates some of the stress associated with TPK inducing...   [click here for more]
Dungeon Masters Guild  $2.00 $1.60

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Hamund's Harvesting Handbook: Volume 2

Hamund's Harvesting Handbook: Volume 2


Welcome back dear reader to another installation of Hamund’s Harvesting Handbook. By now I’m sure you’ve all cut your teeth on the monsters and creatures featured in Volume I of this series and have come back hungry for more. Well you are in luck, because I have spent the interim hunting and harvesting all of the monsters featured in that seminal work; Volo’s Guide to Monsters (written...   [click here for more]
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Underwater Campaigns

Underwater Campaigns


You can find the FANTASY GROUNDS version here A Guide to Running Underwater Campaigns Underwater Campaigns is the perfect resource for exploring the wonder and danger of underwater worlds and adventure - oceans, lakes, rivers, sewers, and flooded ruins. Whether you want to add an aquatic room in your dungeon, flesh out trade with the ocean creatures, or create an epic tale at 20,000 feet,...   [click here for more]
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Fleshing Out Curse of Strahd: Death House

Fleshing Out Curse of Strahd: Death House


A Full Guide and Expansion to Death House! Fleshing Out Curse of Strahd is a series of expansions and elaborations to the core Curse of Strahd campaign. The full series is a DM tool that adds depth to various NPCs, streamlines confusing plot lines, fills in plot holes, and alleviates some of the stress associated with TPK inducing encounters throughout the campaign.  Within...   [click here for more]
Dungeon Masters Guild  $2.00 $1.60

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Journey of the Godslayer

Journey of the Godslayer


Welcome to the second chapter of the Eren Chronicles! The Journey of the Godslayer is a complete compendium for Dungeons & Dragons 5e that deals with divine beings, their powers and those who rise up to defy them. Through its pages, you will discover all that you need in order to create unique campaigns against the almighty Gods and their followers. It is easy...   [click here for more]
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Tasha's Crucible of Everything Else Volume 1

Tasha's Crucible of Everything Else Volume 1


NEW CONTENT ALERT: Volume 2 is now available! Save $5 off Volume 2 in this bundle! FANTASY GROUNDS Version is now available! Save up to $5 in this bundle! "I especially love it when innovative game mechanics fuel the story. I am pleased to find a hefty supplement that provides not only incredible inspiration for myself (I'm looking at you Ennida's Tea Set) but for any...   [click here for more]
Dungeon Masters Guild  $19.99

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Darklords of Ravenloft

Darklords of Ravenloft


The Domains of Dread belong to the Darklords of Ravenloft—prisoners and overlords forced to suffer for all eternity—and yet Van Richten's Guide to Ravenloft does not provide these legendary figures meaningful statistics. This product fills that gap with statistics for all sixteen Darklords but at various tiers of play. Face Strahd von Zarovich as a Tier II, III or IV villain! Battle...   [click here for more]
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Adaptable NPCs

Adaptable NPCs


Dungeon Masters, immerse players in your world by bringing the non-player characters to life! Contained within this supplement are 70 NPCs with unique statblocks (created by the team behind the best-selling Grimlore's Grimoire). Each NPC contains custom art, lore, and a stat block balanced for the 5e Challenge Rating system. Additionally, 8 short adventures have been included....   [click here for more]
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Monster Loot – The Wild Beyond the Witchlight

Monster Loot – The Wild Beyond the Witchlight


I want to loot everything in the Witchlight Carnival! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in The Wild Beyond the Witchlight, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement,...   [click here for more]
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The Malady Codex: The Guide to Diseases

The Malady Codex: The Guide to Diseases


You can now explore even deadlier maladies in the Seven Deadly Plagues! This supplement is written by medical students with a love for tabletop roleplaying games. Inspired by the vast array of diseases, and the medieval myths that once surrounded them, we embarked on a mission; to enrich other worlds with fantastical diseases. Deep in each civilization’s roots, there are myths, remedies,...   [click here for more]
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Here's To Crime: A Guide to Capers and Heists

Here's To Crime: A Guide to Capers and Heists


"This is, to my mind, one of the best styles of supplement that someone can make for Dungeons and Dragons...great ideas in the supplement that any DM can build on in their campaign. I love rules that give a precise amount of controlled chaos, and 'Here's to Crime' seems to do that well" -Kotaku Your guide to running "Ocean's 11" style capers and heists in 5th Edition D&D! We...   [click here for more]
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Worldbuilding Essentials - Inanimis' Legacy Collection

Worldbuilding Essentials - Inanimis' Legacy Collection


What truly makes a great campaign? A campaign is not unlike a living organism. Everything has to go right in order for it to truly work. You need interesting characters, a fascinating plot, engaging players, a vivid world filled with details that betray your worldbuilding, schemes, betrayals, friendships and passion. You need love as much as you need hate and you need life as much as you need...   [click here for more]
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Into Wonderland: A Feywild Setting Book

Into Wonderland: A Feywild Setting Book


Into Wonderland has been updated with new free content! From Witchlight to Wonderland: A guide for transitioning from The Wild Beyond the Witchlight (1st-to-8th level) to Into Wonderland (8th-to-14th level). Includes a choice of two quests and a heap of guidelines for combining characters, settings, and events. The Wrath of Snail Goo: A one-shot quest to steal from...   [click here for more]
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The Adventurer's Domestic Handbook

The Adventurer's Domestic Handbook


The Adventurer’s Domestic Handbook (5e) Unique Mechanics for Relationships, Business, and Homesteading Click here for a 32 page preview. The Adventurer’s Domestic Handbook is everything you need to bring home and hearth to your table. This sprawling 153-page handbook contains 15 subclasses, 29 NPCs, 17 stat blocks, 15 magic items, 20 marriage ceremonies,...   [click here for more]
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Devil's Advocate: A Guide to Infernal Contracts

Devil's Advocate: A Guide to Infernal Contracts


Devil’s Advocate  A Guide to Infernal Contracts Devil’s Advocate: A Guide to Infernal Contracts is a 5th edition supplement for creating, role-playing, and extending infernal contracts at your table. Despite the rich history of devils in Dungeons & Dragons, I felt like there was a gap in official material on this subject. Devil’s Advocate includes: Infernal contract lore Sections...   [click here for more]
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Monster Loot Vol. 1 – Monster Manual

Monster Loot Vol. 1 – Monster Manual


I want to loot the beholder! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in the Monster Manual, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement, these brave adventurers will be able...   [click here for more]
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Nerzugal's Dungeon Master Toolkit

Nerzugal's Dungeon Master Toolkit


Physical Copies Now Available in Softcover and Hardcover (Click Here!) This Toolkit contains a collection of generic set pieces I have created in my time as a dungeon master. It includes an assortment of dungeon maps, puzzles, fully detailed dungeons, random encounters, entire one-shot adventures, and tables to create hundreds of fun magic items. Most of these are able to be dropped...   [click here for more]
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Thieves' Guilds

Thieves' Guilds


This volume helps to create a thieves' guild, from its senior members to the benefits of joining it, or simply dealing with it. Inside you will discover: - Chapter 1: Everything about creating a thieves' guild: its organization and activities, its relationship with the law, merchants and artisans, and its base of operations. - Chapter 2: The benefits of being a member of a thieves' guild and how...   [click here for more]
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Armaments of Legacy

Armaments of Legacy


New options for using magical weapons, armor, and spellcasting foci for characters of any level. Don't outgrow. Evolve! Armaments of Legacy expands well-known magical weapons, armor, and spellcasting items, transforming them into storied relics that evolve and grow alongside your characters. This product provides the following: Every Item Has a Story: Integrate legacy...   [click here for more]
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The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition

The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition


What lies within this book? The Greasemonkey's Handbook is a comprehensive guide to building, piloting and fighting alongside your very own mechanical constructs in the fantastic world of Dungeons and Dragons 5th edition. Designed from the ground up to be completely compatible with almost any campaign setting, this handbook brings the world of mechs, tanks, cars, carts, and any other...   [click here for more]
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5E Automatic Effects - Tasha’s Cauldron of Everything (Fantasy Grounds)

5E Automatic Effects - Tasha’s Cauldron of Everything (Fantasy Grounds)


Instantly add effects for all items, spells, class features and feats found in the 5e Tasha’s Cauldron of Everything! 5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform. These modules pre-build all possible custom and spell effects for your equipment, magic...   [click here for more]
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Trollskull Alley - a Waterdeep: Dragon Heist DM's Resource

Trollskull Alley - a Waterdeep: Dragon Heist DM's Resource


Trollskull Alley - a Waterdeep: Dragon Heist DM's Resource Chapter 2: Trollskull Alley is the sandbox of the Waterdeep: Dragon Heist campaign. It's where you and the players get to set your own pace, create unique stories and forge a lasting relationship with Waterdeep and its residents. But, as is often the case, freedom can become overwhelming. What should you use from the chapter?...   [click here for more]
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Options for Trollskull Manor

Options for Trollskull Manor


So Volo gave you Trollskull Manor. You even had it renovated and first patrons come to taste your ale. But what’s next? This small module is useful for both DMs and players and offers: - simple rules for making deals and earning money - 16 upgrades for the manor and tavern, which provide small game-mechanics benefits - a cool-looking handout: the Deed of Ownership - 40 random events that occur...   [click here for more]
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Xanathar's Lost Notes to Everything Else

Xanathar's Lost Notes to Everything Else


"A quick glance down the authors column of this high quality book reveals some of my favourite D&D creators - and they certainly deliver the goods! Everyone will find something to love in this fantastic volume. The DM in me really enjoyed the new sanity rules, the story items, and - chaos armor! Players will savor the host of new subclass options. And the whole thing looks FANTASTIC - as if...   [click here for more]
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